JimBee Posted August 20, 2016 Posted August 20, 2016 Hybros takes his loot gratefully and hefts the Rumble Mace. The weapon was huge, but somehow it fit into the imp's bag of holding. He hoped some sorcery would shrink it down to size in the meantime. "If Catnip can promise to be more of a team player this time I'd be fine with taking her along, last time she endangered us all by insisting on doing her own thing." "What has she done that we can trust this will not be a problem?" Quote
Sandy Posted August 22, 2016 Author Posted August 22, 2016 Byblos watched as the heroes argued back and forth, and finally raised up his arms with a deep sigh. "Alright, so the majority thinks we should take Catnip with us. Alright, maybe this time she won't run away right before we face the Big Bad. But I would still like to thank you for your help, Aunt Briamarte." "It was you who helped the citizens of Goetia get away, so you owe me nothing. Now I will leave what's left of our town in your hands and go attend to the survivors. May the Mother be by your side."The priestess nodded to the heroes, while avoiding eye contact with the demon huntress, before sprinting after the fleeing town folk.Aunt Briamarte left the party! Catnip Everdream joined the party as an uncontrollable ally! "We don't have much time. You took care of most of the demons but there will be much more coming down from the rift any minute now unless we stop Solomon once and for all. So get prepared and we'll head for the castle." "If you want to visit Sham Poo's wagon, now would be the best time to do so."Party:Althior Emorith, The Dragonslayer (K-Nut) 36 years old male (undead) human Prophet *PARTY LEADER* Level 56 1/5 *Clairvoyance* *Glossolalia* *Intimidation* *Permanently Transcended* *Immune to Petrified, Bound, and Slowed* *Absorbs Earth* *Immune to Ice and Darkness* *Immune to Effects* *Encouraged*Power: 91 (56+35) (Spellpower: 101 (56+35+10))Defense: 17 (2+5+5+5)Health: 88/88 (5+56+15+1+1+10)Ether: 74/104 (5+56+15+10+10+4+2+2)Gold: 806+762+1526Equipment: Mythril Scepter of Divine Affinity (WP:35, Has ⅙ chance to deal cursed effect on successful spells and ⅙ chance to deal blessed effect on successful healing, staff), Magician's Touch (Spellpower +10, Ether +10; handwear), Winged Sandals (protects from bound and slowed effects, footwear), Ethereal Cloak (SP:2, Max Ether +4; backwear), Coat Hanger (allows wearing a second bodywear artifact regardless of the amount limit for artifacts; accessory), Robe of the Seneschal (SP:5; wearer absorbs earth, ice, and darkness- elemental damage and is immune to petrified; suitable to clerics, mages, chi monks, necromancers, scholars, and weather mages; bodywear), Robes of Illumination (SP: 5, +10 Max Ether, wearer is permanently transcended, suitable to prophets; bodywear), Warlord’s Helmet (SP:5, healing through ether encourages targets as well, suitable to clerics and chi monks; headwear)Inventory:Weapons: Scorching Staff (WP:20, attacks and fire-elemental spells cause blinded; fire-elemental staff), Boon Rod (WP:22, healing is guaranteed to restore health at least equal to WP at the cost of 1 ether; suitable to clerics; staff), Doom Axe (WP:19, has 1/6 chance to cause doomed; axe)Artifacts: Black Hat (wearer is immune to cursed, grants Intimidation), Feathered Hat (Max. health +4; a consumable item named “feather” can be stored in the hat and used without spending a turn during battles, comes equipped with [Feather of Lithe]; headwear), Tin Helmet (immunity to confused and afraid, headwear), Lieutenant's Helm (SP:3, protects from fragile; headwear), Pink Ribbon (Max Ether +3, grants immunity to sealed, afraid, and doomed; accessory), Lens of Speed Reading (allows one scroll to be used per round in addition to a normal action, suitable for classes that have ether; accessory), Counterstrike Gloves (if the wearer is damaged by a free hit, they counter with strength equal to their level; handwear), Sterile Gloves (protects from poisoned and bleeding; handwear), Magician's Gloves (+10 spellpower, suitable to mages; handwear)Spell Items: Ruby (Fire), Aquamarine (Water), Garnet (Earth), Sapphire (Wind), Opal (Ice), Topaz (Lightning), Emerald (Wood), Diamond (Light), Amethyst (Darkness), Scroll of Frailty (Enables casting the fragile-effect to the target, causing it to take double damage for the next three rounds. Each casting has a 50/50 chance of success and costs 1 ether.), Scroll of Love (Enables casting the enamored-effect to the target, making it unable to damage the caster for three rounds. Each casting has a 50/50 chance of success and costs 1 ether.), Begone With The Winds (Grants the holder access to the Weather Mage expert job class upon reaching Level 30), GeodeConsumables: 3 Potions, 10 Grand Potions, 6 Tonics, 4 Grand Tonics, 3 Ether Cores, 6 Remedies, 2 Elixirs, Phoenix Incense, 9 Meads, 5 Smelling Salts, 4 Nostrums, Mulled Wine, Smoke Bomb, Venom, Garnet Lamp of Summoning, Skeleton Decoy, Feather of Lithe (Makes the user nimble for three rounds), Feather of Flight (Allows the user to flee from the battle when used.), 2 Milks (restores 15 health and 15 ether upon consumption)Tools etc.: Bedroll, Pickaxe, Magnifying Glass, 4 Bones, Deaddy Bear (Causes 45 damage and doomed but has 1/6 chance to break whenever used), Sauce Pan (Tool; Can be used with a Potion, outside of battle, once per quest to restore full HP), Cornucopia (increases the holder's gold by 25% at the end of each quest), , Rare Metal (Value 750 gold)Atramor Gibbin, the Fiery and Aquatic Champion of Decamon and the Serpent Skinner (CallMePie) 33 year old male human Rogue Thief Level 44 1/5 *Immune to all elements and doomed* *Steal 50% More Gold* *Kingpin: Permanently Lucky* *Permanently Nimble* *Triple Exp*Power: 118 (44+74)Defense: 20 ((4+6)x2)Health: 87/87 (7+43+20+6+6+5)Gold: 491Equipment: Living Mythril Claws (WP: 30 74, double WP against humanoids, double damage against vermin, +1 WP after every successful hit, resets at end of current quest, light elemental, dual strike, daggers), Rat's Hide (SP: 4, backwear, suitable for anyone), Galactic Armor (SP: 6, +6 max health, immune to water, wood, lightning, fire, earth, wind, ice, light, darkness, and doomed, bodywear, suitable for anyone), Order Imperial's Assassin Cowl (Immune to darkness, wearer is nimble, headwear; suitable for assassins, chi monks, infiltrators, rogue thieves, and paragons), Sticky Gloves (Increases the amount of gold stolen by 50% (rounded up), suitable for rogues and beast warriors; handwear.), Medal of Glory (Wearer earns triple experience; accessory),InventoryWeapons: Pheles Kris (WP: 20, wielder has a 1/2 chance to generate an Aura while equipped, doubling the user's maximum health but drawing all attacks to them, lightning, fire, earth, wind, ice, light, darkness elemental dagger), Robust Shield (SP: 12, shield), Ball & Chain (WP:11, causes fast asleep -effect; whip), Spinning Bolas (WP: 5 deals Slowed, but the effect is removed when retrieved; throwing weapon), Banana Bladerang (WP:9, damage all; throwing weapon), Bow of the Void (WP:10, each demon and ethereal enemy alive in the battle temporarily increases the WP by 1, longbow)Artifacts: Bracers of Insatiable Avarice (Power +2; user gains 25 Gold for every enemy he kills, handwear, suitable for hunters, berserkers, battle mages, beast warriors, dragoons, marauders, regulators, and