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Posted

Quintessa literally growls in frustration and repeats. Her regal poise is gone, replaced by a more animalistic, brutal stance.

Posted (edited)

Round 2 of Heckz’ Unpleasant Zeugl Hunt

Hoke vs Poisonous Tentacle B: Smite (50x2=100; 250-198=52HP; Poison B also poisoned by 10 at end of round; Rolled a 4;(56 lvl + 43 WP) x2 +7 Power Bonus (however that is figured in) so damage should have been at least 198.)

Heckz vs Bleeding Tentacle A (back): Great Spell (Rolled a 3; 12x2=24+28+10=62x2=124dmg; 250-124=126HP; 37-1=36 ether)

Simon does nothing

Q vs Zeugl Head: Damage (Rolled a 6; 12-5=7dmg; 15-7=8HP)

Torald vs Bleeding Tentacle C: Hit (Rolled a 4; 11+8+5=24x2=48dmg; 150-48=102HP; Roll odd for Fragile, even for weakend; Rolled a 3; Bleeding C now also Fragile

Free hits:

Bleeding Tentacle B vs Hoke (56x2=112dmg; 112-66=46dmg; 118-46=84HP)

Poisonous C vs Heckz (28x1.5=42dmg; 35-42=0HP; Heckz KO’d)

Poisonous D vs Simon (8x1.5=12 dmg; 13-12=1HP)

Poionous B poisoned by 10; 52-10=42HP

Hoke once more lets out a vicious attack, poisoning the poisonous tentacle. Heckz, even though he was still blinded casts another strong spell. Q misses the zeugl head again and is instead struck by uit while Torald lets for an admirable strike on his target. Hoke is able to shrug off some damage from an incoming tentacle. But both Heckz falls.

The Enemies

monsterhead.png

Zeugl Head *Immune to Water, Wood, and Fragile* *Jinxed*

Level: 2x Hero's level

Type: Aquatic/Beast

Health: 413/450

Defense: 13

Special:
Sewage Spit -
The Zeugl spits at the Hero, causing BLINDED and CONFUSED to all party members on the same row as the attacking Hero

Drops:
66 gold, Nostrum

bleedingtentacle.png

Bleeding Tentacle A *Immune to Bleeding*
*Jinxed*

Level: 2x Hero's Level

Type: Aquatic/Beast

Health: 126/300

Special:
Bloody Whips -
The tentacle strikes the Hero, causing the Bleeding effect and 10 damage, ignoring SP.

Drops:
Torn Whip (WP: 7; Has a 1/2 chance of causing afraid on attacks; suitable for rogues, artisans, beast warriors, harlots, marauders and necromancers.), potion

bleedingtentacle.png

Bleeding Tentacle B *Immune to Bleeding*
*Jinxed*

Level: 2x Hero's Level

Type: Aquatic/Beast

Health: 250/300

Special:
Bloody Whips -
The tentacle strikes the Hero, causing the Bleeding effect and 10 damage, ignoring SP.

Drops:
13 gold, tonic, soma

bleedingtentacle.png

Bleeding Tentacle C *Immune to Bleeding*
*Jinxed* *Fragile*

Level: 1.5x Hero's Level

Type: Aquatic/Beast

Health: 102/200

Special:
Bloody Whips -
The tentacle strikes the Hero, causing the Bleeding effect and 10 damage, ignoring SP.

Drops:
Broken Spear (WP: 3; Causes Bleeding and Poisoned every other round used; suitable for barbarians, dragoons, skirmishers and winged warriors.), shovel

poisontentacle.png

Poisonous Tentacle B *Immune to Poisoned*
*Jinxed* *Cursed*

Level: 2x Hero's Level

Type: Aquatic/Beast

Health: 42/300

Special:
Might want to check that out
- The Hero is Poisoned and loses 9 health, disregarding row and SP.

Drops:
Nothing

poisontentacle.png

Poisonous Tentacle C *Immune to Poisoned*
*Jinxed*

Level: 1.5x Hero's Level

Type: Aquatic/Beast

Health: 150/200

Special:
Tiny Sting -
The Hero has a 1/2 chance of being Poisoned. If not poisoned, the next Hero in the battle order is Poisoned.

Drops:
2 gold, mead, remedy

poisontentacle.png

Poisonous Tentacle D *Immune to Poisoned*
*Jinxed*

Level: 1.5x Hero's Level

Type: Aquatic/Beast

Health: 150/200

Special:
Tiny Sting -
The Hero has a 1/2 chance of being Poisoned. If not poisoned, the next Hero in the battle order is Poisoned.

Drops:
myrrh

The Party

hoke_ableword_1b.jpg

Hoke Ablesword - Champion of the Northern Kingdoms, Kraken Whacker, Titan Smiter, Serpent Skinner, and Rock Champion of Decamon

(UsernameMDM)
*Party Leader*

Human Male Paragon

Level 56.2
*Blessed, Immune: Fragile, Dark, Earth, Fire, Wind, Ice, Wood / Absorbs Poison / Deals Poison +10 and SP -1, Cursed, Dark, Light, Ice*

Power Bonus
: 7 (+2 Grand Zoot's Cookie, +5 Paragon), +3 WP

Defense
: 66

Health
: 84/118 (+10 Knight, +25 Paragon, +55 Level, +2 Chicken Drumsticks, +15 Raw Meats, +10 Helm of Prestige)

Gold
: 195

Equipment
:
Zoot's Order
(WP:40; Deals Darkness, Light, Ice, Cursed, Fragile, permanently Poisoned-by-10, hits reduce enemy SP by 1; spear, suitable for Hoke only [Hydra Tongue, Crimson Haze, Amethyst, Diamond, Ethereal Opal]),
Mythril Buckler
(SP:41, Amethyst, Mythril), ,
Hydra Skin
(SP: 2, wearer gains HP when poisoned instead of losing it, backwear),
Helm of Prestige
(SP: 5, +10 Max HP, Wearer is Permanently Blessed, Headwear, suitable for Paragons),
Bone Claws
(+3 WP, 2 SP, hand wear),
Obsan's "Masterpiece"
(SP: 10; suitable for knights, barbarians, beast masters, dragoons, marauders and regulators; Immune to Ice, Wind and Wood; bodywear),
Coat Hanger
(Allows for a second body wear, Accessory),
Sven's Heavy Armor
(SP:6, Immune to Fire, Earth, Wind and Fragile)

