samurai-turtle Posted May 12, 2017 Posted May 12, 2017 If we are done messing around, let's finish him off. Both attacks at Giorgione from the back Quote
Duvors Posted May 12, 2017 Posted May 12, 2017 Throlar attacks Giorgione from the back row with his Dwarven Portable Catapult. Lippi attacks Giorgione from the back row. Quote
UsernameMDM Posted May 12, 2017 Posted May 12, 2017 Hoke charges in again. Zoot's Order, MG, Front Row x2 Battle Order: Throlar Hoke x2 Lippi Germ x2 Augusta Quote
MysticModulus Posted May 12, 2017 Posted May 12, 2017 "Demonsssss are alwaysss ssso proud, it will be your undoing!" Augusta uses her topaz to cast a spell on the demon from the back row Quote
Waterbrick Down Posted May 13, 2017 Author Posted May 13, 2017 The Demon smiles as he deflects blow after blow from the Party, causing them to down one of their own and significantly injure the Paragon. Germ manages to land one hit and Augusta tosses a ball of lightning at Giorgione.Round 11 of Kappa Crackdown:>Throlar vs. Giorgione - Aura Special Damage - 0 Damage to Hoke Hoke vs. Giorgione - Special Damage - 40 Damage to Himself Hoke vs. Giorgione - Special Damage - 44 Damage to Lippi, KO'd>Lippi vs. Giorgione >Germ vs. Giorgione - Deflected Damage - No Deflection, 17 Damage >Germ vs. Giorgione - Mortal Critical Hit - 124 Damage>Augusta vs. Giorgione - Spell Great Spell - 70 Lightning Damage, -1 EtherThe Enemy:Giorgione the Rakshasa *Attacks Ignore SP* *Immune to Negative Effects* *Quickened 4* *Lucky* Type: Demon Level: 75 Health: 2217/6000 Special: Puppet Strike - Master Giorgione causes his opponent's weapon to strike the next target in the battle order which may include themselves with strength equal to their WP+Level taking row into account. Passive Special I: Prince of Treachery - Master Giorgione is Lucky Passive Special II: Prince of Lies - Master Giorgione is immune to Negative Effects Passive Special III: Prince of Guile - Master Giorgione is Quickened equal to the number of standing opponents Drops: Torangu's Trident, Robes of the Kappa Master, 200 GoldNote: The Quickened Effect is similar to the Hastened effect, with the number representing how many extra free hits will occur if the monster is not targeted, however these free hits can be cancelled if the monster is attacked as many times extra as that number. The PartyHoke Ablesword - Champion of the Northern Kingdoms, Kraken Whacker, Titan Smiter, Serpent Skinner, Matchmaker and Rock Champion of Decamon (UsernameMDM) *Party Leader* *Encouraged* *Inspired* *Lucky* *Hastened*Human Male ParagonLevel 58 *Blessed* *Immune to Fragile, Dark, Earth, Fire, Wind* *Absorbs Poison* *Gains Triple Experience*Power Bonus: 10 (+3 WP)Defense: 58Health: 123/123 206/246Gold: 1038Equipment: Zoot's Order (WP:40; Deals Darkness, Light, Ice, Cursed, Fragile, permanently Poisoned-by-10, hits reduce enemy SP by 1; spear, suitable for Hoke only [Hydra Tongue, Crimson Haze, Amethyst, Diamond, Etherial Opal]), Mythril Buckler (SP:41, Amethyst, Mythril), Hydra Skin (SP: 2, wearer gains HP when poisoned instead of losing it, backwear), Helm of Prestige (SP: 5, +10 Max HP, Wearer is Permanently Blessed, Headwear, suitable for Paragons), Bone Claws (+3 WP, 2 SP, hand wear), Sven's Heavy Armor (SP:6, Immune to Fire, Earth, Wind and Fragile), Guffington's Seal (Proves the Hero is a Friend of Guffington. The hero starts every quest with one "Hero's Cocktail": encouraged, hastened, lucky and inspired), Warrior's Treads (SP:2, Health +1, footwear), Medal of Glory (Wearer gains triple experience, accessory), Inventory:Weapons - Gladiator Trident (WP: 11, causes the Bleeding-by-5 effect; spear), Blue Steel Shield (SP:5, Immune to Blind), Vintul (WP: 16; greatsword), Wasabi Blade (WP: 4, Fire-elemental long-sword), Glistening Halberd WP:10 (1/2; chance to caused stunned effect, lance), Fang Dagger (WP:5, double damage to beasts, dagger), Balanced Main-Gauce (WP: 10, Riposte has a 1/6 chance of instantly killing the/each target, dagger, suitable only for marauders), Blade of Tranquility (WP: 2, deals the Sealed effect, Long-sword), Longsword (WP: 5), Fleuret (WP: 5, Longsword)Artifacts - Obsan's "Masterpiece" (SP: 10; suitable for knights, barbarians, beast masters, dragoons, marauders and regulators; Immune to Ice, Wind and Wood; bodywear), Coat Hanger (Allows for a second body wear, Accessory), Sharkskin Gloves (Accessory, provides immunity from water elemental attacks), Samurai Helmet (WP:+4, immune Confused, Sealed suitable to knights, dragoons, regulators, winged warriors), Sterile Gloves (Immune to poisoned and bleeding, handwear, suitable for anyone), Cultist Hat (damage vs undead), Electro Gear (Adds lightning-element to physical attacks and protects from lightning-elemental damage, accessory), Pugilist Gloves (+2 to power, immune Weakened), Shadeaux Cape (SP:1; suitable to those with reputation among the Shadeaux only; if reputation is great, SP is doubled; if reputation is outstanding, SP is tripled; backwear.), Iceborn's Improved Summoning Amulet (Can be used once per quest to revive a fallen enemy to join the party. The enemy has a level equal to their previous level, and health equal to the half the health of the hero reviving them. Their class can be determined by the QM, and they cannot be revived by Phoenix Essences. Accessory), Counerstrike Gloves, Goggles, Shackles of WarGems - Ruby (Fire), Etherial Sapphire (Sealed+Wind), Emerald (Wood), Etherial Aquamarine (Confusion+Water), Topaz (Lightning), Etherial Garnet (Slowed+Earth), Etherial Topaz (Lighting+Stunned), OpalScrolls - Scroll of Frailty, Scroll of Weakening, Scroll of Blindness, Scroll of Confusion, Scroll of Sealing, Scroll of SleepTools - Bedroll, Pickaxe, Shovel 3x Smoke Bomb, Lightning Bomb, Water Bomb, Air Bomb, 2x Dirt Bomb, Confuse Bomb, Seal Bomb, Crescent Seal (+2 Power, +1 Free item usage during the first round of battle),Consumables - 2x Phoenix Essence, 7x Grand Potion, Health Core, 2x Grand Tonic, 4x Remedy, 5x Ether Core, Elixir, 2x Ambrosia, Soma, 5x Mead, 2x Smelling Salts, 2x Titan Heart (Grants encouraged- and inspired-effects when consumed), 2x Flame-Distilled Brandy (Encouraged & Immune to Ice), 5x Venom, 2x Deadly Venom, 2x Feather of Flight (Allows the user to flee from the battle when used), Henry Award (Can be sold for 200 Gold or to give +1 HP or +1 Power to a character, Consumable, Soul-bound), Crimson Haze (Causes a weapon to deal the poisoned by 7 and cursed effects permanently), Pickled Mushroom (Unknown effect, Consumable), AmbrosiaDecamon Deck - Nixie (Water 7), Reaper (Dark 8), Stone Golem (Rock 8), Carcinos (Aquatic 8), Storm Elemental (Electric 8), Tianlong (Ethereal 10)The Demon Germ (Samurai Turtle) ??? years old ; Half Demon; Male Black Knight Level 21 *Immune to Light and Darkness* *Hastened* *Lucky* *Encouraged*Power Bonus: 4Defense: 20Health: 21/38Gold: 1276Equipment: Spesialian Helmet (SP:2, SP:4 if wearer’s Star Elf, Health +2, Power +2, Suitable for anyone; headwear), Electro Gear (Adds lightning-element to physical attacks and protects from lightning-elemental damage, accessory), Crested Shield (SP: 13), Unholy Armor, Simple Halberd (WP: 10, Halberd)Inventory:Weapons - Gaia Blade (WP:5, Wood-elemental, ignores SP foes weak to Wood,(aquatic and Rock) gems cannot be merged into or removed from the weapon; great-sword), borrowed from Vindsval (Asphalt), Obsidian Scimitar (WP:20; Darkness-elemental; longsword), Sword-Fish (WP 8, WP doubles if target has been attacked by Spear-Fish or Flail-Fish, Longsword), Kobold Sharp Wings (WP:8; Deals Bleeding 1; throwing weapon), Unicorn’s Horn (WP:8, healing becomes nurturing, removing negative effects as well; Diamond/Light-elemental staff), Dwarven Portable Catapult (WP:10; Double Damage to Enemies Visibly Larger than the User; Throwing Weapon), Ignis Blade (WP:5, Fire-elemental, ignores SP of foes weak to Fire, (Beasts, Icey, and Plants) gems cannot be merged into or removed from the weapon; great-sword), borrowed from Vindsval (Asphalt), , Red Shield (SP:8; shield), Brilliant Dagger (WP: 10, 1/3 chance to Blind), Winter Shield (SP:10; absorb Ice but takes double damage from Fire; shield), Kobold Sharp Wings (WP:8; Deals Bleeding 1; throwing weapon), ,Flying Talon (WP: 10, Steals one drop at Random from Enemy, Whip), Artifacts - Demon Wings (Take To The Skies dealsDarkness-elemental damage and Hexed instead of Wind-elemental damage and Stunned; backwear, suitable to The Demon Germ only), Sterile Gloves (Protects from Poisoned- and Bleeding- effects; handwear), Shadow Cloak (SP:1, immune to Darkness/Amethyst & Emerald/Wood; backwear), Wraps of the Steadfast Tortoise (Grants Reinforced Effect, Handwear, Suitable for Chi Monks), Black Knight's Armor (SP:4; Protects from Stunned-effects; immune to Fire/Ruby; suitable for Black Knights; bodywear),Gems / Scrolls - Scroll of Blindness (Enables casting the blinded-effect to the target, making them unable to use a physical attack for the next three rounds. Each casting has a 50/50 chance of success and costs 1 ether.),Consumables - Smoke Bomb (x4), Level-Up Mushroom, Bone (x6), Deadly Venom (x3), Remedy (x4), Human Repellent (Makes the user impervious to direct attacks from humanoid enemies during one battle unless he is the last hero standing; consumable.), Potion (x6), Venom (x3), Mead, Grand Potion (x3)Tools - Bedroll, Shovel, Pickaxe, Magnifying Glass, Crescent Seal (+2 Power, +1 Free item usage during the first round of combat)Other - 2 Gold Ring (worth 15 gold, or can be given to someone else to make them Enamored with the giver), Gold Bar (A bar of gold. Value: 50 gold) loaned to Vindsval (Asphalt)Umbra Shadeaux (Controlled by Hoke) *Reinforced* *Immune to Hexed* *Immune to Fire, Water, Darkness, Light* *KO'd*28 year old Human female; MarauderLevel 40Power Bonus: 5Defense: 11 22Health: 0/60Gold: 0Equipment: Marauder's Mantle, Main Gauche (WP: 5, SP: 10, cannot be upgraded, Dagger), Balanced Rapier (WP: 20, Longsword), Fighting Boots, Paper Doll, Umbra's Sombre (SP 1, Immunity to Fire, Water, Darkness, and Light)Inventory: Health Core, Smelling Salts, Deadly VenomAugusta Wind (Controlled by Ezeran) *Immune to Bound & Slowed* *Blessed*50 year old Naga female; Weather MageLevel 40Power Bonus: 10Defense: 5Health: 44/44Ether: 53/59Gold: 0Equipment: Staff of Storms (WP 20, WP doubles in Breezy and Electrified Weather), Robe of the Archmagi, Magician's Gloves, Winged Sandles, Ethereal Cloak, Magic Viper SkinInventory: Ether Core, Soma, Elixer, Ruby, Sapphire, Emerald, Aquamarine, Topaz, Gone with the WindEzeran Yavarr (MysticModulus)42 year old male human SorcererLevel 21.33 *Immune to Wood and Fire, Sealed and Blindness* *Enemies that hit Ezeran become slowed* *KO'd*Power Bonus: 3 (+2 spellpower)Defense: 5Health: 0/35Ether: 20/29Gold: 273Equipment: Ooze Wand (WP: 10, 1/3 chance to Slow), Sneezing Demon (SP:2; enemies that hit the wearer become slowed; immunity to wood, fire and blindness, suitable to Ezeran only; bodywear), Etherium Pauldrons (SP:3, immune to sealed; backwear), Sedge hat (Max. Ether +4; headwear)Inventory: Weapons - Trickster’s Baubel (WP:6, each hit causes one random effect: stunned, poisoned by 1, asleep, blinded, sealed or confused; wand), Unicorn’s Horn (WP:8, healing becomes nurturing, removing negative effects as well; Diamond/Light-elemental staff), Ancient Sapphamber Staff (WP:8, doubled against Ancient enemies, staff) Artifacts - Hood of the Elementalist (SP:1, *Absorbs darkness*; headwear, suitable to anyone), Pointy Hat, Mage's Muffler, Bad Luck Charm, Sterile Gloves (Immune to poisoned and bleeding, handwear, suitable for anyone)Gems - Emerald (Wood), Ruby (Fire), Diamond (Light), Sapphire (wind), Ruby (Fire), Etherial Sapphire (Sealed+Wind), Emerald (Wood), Etherial Aquamarine (Confusion+Water), Topaz (Lightning), Etherial Garnet (Slowed+Earth), Etherial Topaz (Lighting+Stunned), Opal (Ice)Consumables - 5x grand potions, 5x grand tonics, 3x Remedy, 2x smelling salts, ether core, nostrums, smoke bomb, myrrh, venom, Mulled Wine, Pickled Mushroom, SomaTools - Crescent Seal (+2 Power, +1 Free item usage during the first round of battle), Bedroll, ShovelThrolar Wineghilm *Nimble* *Immune to Weakened*137 year old male Dwarven Warden. Level: 19.5Power Bonus: 1Defense: 5Health: 42/42Gold: 110Equipment: Dwarven Portable Catapult (WP:10; Double Damage to Enemies Visibly Larger than the User; Throwing Weapon), Greaves of the Wolf (SP: 5; Wearer is Nimble; footwear), Lion's Plate (Max health +5, Power +1; wearer is immune to weakened; suitable for knights and barbarians; body wear), Shield of Invisibility (SP: 0; the user is immune to free hits until they are the last hero standing),Inventory:Weapons - Huntsman's Bow (WP: 7; damages undead; bow), Elven Sword (WP: 5, longsword), Miracle Lance (A white spear crafted in the likeness of an ancient dragon; WP: 10; doubled against Ancient enemies; lance), Blackstone Club (WP: 30; Earth and darkness elemental; club), Fellcrest Hand Axe (WP: 8; deals bleeding 5 on successful hits; throwing weapon), Mopagsaber (WP: 12; Ice elemental; longsword), Sundering Longsword (WP: 10, 1/3 chance to deal Fragile, Poisoned 1), Artifacts - Quiver of Homing Arrows (Rolls of AIM become HIT; can only be used with a bow or a crossbow; backwear), Amulet of Elven Loyalty (Wearer can use anything suitable for elves and is considered a friend by all elves; the wearer also becomes encouraged if there are elves in the party; suitable to Throlar only; accessory), Monkey Armor (SP:4, immune to earth and bound; suitable for knights, beast warriors, dragoons, skirmishers and winged warriors; body wear), Mage's Muffler, Sandman's Parasol, Elven Shield (SP: 5; Ice and darkness elemental; all elves in the party gain the same amount of SP as long as the wielder is standing), Crow Helmet (SP: 1; Flying enemies do not deal free hits to the wearer; suitable for Knights and Dragoons; headwear), Lethauros Crushers (While equipped, the wearer does double damage to Rock and Flying type enemies; suitable for anyone; footwear), Counterstrike Gloves (If the wearer is damaged by a free hit, they counter with strength equal to their level; handwear), Weathered Shield (SP: 15)Consumables - x2 Potion, Grand Potion, x3 Remedy, Nostrum, Soma, x2 Bone, Floral Bomb, Air Bomb, Lightning Bomb, Fire Bomb, x2 Smoke Bomb,x4 Shattering Arrow (lowers enemy SP by 10 points, suitable for classes that use crossbows and bows), Grating Stone, Mulled WineTools - Bedroll, Shovel, Pickaxe, Magnifying Glass.Other - Viper scale (worth 40 gold to some NPC's).Decamon Deck - Magic Carp (Aquatic 1), Volt Ant (Electric 1), Will-o'-the-Wisp (Fiery 1), Tweetybird (Flying 1), Toxic Toad (Plant 1), Ursa Minor (Eithereal 1), Specter (Dark 2), Dryad (Plant 6) Torald Waruelf, Matchmaker (Alfadas)20 year old male human Barbarian *Immune to Ice, Wind, & Wood* *KO'd*Level 14.5Power Bonus: 5Defense: 10Health: 0/23Gold: 226Equipment: Keen Axe (WP 15, Ignores SP), Boots of Drunken Boxing (Power +2; if wearer is encouraged: power +8. Footwear. Suitable for Torald only), Obsan's "Masterpiece" Armor (SP: 10; suitable for knights, barbarians, beast masters, dragoons, marauders and regulators; Immune to Ice, Wind and Wood; bodywear), Inventory:Weapons - Spear (WP:5), Old and Rusty Greatsword (WP: 3), Broken Spear (WP: 3; Causes Bleeding and Poisoned by 2 every other round used), Sludge Glaive (WP:8, pierces defense and causes either fragile or weakened; halberd), Spark Hammer (WP: 8 Lightning & Wood elemental Hammer. Double WP against flying and mechanical, Poisoned 10), Whispering Greatsword (WP: 10, 1/3 Chance to Seal)Artifacts - Pongcanis Shield (SP: 7; Shield), Crocodile Belt (Max. Health +2; accessory), Fighting Boots (Power +5 on the front row; footwear.), 2x Tricorne (SP:3, headwear; suitable to anyone), Black Knight's Armor,Consumables - Fire Bomb, 4 Potions, 9 Mead, 3 Venom, Feather of WhiteTools - Shovel, Pickaxe, Crescent Seal (+2 Power, +1 Free item usage during the first round of battle)Lippi (Controled By Throlar) *KO'd*16 year old male Kappa Chi MonkLevel 18Power Bonus: 5Defense: 5Health: 0/35Ether: 18/20Gold: 10Equipment: Training Wraps (+5 SP & WP, Handwear, suitable for Chi Monks)Inventory: Aquamarine, PotionParty Leader, Please determine the battle order. Everyone else, please list your action and the row from which you are performing it Quote
samurai-turtle Posted May 13, 2017 Posted May 13, 2017 Their was a look on his face of some sort of annoyance. From the back use a Potion on himself Second action from the back attacks OoC: Is there some way to speed this up a little. It just seems like it is going to take a little while. And I get the feeling that some of us are getting a little board. Quote