skirmishers), Twitzle the Canary (Remedies poisoned when used on target, bird familiar), Helmet of Azzurat (SP: 4, immune to poison, headwear, suitable for anyone), Spider Demon’s Cowl (Protects from doomed and sudden death; backwear),Spell Items: Scroll of Tongues (Grants the user the Glossolalia Job Trait. Each casting lasts for a limited amount of time and costs 10 ether), Topaz, 2x Ruby, Amethyst, 2x Aquamarine, Archangel's SummonstoneConsumables: Health Core, 2 Elixirs, 11 Grand Tonics, Greater Tonic (Restores 30 ether), 3 Ether Cores, 4 Remedies, Phoenix Essence, 3 Phoenix Incenses, Fenghuang Incense (After being consumed, automatically revives all party members with full health once when knocked out; cannot revive targets that are already knocked out.) Mead, Nostrum, Mulled Wine, Smoke Bomb, 4 Venoms, Dirt Bomb, Fire Bomb,Water Bomb, Doomsday Bomb (Deals 99 damage to all enemies.), Neptune Bomb, Demon Repellent, Fearomone (Causes afraid-effect to all enemies for the duration of one battle; consumable), Feather of White (Allows the user to hide for up to three rounds, avoiding Free Hits. The effect ends if the user targets an enemy.), 6 BonesTools/Treasure: Decamodifier (Transforms an enemy with a quarter or less health left into a Decamon card when used, if there is a corresponding card. The monster will not drop anything if it is modified. Tool.), Flint and Steel (Handy for starting fires), Pickaxe, Shovel, Rope, Magic Shovel, 3 Mythril ShardsDecamon Deck (36): Volt Ant (Electric 1), Tweetybird (Flying 1), x2 Brains-in-a-Jar (Ethereal 2), x2 Barghest (Electric 2), Vampire Bat (Flying 3), Tangleweed (Plant 3), x2 Dune Ghoul (Rock 3), Simsalamander (Fiery 3), Sylph (Electric 3), Succubus (Fiery 4), x2 Holy Cow (Luminous 4), 2x Thunderbird (Electric 4), x2 Death's Rose (Plant 4) Shedu (Rock 5), Automaton (Electric 5), Night Mare (Dark 5), Mushroomhead (Plant 5), Unicorn (Luminous 5), Electriphant (Electric 6), Cave Troll (Rock 6), Dryad (Plant 6), Sandman (Ethereal 6), Woodwose (Plant 7), Tygurah (Electric 7), Carcinos (Aquatic 8), Stone Golem (Rock 8), Storm Elemental (Electric 8), Pegasus (Luminous 8), Cloud Gigas (Electric 9), Phoenix (Fiery 9), Treant (Plant 9), Hydra (Aquatic 9)Hybros (played by JimButcher) 55-year-old male imp Marauder Level 47 1/5 *Permanently Hastened**Immune to Cursed, Asleep, Blinded, Confused, Fragile, Weakened, Enamored, Slowed, Minimized * *Absorbs all elements* *Steal 50% More Gold* *Overkill* *Triple Exp*Power: 62 & 80 (47+12+3) & (47+30+3)Power Bonus: +3Defense: 3Health: 78/78 (7+46+15+5+5)Gold: 5860Equipment: Iustitia (WP:12, deals Blinded and Sealed; light- and earth-elemental; dagger), Mythril Zoot's Reaper (WP:30, deals Cursed and Poisoned by 7; longsword, suitable to Hybros), Golden Armor (user is permanently Hastened and Cursed, fire-, water-, earth-, wind-, ice-, lightning-, wood-, darkness-, light-elemental, immune to Asleep, Blinded, Confused, Fragile, and Weakened; bodywear), Overkill gloves (+1 gold for every point of damage done extra when defeating an enemy, handwear), Crystal Shoes (Immunity becomes Absorption, immune to Enamored, Slowed and Minimized; footwear), Nondescript Cape (SP:3, immune to Cursed; backwear), Medal of Glory (gain triple XP; accessory),Abilities: First Breath (Hybros may sacrifice a turn of combat to focus and gain +3 power. Power resets at the end of a battle or when the hero is KO'd), Dragon's Heart Flame (Once per quest, Hybros may spend a round reviving a KO'd ally with full health. The ally will also receive the blessed and lucky effects)Inventory:Weapons: Sword of Ancestral Hatred (WP:50 1/4, deals Fragile, darkness-, fire-, wind-, and ice-elemental, gains 1/4 WP every kill made with it; longsword), Rumble Mace (WP:25, causes stunned; lightning-elemental mace), Hollow Dagger (WP:6, hollow [-], deals confused, water-elemental; dagger) Reaver’s Axe (WP:18, transfers all ether from the target to the user; axe), Heavy Flail (WP:5, deals Fragile; mace), Twin Kunai (WP:6, dual strike; darkness-elemental daggers), Batarang (WP:13, darkness-elemental throwing weapon.), Demon Skull Club (WP:18, double damage against humanoids, club), Skirmisher's Shield (SP:10; shield), Demonic Shield (SP:25, absorbs darkness-elemental damage; will break if hit by a light-elemental attack or a holy opponent; cannot be used by paladins or vindicators; shield)Artifacts: Sterile Gloves (immune to Poisoned and Bleeding handwear),, Gauntlets of Recklessness (hits become mortal hits, adding lost health to the attack power; suitable to barbarians; handwear), Sticky Gloves (gains 50% more gold, suitable for Rogues, handwear), Baron's Epaulets (Suitable for short heroes, grants Command over short NPCs), Dastan Armor (SP: 3 Bodywear, Immune to Earth and Fire, +2 SP for all other Dastan Equipment, Suitable for Knights, Regulators, Winged Warriors, Dragoons, and Vindicators)Consumables: 20x Potion, 17x Grand Potion, 7x Health Core, Hyper Arc Tonic, 3x Elixir, 2x Arc Elixir, 10x Remedy, 4x Neutralizer, 2x Purging Water, Tiger Balm, Phoenix Essence, 3x Phoenix Incense, Fenghuang Essence (After being consumed, automatically revives the target with full health once when knocked out; cannot revive targets that are already knocked out), 2x Last Resort, 4x Nostrum, 6x Mead, Soma, 4x Mulled Wine, 2x Cloud of Celerity, 2x Bravado Brew, Smile of the Gods, Earthwyrm Fang (Grants the encouraged-, lucky-, reinforced-, and blinded- effects for the duration of one battle), 2x Minimizing Dust, Bad Breath, 2x Wyvern's Breath, Gold Ring (Worth 15 gold; can be given to someone to make them enamored with the giver), 4 Smoke Bombs, 2 Holy Bombs, Aeolus Bomb, 2x Fog Bomb, Mystic Bomb, 2x Bone, Skeleton Decoy, 4x Feather of White (Allows the user to hide for up to three rounds, avoiding Free Hits. The effect ends if the user targets an enemyOthers: Garnet, Bedroll, Shovel, Pickaxe, 2 Mythril Shards, Ancient AmberMonk Pretzel and His 99 Pieces, the Super Sleuth (Played by Palathadric) 463-year-old male "hermit" Artisan Level 36 *Permanently Reinforced* *Negative Effects Last One Round*Power: 46 (36+8+2)Power Bonus: +2Defense: 72 (6x6x2)Health: 74/74 (9+15+35+3+2+5+5)Gold: 0Equipment: Dual Staff (WP:8; Ice, Lightning, Fire, Wind, Light; Deals *Bleeding 3*; Dual Strike; Staff), Cloak of the Grand Vizier (SP:6 multiplied by the number of party members {=36}; backwear), Marauder’s Mantle (Grants permanent reinforced effect; Suitable to Marauders; Backwear), Soul Link Chain (Allows the user to pair up with another party member, each of them gaining all the effects that the other has. The partner has to equip the chain as well (ie. one chain can be shared by two people); Accessory), Amulet of the Court (Negative effects last only one round on the wearer, accessory, suitable for anyone)Inventory:Weapons: Tyrant’s Maul (WP:28, causes hexed, hammer.), Glacial Mace (WP:12, has 1/2 chance to cause slowed; ice-elemental mace), Splinter Broom (WP: 10; 1/2 chance to deal *Stunned*; defies SP; Broomstick), Flying Cross (WP: 11; Darkness; Broomstick), Shredding Star (WP:13, removes all temporary effects from the target; mace), Quarterstaff (WP:4/8 against humanoids, staff), Whip of Savage Overlords (WP: 9; ⅙ chance of inflicting the *Slowed* effect; Whip), Steak (WP: 1, instantly kills vampires on successful hits; suitable for all), Staff