Stuartn Posted June 22, 2021 Posted June 22, 2021 (edited) *This entry has earned 9 XP* A group of Pentastar Alignment death-troopers, aided by local insurgent groups, launch an assualt on essential infrastructure on Muunilist, aiming to hinder CorSec and New Republic operations. CorSec pathfinders are despatched to protect a fuel pipeline installation in the Muunilist jungle. Edited July 1, 2021 by RocketBoy Quote
n1majneb Posted June 23, 2021 Posted June 23, 2021 I really like the subtle detail in this, the scorched earth, the engineering design etc! Quote
RocketBoy Posted June 23, 2021 Posted June 23, 2021 Your builds have gotten better and better. I both really like how wide and large they always are, but I'd also love to see you try something really small and meticulously polished, because your detail work is awesome when it rears its head. That drooping burned tree! The burn line! The little inset engineering dugout! The one thing I'd say you should work on is composition? By that, I mean the way the overall shapes in the build stand out and contribute to the whole. That's easiest when there's a main shooting angle in mind, one final shot that'll serve as the main shot, so you know how everything will look from that angle. At worst, stuff just can get a bit messy and hard to pick out. That's way easier to practice on small builds, so I'd love to see some 16x16s from you?? Anyway, you do you, this is cool. Quote
Stuartn Posted June 23, 2021 Author Posted June 23, 2021 8 hours ago, n1majneb said: I really like the subtle detail in this, the scorched earth, the engineering design etc! Thank you, I am glad you like the build 8 hours ago, RocketBoy said: Your builds have gotten better and better. I both really like how wide and large they always are, but I'd also love to see you try something really small and meticulously polished, because your detail work is awesome when it rears its head. That drooping burned tree! The burn line! The little inset engineering dugout! The one thing I'd say you should work on is composition? By that, I mean the way the overall shapes in the build stand out and contribute to the whole. That's easiest when there's a main shooting angle in mind, one final shot that'll serve as the main shot, so you know how everything will look from that angle. At worst, stuff just can get a bit messy and hard to pick out. That's way easier to practice on small builds, so I'd love to see some 16x16s from you?? Anyway, you do you, this is cool. Thank you, I appreciate the feedback, I completely understand what you mean about composition, and I will try some smaller builds in the future as I would like to try some more focused builds where I can conglomerate techniques I have acquired in a very cohesive way. Quote
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