Khorne Posted 6 hours ago Posted 6 hours ago (edited) The year is 355AE. The Long War has ended, but its shadow lingers across Oléon’s scorched fields and the hollowed coffers of Corrington and Mardier. In Mardier, the Crown bleeds gold and answers with burdens. The new Temple Tax, levied against Nornian faithful in the Carolean Pale, has fanned old fires. In defiance, the priest Birger Jung has nailed his Reinland these to the cathedral doors, proclaiming an independent state the manifest destiny of the Karlomans. Corrington, humbled by defeat, finds its throne unsteady. The wild Taemric Marches stir with talk of freedom and a Great Charter to bind the king’s hand. Noble houses murmur, blades glint, and the winds smell of treason. Oléon, against all odds, stands triumphant. The priests hail their monarch as the Stormbringer, chosen of Zeus, and declare victory divine. The kingdom rebuilds, banners rise anew, and ships set sail for Afar. But in Terra Pontilla, unrest simmers - Oléon’s grip weakens, and rebellion sharpens its knives. The war may be over. The reckoning is not. What is it? Tales of Old is a role-playing building game set in the late medieval era and early age of explorations. It is the land of infamous raiders, brave explorers, bold merchants, cunning mercenaries, and heroic soldiers, and it is open for all who wish to join! Through official challenges, minichallenges and freebuilds, every player claim their place in the Old World of Halos. The five playable Factions interact, cooperate, compete and struggle for power, just like the players do, in a diverse world, and help shape its story. Where do I ask questions? For general questions, lore questions, or history questions, ask in this thread. For faction specific questions, ask in the faction threads. Ask away! There is also a Discord server which you can join. How do I join or play? For a full run-down of the rules, please consult the 'How to Play' topic. To sign up, you need to pick one of the five player Factions: The Kingdom of Mardier The Carolean Pale The Namereen Princes The Kingdom of Corrington The Taemric Marches The Knights of Yeldo The Kingdom of Oléon The Afar Trade Outposts Terra Pontilla The Pyrite Empire The Phoideratoi The Exarchate of Varcosia The Mogholay Sultanate The Corsair Taifas El-Otayi Exclave Each of these also has two Sub Factions to choose from, for added narrative flavor. The Lay of the Land A larger and more detailed version of the map to come. FAQ About the game Will BOBS TOO replace regular BOBS and will there not be an Era III? Firmly no. Era III is still in the works. BOBS Tales of Old is a side project, an escapade into an earlier time frame of the BOBS setting. It is not meant as a replacement whatsoever. More like an expansion pack in game terms, bringing something alternative and new. Is it medieval in style? Yes. But: we are striving more towards the later stages of the medieval period. We are aiming for the mid to late 1400s (1450s - 1500), with early gunpowder, advancements in nautical technologies and the rise of the basic concept of centralized nations. Like BOBS, real-life influences can come from a broad period of time. The earliest bookend for TOO inspiration would be 1350s and the very latest acceptable would be 1520s. Is it fantasy? No. This is 100% a BOBS spin-off, meaning that we are aiming for realism, albeit in a fantasy world. No orcs, elves, dwarfs, dragons, etc. However, like BOBS had its whimsical moments, there is of course room for whimsical-ness and some fantastical elements in Tales of Old as well. Game of Thrones without the dragons. The Witcher without the fantasy creatures or fantasy races. Is there an EGS? No. To keep the game as lightweight as possible, we have opted to not include and EGS or MCRA. Tales of Old will be more narratively driven, instead of via complex mechanics that require a lot of maintenance. In this way, we were able to move forward quickly and deploy this as an interlude to BOBS Era III, which will feature more sophisticated gaming mechanics again. About the world Where is Eslandola!? Eslandola as a seperate nation (and many other offshoots of Mardier) are not independent yet during the Tales of Old time frame, so it is still a part of the kingdom of Mardier. However, Eslandola is certainly not forgotten and more will be revealed later in lore. Why is Mokolei spelled like 'Mogholay'? The Mogholay Sultanate is still very a fledgling nation in Tales of Old, so the "native" spelling is used for added medieval exotic flavor, instead of the more Madrician-centered name and world view of regular BOBS. What is 'the Faith'? The Faith is the most common general religion found in the world of Halos. It is mostly based upon real-life Greek mythology. More information can be found in the original BOBS Introduction Thread. What is 'the Nornian Faith'? The Nornian Faith is the religion practiced by many in the Carolean Pale. While it is mostly based upon Norse mythology, it also has many other real-life inspirations, such as shinto and buddhism. A special thanks goes out to @SkaForHire, @Bregir and the many other creators whose stories and builds brought the world of BOBS alive, and made this prequel possible. Edited 4 hours ago by Khorne Quote
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