of the Necromancer (WP: 12; damages Undead; +1 Level to raised Undead; Staff), Shadeaux Mace (WP: 9; deals *Fragile* effect, Mace)Artifacts: Bloody Skull Helmet (SP:3, heals wearer by the amount of health other combatants lose by bleeding at the end of each round; headwear.), The Good Book (Grants the Convert job trait - the user can turn any allied or neutral NPC to their faith, gaining their respect- ; user gains 10 gold from each conversion; suitable to Monk Pretzel only; accessory), Horned Demon Hat (SP:5, Power +5, suitable to barbarians and beast warriors; headwear), Strategist's Shako (+5 power while in the front row, +5 SP while in the back; Headwear), Duplovian Helmet (SP:2; Immune to Magic and Healing; Headwear), Burning Knuckle Helmet (SP: 10; Wearer suffers Burning -3 effect; Suitable for Anyone; Headwear), Bumble Fanshirt (SP: 1, Vermin with level less than half of the wearers are scared and won't directly attack the wearer; Bodywear), Order Imperial Prophet's Armor (SP: 8; Grants Command; Suitable for Prophets; Bodywear), Duke's Coat-of-Arms (SP: 5, Protects against *Fragile* and all *Poisons*; Suitable for Knights, Dragoons, Skirmishers and Regulators, Bodywear), Cloak of the Barbaric Runecaster (SP: 3; wearer creates and deploys a Skeleton Decoy at the start of every battle; Suitable for Battle Mages, Necromancers, and Scholars; Backwear), Ethereal Cloak (SP: 2, Max Ether +4; Backwear), Rock Gauntlets (Grants the wearer Iron Fist at no ether cost; Suitable for anyone; Handwear), Counterstrike Gloves (Handwear), Soothing Slippers (Meditation restores 5 ether; Footwear), Shackles of War (Accessory), Darksteel Armour (SP: 6; Max. Health +3; Bodywear), Armour of Dark Arts (SP: 10; Takes up: Bodywear, Handwear, Footwear slots; counts as one artifact; Suitable to Knights, Dragoons, and Skirmishers)Spell Items: 2 Amethysts, 2 Emeralds, Garnet, 2 Aquamarines, Diamond, Ruby, Topaz, Scroll of Sealing, Scroll of Blindness x 2, Scroll of Confusion x 2, Scroll of Sleep, Scroll of Frailty, Scroll of WeakeningConsumables: 8 Potions, 16 Grand Potions, Cherry (Restores 1 ether), 2 Tonics, Ether Core, 10 Remedies, 3 Neutralizers, Grand Elixir (Restores full health and ether to target and remedies all negative effects), 2 Phoenix Incenses, 5 Phoenix Essences, 4 Meads, 2 Smelling Salts, 2 Nostrums, Soma, Mulled Wine, Dragon Scale (lucky & blessed), Titan Heart (encouraged & inspired), Tiger Balm, 5 Venoms, 5 Deadly Venoms, 2 Paralyzing Venoms, 3 Jinxy Juices, 5 Smoke Bombs, 2 Fire Bombs, Holy Bomb, Military Grade Fire Bomb, 2 Blind Bombs, 2 Seal Bombs, 2 Sleep Bombs, Plague Bomb (Causes 15 damage and poisoned by 15 -effect to all opponents when used.), 6 Bones, Crimson Haze (Causes a weapon to deal the Poisoned by 7 and Cursed effects permanently), Strong Wasabi (-2 Poisoned permanently), Grating StoneTools: Bedroll, Pickaxe, Magnifying Glass, Telescope, Shovel, Magic Compass, Magic Shovel (will always find something when used, limited to three uses per quest)Namyrra Uq (Quarryman) 1337 years old female Fenarian Necromancer Level 51 4/5 *Immune to Sealed, Slowed, Bound, Confused, Burned, Fire, Wind, Water, Lightning and Earth*Power: 96 (51+45)Defense: 10 (3+2+5)Health: 70/70 (5+50+5+5+5)Ether: 71/80 (5+50+1+5+4+5+10)Gold: 263Equipment: Crystal Mace (WP: 45 (5*gems imbued); Fire-, Ice-, Wind-, Water-, Lightning-, Earth-, Wood-, Light-, and Darkness-elemental; Mace), Robe of the Archmagi (SP:3, Ether:5. immune to Sealing, Fire, Wind, Water, Lightning and Earth, bodywear), Ethereal Cloak (SP:2, Max. Ether +4, backwear), Fireward Helmet (SP:5, immune to fire and burned; headwear), Winged Sandals (Immune to bound and slowed, footwear), Phoenix Emblem (Automatically revives the user with one health if knocked out, once per battle, accessory)Inventory: Weapons: Staff of the Supreme Necromancer (WP:25; damages undead; +5 level to raised undead; suitable to necromancers; staff), Mythril Empyreal Staff (WP:28), Nocturne Flute (WP: 6; inflicts the Asleep effect; Instrument), Obsidian Scimitar (WP:20, darkness-elemental longsword), Pongcanis Shield (SP: 7; Shield), Winter Shield (SP:10, absorb ice but take double damage from fire; shield)Artifacts: Demonic Pointy Hat (+13 maximum ether, -13 maximum health; suitable for suitable for mages, necromancers and weather mages; headwear), Coat Hanger (Allows for a second body wear; accessory), Lichen Armor (The wearer’s ether is counted as additional health if health is depleted; suitable to classes with ether; bodywear), Gold Dragon Crown (max Ether +6; immune to Stunned; suitable for anyone; Headwear), Desert Cloak (immune to Fire; suitable for anyone; Backwear), Water Canteen (Carries 3 portions of water; Accessory), Cobweb Cowl (immune to Sudden Death; suitable for anyone; Backwear), Winged Sandals (immune to Bound and Slowed; suitable for anyone; Footwear), Paper Doll (immune against Hexed, Accessory)Spell Items: Amethyst, 2 Emeralds, Topaz, Garnet, Diamond, Sapphire, Ruby, Aquamarine, Scroll of Blindness, Scroll of Sealing, Scroll of Sleep, Scroll of Frailty, Scroll of Weakening, Naamah's Hourglass (Randomly causes either Hastened or Slowed to the target at the cost of 3 Ether), Jade Lamp of Summoning (summons Mediq, restoring health equal to the level of the summoner at the cost of 5 Ether)Consumables: Potions (10), Grand Potions (4), Health Core, Tonics (9), Grand Tonics (4), Greater Tonic, Ether Cores (7), Remedies (12), Phoenix Essences (5), Phoenix Incenses (2), Mead (13), Smelling Salts (7), Nostrum (5), Ambrosia, Dragon Scale (lucky & blessed), Titan Heart (encouraged & inspired) (2), Deadly Venom (3), Smoke Bombs (2), Holy Bomb, Water Bomb (14), Lightning Bomb (14), Dirt Bomb (3), Aeolus Bomb, Rudra Bomb, Flash Bomb, Demon Repellant (Makes the user impervious to direct attacks from demons for one battle, unless the user is the last one standing), Soul Cage (Doomed-effect to all combatants), Skeleton Decoys (2), Bones (17)Tools etc.: Pickaxe, BedrollByblos (NPC, controlled by K-Nut) 30 years old male Metasimian Scholar Level 33 *Arcane Wisdom* *Well-read* *Multilingual* *Speed Reading*Power: 66 (33+33)Defense: 5Health: 48/48 (6+32+10)Ether: 0/51 (9+32+10)Gold: 250Equipment: Pandemonicon (WP: equal to user's level; inflicts hexed on demons and doomed on humanoids; throwing weapon; suitable to Byblos only), Fanged Helm (SP:5, headwear), Wizened Robe (Max. Health +10, Max. Ether +10; bodywear), Lens of Speed Reading (Allows a scroll to be read in addition to a normal action; accessory, suitable for scroll users)Inventory:Weapons: Clock Cog (WP:14; throwing weapon)Scrolls: Scroll of Arc Blindness, Scroll of Arc Frailty, Scroll of Arc Sleep, Scroll of Armor Sundering, Scroll of Blindness, Scroll of Confusion, Scroll of Disenchantment, Scroll of Elemental Aura, Scroll of Fire Armor, Scroll of Frailty, Scroll of Ice Armor, Scroll of Luck, Scroll of Minimizing, Scroll of Poisoning, Scroll of Sealing, Scroll of Sleep, Scroll of the Chasm, Scroll of WeakeningOthers: Pumpkin Bomb (Causes stunned-, poisoned by 1-, asleep-, blinded-, sealed- and confused-effects to all opponents when used.)Catnip Everdream (NPC, uncontrollable) 45 years old female human Hunter Level 50 *Natural Respite* *Favours demons*Power: 70 (50+20) Health: 56/56 (50+6) Gold: 54 Equipment: Sandalphon (WP:20; light-elemental crossbow), Semyaza the Sycophant (Will be unleashed in battle with unknown effects if Catnip's health falls below a quarter; suitable to Catnip only and cannot be de-equipped; accessory)Inventory: Quote
