paintballman Posted August 18, 2017 Posted August 18, 2017 For judges and all players, here is the timeline of how the builds of four players of the CoAC interact: D-Day minus 1. Time 1600.It's Raining Men (Paintballman) - An agent set up a drop zone and waitng for the demolition team airdropD-Day minus 1. Time 1800.The Bridge (page 1) (BoBKiD) - Demolition team landed and begin a long walk to the target, leaded by the agentD-Day, Time 0500The Bridge (pages 2 and 3) (BoBKiD) - Demolition team reach the target and set demo charges. The destruction of the bridge will cut off the defence forces in the beach several kilometers awayD-Day, Time 0630RUN TO THE HILLS (pages 1, 2 and 3) (Paintballman) - Plantasean Navy reach he shore. Briolui soldiers retreat to set new defence point with the forces they asked to come. But they don't know that Plantasean demolition team already blow up the bridge. And reinforcments will never come !!!D-Day, Time 0730RUN TO THE HILLS (page 4) (Paintballman) - Troops began to landing to the beachD-Day, Time 0800RUN TO THE HILLS (page 5) (Paintballman) - Filace's 1st Division Marines walking the path between the rocks so to attack the fortified positions of the last defenders of the shore.D-Day, Time 0815RUN TO THE HILLS (page 6) (Paintballman) - Filace's 2nd Division Marines move to secure a main roadD-Day, Time 0845Uphill Battle (TheBezze) - Filace's 1st Division Marines after they landed ,med up the river banks to engage the fortified Brioluians positions there.D-Day, Time 0930A Walk in the Park (Captain Genraro) - Filace's 2nd Division Marines with their vechicles accompanied by Plantaseans spotters, move into a small city and secure one of the main roads leading inland from the beach. Quote
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.