Waterbrick Down Posted May 14, 2017 Author Posted May 14, 2017 On 5/13/2017 at 4:04 AM, samurai-turtle said: OoC: Reveal hidden contents Is there some way to speed this up a little. It just seems like it is going to take a little while. And I get the feeling that some of us are getting a little board. QM Note: Encourage other members of the Party, use more consumables, take advantage of your weather wizard. Attack from the front row. You've got multiple ways to speed up the battle.Throlar downs a nostrum as Hoke smites the Rakshasa with a mighty swing of his halberd. Germ makes sure his reverses are well bolstered before quickly blocking a blow from the kappa deceiver. The weather wizard manages to fling another electric spell that lands with a thunderclap.Round 12 of Kappa Crackdown:>Throlar uses Nostrum - Success Hoke vs. Giorgione - Critical Smite - 648 Damage Hoke vs. Giorgione - Critical Smite - 648 Damage >Germ uses Potion - Success >Germ vs. Giorgione - Deflected Damage - Deflection! 0 Damage>Augusta vs. Giorgione - Great Spell Disaster - 90 Lightning Damage, -1 Ether Throlar - Free Hits (Giorgione) - 0 DamageThe Enemy:Giorgione the Rakshasa *Attacks Ignore SP* *Immune to Negative Effects* *Quickened 4* *Lucky* Type: Demon Level: 75 Health: 921/6000 Special: Puppet Strike - Master Giorgione causes his opponent's weapon to strike the next target in the battle order which may include themselves with strength equal to their WP+Level taking row into account. Passive Special I: Prince of Treachery - Master Giorgione is Lucky Passive Special II: Prince of Lies - Master Giorgione is immune to Negative Effects Passive Special III: Prince of Guile - Master Giorgione is Quickened equal to the number of standing opponents Drops: Torangu's Trident, Robes of the Kappa Master, 200 GoldNote: The Quickened Effect is similar to the Hastened effect, with the number representing how many extra free hits will occur if the monster is not targeted, however these free hits can be cancelled if the monster is attacked as many times extra as that number. The PartyHoke Ablesword - Champion of the Northern Kingdoms, Kraken Whacker, Titan Smiter, Serpent Skinner, Matchmaker and Rock Champion of Decamon (UsernameMDM) *Party Leader* *Encouraged* *Inspired* *Lucky* *Hastened*Human Male ParagonLevel 58 *Blessed* *Immune to Fragile, Dark, Earth, Fire, Wind* *Absorbs Poison* *Gains Triple Experience*Power Bonus: 10 (+3 WP)Defense: 58Health: 123/123 246/246Gold: 1038Equipment: Zoot's Order (WP:40; Deals Darkness, Light, Ice, Cursed, Fragile, permanently Poisoned-by-10, hits reduce enemy SP by 1; spear, suitable for Hoke only [Hydra Tongue, Crimson Haze, Amethyst, Diamond, Etherial Opal]), Mythril Buckler (SP:41, Amethyst, Mythril), Hydra Skin (SP: 2, wearer gains HP when poisoned instead of losing it, backwear), Helm of Prestige (SP: 5, +10 Max HP, Wearer is Permanently Blessed, Headwear, suitable for Paragons), Bone Claws (+3 WP, 2 SP, hand wear), Sven's Heavy Armor (SP:6, Immune to Fire, Earth, Wind and Fragile), Guffington's Seal (Proves the Hero is a Friend of Guffington. The hero starts every quest with one "Hero's Cocktail": encouraged, hastened, lucky and inspired), Warrior's Treads (SP:2, Health +1, footwear), Medal of Glory (Wearer gains triple experience, accessory), Inventory:Weapons - Gladiator Trident (WP: 11, causes the Bleeding-by-5 effect; spear), Blue Steel Shield (SP:5, Immune to Blind), Vintul (WP: 16; greatsword), Wasabi Blade (WP: 4, Fire-elemental long-sword), Glistening Halberd WP:10 (1/2; chance to caused stunned effect, lance), Fang Dagger (WP:5, double damage to beasts, dagger), Balanced Main-Gauce (WP: 10, Riposte has a 1/6 chance of instantly killing the/each target, dagger, suitable only for marauders), Blade of Tranquility (WP: 2, deals the Sealed effect, Long-sword), Longsword (WP: 5), Fleuret (WP: 5, Longsword)Artifacts - Obsan's "Masterpiece" (SP: 10; suitable for knights, barbarians, beast masters, dragoons, marauders and regulators; Immune to Ice, Wind and Wood; bodywear), Coat Hanger (Allows for a second body wear, Accessory), Sharkskin Gloves (Accessory, provides immunity from water elemental attacks), Samurai Helmet (WP:+4, immune Confused, Sealed suitable to knights, dragoons, regulators, winged warriors), Sterile Gloves (Immune to poisoned and bleeding, handwear, suitable for anyone), Cultist Hat (damage vs undead), Electro Gear (Adds lightning-element to physical attacks and protects from lightning-elemental damage, accessory), Pugilist Gloves (+2 to power, immune Weakened), Shadeaux Cape (SP:1; suitable to those with reputation among the Shadeaux only; if reputation is great, SP is doubled; if reputation is outstanding, SP is tripled; backwear.), Iceborn's Improved Summoning Amulet (Can be used once per quest to revive a fallen enemy to join the party. The enemy has a level equal to their previous level, and health equal to the half the health of the hero reviving them. Their class can be determined by the QM, and they cannot be revived by Phoenix Essences. Accessory), Counerstrike Gloves, Goggles, Shackles of WarGems - Ruby (Fire), Etherial Sapphire (Sealed+Wind), Emerald (Wood), Etherial Aquamarine (Confusion+Water), Topaz (Lightning), Etherial Garnet (Slowed+Earth), Etherial Topaz (Lighting+Stunned), OpalScrolls - Scroll of Frailty, Scroll of Weakening, Scroll of Blindness, Scroll of Confusion, Scroll of Sealing, Scroll of SleepTools - Bedroll, Pickaxe, Shovel 3x Smoke Bomb, Lightning Bomb, Water Bomb, Air Bomb, 2x Dirt Bomb, Confuse Bomb, Seal Bomb, Crescent Seal (+2 Power, +1 Free item usage during the first round of battle),Consumables - 2x Phoenix Essence, 7x Grand Potion, Health Core, 2x Grand Tonic, 4x Remedy, 5x Ether Core, Elixir, 2x Ambrosia, Soma, 5x Mead, 2x Smelling Salts, 2x Titan Heart (Grants encouraged- and inspired-effects when consumed), 2x Flame-Distilled Brandy (Encouraged & Immune to Ice), 5x Venom, 2x Deadly Venom, 2x Feather of Flight (Allows the user to flee from the battle when used), Henry Award (Can be sold for 200 Gold or to give +1 HP or +1 Power to a character, Consumable, Soul-bound), Crimson Haze (Causes a weapon to deal the poisoned by 7 and cursed effects permanently), Pickled Mushroom (Unknown effect, Consumable), AmbrosiaDecamon Deck - Nixie (Water 7), Reaper (Dark 8), Stone Golem (Rock 8), Carcinos (Aquatic 8), Storm Elemental (Electric 8), Tianlong (Ethereal 10)The Demon Germ (Samurai Turtle) ??? years old ; Half Demon; Male Black Knight Level 21 *Immune to Light and Darkness* *Hastened* *Lucky* *Encouraged*Power Bonus: 4Defense: 20Health: 31/38Gold: 1276Equipment: Spesialian Helmet (SP:2, SP:4 if wearer’s Star Elf, Health +2, Power +2, Suitable for anyone; headwear), Electro Gear (Adds lightning-element to physical attacks and protects from lightning-elemental damage, accessory), Crested Shield (SP: 13), Unholy Armor, Simple Halberd (WP: 10, Halberd)Inventory:Weapons - Gaia Blade (WP:5, Wood-elemental, ignores SP foes weak to Wood,(aquatic and Rock) gems cannot be merged into or removed from the weapon; great-sword), borrowed from Vindsval (Asphalt), Obsidian Scimitar (WP:20; Darkness-elemental; longsword), Sword-Fish (WP 8, WP doubles if target has been attacked by Spear-Fish or Flail-Fish, Longsword), Kobold Sharp Wings (WP:8; Deals Bleeding 1; throwing weapon), Unicorn’s Horn (WP:8, healing becomes nurturing, removing negative effects as well; Diamond/Light-elemental staff), Dwarven Portable Catapult (WP:10; Double Damage to Enemies Visibly Larger than the User; Throwing Weapon), Ignis Blade (WP:5, Fire-elemental, ignores SP of foes weak to Fire, (Beasts, Icey, and Plants) gems cannot be merged into or removed from the weapon; great-sword), borrowed from Vindsval (Asphalt), , Red Shield (SP:8; shield), Brilliant Dagger (WP: 10, 1/3 chance to Blind), Winter Shield (SP:10; absorb Ice but takes double damage from Fire; shield), Kobold Sharp Wings (WP:8; Deals Bleeding 1; throwing weapon), ,Flying Talon (WP: 10, Steals one drop at Random from Enemy, Whip), Artifacts - Demon Wings (Take To The Skies dealsDarkness-elemental damage and Hexed instead of Wind-elemental damage