Palathadric Posted August 22, 2016 Posted August 22, 2016 "Can't seem to recall him having anything useful the last time around." I mutter, taking my new hammer and swinging it around a few times to test the balance. "Any of you have any business to attend to?" Quote
JimBee Posted August 23, 2016 Posted August 23, 2016 Hybros waved farewell to Briamarte. "Ehem, let us just hope that this internal demon of yours does not become a problem, Catnip." Zoot's Reaper buzzed continuously. "I have a lot of gold now, so I would like to make some last-minute preparations, heheh... But first, we should make sure Byblos is ready to read his scrolls." The imp also counted out 150 gold for the diamond Sham offered, and 300 gold for the six Health Cores. He also wanted to inquire about Blind Bombs, Seal Bombs, and Pumpkin Bombs. Quote
Quarryman Posted August 23, 2016 Posted August 23, 2016 "Ah, master Hybros that's really too bad, I was just thinking about getting that diamond myself. I don't suppose you have any other gems, master Poo? " Quote
Palathadric Posted August 23, 2016 Posted August 23, 2016 I use the chance while the others are busy to dig with my Magic Shovel and then to scan the Castle with my Telescope for any signs of life or the man we're after. Quote
Sandy Posted August 24, 2016 Author Posted August 24, 2016 The party found Sham Poo's wagon parked just outside the city, a small distance from the king's camp. The half-orc came out to greet them. "What are you doing here?! The sky's still green, so get back in there! Don't give up now, sheesh!" "Calm down, Sham! We are only here to stock up our supplies." "Oh, in that case..." Sham grinned so widely that all his razorsharp teeth showed. "How I may I help you, dear customers?" The imp also counted out 150 gold for the diamond Sham offered, and 300 gold for the six Health Cores. He also wanted to inquire about Blind Bombs, Seal Bombs, and Pumpkin Bombs. Sham took the 450 gold and handed Hybros the items. "Oh, there are no bombs in my wagon, no sir!" the merchant replied horrified. "Don't want it to blow up from hitting a bump in the road." "Ah, master Hybros that's really too bad, I was just thinking about getting that diamond myself. I don't suppose you have any other gems, master Poo? " "Sorry, milady, but I haven't been able to procure more of them." I use the chance while the others are busy to dig with my Magic Shovel and then to scan the Castle with my Telescope for any signs of life or the man we're after. Digging around, Monk Pretzel found a vaccine (removes virus-effect; consumable.) that must've been dropped by one of the demons they fought. Scanning the castle again, he saw no movement on the barricades or windows. All residents of the castle must've gathered inside, like Catnip had told them.Party:Althior Emorith, The Dragonslayer (K-Nut) 36 years old male (undead) human Prophet *PARTY LEADER* Level 56 1/5 *Clairvoyance* *Glossolalia* *Intimidation* *Permanently Transcended* *Immune to Petrified, Bound, and Slowed* *Absorbs Earth* *Immune to Ice and Darkness* *Immune to Effects* *Encouraged*Power: 91 (56+35) (Spellpower: 101 (56+35+10))Defense: 17 (2+5+5+5)Health: 88/88 (5+56+15+1+1+10)Ether: 74/104 (5+56+15+10+10+4+2+2)Gold: 806+762+1526Equipment: Mythril Scepter of Divine Affinity (WP:35, Has ⅙ chance to deal cursed effect on successful spells and ⅙ chance to deal blessed effect on successful healing, staff), Magician's Touch (Spellpower +10, Ether +10; handwear), Winged Sandals (protects from bound and slowed effects, footwear), Ethereal Cloak (SP:2, Max Ether +4; backwear), Coat Hanger (allows wearing a second bodywear artifact regardless of the amount limit for artifacts; accessory), Robe of the Seneschal (SP:5; wearer absorbs earth, ice, and darkness- elemental damage and is immune to petrified; suitable to clerics, mages, chi monks, necromancers, scholars, and weather mages; bodywear), Robes of Illumination (SP: 5, +10 Max Ether, wearer is permanently transcended, suitable to prophets; bodywear), Warlord’s Helmet (SP:5, healing through ether encourages targets as well, suitable to clerics and chi monks; headwear)Inventory:Weapons: Scorching Staff (WP:20, attacks and fire-elemental spells cause blinded; fire-elemental staff), Boon Rod (WP:22, healing is guaranteed to restore health at least equal to WP at the cost of 1 ether; suitable to clerics; staff), Doom Axe (WP:19, has 1/6 chance to cause doomed; axe)Artifacts: Black Hat (wearer is immune to cursed, grants Intimidation), Feathered Hat (Max. health +4; a consumable item named “feather” can be stored in the hat and used without spending a turn during battles, comes equipped with [Feather of Lithe]; headwear), Tin Helmet (immunity to confused and afraid, headwear), Lieutenant's Helm (SP:3, protects from fragile; headwear), Pink Ribbon (Max Ether +3, grants immunity to sealed, afraid, and doomed; accessory), Lens of Speed Reading (allows one scroll to be used per round in addition to a normal action, suitable for classes that have ether; accessory), Counterstrike Gloves (if the wearer is damaged by a free hit, they counter with strength equal to their level; handwear), Sterile Gloves (protects from poisoned and bleeding; handwear), Magician's Gloves (+10 spellpower, suitable to mages; handwear)Spell Items: Ruby (Fire), Aquamarine (Water), Garnet (Earth), Sapphire (Wind), Opal (Ice), Topaz (Lightning), Emerald (Wood), Diamond (Light), Amethyst (Darkness), Scroll of Frailty (Enables casting the fragile-effect to the target, causing it to take double damage for the next three rounds. Each casting has a 50/50 chance of success and costs 1 ether.), Scroll of Love (Enables casting the enamored-effect to the target, making it unable to damage the caster for three rounds. Each casting has a 50/50 chance of success and costs 1 ether.), Begone With The Winds (Grants the holder access to the Weather Mage expert job class upon reaching Level 30), GeodeConsumables: 3 Potions, 10 Grand Potions, 6 Tonics, 4 Grand Tonics, 3 Ether Cores, 6 Remedies, 2 Elixirs, Phoenix Incense, 9 Meads, 5 Smelling Salts, 4 Nostrums, Mulled Wine, Smoke Bomb, Venom, Garnet Lamp of Summoning, Skeleton Decoy, Feather of Lithe (Makes the user nimble for three rounds), Feather of Flight (Allows the user to flee from the battle when used.), 2 Milks (restores 15 health and 15 ether upon consumption)Tools etc.: Bedroll, Pickaxe, Magnifying Glass, 4 Bones, Deaddy Bear (Causes 45 damage and doomed but has 1/6 chance to break whenever used), Sauce Pan (Tool; Can be used with a Potion, outside of battle, once per quest to restore full HP), Cornucopia (increases the holder's gold by 25% at the end of each quest), , Rare Metal (Value 750 gold)Atramor Gibbin, the Fiery and Aquatic Champion of Decamon and the Serpent Skinner (CallMePie) 33 year old male human Rogue Thief Level 44 1/5 *Immune to all elements and doomed* *Steal 50% More Gold* *Kingpin: Permanently Lucky* *Permanently Nimble* *Triple Exp*Power: 118 (44+74)Defense: 20 ((4+6)x2)Health: 87/87 (7+43+20+6+6+5)Gold: 491Equipment: Living Mythril Claws (WP: 30 74, double WP against humanoids, double damage against vermin, +1 WP after every successful hit, resets at end of