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Posted (edited)

1st floor Key stud dimensions for calculationd are 29 ,13.5 and 2 studs

Perfect angles 

62.256297841512286683195248861794°  =  sec−1 (29/13.5)

60.793325041951264122289443433924°  =  sec−1  ( ( ( sin (sec−1 (29/13.5)) x 29)+2) /13.5)

 

2nd floor angles,

77.160411593095850352653417366957°  =  sec−1 (27/6)

77.770512059288018315425873633986°  =  sec−1  ( ( ( sin (sec−1 (27/6)) x 27)+2) /6)

 

3rd floor angles

The 3rd floor needs five angles to build.

core A = 85.903956241847667287495020891927° =  sec−1 (21/1.5)

core B = 86.251911137732266086238904901202° =  sec−1  ( ( ( sin (sec−1 (21/1.5)) x 21)+2) /1.5)

inside 4.857904355480854939389449874906° = (tan-1 0.5/29.5)+  ( csc-1 ((√(29.5^2+0.5^2))/2))

outside A 7.3870484363016908133671099192455° = csc-1 (35/4.5)

outside B 6.8009857952959890185875775019544° = csc-1 (38/4.5)

 

4th floor

87.203974303708003713137952327406° =  sec−1 (41/2)

87.331086547204034611912917581703° = sec−1  ( ( ( sin (sec−1 (41/2)) x 41)+2) /2)

 

 

 

 

Edited by Nachapon Lego
Posted

I did it by trial and error this time and had to re-do the lower legs 3 times because I messed up the dimensions of the inner/upper connections...

Posted (edited)
On 11/30/2022 at 5:12 PM, jester said:

Thank you so much for the calculations! 

You are welcome!


I didn’t have time to complete the LDD eiffel tower yet. So, I calculate the 2nd floor angles using Stephan ‘s mecabricks model. Hope they are correct, look fine but didn’t test in a digital build yet. The angles of the 3rd floor seem the most tricky. I will try to calculate them later. More angles were added to the first post.
 

 

On 11/30/2022 at 6:42 PM, Stephan said:

I did it by trial and error this time and had to re-do the lower legs 3 times because I messed up the dimensions of the inner/upper connections...

You did an awesome job as always man! It needs big skills to complete this model.

In the first place, I tried to do it by trial and error too. But it is very difficult to do it with LDD. Because the physic test off in LDD does not disable collision completely.

 

Edited by Nachapon Lego
Posted
47 minutes ago, Nachapon Lego said:

You did an awesome job as always man! It needs big skills to complete this model.

In the first place, I tried to do it by trial and error too. But it is very difficult to do it with LDD. Because the physic test off in LDD does not disable collision completely.

Thanks! I actually did not disable physics/colissions. I had to update some colissions since the underside of plates is often used by a corner of another piece.

Posted (edited)
4 hours ago, jester said:

Something strange
Started to build 3rd section and inside calculations doesn't match

 

I an glad you build it! I will check soon and add angles for 4th floor. But your screen looks like outside to me. Could you try to swith to other angles of 3rd floor?

Edited by Nachapon Lego
Posted (edited)
50 minutes ago, Nachapon Lego said:

I an glad you build it! I will check soon and add angles for 4th floor. But your screen looks like outside to me. Could you try to swith to other angles of 3rd floor?

Eh4yJ46gm58.jpg?size=1296x672&quality=95

 

3uZ061K0zmM.jpg?size=1296x672&quality=95

Edited by jester
Posted (edited)
6 hours ago, jester said:

Something strange
Started to build 3rd section and inside calculations doesn't match
 

The 3rd floor needs five angles to build.

core A = 85.903956241847667287495020891927 =  sec−1 (21/1.5)

core B = 86.251911137732266086238904901202 =  sec−1  ( ( ( sin (sec−1 (21/1.5)) x 21)+2) /1.5)

inside 4.857904355480854939389449874906 = (tan-1 0.5/29.5)+  ( csc-1 ((√(29.5^2+0.5^2))/2))

outside A 7.3870484363016908133671099192455 = csc-1 (35/4.5)

outside B 6.8009857952959890185875775019544 = csc-1 (38/4.5)

 

4th floor

87.203974303708003713137952327406 =  sec−1 (41/2)

87.331086547204034611912917581703 = sec−1  ( ( ( sin (sec−1 (41/2)) x 41)+2) /2)

 

Untitled-1

Edited by Nachapon Lego
Posted
3 hours ago, Nachapon Lego said:

The 3rd floor needs five angles to build.

core A = 85.903956241847667287495020891927 =  sec−1 (21/1.5)

core B = 86.251911137732266086238904901202 =  sec−1  ( ( ( sin (sec−1 (21/1.5)) x 21)+2) /1.5)

inside 4.857904355480854939389449874906 = (tan-1 0.5/29.5)+  ( csc-1 ((√(29.5^2+0.5^2))/2))

outside A 7.3870484363016908133671099192455 = csc-1 (35/4.5)

outside B 6.8009857952959890185875775019544 = csc-1 (38/4.5)

 

4th floor

87.203974303708003713137952327406 =  sec−1 (41/2)

87.331086547204034611912917581703 = sec−1  ( ( ( sin (sec−1 (41/2)) x 41)+2) /2)

 

Untitled-1

Thanks a lot!

  • 3 weeks later...
Posted

Trig... how many decimal places are needed to build in reality (up to the manufacturing tolerance of actual pieces)?

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