and Stunned; backwear, suitable to The Demon Germ only), Sterile Gloves (Protects from Poisoned- and Bleeding- effects; handwear), Shadow Cloak (SP:1, immune to Darkness/Amethyst & Emerald/Wood; backwear), Wraps of the Steadfast Tortoise (Grants Reinforced Effect, Handwear, Suitable for Chi Monks), Black Knight's Armor (SP:4; Protects from Stunned-effects; immune to Fire/Ruby; suitable for Black Knights; bodywear),Gems / Scrolls - Scroll of Blindness (Enables casting the blinded-effect to the target, making them unable to use a physical attack for the next three rounds. Each casting has a 50/50 chance of success and costs 1 ether.),Consumables - Smoke Bomb (x4), Level-Up Mushroom, Bone (x6), Deadly Venom (x3), Remedy (x4), Human Repellent (Makes the user impervious to direct attacks from humanoid enemies during one battle unless he is the last hero standing; consumable.), Potion (x5), Venom (x3), Mead, Grand Potion (x3)Tools - Bedroll, Shovel, Pickaxe, Magnifying Glass, Crescent Seal (+2 Power, +1 Free item usage during the first round of combat)Other - 2 Gold Ring (worth 15 gold, or can be given to someone else to make them Enamored with the giver), Gold Bar (A bar of gold. Value: 50 gold) loaned to Vindsval (Asphalt)Umbra Shadeaux (Controlled by Hoke) *Reinforced* *Immune to Hexed* *Immune to Fire, Water, Darkness, Light* *KO'd*28 year old Human female; MarauderLevel 40Power Bonus: 5Defense: 11 22Health: 0/60Gold: 0Equipment: Marauder's Mantle, Main Gauche (WP: 5, SP: 10, cannot be upgraded, Dagger), Balanced Rapier (WP: 20, Longsword), Fighting Boots, Paper Doll, Umbra's Sombre (SP 1, Immunity to Fire, Water, Darkness, and Light)Inventory: Health Core, Smelling Salts, Deadly VenomAugusta Wind (Controlled by Ezeran) *Immune to Bound & Slowed* *Blessed*50 year old Naga female; Weather MageLevel 40Power Bonus: 10Defense: 5Health: 44/44Ether: 52/59Gold: 0Equipment: Staff of Storms (WP 20, WP doubles in Breezy and Electrified Weather), Robe of the Archmagi, Magician's Gloves, Winged Sandles, Ethereal Cloak, Magic Viper SkinInventory: Ether Core, Soma, Elixer, Ruby, Sapphire, Emerald, Aquamarine, Topaz, Gone with the WindEzeran Yavarr (MysticModulus)42 year old male human SorcererLevel 21.33 *Immune to Wood and Fire, Sealed and Blindness* *Enemies that hit Ezeran become slowed* *KO'd*Power Bonus: 3 (+2 spellpower)Defense: 5Health: 0/35Ether: 20/29Gold: 273Equipment: Ooze Wand (WP: 10, 1/3 chance to Slow), Sneezing Demon (SP:2; enemies that hit the wearer become slowed; immunity to wood, fire and blindness, suitable to Ezeran only; bodywear), Etherium Pauldrons (SP:3, immune to sealed; backwear), Sedge hat (Max. Ether +4; headwear)Inventory: Weapons - Trickster’s Baubel (WP:6, each hit causes one random effect: stunned, poisoned by 1, asleep, blinded, sealed or confused; wand), Unicorn’s Horn (WP:8, healing becomes nurturing, removing negative effects as well; Diamond/Light-elemental staff), Ancient Sapphamber Staff (WP:8, doubled against Ancient enemies, staff) Artifacts - Hood of the Elementalist (SP:1, *Absorbs darkness*; headwear, suitable to anyone), Pointy Hat, Mage's Muffler, Bad Luck Charm, Sterile Gloves (Immune to poisoned and bleeding, handwear, suitable for anyone)Gems - Emerald (Wood), Ruby (Fire), Diamond (Light), Sapphire (wind), Ruby (Fire), Etherial Sapphire (Sealed+Wind), Emerald (Wood), Etherial Aquamarine (Confusion+Water), Topaz (Lightning), Etherial Garnet (Slowed+Earth), Etherial Topaz (Lighting+Stunned), Opal (Ice)Consumables - 5x grand potions, 5x grand tonics, 3x Remedy, 2x smelling salts, ether core, nostrums, smoke bomb, myrrh, venom, Mulled Wine, Pickled Mushroom, SomaTools - Crescent Seal (+2 Power, +1 Free item usage during the first round of battle), Bedroll, ShovelThrolar Wineghilm *Nimble* *Immune to Weakened* *Lucky*137 year old male Dwarven Warden. Level: 19.5Power Bonus: 1Defense: 5Health: 42/42Gold: 110Equipment: Dwarven Portable Catapult (WP:10; Double Damage to Enemies Visibly Larger than the User; Throwing Weapon), Greaves of the Wolf (SP: 5; Wearer is Nimble; footwear), Lion's Plate (Max health +5, Power +1; wearer is immune to weakened; suitable for knights and barbarians; body wear), Shield of Invisibility (SP: 0; the user is immune to free hits until they are the last hero standing),Inventory:Weapons - Huntsman's Bow (WP: 7; damages undead; bow), Elven Sword (WP: 5, longsword), Miracle Lance (A white spear crafted in the likeness of an ancient dragon; WP: 10; doubled against Ancient enemies; lance), Blackstone Club (WP: 30; Earth and darkness elemental; club), Fellcrest Hand Axe (WP: 8; deals bleeding 5 on successful hits; throwing weapon), Mopagsaber (WP: 12; Ice elemental; longsword), Sundering Longsword (WP: 10, 1/3 chance to deal Fragile, Poisoned 1), Artifacts - Quiver of Homing Arrows (Rolls of AIM become HIT; can only be used with a bow or a crossbow; backwear), Amulet of Elven Loyalty (Wearer can use anything suitable for elves and is considered a friend by all elves; the wearer also becomes encouraged if there are elves in the party; suitable to Throlar only; accessory), Monkey Armor (SP:4, immune to earth and bound; suitable for knights, beast warriors, dragoons, skirmishers and winged warriors; body wear), Mage's Muffler, Sandman's Parasol, Elven Shield (SP: 5; Ice and darkness elemental; all elves in the party gain the same amount of SP as long as the wielder is standing), Crow Helmet (SP: 1; Flying enemies do not deal free hits to the wearer; suitable for Knights and Dragoons; headwear), Lethauros Crushers (While equipped, the wearer does double damage to Rock and Flying type enemies; suitable for anyone; footwear), Counterstrike Gloves (If the wearer is damaged by a free hit, they counter with strength equal to their level; handwear), Weathered Shield (SP: 15)Consumables - x2 Potion, Grand Potion, x3 Remedy, Soma, x2 Bone, Floral Bomb, Air Bomb, Lightning Bomb, Fire Bomb, x2 Smoke Bomb,x4 Shattering Arrow (lowers enemy SP by 10 points, suitable for classes that use crossbows and bows), Grating Stone, Mulled WineTools - Bedroll, Shovel, Pickaxe, Magnifying Glass.Other - Viper scale (worth 40 gold to some NPC's).Decamon Deck - Magic Carp (Aquatic 1), Volt Ant (Electric 1), Will-o'-the-Wisp (Fiery 1), Tweetybird (Flying 1), Toxic Toad (Plant 1), Ursa Minor (Eithereal 1), Specter (Dark 2), Dryad (Plant 6) Torald Waruelf, Matchmaker (Alfadas)20 year old male human Barbarian *Immune to Ice, Wind, & Wood* *KO'd*Level 14.5Power Bonus: 5Defense: 10Health: 0/23Gold: 226Equipment: Keen Axe (WP 15, Ignores SP), Boots of Drunken Boxing (Power +2; if wearer is encouraged: power +8. Footwear. Suitable for Torald only), Obsan's "Masterpiece" Armor (SP: 10; suitable for knights, barbarians, beast masters, dragoons, marauders and regulators; Immune to Ice, Wind and Wood; bodywear), Inventory:Weapons - Spear (WP:5), Old and Rusty Greatsword (WP: 3), Broken Spear (WP: 3; Causes Bleeding and Poisoned by 2 every other round used), Sludge Glaive (WP:8, pierces defense and causes either fragile or weakened; halberd), Spark Hammer (WP: 8 Lightning & Wood elemental Hammer. Double WP against flying and mechanical, Poisoned 10), Whispering Greatsword (WP: 10, 1/3 Chance to Seal)Artifacts - Pongcanis Shield (SP: 7; Shield), Crocodile Belt (Max. Health +2; accessory), Fighting Boots (Power +5 on the front row; footwear.), 2x Tricorne (SP:3, headwear; suitable to anyone), Black Knight's Armor,Consumables - Fire Bomb, 4 Potions, 9 Mead, 3 Venom, Feather of WhiteTools - Shovel, Pickaxe, Crescent Seal (+2 Power, +1 Free item usage during the first round of battle)Lippi (Controled By Throlar) *KO'd*16 year old male Kappa Chi MonkLevel 18Power Bonus: 5Defense: 5Health: 0/35Ether: 18/20Gold: 10Equipment: Training Wraps (+5 SP & WP, Handwear, suitable for Chi Monks)Inventory: Aquamarine, PotionParty Leader, Please determine the battle order. Everyone else, please list your action and the row from which you are performing it Quote
UsernameMDM Posted May 14, 2017 Posted May 14, 2017 (edited) Hoke roars in frustration and charges forward with all of the strength his anger could muster, hitting the tiger-demon harder than he thought he could. He hoped he could do it again. Repeat All. Edited May 15, 2017 by UsernameMDM Quote
