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Pyerce Attacks!

In a bid to establish a new Imperial control whilst the remnant are decimated at Jakku, Pyerce forms blockades over several key planets.

In a bid to secure agricultural wealth, Pyerce’s fleet surrounds the planet Uyter as he launches a ground attack to seize control of the supply chain.

Close to Clan Eldar’s current fleet, the fleet rally to Uyter’s defense to put a stop to Pyerce’s grasp for power.

With Pyerces forces in disarray the action is left to the bridge commanders...

-

As the battle raged on around us there was an excited atmosphere in the air - We had them on the run! 

 

Factions Pyerce Rising Cat C: A view from a bridge

Already, the ground forces reported Pyerce’s forces had fled Uyter’s surface and from the Bridge of the Ver’gebuir we had a clear view of the ISD’s and the battle ahead of us. 

The shields on the Star Destroyers were faltering and visible damage was creeping across all the enemy ships as a plague moves across the skin.

As Star Destroyer’s turned tail, exchanging turbolaser fire as they fled, we concentrated our fire on them. If we could stop Pyerce and his forces from fleeing to one of the other theatres of battle we reduced the Imperial threat from igniting again.

 

Factions Pyerce Rising Cat C: A view from a bridge

The bridge allowed our Commander, Trake, to survey the full battle and coordinate the other frigates from allowing the remaining Imperials chance to escape to wildspace.

 

Factions Pyerce Rising Cat C: A view from a bridge

 

The war for Uyter was coming to its end, intelligence couldn’t tell us if Pyerce himself was either here, one of the other fronts that had opened up or had fled but we’d find him…

We always do.


 

Spoiler

Making of:

The initial micro builds of ships for the battle came very quickly owing to lack of parts to build anything big and then followed the Bridge build (I made a lot of these which helped dress Cat B too), as with Cat B, the crippled Star Destroyer adds continuity between my three builds and is the only repeat build.

I’m pleased with the build as a whole as the front angled section with viewports is off set on a turntable that allowed for a wider field of vision for the Bridge commander, the chair was my nod to Ackbar and home one.

I did plan for a more messy look but the white and grey colour palette i think works well and i do like the loose equipment coming from the ceiling, it adds a nice periscope idea.

 

Factions Pyerce Rising Cat C: A view from a bridge

 

 

Edited by goatman461
Posted

I love the controls hanging from the ceiling. I had thought about including it in mind, but in the end, I didn't include a ceiling. Plus I couldn't figure out a way to make it work. 

Kudos for having the window offset by 45° as well. Not easy to do with Lego.

Posted
14 hours ago, Ross Fisher said:

I love the controls hanging from the ceiling. I had thought about including it in mind, but in the end, I didn't include a ceiling. Plus I couldn't figure out a way to make it work. 

Kudos for having the window offset by 45° as well. Not easy to do with Lego.

 

14 hours ago, marvelBoy123 said:

Yeah, the controls hanging from the ceiling look great - really add to the atmosphere of the bridge!

I'm really pleased with the hanging controls etc, as the walls are quite plain I thought it was a nice way to add texture to the build.

I'm really pleased with the offset window, its one of the 8x8 triangle plates mounted to a 2x2 turntable with well placed jumpers to allow connection back to the rest of the build:

Offset bridge detail, mounted to a 2x2 turntable

 The exterior ship is angled as I tried to raise it to be shown through the bridge (more to show the shields taking damage)

1 minute ago, Darth Bjorn said:

Interesting... I would love to have seen a miniature of this ship too...

Thanks! I'll try to incorporate into my Cat B!

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