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Posted (edited)

At long last, I have 100% completed a building in my wharf project.  Behold, the counting house/doctor's office/Sons of Liberty hideout!

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The building comes apart like so, to allow easy viewing of each floor:

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In the upstairs, we have a room rented by the local "Sons of Liberty" branch- under a fake name, of course- in which they've secretly built a printing press to distribute all of their treasonous literature against the monarchy.

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Just outside of that, we have the doctor's office, featuring an examination table, a bench with a variety of period medical instruments, and a bucket for depositing amputated limbs.  Clearly the doctor has been busy!

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Downstairs (whoever designed this building didn't really think things through, as people will have to go through this to get to the doctor), we have the main office of the counting house.  Here we see their large shelf of ledgers:

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And here we see three of their work stations, and their filing system.

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What do you all think?

Edited by Cousarmy0001
Posted (edited)

Very nice build, and looking quite "historic". The red/white/brown combination works. I love how much attention to detail went into the inside.

 

This is just my personal opinion, but I would change two things. For a start: while all the brown inside looks quite authentic, it also looks kind of boring. Some more diversity in colour for the interior would really help. The other (similar) point is the ledgers: I would use different colours, not only black.

 

Maybe give the building some outside/backside stairs for the doctor?

Edited by Drunknok
Spelling. <.<
Posted (edited)

It butts up against another building that is yet to be built, so outside stairs aren't really practical.  I intend to put some gold stripes on the ledgers, once I find my gold pen.

(Edit) I went back to take a screenshot to show why stairs wouldn't be practical, and found that I actually could put them on the back of the building.  It'd be on the opposite side from the street, but certainly within the realm of possibilities.  I may well do that later in the project.

Thanks!

Edited by Cousarmy0001
Posted

I've got this building, a (small) foundry, a brewery with a rathskellar, a tavern/brothel/boarding house, a print shop, a warehouse/sailmaker (sailmaker is upstairs from the warehouse), a clockmaker/cobbler (cobbler is upstairs from the clockmaker), a tailor/rope maker (ropemaker upstairs from the tailor), a church (which I've posted on another thread), and a state house/naval headquarters/state house with barracks (I've got two different state house versions.  One of those versions has two different versions where there is either a walled in courtyard or a pair of barracks).  I haven't decided which version of the statehouse/naval headquarters I'll go with, but it's slated to be the last building I make, since I've changed it so many times now.  I'll be asking for input here before I start it.

  • 1 month later...
Posted
On 11/10/2017 at 12:43 AM, Cousarmy0001 said:

I've got this . . . a brewery with a rathskellar, . . . 

Do you have the brewhouse started? Will this have a german feel? The tavern is it attached or part of the brothel...  Or perhaps a link to pictures would work lol. 

Posted (edited)

There is a building with two floors.  The bottom is divided in two, with one half being the bar, and the other half being a print shop.  The second floor is one complete unit, which is the boarding house/brothel and is accessed from the bar.  The basement of this building is a big megablocks kitchen.  This building butts up to the side of the counting house that has the stairs.

The brewery is across the street.  Downstairs from the brewery is the rathskellar.

I'm considering linking the kitchen to the rathskellar with a tunnel, though, because it doesn't make a whole lot of sense for the restaurant-in-cellar to not have a kitchen

Edited by Cousarmy0001
Posted

At the moment, only two buildings have substructures, those being the two I've described here.  I haven't ruled them out for other buildings, but that would require me to add stairways to the buildings.  I'm not certain that basements were common to begin with in the Lowlands, so I'm kind of hesitant to put a whole lot of effort into making them.

The only other building I've thought about putting a basement under is the church, but I'm torn between making it a catacomb or making it a Batman-style superhero hideout- if I go through the effort of making it at all.

Posted

It would be awesome if you made it sorta in the national treasure movie style where you went through the catacombs to get to the secret subbasement hideout lol...  Im not as familiar with architecture from this period as I am with later periods but i know it would be cool. 

  • 4 months later...

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