Inventory
:

Weapons
-
Vintul
(WP: 16; greatsword),
Gladiator Trident
(WP: 11, causes the Bleeding-by-5 effect; spear),
Wasabi Blade
(WP: 4, Fire-elemental long-sword),
Glistening Halberd
WP:10 (1/2; chance to caused stunned effect, lance),
Blue Steel Shield
(SP:5, Immune to Blind),
Fang Dagger
(WP:5, double damage to beasts, dagger),
Balanced Main-Gauce
(WP: 10, Riposte has a 1/6 chance of instantly killing the/each target, dagger, suitable only for marauders),
Blade of Tranquility
(WP: 2, deals the Sealed effect, Long-sword)

Artefacts
-
Warrior's Treads
(SP:2, Health +1, footwear),
Sharkskin Gloves
(Accessory, provides immunity from water elemental attacks),
Samurai Helmet
(WP:+4, immune Confused, Sealed suitable to knights, dragoons, regulators, winged warriors),
Sterile Gloves
(Immune to poisoned and bleeding, handwear, suitable for anyone),
Cultist Hat
(damage vs undead),
Sigil of the Cold Circle
- (Raise an Army costs twice as much ether, but raised undead are three times as powerful, accessory, suitable for necromancers),
Electro Gear
(Adds lightning-element to physical attacks and protects from lightning-elemental damage, accessory),,
Pugilist Gloves
(+2 to power, immune Weakened),
Shadeaux Cape
(SP:1; suitable to those with reputation among the Shadeaux only; if reputation is great, SP is doubled; if reputation is outstanding, SP is tripled; backwear.),
Iceborn's Improved Summoning Amulet
(Can be used once per quest to revive a fallen enemy to join the party. The enemy has a level equal to their previous level, and health equal to the half the health of the hero reviving them. Their class can be determined by the QM, and they cannot be revived by Phoenix Essences. Accessory),
Medal of Glory
(Wearer gains triple experience, accessory),

Gems
- Ruby (Fire), Etherial Sapphire (Sealed+Wind), Emerald (Wood), Etherial Aquamarine (Confusion+Water), Topaz (Lightning), Etherial Garnet (Slowed+Earth), Etherial Topaz (Lighting+Stunned), Opal

Scrolls
- Scroll of Frailty, Scroll of Weakening, Scroll of Blindness, Scroll of Confusion, Scroll of Sealing, Scroll of Sleep

Tools
-
Guffington's Seal
(Proves the Hero is a Friend of Guffington. The hero starts every quest with one "Hero's Cocktail": encouraged, hastened, lucky and inspired), Bedroll, Pickaxe, Shovel 3x Smoke Bomb, Lightning Bomb, Water Bomb, Air Bomb, 2x Dirt Bomb, Confuse Bomb, Blind Bomb, Seal Bomb, x2 Stun Bombs, Skadi Bomb

Consumables
- 3x Phoenix Essence, 6x Grand Potion, Health Core, 2x Grand Tonic, 4x Remedy, 5x Ether Core, Elixir, 2x Ambrosia, Soma, 3x Mead, 2x Smelling Salts, 2x Titan Heart (Grants encouraged- and inspired-effects when consumed), 2x Flame-Distilled Brandy (Encouraged & Immune to Ice), 6x Venom, 2x Deadly Venom, 2x Feather of Flight (Allows the user to flee from the battle when used), Henry Award (Can be sold for 200 Gold or to give +1 HP or +1 Power to a character, Consumable, Soul-bound), Crimson Haze (Causes a weapon to deal the poisoned by 7 and cursed effects permanently)

Decamon Deck
- Nixie (Water 7), Reaper (Dark 8), Stone Golem (Rock 8), Carcinos (Aquatic 8), Storm Elemental (Electric 8)

ava-quintessa.jpgava-quintessa1.jpg

Quintessa of Heartland
(played by Sandy as a second character)

67 years old human female Barbarian

Level 6
*Immune to fragile*

Power:
10
(6+3+1)

Defense:
5

Health:
8/15
(8+5+2)

Gold:
40

Equipment:
Rolling Pin (WP:5, causes bleeding by 3; club), Heavy Armour (SP:5, protects from fragile, suitable for barbarians, knights, dragoons, skirmishers, regulators and vindicators; bodywear.)

Inventory:

Artifacts:
Sylvania's Cowl (grants
Animal Talk
job trait, headwear), Pirate’s Patch (protects from blinded; headwear), High Heels (Power +1; suitable for women; footwear)

Consumables:
5x Grand Potion, Potion, 4x Remedy, First Aid Kit (restores full health and removes negative effects from the entire party), Phoenix Essence, 2x Mead, 2x Smelling Salts, 2x Nostrum, 2x Smoke Bomb, Perfume (Can be used on an enemy to make it enamored with its applier), Candycane of Doom (Causes the target to become doomed when used; breaks after 5 uses)

Tools etc.:
Shovel, Pickaxe, Magnifying Glass, Telescope, Magic Compass, Bedroll

ava-heckz3.jpg

John 'Heckz' Brutenhal
, the Ghostbuster, the Super Sleuth and the School Inspector (Cutcobra)

32 year old male human Sorcerer

Level 28 1/3
*
Jinxed
Spells at Double Cost* *
Darkness
Spells Cause
Weakened
* KO'D

Power:
40
(28+12)
(
Spellpower:
50
(28+12+10)
)

Defense:
0

Health:
0/35
(5+27+4)

Ether:
36/44
(5+27+1+5+1+5)