current quest, light elemental, dual strike, daggers), Rat's Hide (SP: 4, backwear, suitable for anyone), Galactic Armor (SP: 6, +6 max health, immune to water, wood, lightning, fire, earth, wind, ice, light, darkness, and doomed, bodywear, suitable for anyone), Order Imperial's Assassin Cowl (Immune to darkness, wearer is nimble, headwear; suitable for assassins, chi monks, infiltrators, rogue thieves, and paragons), Sticky Gloves (Increases the amount of gold stolen by 50% (rounded up), suitable for rogues and beast warriors; handwear.), Medal of Glory (Wearer earns triple experience; accessory),InventoryWeapons: Pheles Kris (WP: 20, wielder has a 1/2 chance to generate an Aura while equipped, doubling the user's maximum health but drawing all attacks to them, lightning, fire, earth, wind, ice, light, darkness elemental dagger), Robust Shield (SP: 12, shield), Ball & Chain (WP:11, causes fast asleep -effect; whip), Spinning Bolas (WP: 5 deals Slowed, but the effect is removed when retrieved; throwing weapon), Banana Bladerang (WP:9, damage all; throwing weapon), Bow of the Void (WP:10, each demon and ethereal enemy alive in the battle temporarily increases the WP by 1, longbow)Artifacts: Bracers of Insatiable Avarice (Power +2; user gains 25 Gold for every enemy he kills, handwear, suitable for hunters, berserkers, battle mages, beast warriors, dragoons, marauders, regulators, and skirmishers), Twitzle the Canary (Remedies poisoned when used on target, bird familiar), Helmet of Azzurat (SP: 4, immune to poison, headwear, suitable for anyone), Spider Demon’s Cowl (Protects from doomed and sudden death; backwear),Spell Items: Scroll of Tongues (Grants the user the Glossolalia Job Trait. Each casting lasts for a limited amount of time and costs 10 ether), Topaz, 2x Ruby, Amethyst, 2x Aquamarine, Archangel's SummonstoneConsumables: Health Core, 2 Elixirs, 11 Grand Tonics, Greater Tonic (Restores 30 ether), 3 Ether Cores, 4 Remedies, Phoenix Essence, 3 Phoenix Incenses, Fenghuang Incense (After being consumed, automatically revives all party members with full health once when knocked out; cannot revive targets that are already knocked out.) Mead, Nostrum, Mulled Wine, Smoke Bomb, 4 Venoms, Dirt Bomb, Fire Bomb,Water Bomb, Doomsday Bomb (Deals 99 damage to all enemies.), Neptune Bomb, Demon Repellent, Fearomone (Causes afraid-effect to all enemies for the duration of one battle; consumable), Feather of White (Allows the user to hide for up to three rounds, avoiding Free Hits. The effect ends if the user targets an enemy.), 6 BonesTools/Treasure: Decamodifier (Transforms an enemy with a quarter or less health left into a Decamon card when used, if there is a corresponding card. The monster will not drop anything if it is modified. Tool.), Flint and Steel (Handy for starting fires), Pickaxe, Shovel, Rope, Magic Shovel, 3 Mythril ShardsDecamon Deck (36): Volt Ant (Electric 1), Tweetybird (Flying 1), x2 Brains-in-a-Jar (Ethereal 2), x2 Barghest (Electric 2), Vampire Bat (Flying 3), Tangleweed (Plant 3), x2 Dune Ghoul (Rock 3), Simsalamander (Fiery 3), Sylph (Electric 3), Succubus (Fiery 4), x2 Holy Cow (Luminous 4), 2x Thunderbird (Electric 4), x2 Death's Rose (Plant 4) Shedu (Rock 5), Automaton (Electric 5), Night Mare (Dark 5), Mushroomhead (Plant 5), Unicorn (Luminous 5), Electriphant (Electric 6), Cave Troll (Rock 6), Dryad (Plant 6), Sandman (Ethereal 6), Woodwose (Plant 7), Tygurah (Electric 7), Carcinos (Aquatic 8), Stone Golem (Rock 8), Storm Elemental (Electric 8), Pegasus (Luminous 8), Cloud Gigas (Electric 9), Phoenix (Fiery 9), Treant (Plant 9), Hydra (Aquatic 9)Hybros (played by JimButcher) 55-year-old male imp Marauder Level 47 1/5 *Permanently Hastened**Immune to Cursed, Asleep, Blinded, Confused, Fragile, Weakened, Enamored, Slowed, Minimized * *Absorbs all elements* *Steal 50% More Gold* *Overkill* *Triple Exp*Power: 62 & 80 (47+12+3) & (47+30+3)Power Bonus: +3Defense: 3Health: 78/78 (7+46+15+5+5)Gold: 5410Equipment: Iustitia (WP:12, deals Blinded and Sealed; light- and earth-elemental; dagger), Mythril Zoot's Reaper (WP:30, deals Cursed and Poisoned by 7; longsword, suitable to Hybros), Golden Armor (user is permanently Hastened and Cursed, fire-, water-, earth-, wind-, ice-, lightning-, wood-, darkness-, light-elemental, immune to Asleep, Blinded, Confused, Fragile, and Weakened; bodywear), Overkill gloves (+1 gold for every point of damage done extra when defeating an enemy, handwear), Crystal Shoes (Immunity becomes Absorption, immune to Enamored, Slowed and Minimized; footwear), Nondescript Cape (SP:3, immune to Cursed; backwear), Medal of Glory (gain triple XP; accessory),Abilities: First Breath (Hybros may sacrifice a turn of combat to focus and gain +3 power. Power resets at the end of a battle or when the hero is KO'd), Dragon's Heart Flame (Once per quest, Hybros may spend a round reviving a KO'd ally with full health. The ally will also receive the blessed and lucky effects)Inventory:Weapons: Sword of Ancestral Hatred (WP:50 1/4, deals Fragile, darkness-, fire-, wind-, and ice-elemental, gains 1/4 WP every kill made with it; longsword), Rumble Mace (WP:25, causes stunned; lightning-elemental mace), Hollow Dagger (WP:6, hollow [-], deals confused, water-elemental; dagger) Reaver’s Axe (WP:18, transfers all ether from the target to the user; axe), Heavy Flail (WP:5, deals Fragile; mace), Twin Kunai (WP:6, dual strike; darkness-elemental daggers), Batarang (WP:13, darkness-elemental throwing weapon.), Demon Skull Club (WP:18, double damage against humanoids, club), Skirmisher's Shield (SP:10; shield), Demonic Shield (SP:25, absorbs darkness-elemental damage; will break if hit by a light-elemental attack or a holy opponent; cannot be used by paladins or vindicators; shield)Artifacts: Sterile Gloves (immune to Poisoned and Bleeding handwear),, Gauntlets of Recklessness (hits become mortal hits, adding lost health to the attack power; suitable to barbarians; handwear), Sticky Gloves (gains 50% more gold, suitable for Rogues, handwear), Baron's Epaulets (Suitable for short heroes, grants Command over short NPCs), Dastan Armor (SP: 3 Bodywear, Immune to Earth and Fire, +2 SP for all other Dastan Equipment, Suitable for Knights, Regulators, Winged Warriors, Dragoons, and Vindicators)Spell Items: DiamondConsumables: 20x Potion, 17x Grand Potion, 13x Health Core, Hyper Arc Tonic, 3x Elixir, 2x Arc Elixir, 10x Remedy, 4x Neutralizer, 2x Purging Water, Tiger Balm, Phoenix Essence, 3x Phoenix Incense, Fenghuang Essence (After being consumed, automatically revives the target with full health once when knocked out; cannot revive targets that are already knocked out), 2x Last Resort, 4x Nostrum, 6x Mead, Soma, 4x Mulled Wine, 2x Cloud of Celerity, 2x Bravado Brew, Smile of the Gods, Earthwyrm Fang (Grants the encouraged-, lucky-, reinforced-, and blinded- effects for the duration of one battle), 2x Minimizing Dust, Bad Breath, 2x Wyvern's Breath, Gold Ring (Worth 15 gold; can be given to someone to make them enamored with the giver), 4 Smoke Bombs, 2 Holy Bombs, Aeolus Bomb, 2x Fog Bomb, Mystic Bomb, 2x Bone, Skeleton Decoy, 4x Feather of White (Allows the user to hide for up to three rounds, avoiding Free Hits. The effect ends if the user targets an enemyOthers: Garnet, Bedroll, Shovel, Pickaxe, 2 Mythril Shards, Ancient AmberMonk Pretzel and His 99 