Duvors Posted May 14, 2017 Posted May 14, 2017 Throlar attacks from the front row with his Sundering Longsword. Quote
samurai-turtle Posted May 15, 2017 Posted May 15, 2017 Are we just going to leave them passed out. As he points to the others. Both attacks from the back at Giorgione OoC: Maybe it is just the poor die rolls and someone mentioning that it looks like a "slog fest". That made me think it was going to take some time. Quote
MysticModulus Posted May 15, 2017 Posted May 15, 2017 "Ssssssing all you want demonssspawn but your kind can feel pain too!" Augusta tries to forecast electrified weather Quote
UsernameMDM Posted May 15, 2017 Posted May 15, 2017 11 hours ago, samurai-turtle said: Are we just going to leave them passed out. As he points to the others. "Just a bit longer..." the paragon says to himself. Quote
Waterbrick Down Posted May 16, 2017 Author Posted May 16, 2017 Augusta at long lasts casts a continuous summoning of rolling thunderclouds that fill the shrine with static electricity and ominous clouds. Hoke trips over his weapon injuring himself but still sets up an impenetrable defense as the Party readies themselves for one final assault. Germ and Throlar team up to whittle away at the demon's defenses, setting up the kappa impersonator for the final blow.Current Weather: ElectrifiedRound 13 of Kappa Crackdown:Throlar vs. Giorgione - Aim - 10 Damage Hoke vs. Giorgione - Special Damage - 40 Damage to Hoke Hoke vs. Giorgione - Veni Vidi Vici - 432 Damage >Germ vs. Giorgione - Mortal Hit - 35 Damage >Germ vs. Giorgione - Critical Mortal Hit - 45 Damage>Augusta forecasts Electrified Weather - Disaster - Electric Weather Forecasted, -1 Ether Hoke - Blessed - 25 HP restoredThe Enemy:Giorgione the Rakshasa *Attacks Ignore SP* *Immune to Negative Effects* *Quickened 4* *Lucky* Type: Demon Level: 75 Health: 399/6000 Special: Puppet Strike - Master Giorgione causes his opponent's weapon to strike the next target in the battle order which may include themselves with strength equal to their WP+Level taking row into account. Passive Special I: Prince of Treachery - Master Giorgione is Lucky Passive Special II: Prince of Lies - Master Giorgione is immune to Negative Effects Passive Special III: Prince of Guile - Master Giorgione is Quickened equal to the number of standing opponents Drops: Torangu's Trident, Robes of the Kappa Master, 200 GoldNote: The Quickened Effect is similar to the Hastened effect, with the number representing how many extra free hits will occur if the monster is not targeted, however these free hits can be cancelled if the monster is attacked as many times extra as that number. The PartyHoke Ablesword - Champion of the Northern Kingdoms, Kraken Whacker, Titan Smiter, Serpent Skinner, Matchmaker and Rock Champion of Decamon (UsernameMDM) *Party Leader* *Encouraged* *Inspired* *Lucky* *Hastened*Human Male ParagonLevel 58 *Blessed* *Immune to Fragile, Dark, Earth, Fire, Wind* *Absorbs Poison* *Gains Triple Experience*Power Bonus: 10 (+3 WP)Defense: 58Health: 123/123 231/246Gold: 1038Equipment: Zoot's Order (WP:40; Deals Darkness, Light, Ice, Cursed, Fragile, permanently Poisoned-by-10, hits reduce enemy SP by 1; spear, suitable for Hoke only [Hydra Tongue, Crimson Haze, Amethyst, Diamond, Etherial Opal]), Mythril Buckler (SP:41, Amethyst, Mythril), Hydra Skin (SP: 2, wearer gains HP when poisoned instead of losing it, backwear), Helm of Prestige (SP: 5, +10 Max HP, Wearer is Permanently Blessed, Headwear, suitable for Paragons), Bone Claws (+3 WP, 2 SP, hand wear), Sven's Heavy Armor (SP:6, Immune to Fire, Earth, Wind and Fragile), Guffington's Seal (Proves the Hero is a Friend of Guffington. The hero starts every quest with one "Hero's Cocktail": encouraged, hastened, lucky and inspired), Warrior's Treads (SP:2, Health +1, footwear), Medal of Glory (Wearer gains triple experience, accessory), Inventory:Weapons - Gladiator Trident (WP: 11, causes the Bleeding-by-5 effect; spear), Blue Steel Shield (SP:5, Immune to Blind), Vintul (WP: 16; greatsword), Wasabi Blade (WP: 4, Fire-elemental long-sword), Glistening Halberd WP:10 (1/2; chance to caused stunned effect, lance), Fang Dagger (WP:5, double damage to beasts, dagger), Balanced Main-Gauce (WP: 10, Riposte has a 1/6 chance of instantly killing the/each target, dagger, suitable only for marauders), Blade of Tranquility (WP: 2, deals the Sealed effect, Long-sword), Longsword (WP: 5), Fleuret (WP: 5, Longsword)Artifacts - Obsan's "Masterpiece" (SP: 10; suitable for knights, barbarians, beast masters, dragoons, marauders and regulators; Immune to Ice, Wind and Wood; bodywear), Coat Hanger (Allows for a second body wear, Accessory), Sharkskin Gloves (Accessory, provides immunity from water elemental attacks), Samurai Helmet (WP:+4, immune Confused, Sealed suitable to knights, dragoons, regulators, winged warriors), Sterile Gloves (Immune to poisoned and bleeding, handwear, suitable for anyone), Cultist Hat (damage vs undead), Electro Gear (Adds lightning-element to physical attacks and protects from lightning-elemental damage, accessory), Pugilist Gloves (+2 to power, immune Weakened), Shadeaux Cape (SP:1; suitable to those with reputation among the Shadeaux only; if reputation is great, SP is doubled; if reputation is outstanding, SP is tripled; backwear.), Iceborn's Improved Summoning Amulet (Can be used once per quest to revive a fallen enemy to join the party. The enemy has a level equal to their previous level, and health equal to the half the health of the hero reviving them. Their class can be determined by the QM, and they cannot be revived by Phoenix Essences. Accessory), Counerstrike Gloves, Goggles, Shackles of WarGems - Ruby (Fire), Etherial Sapphire (Sealed+Wind), Emerald (Wood), Etherial Aquamarine (Confusion+Water), Topaz (Lightning), Etherial Garnet (Slowed+Earth), Etherial Topaz (Lighting+Stunned), OpalScrolls - Scroll of Frailty, Scroll of Weakening, Scroll of Blindness, Scroll of Confusion, Scroll of Sealing, Scroll of SleepTools - Bedroll, Pickaxe, Shovel 3x Smoke Bomb, Lightning Bomb, Water Bomb, Air Bomb, 2x Dirt Bomb, Confuse Bomb, Seal Bomb, Crescent Seal (+2 Power, +1 Free item usage during the first round of battle),Consumables - 2x Phoenix Essence, 7x Grand Potion, Health Core, 2x Grand Tonic, 4x Remedy, 5x Ether Core, Elixir, 2x Ambrosia, Soma, 5x Mead, 2x Smelling Salts, 2x Titan Heart (Grants encouraged- and inspired-effects when consumed), 2x Flame-Distilled Brandy (Encouraged & Immune to Ice), 5x Venom, 2x Deadly Venom, 2x Feather of Flight (Allows the user to flee from the battle when used), Henry Award (Can be sold for 200 Gold or to give +1 HP or +1 Power to a character, Consumable, Soul-bound), Crimson Haze (Causes a weapon to deal the poisoned by 7 and cursed effects permanently), Pickled Mushroom (Unknown effect, Consumable), AmbrosiaDecamon Deck - Nixie (Water 7), Reaper (Dark 8), Stone Golem (Rock 8), Carcinos (Aquatic 8), Storm Elemental (Electric 8), Tianlong (Ethereal 10)The Demon Germ (Samurai Turtle) ??? years old ; Half Demon; Male Black Knight Level 21 *Immune to Light and Darkness* *Hastened* *Lucky* *Encouraged*Power Bonus: 4Defense: 20Health: 31/38Gold: 1276Equipment: Spesialian Helmet (SP:2, SP:4 if wearer’s Star Elf, Health +2, Power +2, Suitable for anyone; headwear), Electro Gear (Adds lightning-element to physical attacks and protects from lightning-elemental damage, accessory), Crested Shield (SP: 13), Unholy Armor, Simple Halberd (WP: 10, Halberd)Inventory:Weapons - Gaia Blade (WP:5, Wood-elemental, ignores SP foes weak to Wood,(aquatic and Rock) gems cannot be merged into or removed from the weapon; great-sword), borrowed from Vindsval (Asphalt), Obsidian Scimitar (WP:20; Darkness-elemental; longsword), Sword-Fish (WP 8, WP doubles if target has been attacked by Spear-Fish or Flail-Fish, Longsword), Kobold Sharp Wings (WP:8; Deals Bleeding 1; throwing weapon), Unicorn’s Horn (WP:8, healing becomes nurturing, removing negative effects as well; Diamond/Light-elemental staff), Dwarven Portable Catapult (WP:10; Double Damage to Enemies Visibly Larger than the User; Throwing Weapon), Ignis Blade (WP:5, Fire-elemental, ignores SP of foes weak to Fire, (Beasts, Icey, and Plants) gems cannot be merged into or removed from the weapon; great-sword), borrowed from Vindsval (Asphalt), , Red