Gold:
2594

Equipment:
Solemn Dagger (WP: 12,
darkness
-elemental dagger, 1/2 chance of causing sealed), Magician's Gloves (Spellpower +10; suitable for mages; handwear), Cloak of Blood Magic (+5 ether, attacks made with darkness magic cause weakened; suitable for mages, necromancers and chi monks; bodywear), Bad Luck Charm (Makes the sorcerer’s spells - including Razzmatazz and Sleight of Hand - cause an additional jinxed-effect, increasing their ether cost by 1; suitable for sorcerers; accessory)

Inventory:

Weapons:
Weatherfax Broom (WP:25, makes weather forecasts instant instead of being applied at the end of the round, broomstick), Rawr (WP:9, dagger), Bone Whip (WP:9, damages undead, whip),
Assassin’s Crossbow (WP:4, each successful assassination increases WP by one permanently; suitable to assassins; crossbow)

Artifacts:
Harlot's Outfit (SP: 2, immune to poisoned; suitable for Witches, Sorcerers and Harlots; bodywear/footwear),
False Lips (Rolling Pleasure House and KISS AND MAKE UP causes poisoned by 5 in addition to other effects, suitable for harlots only, accessory.), Venomari Helmet (SP:2, absorb poison as health; helmet),
Buffoon's Hat (Prevents anyone from taking the wearer seriously; protects from Free Hits unless the wearer is the last hero standing; headwear), Watt's Artifact (Makes the user’s attacks and spells three times more effective against demons; accessory), Robe Of The Archmagi (SP:3, Max. Ether + 5, immune to sealed; bodywear)

Spell Items:
Opal (
Ice
), Garnet (
Earth
), Amethyst (
Darkness
), Aquamarine (
Water
)

Consumables:
3x Remedy, 3x Mead, 2x Nostrum, 4x Smelling Salt, 2x Tonic, 2x Phoenix Essence,
Danab's Apple (Revives all fallen party members, restores full health and ether to the whole party and removes all negative effects from them; consumable),
Soma, Poison Bomb, Seal Bomb, Smoke Bomb, 2x Deadly Venom, 7 Bones, Forbidden Apple (has a half chance of causing blinded or transcended to the user)

Tools, etc:
Bedroll, Shovel, Pickaxe, Magnifying Glass, Telescope, Magic Compass, Blue Jelly, "Fifty Shades of Bley" (Grants access to Harlot), "Begone With the Winds" (Grants access to Weather Mage),
Black Market Insignia (Allows the owner to seek out a black market dealer from any city they visit on a quest, as decided by the QM.), Vindicator's Seal (Grants access to the Vindicator expert job class; cannot be given away)

19629865404_3247848494_s.jpg

Torald Waruelf
(Alfadas)
*ENCOURAGED*

20 year old male human Barbarian

Level 11.5

Power Bonus: 7

Defense: 3

Health: 20/20

Gold: 256

Equipment
:
Sludge Glaive
(
WP:8
, pierces defense and causes either
fragile
or
weakened
; halberd), Tricorne (
SP:3
, headwear; suitable to anyone). Fighting Boots (
Power +5 on the front row
; suitable to barbarians, knights, rogues, beast warriors, chi monks, dragoons, harlots, infiltrators, marauders, skirmishers, regulators, vindicators and winged warriors; footwear.)

Inventory
: ,
Old and Rusty Greatsword
(
WP: 3
), 4 Potions, 6 Mead , Phoenix essence, Tiger Balm, , 2 Venom,
Crocodile Belt
(
Max. Health +2
; accessory.), Fire Bomb,
Spark Hammer
(
WP: 8
Lightning
&
Wood
elemental Hammer.
Double WP against flying and mechanical
),
Shovel, Pickaxe

simon.png

Simon (Follows party suggestion)

19 year old Human male Rogue

Level 8

Health: 1/13

Gold: 2

Everyone choose an action and row. Party leader please choose an order.

Edited by KotZ
Posted (edited)

Posioned Tentacle B should be Cursed and Hoke is permanently Blessed. Hoke's HP should be 84.

Also Smite is (56 lvl + 43 WP) x2 +7 Power Bonus (however that is figured in) so damage should have been at least 198.

Edited by UsernameMDM
Posted

Torald sees Heckz fall, and even though he doesn't particularly like him, he does feel sorry. Torald uses his Phoenix Essence on Heckz, unless another action is given to me.

Posted

OoC: Did you roll the results twice for the jinxed-effect? It is customary to show both results, with the unused ones striked out.

Also, I just realized that you rolled the Candycane of Doom as a weapon, but since it's a consumable item it couldn't have missed on the first round. Zeugl Head should thus be doomed, with two rounds left on it's meter. Quintessa's action last round was meant to be a normal attack, not using the candycane again, so that was my mistake. :blush:

Realizing she was injured, Quintessa steps back to drink a Potion.

Posted

OoC: Did you roll the results twice for the jinxed-effect? It is customary to show both results, with the unused ones striked out.

Also, I just realized that you rolled the Candycane of Doom as a weapon, but since it's a consumable item it couldn't have missed on the first round. Zeugl Head should thus be doomed, with two rounds left on it's meter. Quintessa's action last round was meant to be a normal attack, not using the candycane again, so that was my mistake. :blush:

Yup, I did. I only stated the bad roll in parentheses. Didn't strike them out, will certainly do that from now on. I'll fix the Zeugl Head in the upcoming round. It's fine, I should've verified.

