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Back in 2000 a gaming company called TalonSoft have released a Real Time Strategy called "Metal Fatigue". Its most prominent feature was giant customizeable mechs called ComBots.

Each of the three factions - the so-called CorpoNations - had a unique set of ComBot parts they could produce.

RimTech was focused on balanced combat, having a variety of kinetic- and energy-based defenses and weapons, such as beam swords and force shields.

Mil-Agro boasted heavy and brutal melee weaponry and was rigged towards dealing with energy-based attacks.

Neuropa Limited made kinetic defense, stealth and energy-based weaponry their domain.

Along with unique weapons and - somewhat - unique miscellaneous units, each CorpoNation sported unique visual design, especially for their ComBots:

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I used to be a huge fan of the game, so I couldn't pass on an opportunity to build ComBots for each of the faction.

For reference, here is how the ComBots look like on the official CG art of the game:

Spoiler

UCXcO9i.jpg

 

 

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