Shield (SP:8; shield), Brilliant Dagger (WP: 10, 1/3 chance to Blind), Winter Shield (SP:10; absorb Ice but takes double damage from Fire; shield), Kobold Sharp Wings (WP:8; Deals Bleeding 1; throwing weapon), ,Flying Talon (WP: 10, Steals one drop at Random from Enemy, Whip), Artifacts - Demon Wings (Take To The Skies dealsDarkness-elemental damage and Hexed instead of Wind-elemental damage and Stunned; backwear, suitable to The Demon Germ only), Sterile Gloves (Protects from Poisoned- and Bleeding- effects; handwear), Shadow Cloak (SP:1, immune to Darkness/Amethyst & Emerald/Wood; backwear), Wraps of the Steadfast Tortoise (Grants Reinforced Effect, Handwear, Suitable for Chi Monks), Black Knight's Armor (SP:4; Protects from Stunned-effects; immune to Fire/Ruby; suitable for Black Knights; bodywear),Gems / Scrolls - Scroll of Blindness (Enables casting the blinded-effect to the target, making them unable to use a physical attack for the next three rounds. Each casting has a 50/50 chance of success and costs 1 ether.),Consumables - Smoke Bomb (x4), Level-Up Mushroom, Bone (x6), Deadly Venom (x3), Remedy (x4), Human Repellent (Makes the user impervious to direct attacks from humanoid enemies during one battle unless he is the last hero standing; consumable.), Potion (x5), Venom (x3), Mead, Grand Potion (x3)Tools - Bedroll, Shovel, Pickaxe, Magnifying Glass, Crescent Seal (+2 Power, +1 Free item usage during the first round of combat)Other - 2 Gold Ring (worth 15 gold, or can be given to someone else to make them Enamored with the giver), Gold Bar (A bar of gold. Value: 50 gold) loaned to Vindsval (Asphalt)Umbra Shadeaux (Controlled by Hoke) *Reinforced* *Immune to Hexed* *Immune to Fire, Water, Darkness, Light* *KO'd*28 year old Human female; MarauderLevel 40Power Bonus: 5Defense: 11 22Health: 0/60Gold: 0Equipment: Marauder's Mantle, Main Gauche (WP: 5, SP: 10, cannot be upgraded, Dagger), Balanced Rapier (WP: 20, Longsword), Fighting Boots, Paper Doll, Umbra's Sombre (SP 1, Immunity to Fire, Water, Darkness, and Light)Inventory: Health Core, Smelling Salts, Deadly VenomAugusta Wind (Controlled by Ezeran) *Immune to Bound & Slowed* *Blessed*50 year old Naga female; Weather MageLevel 40Power Bonus: 10Defense: 5Health: 44/44Ether: 51/59Gold: 0Equipment: Staff of Storms (WP 20, WP doubles in Breezy and Electrified Weather), Robe of the Archmagi, Magician's Gloves, Winged Sandles, Ethereal Cloak, Magic Viper SkinInventory: Ether Core, Soma, Elixer, Ruby, Sapphire, Emerald, Aquamarine, Topaz, Gone with the WindEzeran Yavarr (MysticModulus)42 year old male human SorcererLevel 21.33 *Immune to Wood and Fire, Sealed and Blindness* *Enemies that hit Ezeran become slowed* *KO'd*Power Bonus: 3 (+2 spellpower)Defense: 5Health: 0/35Ether: 20/29Gold: 273Equipment: Ooze Wand (WP: 10, 1/3 chance to Slow), Sneezing Demon (SP:2; enemies that hit the wearer become slowed; immunity to wood, fire and blindness, suitable to Ezeran only; bodywear), Etherium Pauldrons (SP:3, immune to sealed; backwear), Sedge hat (Max. Ether +4; headwear)Inventory: Weapons - Trickster’s Baubel (WP:6, each hit causes one random effect: stunned, poisoned by 1, asleep, blinded, sealed or confused; wand), Unicorn’s Horn (WP:8, healing becomes nurturing, removing negative effects as well; Diamond/Light-elemental staff), Ancient Sapphamber Staff (WP:8, doubled against Ancient enemies, staff) Artifacts - Hood of the Elementalist (SP:1, *Absorbs darkness*; headwear, suitable to anyone), Pointy Hat, Mage's Muffler, Bad Luck Charm, Sterile Gloves (Immune to poisoned and bleeding, handwear, suitable for anyone)Gems - Emerald (Wood), Ruby (Fire), Diamond (Light), Sapphire (wind), Ruby (Fire), Etherial Sapphire (Sealed+Wind), Emerald (Wood), Etherial Aquamarine (Confusion+Water), Topaz (Lightning), Etherial Garnet (Slowed+Earth), Etherial Topaz (Lighting+Stunned), Opal (Ice)Consumables - 5x grand potions, 5x grand tonics, 3x Remedy, 2x smelling salts, ether core, nostrums, smoke bomb, myrrh, venom, Mulled Wine, Pickled Mushroom, SomaTools - Crescent Seal (+2 Power, +1 Free item usage during the first round of battle), Bedroll, ShovelThrolar Wineghilm *Nimble* *Immune to Weakened* *Lucky*137 year old male Dwarven Warden. Level: 19.5Power Bonus: 1Defense: 5Health: 42/42Gold: 110Equipment: Sundering Longsword (WP: 10, 1/3 chance to deal Fragile, Poisoned 1), Greaves of the Wolf (SP: 5; Wearer is Nimble; footwear), Lion's Plate (Max health +5, Power +1; wearer is immune to weakened; suitable for knights and barbarians; body wear), Shield of Invisibility (SP: 0; the user is immune to free hits until they are the last hero standing),Inventory:Weapons - Huntsman's Bow (WP: 7; damages undead; bow), Elven Sword (WP: 5, longsword), Miracle Lance (A white spear crafted in the likeness of an ancient dragon; WP: 10; doubled against Ancient enemies; lance), Blackstone Club (WP: 30; Earth and darkness elemental; club), Fellcrest Hand Axe (WP: 8; deals bleeding 5 on successful hits; throwing weapon), Mopagsaber (WP: 12; Ice elemental; longsword), Dwarven Portable Catapult (WP:10; Double Damage to Enemies Visibly Larger than the User; Throwing Weapon),Artifacts - Quiver of Homing Arrows (Rolls of AIM become HIT; can only be used with a bow or a crossbow; backwear), Amulet of Elven Loyalty (Wearer can use anything suitable for elves and is considered a friend by all elves; the wearer also becomes encouraged if there are elves in the party; suitable to Throlar only; accessory), Monkey Armor (SP:4, immune to earth and bound; suitable for knights, beast warriors, dragoons, skirmishers and winged warriors; body wear), Mage's Muffler, Sandman's Parasol, Elven Shield (SP: 5; Ice and darkness elemental; all elves in the party gain the same amount of SP as long as the wielder is standing), Crow Helmet (SP: 1; Flying enemies do not deal free hits to the wearer; suitable for Knights and Dragoons; headwear), Lethauros Crushers (While equipped, the wearer does double damage to Rock and Flying type enemies; suitable for anyone; footwear), Counterstrike Gloves (If the wearer is damaged by a free hit, they counter with strength equal to their level; handwear), Weathered Shield (SP: 15)Consumables - x2 Potion, Grand Potion, x3 Remedy, Soma, x2 Bone, Floral Bomb, Air Bomb, Lightning Bomb, Fire Bomb, x2 Smoke Bomb,x4 Shattering Arrow (lowers enemy SP by 10 points, suitable for classes that use crossbows and bows), Grating Stone, Mulled WineTools - Bedroll, Shovel, Pickaxe, Magnifying Glass.Other - Viper scale (worth 40 gold to some NPC's).Decamon Deck - Magic Carp (Aquatic 1), Volt Ant (Electric 1), Will-o'-the-Wisp (Fiery 1), Tweetybird (Flying 1), Toxic Toad (Plant 1), Ursa Minor (Eithereal 1), Specter (Dark 2), Dryad (Plant 6) Torald Waruelf, Matchmaker (Alfadas)20 year old male human Barbarian *Immune to Ice, Wind, & Wood* *KO'd*Level 14.5Power Bonus: 5Defense: 10Health: 0/23Gold: 226Equipment: Keen Axe (WP 15, Ignores SP), Boots of Drunken Boxing (Power +2; if wearer is encouraged: power +8. Footwear. Suitable for Torald only), Obsan's "Masterpiece" Armor (SP: 10; suitable for knights, barbarians, beast masters, dragoons, marauders and regulators; Immune to Ice, Wind and Wood; bodywear), Inventory:Weapons - Spear (WP:5), Old and Rusty Greatsword (WP: 3), Broken Spear (WP: 3; Causes Bleeding and Poisoned by 2 every other round used), Sludge Glaive (WP:8, pierces defense and causes either fragile or weakened; halberd), Spark Hammer (WP: 8 Lightning & Wood elemental Hammer. Double WP against flying and mechanical, Poisoned 10), Whispering Greatsword (WP: 10, 1/3 Chance to Seal)Artifacts - Pongcanis Shield (SP: 7; Shield), Crocodile Belt (Max. Health +2; accessory), Fighting Boots (Power +5 on the front row; footwear.), 2x Tricorne (SP:3, headwear; suitable to anyone), Black Knight's Armor,Consumables - Fire Bomb, 4 Potions, 9 Mead, 3 Venom, Feather of WhiteTools - Shovel, Pickaxe, Crescent Seal (+2 Power, +1 Free item usage during the first round of battle)Lippi (Controled By Throlar) *KO'd*16 year old male Kappa Chi MonkLevel 18Power Bonus: 5Defense: 5Health: 0/35Ether: 18/20Gold: 10Equipment: Training Wraps (+5 SP & WP, Handwear, suitable for Chi Monks)Inventory: Aquamarine, PotionParty Leader, Please determine the battle order. Everyone else, please list your action and the row from which you are performing it Quote