Posted (edited)

Round 3 of Heckz’ Unpleasant Zeugl Hunt

Hoke vs Poisonous Tentacle B (back): Smite ;(56 lvl + 43 WP) x2 +7 =198/2=99dmg; 42-99=0HP Poison B killed; Rolled a 3 and a 3)

Heckz: Knocked Out

Simon does nothing

Q drinks a potion (gains 10 HP; 8+10=18HP. Q at full health)

Torald uses a Phoenix Essence on Heckz (Heckz is at full health and no longer blinded)

Free Hits:

Zeugl Head and Poison D vs Hoke (56x2=112dmg, 1.5x56=84+112=196dmg; 196/2=98; 98-66=32dmg; 84-32=52HP)

Bleeding A vs Heckz (28x2=56/2=28dmg; 35-28=7HP)

Bleeding B vs Simon (8x2=16/2=8dmg; 1-8=0HP; Simon knocked out)

Bleeding C vs Q (6x1.5=9/2=5dmg;15-5=10HP)

Poison C vs Torald (11x2=22/2=11-3=8dmg; 20-8=12HP)

Zeugl Head is Doomed, one round left on the counter

Hoke, seeming to not take a breather, lets forth another strike, finally killing the poisonous tentacle he was engaged with. Quintessa becomes fully healed while Torald is a buddy and helps wake up Heckz. Just as soon as Heckz wakes up, he gets whacked on the head from the first bleeding tentacle. Simon falls from a strike but everyone else manages to stay strong.

The Enemies

monsterhead.png

Zeugl Head *Immune to Water, Wood, and Fragile* *Jinxed*

Level: 2x Hero's level

Type: Aquatic/Beast

Health: 413/450

Defense: 13

Special:
Sewage Spit -
The Zeugl spits at the Hero, causing BLINDED and CONFUSED to all party members on the same row as the attacking Hero

Drops:
66 gold, Nostrum

bleedingtentacle.png

Bleeding Tentacle A *Immune to Bleeding*
*Jinxed*

Level: 2x Hero's Level

Type: Aquatic/Beast

Health: 126/300

Special:
Bloody Whips -
The tentacle strikes the Hero, causing the Bleeding effect and 10 damage, ignoring SP.

Drops:
Torn Whip (WP: 7; Has a 1/2 chance of causing afraid on attacks; suitable for rogues, artisans, beast warriors, harlots, marauders and necromancers.), potion

bleedingtentacle.png

Bleeding Tentacle B *Immune to Bleeding*
*Jinxed*

Level: 2x Hero's Level

Type: Aquatic/Beast

Health: 250/300

Special:
Bloody Whips -
The tentacle strikes the Hero, causing the Bleeding effect and 10 damage, ignoring SP.

Drops:
13 gold, tonic, soma

bleedingtentacle.png

Bleeding Tentacle C *Immune to Bleeding*
*Jinxed* *Fragile*

Level: 1.5x Hero's Level

Type: Aquatic/Beast

Health: 102/200

Special:
Bloody Whips -
The tentacle strikes the Hero, causing the Bleeding effect and 10 damage, ignoring SP.

Drops:
Broken Spear (WP: 3; Causes Bleeding and Poisoned every other round used; suitable for barbarians, dragoons, skirmishers and winged warriors.), shovel

poisontentacle.png

Poisonous Tentacle C *Immune to Poisoned*
*Jinxed*

Level: 1.5x Hero's Level

Type: Aquatic/Beast

Health: 150/200

Special:
Tiny Sting -
The Hero has a 1/2 chance of being Poisoned. If not poisoned, the next Hero in the battle order is Poisoned.

Drops:
2 gold, mead, remedy

poisontentacle.png

Poisonous Tentacle D *Immune to Poisoned*
*Jinxed*

Level: 1.5x Hero's Level

Type: Aquatic/Beast

Health: 150/200

Special:
Tiny Sting -
The Hero has a 1/2 chance of being Poisoned. If not poisoned, the next Hero in the battle order is Poisoned.

Drops:
myrrh

The Party

hoke_ableword_1b.jpg

Hoke Ablesword - Champion of the Northern Kingdoms, Kraken Whacker, Titan Smiter, Serpent Skinner, and Rock Champion of Decamon

(UsernameMDM)
*Party Leader*

Human Male Paragon

Level 56.2
*Blessed, Immune: Fragile, Dark, Earth, Fire, Wind, Ice, Wood / Absorbs Poison / Deals Poison +10 and SP -1, Cursed, Dark, Light, Ice*

Power Bonus
: 7 (+2 Grand Zoot's Cookie, +5 Paragon), +3 WP

Defense
: 66

Health
: 64/118 (+10 Knight, +25 Paragon, +55 Level, +2 Chicken Drumsticks, +15 Raw Meats, +10 Helm of Prestige)

Gold
: 307

Equipment
:
Zoot's Order
(WP:40; Deals Darkness, Light, Ice, Cursed, Fragile, permanently Poisoned-by-10, hits reduce enemy SP by 1; spear, suitable for Hoke only [Hydra Tongue, Crimson Haze, Amethyst, Diamond, Ethereal Opal]),
Mythril Buckler
(SP:41, Amethyst, Mythril), ,
Hydra Skin
(SP: 2, wearer gains HP when poisoned instead of losing it, backwear),
Helm of Prestige
(SP: 5, +10 Max HP, Wearer is Permanently Blessed, Headwear, suitable for Paragons),
Bone Claws
(+3 WP, 2 SP, hand wear),
Obsan's "Masterpiece"
(SP: 10; suitable for knights, barbarians, beast masters, dragoons, marauders and regulators; Immune to Ice, Wind and Wood; bodywear),
Coat Hanger
(Allows for a second body wear, Accessory),
Sven's Heavy Armor
(SP:6, Immune to Fire, Earth, Wind and Fragile)

Inventory
:

Weapons
-
Vintul
(WP: 16; greatsword),
Gladiator Trident
(WP: 11, causes the Bleeding-by-5 effect; spear),
Wasabi Blade
(WP: 4, Fire-elemental long-sword),
Glistening Halberd
WP:10 (1/2; chance to caused stunned effect, lance),
Blue Steel Shield
(SP:5, Immune to Blind),
Fang Dagger
(WP:5, double damage to beasts, dagger),
Balanced Main-Gauce
(WP: 10, Riposte has a 1/6 chance of instantly killing the/each target, dagger, suitable only for marauders),
Blade of Tranquility
(WP: 2, deals the Sealed effect, Long-sword)

