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Posted
Rebel Yell (1)

It's around 6BBY and the rebel brigade attacks an excavation site in the savannah on the planet Isde Naha, held by the Empire. The Imperials are looting forbidden tombs and the rebels - asked by the locals for help - are charging a surprise assault on the intruders. The Imperial Commander is standing his ground, only until the rebel leader Maya Pei arrives with a rebel yell, riding her Thumrak and pushing her brigade to victory. 

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Hello and welcome to my take on the Rebellions-are-built-on-hope - category. The diorama is depicting an assault of the Maya-Pei-Brigade - known from the TV-series Andor. I wanted to show the Rebellion in its rather unorganised stage before the Rebel Alliance came to life. The cells fight the Empire quite independently of each other, guerilla tactics and surprise attacks being their method of choice. 

In the photograph in 2D, the scene is unfortunately much more busy than in real life, so I included some highlight shots in the panels below. 

I hope you like how I envisioned the (mentioned-only) leader of the brigade Maya Pei and her crew :wink:

Rebel Yell (2)

 

Rebel Yell (3)

 

Rebel Yell (4)

 

Rebel Yell (5)

 

Rebel Yell (6)

 

Rebel Yell (7)

 

Rebel Yell (8)

 

Rebel Yell (9)

 

Rebel Yell (10)

 

Posted
On 6/18/2025 at 3:40 PM, Max_Lego said:

The Thumrak and speeder look absolutely splendid! Good job!

 

On 6/18/2025 at 4:13 PM, Eternal Maul said:

I totally agree with maxlego ! I love how the rebel troops perfectly fit in with the terrain.

Thank you guys! 

The beast was definitely the most enjoyable part of the build :sweet:

Posted

Some great builds here! Your Thumrak and speeder are the stand-outs. But your characters are fantastic too. I like the terrain, but the whole MOC feels a bit cluttered when everything is on it. An odd cause where the sum of the parts is less than each separately. 

Posted
9 hours ago, MKJoshA said:

Some great builds here! Your Thumrak and speeder are the stand-outs. But your characters are fantastic too. I like the terrain, but the whole MOC feels a bit cluttered when everything is on it. An odd cause where the sum of the parts is less than each separately. 

Thanks! 

You are right. When I set it up, it looked awsome in real life, 3D. Dense, full of action - a capture of the chaos of the assault.  But with the photos I just couldn't convey it into 2D. 

Anyway I'm happy you like the concept :wink:

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