UsernameMDM Posted May 16, 2017 Posted May 16, 2017 Hoke takes advantage of the protective barrier and revives his allies. "Germ, Throlar, and Augusta, continue your assault. I will take care of these two." Phoenix Essence, Ezeran, Back Row Phoenix Essence, Torald, Back Row Battle Order: Hoke Hoke Augusta Germ Germ Throlar Ezeran Torald Quote
MysticModulus Posted May 16, 2017 Posted May 16, 2017 (edited) Augusta pulls out the topaz once more and casts a spell with it at their demonic foe. "My head hurts..." Ezeran struggles to get to his feet, the symbiont is drooling. Ezeran casts an electric spell at the demon. Edited May 16, 2017 by MysticModulus Quote
Alfadas Posted May 16, 2017 Posted May 16, 2017 Torald grumbles. His head hurts like ten dwarves used it as an anvil. He sees a couple of knocked out Kappa laying about. He also sees a new guy, looking very angry. With all his might he gets up, picks up his weapon and swings it towards the Demon. Torald attacks Giorgione the Rakshasa, front row. Quote
samurai-turtle Posted May 16, 2017 Posted May 16, 2017 A goofy grin comes over his face. As he starts to bang the Halberd he is holding against the ground. In some odd attempt to distract the enemy. Both attacks from the front (at Giorgione) Quote
UsernameMDM Posted May 16, 2017 Posted May 16, 2017 Should Germ have done more Damage? He is wearing the Electro Gear which makes all physical attacks deal Electric damage and the current Weather is Electrified. Quote
Waterbrick Down Posted May 18, 2017 Author Posted May 18, 2017 Hoke revives both Ezeran and Throlar as the rest of the party pile the hits on the demon finally bringing the Rakshasa down. Giorgione stumbles before glaring at the Party giving one last shout before his body turns to dust. "I will not take this setback lightly, heroes!"Current Weather: ElectrifiedRound 14 of Kappa Crackdown:Hoke uses Phoenix Essence on Ezeran - Success Hoke uses Phoenix Essence on Torald - Success >Augusta forecasts Electrified Weather - Mist Mist - Immunities Negated, -1 Ether Germ vs. Giorgione - Critical Mortal Hit - 180 Damage Germ vs. Giorgione - Critical Mortal Hit - 180 DamageThrolar vs. Giorgione - Aim - 10 Damage Ezeran vs. Giorgione - Razzmatazz Damage - 0 Damage, Veni Vidi Vici Torald vs. Giorgione - Hit Hit - 34 Damage, KO'd THE BATTLE IS VICTORIOUS The PartyHoke Ablesword - Champion of the Northern Kingdoms, Kraken Whacker, Titan Smiter, Serpent Skinner, Matchmaker and Rock Champion of Decamon (UsernameMDM) *Party Leader*Human Male ParagonLevel 58.6 *Blessed* *Immune to Fragile, Dark, Earth, Fire, Wind* *Absorbs Poison* *Gains Triple Experience*Power Bonus: 10 (+3 WP)Defense: 58Health: 123/123Gold: 1038Equipment: Zoot's Order (WP:40; Deals Darkness, Light, Ice, Cursed, Fragile, permanently Poisoned-by-10, hits reduce enemy SP by 1; spear, suitable for Hoke only [Hydra Tongue, Crimson Haze, Amethyst, Diamond, Etherial Opal]), Mythril Buckler (SP:41, Amethyst, Mythril), Hydra Skin (SP: 2, wearer gains HP when poisoned instead of losing it, backwear), Helm of Prestige (SP: 5, +10 Max HP, Wearer is Permanently Blessed, Headwear, suitable for Paragons), Bone Claws (+3 WP, 2 SP, hand wear), Sven's Heavy Armor (SP:6, Immune to Fire, Earth, Wind and Fragile), Guffington's Seal (Proves the Hero is a Friend of Guffington. The hero starts every quest with one "Hero's Cocktail": encouraged, hastened, lucky and inspired), Warrior's Treads (SP:2, Health +1, footwear), Medal of Glory (Wearer gains triple experience, accessory), Inventory:Weapons - Gladiator Trident (WP: 11, causes the Bleeding-by-5 effect; spear), Blue Steel Shield (SP:5, Immune to Blind), Vintul (WP: 16; greatsword), Wasabi Blade (WP: 4, Fire-elemental long-sword), Glistening Halberd WP:10 (1/2; chance to caused stunned effect, lance), Fang Dagger (WP:5, double damage to beasts, dagger), Balanced Main-Gauce (WP: 10, Riposte has a 1/6 chance of instantly killing the/each target, dagger, suitable only for marauders), Blade of Tranquility (WP: 2, deals the Sealed effect, Long-sword), Longsword (WP: 5), Fleuret (WP: 5, Longsword)Artifacts - Obsan's "Masterpiece" (SP: 10; suitable for knights, barbarians, beast masters, dragoons, marauders and regulators; Immune to Ice, Wind and Wood; bodywear), Coat Hanger (Allows for a second body wear, Accessory), Sharkskin Gloves (Accessory, provides immunity from water elemental attacks), Samurai Helmet (WP:+4, immune Confused, Sealed suitable to knights, dragoons, regulators, winged warriors), Sterile Gloves (Immune to poisoned and bleeding, handwear, suitable for anyone), Cultist Hat (damage vs undead), Electro Gear (Adds lightning-element to physical attacks and protects from lightning-elemental damage, accessory), Pugilist Gloves (+2 to power, immune Weakened), Shadeaux Cape (SP:1; suitable to those with reputation among the Shadeaux only; if reputation is great, SP is doubled; if reputation is outstanding, SP is tripled; backwear.), Iceborn's Improved Summoning Amulet (Can be used once per quest to revive a fallen enemy to join the party. The enemy has a level equal to their previous level, and health equal to the half the health of the hero reviving them. Their class can be determined by the QM, and they cannot be revived by Phoenix Essences. Accessory), Counerstrike Gloves, Goggles, Shackles of WarGems - Ruby (Fire), Etherial Sapphire (Sealed+Wind), Emerald (Wood), Etherial Aquamarine (Confusion+Water), Topaz (Lightning), Etherial Garnet (Slowed+Earth), Etherial Topaz (Lighting+Stunned), OpalScrolls - Scroll of Frailty, Scroll of Weakening, Scroll of Blindness, Scroll of Confusion, Scroll of Sealing, Scroll of SleepTools - Bedroll, Pickaxe, Shovel 3x Smoke Bomb, Lightning Bomb, Water Bomb, Air Bomb, 2x Dirt Bomb, Confuse Bomb, Seal Bomb, Crescent Seal (+2 Power, +1 Free item usage during the first round of battle),Consumables - 7x Grand Potion, Health Core, 2x Grand Tonic, 4x Remedy, 5x Ether Core, Elixir, 2x Ambrosia, Soma, 5x Mead, 2x Smelling Salts, 2x Titan Heart (Grants encouraged- and inspired-effects when consumed), 2x Flame-Distilled Brandy (Encouraged & Immune to Ice), 5x Venom, 2x Deadly Venom, 2x Feather of Flight (Allows the user to flee from the battle when used), Henry Award (Can be sold for 200 Gold or to give +1 HP or +1 Power to a character, Consumable, Soul-bound), Crimson Haze (Causes a weapon to deal the poisoned by 7 and cursed effects permanently), Pickled Mushroom (Unknown effect, Consumable), AmbrosiaDecamon Deck - Nixie (Water 7), Reaper (Dark 8), Stone Golem (Rock 8), Carcinos (Aquatic 8), Storm Elemental (Electric 8), Tianlong (Ethereal 10)The Demon Germ (Samurai Turtle) ??? years old ; Half Demon; Male Black Knight Level 21.33 *Immune to Light and Darkness*Power Bonus: 4Defense: 20Health: 31/38Gold: 1276Equipment: Spesialian Helmet (SP:2, SP:4 if wearer’s Star Elf, Health +2, Power +2, Suitable for anyone; headwear), Electro Gear (Adds lightning-element to physical attacks and protects from lightning-elemental damage, accessory), Crested Shield (SP: 13), Unholy Armor, Simple Halberd (WP: 10, Halberd)Inventory:Weapons - Gaia Blade (WP:5, Wood-elemental, ignores SP foes weak to Wood,(aquatic and Rock) gems cannot be merged into or removed from the weapon; great-sword), borrowed from Vindsval (Asphalt), Obsidian Scimitar (WP:20; Darkness-elemental; longsword), Sword-Fish (WP 8, WP doubles if target has been attacked by Spear-Fish or Flail-Fish, Longsword), Kobold Sharp Wings (WP:8; Deals Bleeding 1; throwing weapon), Unicorn’s Horn (WP:8, healing becomes nurturing, removing negative effects as well; Diamond/Light-elemental staff), Dwarven Portable Catapult (WP:10; Double Damage to Enemies Visibly Larger than the User; Throwing Weapon), Ignis Blade (WP:5, Fire-elemental, ignores SP of foes weak to Fire, (Beasts, Icey, and Plants) gems cannot be merged into or removed from the weapon; great-sword), borrowed from Vindsval (Asphalt), , Red Shield (SP:8; shield), Brilliant Dagger (WP: 10, 1/3 chance to Blind), Winter Shield (SP:10; absorb Ice but takes double damage from Fire; shield), Kobold Sharp Wings (WP:8; Deals Bleeding 1; throwing weapon), ,Flying Talon (WP: 10, Steals one drop at Random from Enemy, Whip), Artifacts - Demon Wings (Take