Artefacts
-
Warrior's Treads
(SP:2, Health +1, footwear),
Sharkskin Gloves
(Accessory, provides immunity from water elemental attacks),
Samurai Helmet
(WP:+4, immune Confused, Sealed suitable to knights, dragoons, regulators, winged warriors),
Sterile Gloves
(Immune to poisoned and bleeding, handwear, suitable for anyone),
Cultist Hat
(damage vs undead),
Sigil of the Cold Circle
- (Raise an Army costs twice as much ether, but raised undead are three times as powerful, accessory, suitable for necromancers),
Electro Gear
(Adds lightning-element to physical attacks and protects from lightning-elemental damage, accessory),,
Pugilist Gloves
(+2 to power, immune Weakened),
Shadeaux Cape
(SP:1; suitable to those with reputation among the Shadeaux only; if reputation is great, SP is doubled; if reputation is outstanding, SP is tripled; backwear.),
Iceborn's Improved Summoning Amulet
(Can be used once per quest to revive a fallen enemy to join the party. The enemy has a level equal to their previous level, and health equal to the half the health of the hero reviving them. Their class can be determined by the QM, and they cannot be revived by Phoenix Essences. Accessory),
Medal of Glory
(Wearer gains triple experience, accessory),

Gems
- Ruby (Fire), Etherial Sapphire (Sealed+Wind), Emerald (Wood), Etherial Aquamarine (Confusion+Water), Topaz (Lightning), Etherial Garnet (Slowed+Earth), Etherial Topaz (Lighting+Stunned), Opal

Scrolls
- Scroll of Frailty, Scroll of Weakening, Scroll of Blindness, Scroll of Confusion, Scroll of Sealing, Scroll of Sleep

Tools
-
Guffington's Seal
(Proves the Hero is a Friend of Guffington. The hero starts every quest with one "Hero's Cocktail": encouraged, hastened, lucky and inspired), Bedroll, Pickaxe, Shovel 3x Smoke Bomb, Lightning Bomb, Water Bomb, Air Bomb, 2x Dirt Bomb, Confuse Bomb, Blind Bomb, Seal Bomb, x2 Stun Bombs, Skadi Bomb

Consumables
- 3x Phoenix Essence, 6x Grand Potion, Health Core, 2x Grand Tonic, 4x Remedy, 5x Ether Core, Elixir, 2x Ambrosia, Soma, 3x Mead, 2x Smelling Salts, 2x Titan Heart (Grants encouraged- and inspired-effects when consumed), 2x Flame-Distilled Brandy (Encouraged & Immune to Ice), 6x Venom, 2x Deadly Venom, 2x Feather of Flight (Allows the user to flee from the battle when used), Henry Award (Can be sold for 200 Gold or to give +1 HP or +1 Power to a character, Consumable, Soul-bound), Crimson Haze (Causes a weapon to deal the poisoned by 7 and cursed effects permanently)

Decamon Deck
- Nixie (Water 7), Reaper (Dark 8), Stone Golem (Rock 8), Carcinos (Aquatic 8), Storm Elemental (Electric 8)

ava-quintessa.jpgava-quintessa1.jpg

Quintessa of Heartland
(played by Sandy as a second character)

67 years old human female Barbarian

Level 6
*Immune to fragile*

Power:
10
(6+3+1)

Defense:
5

Health:
10/15
(8+5+2)

Gold:
40

Equipment:
Rolling Pin (WP:5, causes bleeding by 3; club), Heavy Armour (SP:5, protects from fragile, suitable for barbarians, knights, dragoons, skirmishers, regulators and vindicators; bodywear.)

Inventory:

Artifacts:
Sylvania's Cowl (grants
Animal Talk
job trait, headwear), Pirate’s Patch (protects from blinded; headwear), High Heels (Power +1; suitable for women; footwear)

Consumables:
5x Grand Potion, 4x Remedy, First Aid Kit (restores full health and removes negative effects from the entire party), Phoenix Essence, 2x Mead, 2x Smelling Salts, 2x Nostrum, 2x Smoke Bomb, Perfume (Can be used on an enemy to make it enamored with its applier), Candycane of Doom (Causes the target to become doomed when used; breaks after 5 uses; Has been used once; 4 uses left)

Tools etc.:
Shovel, Pickaxe, Magnifying Glass, Telescope, Magic Compass, Bedroll

ava-heckz3.jpg

John 'Heckz' Brutenhal
, the Ghostbuster, the Super Sleuth and the School Inspector (Cutcobra)

32 year old male human Sorcerer

Level 28 1/3
*
Jinxed
Spells at Double Cost* *
Darkness
Spells Cause
Weakened
*

Power:
40
(28+12)
(
Spellpower:
50
(28+12+10)
)

Defense:
0

Health:
7/35
(5+27+4)

Ether:
36/44
(5+27+1+5+1+5)

Gold:
2594

Equipment:
Solemn Dagger (WP: 12,
darkness
-elemental dagger, 1/2 chance of causing sealed), Magician's Gloves (Spellpower +10; suitable for mages; handwear), Cloak of Blood Magic (+5 ether, attacks made with darkness magic cause weakened; suitable for mages, necromancers and chi monks; bodywear), Bad Luck Charm (Makes the sorcerer’s spells - including Razzmatazz and Sleight of Hand - cause an additional jinxed-effect, increasing their ether cost by 1; suitable for sorcerers; accessory)

Inventory:

Weapons:
Weatherfax Broom (WP:25, makes weather forecasts instant instead of being applied at the end of the round, broomstick), Rawr (WP:9, dagger), Bone Whip (WP:9, damages undead, whip),
Assassin’s Crossbow (WP:4, each successful assassination increases WP by one permanently; suitable to assassins; crossbow)

Artifacts:
Harlot's Outfit (SP: 2, immune to poisoned; suitable for Witches, Sorcerers and Harlots; bodywear/footwear),
False Lips (Rolling Pleasure House and KISS AND MAKE UP causes poisoned by 5 in addition to other effects, suitable for harlots only, accessory.), Venomari Helmet (SP:2, absorb poison as health; helmet),
Buffoon's Hat (Prevents anyone from taking the wearer seriously; protects from Free Hits unless the wearer is the last hero standing; headwear), Watt's Artifact (Makes the user’s attacks and spells three times more effective against demons; accessory), Robe Of The Archmagi (SP:3, Max. Ether + 5, immune to sealed; bodywear)