Pieces, the Super Sleuth (Played by Palathadric) 463-year-old male "hermit" Artisan Level 36 *Permanently Reinforced* *Negative Effects Last One Round*Power: 46 (36+8+2)Power Bonus: +2Defense: 72 (6x6x2)Health: 74/74 (9+15+35+3+2+5+5)Gold: 0Equipment: Dual Staff (WP:8; Ice, Lightning, Fire, Wind, Light; Deals *Bleeding 3*; Dual Strike; Staff), Cloak of the Grand Vizier (SP:6 multiplied by the number of party members {=36}; backwear), Marauder’s Mantle (Grants permanent reinforced effect; Suitable to Marauders; Backwear), Soul Link Chain (Allows the user to pair up with another party member, each of them gaining all the effects that the other has. The partner has to equip the chain as well (ie. one chain can be shared by two people); Accessory), Amulet of the Court (Negative effects last only one round on the wearer, accessory, suitable for anyone)Inventory:Weapons: Tyrant’s Maul (WP:28, causes hexed, hammer.), Glacial Mace (WP:12, has 1/2 chance to cause slowed; ice-elemental mace), Splinter Broom (WP: 10; 1/2 chance to deal *Stunned*; defies SP; Broomstick), Flying Cross (WP: 11; Darkness; Broomstick), Shredding Star (WP:13, removes all temporary effects from the target; mace), Quarterstaff (WP:4/8 against humanoids, staff), Whip of Savage Overlords (WP: 9; ⅙ chance of inflicting the *Slowed* effect; Whip), Steak (WP: 1, instantly kills vampires on successful hits; suitable for all), Staff of the Necromancer (WP: 12; damages Undead; +1 Level to raised Undead; Staff), Shadeaux Mace (WP: 9; deals *Fragile* effect, Mace)Artifacts: Bloody Skull Helmet (SP:3, heals wearer by the amount of health other combatants lose by bleeding at the end of each round; headwear.), The Good Book (Grants the Convert job trait - the user can turn any allied or neutral NPC to their faith, gaining their respect- ; user gains 10 gold from each conversion; suitable to Monk Pretzel only; accessory), Horned Demon Hat (SP:5, Power +5, suitable to barbarians and beast warriors; headwear), Strategist's Shako (+5 power while in the front row, +5 SP while in the back; Headwear), Duplovian Helmet (SP:2; Immune to Magic and Healing; Headwear), Burning Knuckle Helmet (SP: 10; Wearer suffers Burning -3 effect; Suitable for Anyone; Headwear), Bumble Fanshirt (SP: 1, Vermin with level less than half of the wearers are scared and won't directly attack the wearer; Bodywear), Order Imperial Prophet's Armor (SP: 8; Grants Command; Suitable for Prophets; Bodywear), Duke's Coat-of-Arms (SP: 5, Protects against *Fragile* and all *Poisons*; Suitable for Knights, Dragoons, Skirmishers and Regulators, Bodywear), Cloak of the Barbaric Runecaster (SP: 3; wearer creates and deploys a Skeleton Decoy at the start of every battle; Suitable for Battle Mages, Necromancers, and Scholars; Backwear), Ethereal Cloak (SP: 2, Max Ether +4; Backwear), Rock Gauntlets (Grants the wearer Iron Fist at no ether cost; Suitable for anyone; Handwear), Counterstrike Gloves (Handwear), Soothing Slippers (Meditation restores 5 ether; Footwear), Shackles of War (Accessory), Darksteel Armour (SP: 6; Max. Health +3; Bodywear), Armour of Dark Arts (SP: 10; Takes up: Bodywear, Handwear, Footwear slots; counts as one artifact; Suitable to Knights, Dragoons, and Skirmishers)Spell Items: 2 Amethysts, 2 Emeralds, Garnet, 2 Aquamarines, Diamond, Ruby, Topaz, Scroll of Sealing, Scroll of Blindness x 2, Scroll of Confusion x 2, Scroll of Sleep, Scroll of Frailty, Scroll of WeakeningConsumables: 8 Potions, 16 Grand Potions, Cherry (Restores 1 ether), 2 Tonics, Ether Core, 10 Remedies, Vaccine (Removes virus-effect; consumable.), 3 Neutralizers, Grand Elixir (Restores full health and ether to target and remedies all negative effects), 2 Phoenix Incenses, 5 Phoenix Essences, 4 Meads, 2 Smelling Salts, 2 Nostrums, Soma, Mulled Wine, Dragon Scale (lucky & blessed), Titan Heart (encouraged & inspired), Tiger Balm, 5 Venoms, 5 Deadly Venoms, 2 Paralyzing Venoms, 3 Jinxy Juices, 5 Smoke Bombs, 2 Fire Bombs, Holy Bomb, Military Grade Fire Bomb, 2 Blind Bombs, 2 Seal Bombs, 2 Sleep Bombs, Plague Bomb (Causes 15 damage and poisoned by 15 -effect to all opponents when used.), 6 Bones, Crimson Haze (Causes a weapon to deal the Poisoned by 7 and Cursed effects permanently), Strong Wasabi (-2 Poisoned permanently), Grating StoneTools: Bedroll, Pickaxe, Magnifying Glass, Telescope, Shovel, Magic Compass, Magic Shovel (will always find something when used, limited to three uses per quest)Namyrra Uq (Quarryman) 1337 years old female Fenarian Necromancer Level 51 4/5 *Immune to Sealed, Slowed, Bound, Confused, Burned, Fire, Wind, Water, Lightning and Earth*Power: 96 (51+45)Defense: 10 (3+2+5)Health: 70/70 (5+50+5+5+5)Ether: 71/80 (5+50+1+5+4+5+10)Gold: 263Equipment: Crystal Mace (WP: 45 (5*gems imbued); Fire-, Ice-, Wind-, Water-, Lightning-, Earth-, Wood-, Light-, and Darkness-elemental; Mace), Robe of the Archmagi (SP:3, Ether:5. immune to Sealing, Fire, Wind, Water, Lightning and Earth, bodywear), Ethereal Cloak (SP:2, Max. Ether +4, backwear), Fireward Helmet (SP:5, immune to fire and burned; headwear), Winged Sandals (Immune to bound and slowed, footwear), Phoenix Emblem (Automatically revives the user with one health if knocked out, once per battle, accessory)Inventory: Weapons: Staff of the Supreme Necromancer (WP:25; damages undead; +5 level to raised undead; suitable to necromancers; staff), Mythril Empyreal Staff (WP:28), Nocturne Flute (WP: 6; inflicts the Asleep effect; Instrument), Obsidian Scimitar (WP:20, darkness-elemental longsword), Pongcanis Shield (SP: 7; Shield), Winter Shield (SP:10, absorb ice but take double damage from fire; shield)Artifacts: Demonic Pointy Hat (+13 maximum ether, -13 maximum health; suitable for suitable for mages, necromancers and weather mages; headwear), Coat Hanger (Allows for a second body wear; accessory), Lichen Armor (The wearer’s ether is counted as additional health if health is depleted; suitable to classes with ether; bodywear), Gold Dragon Crown (max Ether +6; immune to Stunned; suitable for anyone; Headwear), Desert Cloak (immune to Fire; suitable for anyone; Backwear), Water Canteen (Carries 3 portions of water; Accessory), Cobweb Cowl (immune to Sudden Death; suitable for anyone; Backwear), Winged Sandals (immune to Bound and Slowed; suitable for anyone; Footwear), Paper Doll (immune against Hexed, Accessory)Spell Items: Amethyst, 2 Emeralds, Topaz, Garnet, Diamond, Sapphire, Ruby, Aquamarine, Scroll of Blindness, Scroll of Sealing, Scroll of Sleep, Scroll of Frailty, Scroll of Weakening, Naamah's Hourglass (Randomly causes either Hastened or Slowed to the target at the cost of 3 Ether), Jade Lamp of Summoning (summons Mediq, restoring health equal to the level of the summoner at the cost of 5 Ether)Consumables: Potions (10), Grand Potions (4), Health Core, Tonics (9), Grand Tonics (4), Greater Tonic, Ether Cores (7), Remedies (12), Phoenix Essences (5), Phoenix Incenses (2), Mead (13), Smelling Salts (7), Nostrum (5), Ambrosia, Dragon Scale (lucky & blessed), Titan Heart (encouraged & inspired) (2), Deadly Venom (3), Smoke Bombs (2), Holy Bomb, Water Bomb (14), Lightning Bomb (14), Dirt Bomb (3), Aeolus Bomb, Rudra Bomb, Flash Bomb, Demon Repellant (Makes the user impervious to direct attacks from demons for one battle, unless the user is the last one standing), Soul Cage (Doomed-effect to all combatants), Skeleton