To The Skies dealsDarkness-elemental damage and Hexed instead of Wind-elemental damage and Stunned; backwear, suitable to The Demon Germ only), Sterile Gloves (Protects from Poisoned- and Bleeding- effects; handwear), Shadow Cloak (SP:1, immune to Darkness/Amethyst & Emerald/Wood; backwear), Wraps of the Steadfast Tortoise (Grants Reinforced Effect, Handwear, Suitable for Chi Monks), Black Knight's Armor (SP:4; Protects from Stunned-effects; immune to Fire/Ruby; suitable for Black Knights; bodywear),Gems / Scrolls - Scroll of Blindness (Enables casting the blinded-effect to the target, making them unable to use a physical attack for the next three rounds. Each casting has a 50/50 chance of success and costs 1 ether.),Consumables - Smoke Bomb (x4), Level-Up Mushroom, Bone (x6), Deadly Venom (x3), Remedy (x4), Human Repellent (Makes the user impervious to direct attacks from humanoid enemies during one battle unless he is the last hero standing; consumable.), Potion (x5), Venom (x3), Mead, Grand Potion (x3)Tools - Bedroll, Shovel, Pickaxe, Magnifying Glass, Crescent Seal (+2 Power, +1 Free item usage during the first round of combat)Other - 2 Gold Ring (worth 15 gold, or can be given to someone else to make them Enamored with the giver), Gold Bar (A bar of gold. Value: 50 gold) loaned to Vindsval (Asphalt)Ezeran Yavarr (MysticModulus)42 year old male human SorcererLevel 21.67 *Immune to Wood and Fire, Sealed and Blindness* *Enemies that hit Ezeran become slowed*Power Bonus: 3 (+2 spellpower)Defense: 5Health: 35/35Ether: 20/29Gold: 273Equipment: Ooze Wand (WP: 10, 1/3 chance to Slow), Sneezing Demon (SP:2; enemies that hit the wearer become slowed; immunity to wood, fire and blindness, suitable to Ezeran only; bodywear), Etherium Pauldrons (SP:3, immune to sealed; backwear), Sedge hat (Max. Ether +4; headwear)Inventory: Weapons - Trickster’s Baubel (WP:6, each hit causes one random effect: stunned, poisoned by 1, asleep, blinded, sealed or confused; wand), Unicorn’s Horn (WP:8, healing becomes nurturing, removing negative effects as well; Diamond/Light-elemental staff), Ancient Sapphamber Staff (WP:8, doubled against Ancient enemies, staff) Artifacts - Hood of the Elementalist (SP:1, *Absorbs darkness*; headwear, suitable to anyone), Pointy Hat, Mage's Muffler, Bad Luck Charm, Sterile Gloves (Immune to poisoned and bleeding, handwear, suitable for anyone)Gems - Emerald (Wood), Ruby (Fire), Diamond (Light), Sapphire (wind), Ruby (Fire), Etherial Sapphire (Sealed+Wind), Emerald (Wood), Etherial Aquamarine (Confusion+Water), Topaz (Lightning), Etherial Garnet (Slowed+Earth), Etherial Topaz (Lighting+Stunned), Opal (Ice)Consumables - 5x grand potions, 5x grand tonics, 3x Remedy, 2x smelling salts, ether core, nostrums, smoke bomb, myrrh, venom, Mulled Wine, Pickled Mushroom, SomaTools - Crescent Seal (+2 Power, +1 Free item usage during the first round of battle), Bedroll, ShovelThrolar Wineghilm *Nimble* *Immune to Weakened*137 year old male Dwarven Warden. Level: 20Power Bonus: 1Defense: 5Health: 43/43Gold: 110Equipment: Sundering Longsword (WP: 10, 1/3 chance to deal Fragile, Poisoned 1), Greaves of the Wolf (SP: 5; Wearer is Nimble; footwear), Lion's Plate (Max health +5, Power +1; wearer is immune to weakened; suitable for knights and barbarians; body wear), Shield of Invisibility (SP: 0; the user is immune to free hits until they are the last hero standing),Inventory:Weapons - Huntsman's Bow (WP: 7; damages undead; bow), Elven Sword (WP: 5, longsword), Miracle Lance (A white spear crafted in the likeness of an ancient dragon; WP: 10; doubled against Ancient enemies; lance), Blackstone Club (WP: 30; Earth and darkness elemental; club), Fellcrest Hand Axe (WP: 8; deals bleeding 5 on successful hits; throwing weapon), Mopagsaber (WP: 12; Ice elemental; longsword), Dwarven Portable Catapult (WP:10; Double Damage to Enemies Visibly Larger than the User; Throwing Weapon),Artifacts - Quiver of Homing Arrows (Rolls of AIM become HIT; can only be used with a bow or a crossbow; backwear), Amulet of Elven Loyalty (Wearer can use anything suitable for elves and is considered a friend by all elves; the wearer also becomes encouraged if there are elves in the party; suitable to Throlar only; accessory), Monkey Armor (SP:4, immune to earth and bound; suitable for knights, beast warriors, dragoons, skirmishers and winged warriors; body wear), Mage's Muffler, Sandman's Parasol, Elven Shield (SP: 5; Ice and darkness elemental; all elves in the party gain the same amount of SP as long as the wielder is standing), Crow Helmet (SP: 1; Flying enemies do not deal free hits to the wearer; suitable for Knights and Dragoons; headwear), Lethauros Crushers (While equipped, the wearer does double damage to Rock and Flying type enemies; suitable for anyone; footwear), Counterstrike Gloves (If the wearer is damaged by a free hit, they counter with strength equal to their level; handwear), Weathered Shield (SP: 15)Consumables - x2 Potion, Grand Potion, x3 Remedy, Soma, x2 Bone, Floral Bomb, Air Bomb, Lightning Bomb, Fire Bomb, x2 Smoke Bomb,x4 Shattering Arrow (lowers enemy SP by 10 points, suitable for classes that use crossbows and bows), Grating Stone, Mulled WineTools - Bedroll, Shovel, Pickaxe, Magnifying Glass.Other - Viper scale (worth 40 gold to some NPC's).Decamon Deck - Magic Carp (Aquatic 1), Volt Ant (Electric 1), Will-o'-the-Wisp (Fiery 1), Tweetybird (Flying 1), Toxic Toad (Plant 1), Ursa Minor (Eithereal 1), Specter (Dark 2), Dryad (Plant 6) Torald Waruelf, Matchmaker (Alfadas)20 year old male human Barbarian *Immune to Ice, Wind, & Wood*Level 15Power Bonus: 5Defense: 10Health: 24/24Gold: 226Equipment: Keen Axe (WP 15, Ignores SP), Boots of Drunken Boxing (Power +2; if wearer is encouraged: power +8. Footwear. Suitable for Torald only), Obsan's "Masterpiece" Armor (SP: 10; suitable for knights, barbarians, beast masters, dragoons, marauders and regulators; Immune to Ice, Wind and Wood; bodywear), Inventory:Weapons - Spear (WP:5), Old and Rusty Greatsword (WP: 3), Broken Spear (WP: 3; Causes Bleeding and Poisoned by 2 every other round used), Sludge Glaive (WP:8, pierces defense and causes either fragile or weakened; halberd), Spark Hammer (WP: 8 Lightning & Wood elemental Hammer. Double WP against flying and mechanical, Poisoned 10), Whispering Greatsword (WP: 10, 1/3 Chance to Seal)Artifacts - Pongcanis Shield (SP: 7; Shield), Crocodile Belt (Max. Health +2; accessory), Fighting Boots (Power +5 on the front row; footwear.), 2x Tricorne (SP:3, headwear; suitable to anyone), Black Knight's Armor,Consumables - Fire Bomb, 4 Potions, 9 Mead, 3 Venom, Feather of WhiteTools - Shovel, Pickaxe, Crescent Seal (+2 Power, +1 Free item usage during the first round of battle)Party Leader, please distribute the loot: - Torangu's Trident (WP: 20, SP: 5, cannot be used with Shield, Trident) Robes of the Kappa Master (+20 Health, user is Slowed, Torsowear) 260 Gold Amethyst Simple Staff (WP: 10) Smoke Bomb (Allows the party to escape the battle.) Pugilist’s Gloves (Power +2, protects from weakened-effect; handwear.) Nunchaku (Gives unarmed attacks the Dual Strike property, allowing the wearer to hit two enemies listed next to each other in one turn, or one enemy twice; suitable to chi monks; handwear.) White Ninja Cowl (Once per battle, the wearer can choose to hide for up to three rounds, avoiding Free Hits; the effect ends if the user targets an enemy; suitable to rogues, beast warriors, chi monks and infiltrators; headwear) Simple Halberd (WP: 10) Quote
UsernameMDM Posted May 18, 2017 Posted May 18, 2017 (edited) Hoke walks over to Lady Umbra and helps her up. "Are you ok?" he asks her. He looks around at all of the fallen Kappa and wonders how they would have acted or reacted had they had known the truth about their leader, but it was too late for that now. Loot: (feel free to trade with someone if you want something else)Ezeran - Amethyst, White Ninja Cowl, Smoke Bomb, Simple Staff, 40 GoldTorald - Torangu's Trident, White Ninja Cowl, Pugilist’s Gloves, Smoke Bomb, 40 GoldThrolar - Robes of the Kappa Master, Smoke Bomb, Nunchaku, 40 GoldGerm - White Ninja Cowl, Arrogant Prick Steals, 40 GoldHoke - 100 Gold Edited May 18, 2017 by UsernameMDM Quote
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