Spell Items:
Opal (
Ice
), Garnet (
Earth
), Amethyst (
Darkness
), Aquamarine (
Water
)

Consumables:
3x Remedy, 3x Mead, 2x Nostrum, 4x Smelling Salt, 2x Tonic, 2x Phoenix Essence,
Danab's Apple (Revives all fallen party members, restores full health and ether to the whole party and removes all negative effects from them; consumable),
Soma, Poison Bomb, Seal Bomb, Smoke Bomb, 2x Deadly Venom, 7 Bones, Forbidden Apple (has a half chance of causing blinded or transcended to the user)

Tools, etc:
Bedroll, Shovel, Pickaxe, Magnifying Glass, Telescope, Magic Compass, Blue Jelly, "Fifty Shades of Bley" (Grants access to Harlot), "Begone With the Winds" (Grants access to Weather Mage),
Black Market Insignia (Allows the owner to seek out a black market dealer from any city they visit on a quest, as decided by the QM.), Vindicator's Seal (Grants access to the Vindicator expert job class; cannot be given away)

19629865404_3247848494_s.jpg

Torald Waruelf
(Alfadas)
*ENCOURAGED*

20 year old male human Barbarian

Level 11.5

Power Bonus: 7

Defense: 3

Health: 12/20

Gold: 256

Equipment
:
Sludge Glaive
(
WP:8
, pierces defense and causes either
fragile
or
weakened
; halberd), Tricorne (
SP:3
, headwear; suitable to anyone). Fighting Boots (
Power +5 on the front row
; suitable to barbarians, knights, rogues, beast warriors, chi monks, dragoons, harlots, infiltrators, marauders, skirmishers, regulators, vindicators and winged warriors; footwear.)

Inventory
: ,
Old and Rusty Greatsword
(
WP: 3
), 4 Potions, 6 Mead, Tiger Balm, , 2 Venom,
Crocodile Belt
(
Max. Health +2
; accessory.), Fire Bomb,
Spark Hammer
(
WP: 8
Lightning
&
Wood
elemental Hammer.
Double WP against flying and mechanical
),
Shovel, Pickaxe

simon.png

Simon (Follows party suggestion) KOd

19 year old Human male Rogue

Level 8

Health: 0/13

Gold: 2
Edited by KotZ
Posted

The potion clears Quintessa's mind for a moment. She realizes the monster's head is almost done for, so they would only have to worry about the tentacles. She then attacks Poisonous Tentacle D from the front row.

Posted

Heckz awakes on the dirty floor of the sewers. The first thing he sees is Torald.

"Get away from me, you idiot! Don't you brutes know how to do anything? YOU RUINED MY JACKET!"

Heckz furiously casts an icy spell at Bleeding A from the back row.

Posted

Torald gives Heckz an angry look and mumbles: A simple "thank you" would be nice, you know. A lot more people would like you if you were a bit nicer to them.

Posted (edited)

Round 4 of Heckz’ Unpleasant Zeugl Hunt

Hoke vs Poisonous Tentacle C (back): Veni Vidi Vici (40+56=96x2=192+7=199x2=394dmg to all enemies; Zeugl Head at 32HP; Bleeding A KOd; Bleeding B KO’d; Bleeding C KOd; Poison C KO’d; Poison D KO’d; Hoke gains 56x2=112x2=224+84+84+84=476 gold; Party protected from all damage and negative effects next round)

Heckz casts Ice spell vs Bleeding A Zeugl Head (back): Spell (50x2=100dmg; Zeugl Head killed)

Q vs Poison D

Torald vs Bleeding C

Hoke swings his weapon back and cuts down every single tentacle remaining. The zeugl head is unable to escape damage. Critically wounded, Heckz finishes it off.

THE BATTLE IS VICTORIOUS!

Q gains a full level, Torald gains half to reach his next one, Heckz gains 1/3, and Hoke gains 1/5

Party leader, please divide the loo:

Loot

81 gold

Nostrum

Torn Whip (WP: 7; Has a 1/2 chance of causing afraid on attacks; suitable for rogues, artisans, beast warriors, harlots, marauders and necromancers.)

Potion

Tonic

Soma

Broken Spear (WP: 3; Causes Bleeding and Poisoned by 2 every other round used; suitable for barbarians, dragoons, skirmishers and winged warriors.)

Shovel

Mead

Remedy

Myrrh

The Party

hoke_ableword_1b.jpg

Hoke Ablesword - Champion of the Northern Kingdoms, Kraken Whacker, Titan Smiter, Serpent Skinner, and Rock Champion of Decamon

(UsernameMDM)
*Party Leader*

Human Male Paragon

Level 56.4
*Blessed, Immune: Fragile, Dark, Earth, Fire, Wind, Ice, Wood / Absorbs Poison / Deals Poison +10 and SP -1, Cursed, Dark, Light, Ice*

Power Bonus
: 7 (+2 Grand Zoot's Cookie, +5 Paragon), +3 WP

Defense
: 66

Health
: 64/118 (+10 Knight, +25 Paragon, +55 Level, +2 Chicken Drumsticks, +15 Raw Meats, +10 Helm of Prestige)

Gold
: 783

Equipment
:
Zoot's Order
(WP:40; Deals Darkness, Light, Ice, Cursed, Fragile, permanently Poisoned-by-10, hits reduce enemy SP by 1; spear, suitable for Hoke only [Hydra Tongue, Crimson Haze, Amethyst, Diamond, Ethereal Opal]),
Mythril Buckler
(SP:41, Amethyst, Mythril), ,
Hydra Skin
(SP: 2, wearer gains HP when poisoned instead of losing it, backwear),
Helm of Prestige
(SP: 5, +10 Max HP, Wearer is Permanently Blessed, Headwear, suitable for Paragons),
Bone Claws
(+3 WP, 2 SP, hand wear),
Obsan's "Masterpiece"
(SP: 10; suitable for knights, barbarians, beast masters, dragoons, marauders and regulators; Immune to Ice, Wind and Wood; bodywear),
Coat Hanger
(Allows for a second body wear, Accessory),
Sven's Heavy Armor
(SP:6, Immune to Fire, Earth, Wind and Fragile)