Decoys (2), Bones (17)Tools etc.: Pickaxe, BedrollByblos (NPC, controlled by K-Nut) 30 years old male Metasimian Scholar Level 33 *Arcane Wisdom* *Well-read* *Multilingual* *Speed Reading*Power: 66 (33+33)Defense: 5Health: 48/48 (6+32+10)Ether: 0/51 (9+32+10)Gold: 250Equipment: Pandemonicon (WP: equal to user's level; inflicts hexed on demons and doomed on humanoids; throwing weapon; suitable to Byblos only), Fanged Helm (SP:5, headwear), Wizened Robe (Max. Health +10, Max. Ether +10; bodywear), Lens of Speed Reading (Allows a scroll to be read in addition to a normal action; accessory, suitable for scroll users)Inventory:Weapons: Clock Cog (WP:14; throwing weapon)Scrolls: Scroll of Arc Blindness, Scroll of Arc Frailty, Scroll of Arc Sleep, Scroll of Armor Sundering, Scroll of Blindness, Scroll of Confusion, Scroll of Disenchantment, Scroll of Elemental Aura, Scroll of Fire Armor, Scroll of Frailty, Scroll of Ice Armor, Scroll of Luck, Scroll of Minimizing, Scroll of Poisoning, Scroll of Sealing, Scroll of Sleep, Scroll of the Chasm, Scroll of WeakeningOthers: Pumpkin Bomb (Causes stunned-, poisoned by 1-, asleep-, blinded-, sealed- and confused-effects to all opponents when used.)Catnip Everdream (NPC, uncontrollable) 45 years old female human Hunter Level 50 *Natural Respite* *Favours demons*Power: 70 (50+20) Health: 56/56 (50+6) Gold: 54 Equipment: Sandalphon (WP:20; light-elemental crossbow), Semyaza the Sycophant (Will be unleashed in battle with unknown effects if Catnip's health falls below a quarter; suitable to Catnip only and cannot be de-equipped; accessory)Inventory: Quote
JimBee Posted August 24, 2016 Posted August 24, 2016 "Ah, master Hybros that's really too bad, I was just thinking about getting that diamond myself. I don't suppose you have any other gems, master Poo? " "Sorry Namyrra, I did not realize this. If you would like to use it for the time being I am more than happy to loan it to you. If you have any Ether Cores to spare I would be willing to pay for one or two for Byblos as compensation." Without any bombs to buy Hybros pocketed his Health Cores. He also slotted a Nostrum into his Hollow Dagger and knocked back a Mead and Mulled Wine. The two flavors did not complement each other. "I am ready to continue fighting these demons, although... I can not lose the feeling that we are walking into a trap." He glanced at Catnip. Quote
Palathadric Posted August 24, 2016 Posted August 24, 2016 "If only we had someone who could exorcise demons..." I say, not at all thinking of a quest currently taking place. Taking out the vaccine, I carefully insert it into my bag, ensuring it doesn't leak or break. Quote
JimBee Posted August 24, 2016 Posted August 24, 2016 "If only we had someone who could exorcise demons..." I say, not at all thinking of a quest currently taking place. Taking out the vaccine, I carefully insert it into my bag, ensuring it doesn't leak or break. Hybros raised an eyebrow at Pretzel's high pitched voice, but continued on. "Remember Soryx the wereviper from the time we battled the army of moon elf shades? Now that was a demon hunter we could trust, heheh. I wonder where he is now? We could sure have used his help on this one." Quote
Palathadric Posted August 24, 2016 Posted August 24, 2016 "Quite. I met him on the first quest when we discovered Zylstra...I wonder how that lovely community is doing? You heard how we rescued them from the clutches of the Wolfgang who were extorting money from them? A terrible story really, but we restored them. Have you heard from any of them more recently?" Quote
Quarryman Posted August 24, 2016 Posted August 24, 2016 "Sorry Namyrra, I did not realize this. If you would like to use it for the time being I am more than happy to loan it to you. If you have any Ether Cores to spare I would be willing to pay for one or two for Byblos as compensation." "No no, just take it, my intention for it would be to imbue it into my robes anyway for added protection, it's not like I need it for spells at the moment." Namyrra drinks a nostrum and sniffs some smelling salts. "Trap you say, and trap may be, it does smell like a trap to me, but a few minutes there and they'll be gone (for good). Let's go." Quote
JimBee Posted August 24, 2016 Posted August 24, 2016 "Quite. I met him on the first quest when we discovered Zylstra...I wonder how that lovely community is doing? You heard how we rescued them from the clutches of the Wolfgang who were extorting money from them? A terrible story really, but we restored them. Have you heard from any of them more recently?" "Hm, perhaps. They have had quite a few problems down there, they're lucky they have us to save them, heheh." Hybros hesitate about telling Pretzel, but supposed it couldn't do much harm. If it came down to it, the imp was confident in his abilities to fight, or at least outmaneuver the Artisan. "Ehem... Yes, in fact, my people have, erm, found their way back to this world and are currently living in Zylstra. The Baron was kind enough to let my people stay there until they - we - find a more permanent home." He looked down to avoid the Monk's eyes, Zoot's Reaper buzzing mischievously. He didn't want to admit all of the details pertaining to his people and how that related to their current task. "No no, just take it, my intention for it would be to imbue it into my robes anyway for added protection, it's not like I need it for spells at the moment." Namyrra drinks a nostrum and sniffs some smelling salts. "Trap you say, and trap may be, it does smell like a trap to me, but a few minutes there and they'll be gone (for good). Let's go." "If we are successful here I am thinking about honing my skills a little more. I have tried my hand at magic, to a certain extent, but my friend Sigil has far more skill. Perhaps you would be willing to show me a thing or two about spellcasting sometime?" Quote
Palathadric Posted August 24, 2016 Posted August 24, 2016 (edited) "Ehem... Yes, in fact, my people have, erm, found their way back to this world and are currently living in Zylstra. The Baron was kind enough to let my people stay there until they - we - find a more permanent home." As Hybros looks down, my eyes bore down on him. "Did you just say that you invited your people into Zylstra and the baron accepted? Good God! I knew it was a bad idea to have you on that quest in the first place. The devil! I should have lopped off your head before we headed down there. Precious good that would have done! You probably would have grown a new one. Pesky devil! The horror! More beings like you? Occupying Zylstra! Damn them! I hope they haven't leached the place dry already. This heroic work is tiresome, isn't it? By God, we are continually having to clean up others messes. "And when do you intend to move your people out of there and where exactly will they settle? Why not go back to the devil you came from so you can be destroyed with him. Oh, this is terrible news!" Nevertheless, I comfort myself in the fact that Posco will be able to protect the inhabitants of Zylstra from the pesky devils. This thought gives me some hope at least. The baron probably knows they can't try anything against them. Perhaps he's even using it as a plan to get rid of them. I turn away but cast my eyes back at the devil for a moment. What a strange, strange creature. He fights and kills demons with us so effortlessly. I must remember to keep my eye on him though. Suddenly replacing our holy Aunt with that other demoness doesn't seem like a very good idea at all! Edited August 24, 2016 by Palathadric Quote
