Lasivian Posted October 30, 2017 Posted October 30, 2017 I want to make a LEGO goblet at 20x size, but I can;t find decent software that can do it. Thanks! Quote
mocbuild101 Posted October 31, 2017 Posted October 31, 2017 There is LSculpt, which can make Lego sculptures out of 3D models, so if it was possible to convert the LDraw file for the Lego goblet into a 3D model, then it would be possible to make a 20x sculpture out of it. Maybe @Philo can help with this? - he knows a lot about LDraw. Quote
Philo Posted October 31, 2017 Posted October 31, 2017 Yes, LSculpt is probably a good solution. Open the LDraw model of the goblet with LDView, then export it as stl file, and process this stl with LSculpt. Quote
Lasivian Posted October 31, 2017 Author Posted October 31, 2017 I used Lscuplt, but it just made the model entirely out of 1x1 plates. I didn;t see any options for using more than one single type of item in it. Maybe i'm missing something. Thanks! Quote
Philo Posted November 1, 2017 Posted November 1, 2017 That's what does LSculpt, it just defines the best plate shape. You have to join the 1x1 and provide brackets to make the model buildable. Quote
mocbuild101 Posted November 1, 2017 Posted November 1, 2017 5 hours ago, Philo said: You have to join the 1x1 and provide brackets to make the model buildable. And LSculpt has a feature that can help that process: Quote Different coloring options in LSculpt help the builder see what's going on. The bunny took about six hours to build. Basically, all I did was spin the models around in LDView and copy the design with real bricks. ^from the LSculpt page. Quote
Lasivian Posted November 1, 2017 Author Posted November 1, 2017 I am looking for something to make large solid models with, more like this: https://gizmodo.com/mad-genius-develops-lego-algorithm-to-build-any-3d-obje-647181411 Thanks Quote
legolijntje Posted November 1, 2017 Posted November 1, 2017 It actually sounds like a cool 'little' project; creating a program that takes the LDraw output from LSculpt and transforms it in a somewhat buildable model. Too bad I'm a bit very busy at the moment. Quote
Lasivian Posted December 4, 2017 Author Posted December 4, 2017 On 11/1/2017 at 11:45 AM, legolijntje said: It actually sounds like a cool 'little' project; creating a program that takes the LDraw output from LSculpt and transforms it in a somewhat buildable model. Too bad I'm a bit very busy at the moment. Doh. Thanks! :) Quote
Lasivian Posted December 9, 2017 Author Posted December 9, 2017 Found it. http://lgg.epfl.ch/publications/2013/lego/ Thanks Quote
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