Inventory
:

Weapons
-
Vintul
(WP: 16; greatsword),
Gladiator Trident
(WP: 11, causes the Bleeding-by-5 effect; spear),
Wasabi Blade
(WP: 4, Fire-elemental long-sword),
Glistening Halberd
WP:10 (1/2; chance to caused stunned effect, lance),
Blue Steel Shield
(SP:5, Immune to Blind),
Fang Dagger
(WP:5, double damage to beasts, dagger),
Balanced Main-Gauce
(WP: 10, Riposte has a 1/6 chance of instantly killing the/each target, dagger, suitable only for marauders),
Blade of Tranquility
(WP: 2, deals the Sealed effect, Long-sword)

Artefacts
-
Warrior's Treads
(SP:2, Health +1, footwear),
Sharkskin Gloves
(Accessory, provides immunity from water elemental attacks),
Samurai Helmet
(WP:+4, immune Confused, Sealed suitable to knights, dragoons, regulators, winged warriors),
Sterile Gloves
(Immune to poisoned and bleeding, handwear, suitable for anyone),
Cultist Hat
(damage vs undead),
Sigil of the Cold Circle
- (Raise an Army costs twice as much ether, but raised undead are three times as powerful, accessory, suitable for necromancers),
Electro Gear
(Adds lightning-element to physical attacks and protects from lightning-elemental damage, accessory),,
Pugilist Gloves
(+2 to power, immune Weakened),
Shadeaux Cape
(SP:1; suitable to those with reputation among the Shadeaux only; if reputation is great, SP is doubled; if reputation is outstanding, SP is tripled; backwear.),
Iceborn's Improved Summoning Amulet
(Can be used once per quest to revive a fallen enemy to join the party. The enemy has a level equal to their previous level, and health equal to the half the health of the hero reviving them. Their class can be determined by the QM, and they cannot be revived by Phoenix Essences. Accessory),
Medal of Glory
(Wearer gains triple experience, accessory),

Gems
- Ruby (Fire), Etherial Sapphire (Sealed+Wind), Emerald (Wood), Etherial Aquamarine (Confusion+Water), Topaz (Lightning), Etherial Garnet (Slowed+Earth), Etherial Topaz (Lighting+Stunned), Opal

Scrolls
- Scroll of Frailty, Scroll of Weakening, Scroll of Blindness, Scroll of Confusion, Scroll of Sealing, Scroll of Sleep

Tools
-
Guffington's Seal
(Proves the Hero is a Friend of Guffington. The hero starts every quest with one "Hero's Cocktail": encouraged, hastened, lucky and inspired), Bedroll, Pickaxe, Shovel 3x Smoke Bomb, Lightning Bomb, Water Bomb, Air Bomb, 2x Dirt Bomb, Confuse Bomb, Blind Bomb, Seal Bomb, x2 Stun Bombs, Skadi Bomb

Consumables
- 3x Phoenix Essence, 6x Grand Potion, Health Core, 2x Grand Tonic, 4x Remedy, 5x Ether Core, Elixir, 2x Ambrosia, Soma, 3x Mead, 2x Smelling Salts, 2x Titan Heart (Grants encouraged- and inspired-effects when consumed), 2x Flame-Distilled Brandy (Encouraged & Immune to Ice), 6x Venom, 2x Deadly Venom, 2x Feather of Flight (Allows the user to flee from the battle when used), Henry Award (Can be sold for 200 Gold or to give +1 HP or +1 Power to a character, Consumable, Soul-bound), Crimson Haze (Causes a weapon to deal the poisoned by 7 and cursed effects permanently)

Decamon Deck
- Nixie (Water 7), Reaper (Dark 8), Stone Golem (Rock 8), Carcinos (Aquatic 8), Storm Elemental (Electric 8)

ava-quintessa.jpgava-quintessa1.jpg

Quintessa of Heartland
(played by Sandy as a second character)

67 years old human female Barbarian

Level 7
*Immune to fragile*

Power:
11
(7+3+1)

Defense:
5

Health:
16/16
(8+6+2)

Gold:
40

Equipment:
Rolling Pin (WP:5, causes bleeding by 3; club), Heavy Armour (SP:5, protects from fragile, suitable for barbarians, knights, dragoons, skirmishers, regulators and vindicators; bodywear.)

Inventory:

Artifacts:
Sylvania's Cowl (grants
Animal Talk
job trait, headwear), Pirate’s Patch (protects from blinded; headwear), High Heels (Power +1; suitable for women; footwear)

Consumables:
5x Grand Potion, 4x Remedy, First Aid Kit (restores full health and removes negative effects from the entire party), Phoenix Essence, 2x Mead, 2x Smelling Salts, 2x Nostrum, 2x Smoke Bomb, Perfume (Can be used on an enemy to make it enamored with its applier), Candycane of Doom (Causes the target to become doomed when used; breaks after 5 uses; Has been used once; 4 uses left)

Tools etc.:
Shovel, Pickaxe, Magnifying Glass, Telescope, Magic Compass, Bedroll

ava-heckz3.jpg

John 'Heckz' Brutenhal
, the Ghostbuster, the Super Sleuth and the School Inspector (Cutcobra)

32 year old male human Sorcerer

Level 28 2/3
*
Jinxed
Spells at Double Cost* *
Darkness
Spells Cause
Weakened
*

Power:
40
(28+12)
(
Spellpower:
50
(28+12+10)
)

Defense:
0

Health:
7/35
(5+27+4)

Ether:
35/44
(5+27+1+5+1+5)

