maiq the liar Posted August 5, 2008 Posted August 5, 2008 (edited) This is a early concept test version of a giant mech I'm working on called "White Haven". this is a functional (but just barely, it's fairly brittle) version, but it's not quite playable as the torso is rather unstable and the arms come off very easily. not to mention the color scheme isn't quite consistent yet. it still could propably put anything Exo-force makes to shame, though. Can i get some advice on fixing how easily the arms break and how easily the torso separates from the legs? (p.s: in my comic Hakann's revenge you can see a slightly earlier version of what would eventually become WH. as you can see, i used a different joint so the legs are more stable. Edited August 5, 2008 by maiq the liar Quote
Asuka Posted August 20, 2008 Posted August 20, 2008 Can i get some advice on fixing how easily the arms break and how easily the torso separates from the legs? I´m not experienced in building some heavier mechas, so all I can say´s that your MOC looks pretty interesting and rather retro in a cool way of course. Nice! Quote
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