Gold:
2594

Equipment:
Solemn Dagger (WP: 12,
darkness
-elemental dagger, 1/2 chance of causing sealed), Magician's Gloves (Spellpower +10; suitable for mages; handwear), Cloak of Blood Magic (+5 ether, attacks made with darkness magic cause weakened; suitable for mages, necromancers and chi monks; bodywear), Bad Luck Charm (Makes the sorcerer’s spells - including Razzmatazz and Sleight of Hand - cause an additional jinxed-effect, increasing their ether cost by 1; suitable for sorcerers; accessory)

Inventory:

Weapons:
Weatherfax Broom (WP:25, makes weather forecasts instant instead of being applied at the end of the round, broomstick), Rawr (WP:9, dagger), Bone Whip (WP:9, damages undead, whip),
Assassin’s Crossbow (WP:4, each successful assassination increases WP by one permanently; suitable to assassins; crossbow)

Artifacts:
Harlot's Outfit (SP: 2, immune to poisoned; suitable for Witches, Sorcerers and Harlots; bodywear/footwear),
False Lips (Rolling Pleasure House and KISS AND MAKE UP causes poisoned by 5 in addition to other effects, suitable for harlots only, accessory.), Venomari Helmet (SP:2, absorb poison as health; helmet),
Buffoon's Hat (Prevents anyone from taking the wearer seriously; protects from Free Hits unless the wearer is the last hero standing; headwear), Watt's Artifact (Makes the user’s attacks and spells three times more effective against demons; accessory), Robe Of The Archmagi (SP:3, Max. Ether + 5, immune to sealed; bodywear)

Spell Items:
Opal (
Ice
), Garnet (
Earth
), Amethyst (
Darkness
), Aquamarine (
Water
)

Consumables:
3x Remedy, 3x Mead, 2x Nostrum, 4x Smelling Salt, 2x Tonic, 2x Phoenix Essence,
Danab's Apple (Revives all fallen party members, restores full health and ether to the whole party and removes all negative effects from them; consumable),
Soma, Poison Bomb, Seal Bomb, Smoke Bomb, 2x Deadly Venom, 7 Bones, Forbidden Apple (has a half chance of causing blinded or transcended to the user)

Tools, etc:
Bedroll, Shovel, Pickaxe, Magnifying Glass, Telescope, Magic Compass, Blue Jelly, "Fifty Shades of Bley" (Grants access to Harlot), "Begone With the Winds" (Grants access to Weather Mage),
Black Market Insignia (Allows the owner to seek out a black market dealer from any city they visit on a quest, as decided by the QM.), Vindicator's Seal (Grants access to the Vindicator expert job class; cannot be given away)

19629865404_3247848494_s.jpg

Torald Waruelf
(Alfadas)

20 year old male human Barbarian

Level 12

Power Bonus: 7

Defense: 3

Health: 21/21

Gold: 256

Equipment
:
Sludge Glaive
(
WP:8
, pierces defense and causes either
fragile
or
weakened
; halberd), Tricorne (
SP:3
, headwear; suitable to anyone). Fighting Boots (
Power +5 on the front row
; suitable to barbarians, knights, rogues, beast warriors, chi monks, dragoons, harlots, infiltrators, marauders, skirmishers, regulators, vindicators and winged warriors; footwear.)

Inventory
: ,
Old and Rusty Greatsword
(
WP: 3
), 4 Potions, 6 Mead, Tiger Balm, , 2 Venom,
Crocodile Belt
(
Max. Health +2
; accessory.), Fire Bomb,
Spark Hammer
(
WP: 8
Lightning
&
Wood
elemental Hammer.
Double WP against flying and mechanical
),
Shovel, Pickaxe

simon.png

Simon (Follows party suggestion)

19 year old Human male Rogue

Level 8

Health: 1/13

Gold: 2

simon.png

"Ooof," Simon says as he stand back up. "That was disgusting... So, uh... who should grab the head?"

Edited by KotZ
Posted

Torald gives Heckz an angry look and mumbles: A simple "thank you" would be nice, you know. A lot more people would like you if you were a bit nicer to them.

"What's that? I don't speak animalish."

Idiot. Everyone likes me. Not my fault the people of Heroica have no eyes in their sockets to appreciate my radiance.

He thinks

"So. I say I get everything due to me having to go through the horrible experience of lying on the piss covered ground whilst you people get to enjoy yourselves in the 'glory' or 'honor' of killing Mister Whatever That Was."

Posted (edited)

Loot

81 gold - Q

Nostrum - Heckz

Torn Whip (WP: 7; Has a 1/2 chance of causing afraid on attacks; suitable for rogues, artisans, beast warriors, harlots, marauders and necromancers.) - Heckz

Potion - Q

Tonic - Q

Soma - Q

Broken Spear (WP: 3; Causes Bleeding BY WHAT? and Poisoned BY WHAT? every other round used; suitable for barbarians, dragoons, skirmishers and winged warriors.) - Torald

Shovel - Torald

Mead - Torald

Remedy - Q

Myrrh - Heckz

Hoke lops of the monster's head and carries it back to the bouncer at the fight club.

"Here's your head."

Edited by UsernameMDM
Posted

Hoke lops of the monsters head and carries back to the bouncer at the fight club.

"Here's your head."

Heckz' eyes twitch.

"Are you deaf or were you hit a lot in the ear when you were young?"

Posted

Heckz' eyes twitch.

"Are you deaf or were you hit a lot in the ear when you were young?"

Hoke ignores the feces-and-urine covered soiled pretty boy, confirming his suspicious.

He unceremoniously plops the monster's head at the bouncer's feet.

Posted

Thanks Hoke, I think these items could be useful. Torald puts the shovel to the test and starts digging in the feces-covered ground, making sure to splash as much towards Heckz as possible.

Posted

Quintessa accepted the items that Hoke offered her gladly.

"Why, thank you! Now We must focus Our efforts into getting rid of this filthy sewage from Our dress." She looked down on her garments with disgust.

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