CMP Posted August 25, 2016 Posted August 25, 2016 Without any bombs to buy Hybros pocketed his Health Cores. He also slotted a Nostrum into his Hollow Dagger and knocked back a Mead and Mulled Wine. The two flavors did not complement each other. "I am ready to continue fighting these demons, although... I can not lose the feeling that we are walking into a trap." He glanced at Catnip. "Well...were you expectin' to have the element of surprise? We kind of slaughtered half the demons in there, mate. I'd be worried if they didn't notice." "Quite. I met him on the first quest when we discovered Zylstra...I wonder how that lovely community is doing? You heard how we rescued them from the clutches of the Wolfgang who were extorting money from them? A terrible story really, but we restored them. Have you heard from any of them more recently?" "Hm, perhaps. They have had quite a few problems down there, they're lucky they have us to save them, heheh." Hybros hesitate about telling Pretzel, but supposed it couldn't do much harm. If it came down to it, the imp was confident in his abilities to fight, or at least outmaneuver the Artisan. "Ehem... Yes, in fact, my people have, erm, found their way back to this world and are currently living in Zylstra. The Baron was kind enough to let my people stay there until they - we - find a more permanent home." He looked down to avoid the Monk's eyes, Zoot's Reaper buzzing mischievously. He didn't want to admit all of the details pertaining to his people and how that related to their current task. As Hybros looks down, my eyes bore down on him. "Did you just say that you invited your people into Zylstra and the baron accepted? Good God! I knew it was a bad idea to have you on that quest in the first place. The devil! I should have lopped off your head before we headed down there. Precious good that would have done! You probably would have grown a new one. Pesky devil! The horror! More beings like you? Occupying Zylstra! Damn them! I hope they haven't leached the place dry already. This heroic work is tiresome, isn't it? By God, we are continually having to clean up others messes." "Zylstra? Isn't that the local sewer or somethin'?" Atramor tightened the Mythril Claws to his forearms. "What are demon hunters and magic imps doin' livin' in a sewer?" The thief shook his head, and tossed an Ether Core to Byblos. "Eat that, or...do whatever ya' do with it, ya ain't much help without ether mate, no offense." Quote
JimBee Posted August 25, 2016 Posted August 25, 2016 As Hybros looks down, my eyes bore down on him."Did you just say that you invited your people into Zylstra and the baron accepted? Good God! I knew it was a bad idea to have you on that quest in the first place. The devil! I should have lopped off your head before we headed down there. Precious good that would have done! You probably would have grown a new one. Pesky devil! The horror! More beings like you? Occupying Zylstra! Damn them! I hope they haven't leached the place dry already. This heroic work is tiresome, isn't it? By God, we are continually having to clean up others messes. "And when do you intend to move your people out of there and where exactly will they settle? Why not go back to the devil you came from so you can be destroyed with him. Oh, this is terrible news!" Nevertheless, I comfort myself in the fact that Posco will be able to protect the inhabitants of Zylstra from the pesky devils. This thought gives me some hope at least.The baron probably knows they can't try anything against them. Perhaps he's even using it as a plan to get rid of them. I turn away but cast my eyes back at the devil for a moment.What a strange, strange creature. He fights and kills demons with us so effortlessly. I must remember to keep my eye on him though. Suddenly replacing our holy Aunt with that other demoness doesn't seem like a very good idea at all! Hybros grimaced. "I knew I should not have told you... You are so easily agitated, Monk. I am no demon as you can tell by the hordes attacking myself no different than you. I believe my kills far outnumber yours on this quest? So I would direct your suspicions elsewhere. And for your information, my people are doing just fine in Zylstra. Hm!" "Well...were you expectin' to have the element of surprise? We kind of slaughtered half the demons in there, mate. I'd be worried if they didn't notice." "It is not quite the demons that we have been slaying that I am worried about." "Zylstra? Isn't that the local sewer or somethin'?" Atramor tightened the Mythril Claws to his forearms. "What are demon hunters and magic imps doin' livin' in a sewer?" The thief shook his head, and tossed an Ether Core to Byblos. "Eat that, or...do whatever ya' do with it, ya ain't much help without ether mate, no offense." "There is much more below our city than sewers, Atramor, both friendly and not. Zylstra is a city of gnomes, dwarves and halflings. Eubric may seem bad to you, but these people have to deal with far worse than a few squabbling houses and a witch or two, heheh." Quote
Palathadric Posted August 25, 2016 Posted August 25, 2016 And for your information, my people are doing just fine in Zylstra. Hm!" "Well, it's hardly your people I'm worried about, is it now?" Quote
Sandy Posted August 27, 2016 Author Posted August 27, 2016 QM Note: I realized that the Warlord's Helmet is broken if it's effect is can be used outside of battle (almost free encouragement for everyone, yay!), so I've decided to limit it's effect to battles only. The thief shook his head, and tossed an Ether Core to Byblos. "Eat that, or...do whatever ya' do with it, ya ain't much help without ether mate, no offense." Byblos accepted the Ether Core just as Namyrra used another one on him. "Thank you, guys! I agree, with all my ether drained I'm not much of an asset... But time's a-wasting, so we should be off to the marquis' castle, shouldn't we?" "About time... Get prepared, everyone. I don't think the remaining demons will leave us much room to get ready once they spot us."Party:Althior Emorith, The Dragonslayer (K-Nut) 36 years old male (undead) human Prophet *PARTY LEADER* Level 56 1/5 *Clairvoyance* *Glossolalia* *Intimidation* *Permanently Transcended* *Immune to Petrified, Bound, and Slowed* *Absorbs Earth* *Immune to Ice and Darkness* *Immune to Effects* *Encouraged*Power: 91 (56+35) (Spellpower: 101 (56+35+10))Defense: 17 (2+5+5+5)Health: 88/88 (5+56+15+1+1+10)Ether: 74/104 (5+56+15+10+10+4+2+2)Gold: 806+762+1526Equipment: Mythril Scepter of Divine Affinity (WP:35, Has ⅙ chance to deal cursed effect on successful spells and ⅙ chance to deal blessed effect on successful healing, staff), Magician's Touch (Spellpower +10, Ether +10; handwear), Winged Sandals (protects from bound and slowed effects, footwear), Ethereal Cloak (SP:2, Max Ether +4; backwear), Coat Hanger (allows wearing a second bodywear artifact regardless of the amount limit for artifacts; accessory), Robe of the Seneschal (SP:5; wearer absorbs earth, ice, and darkness- elemental damage and is immune to petrified; suitable to clerics, mages, chi monks, necromancers, scholars, and weather mages; bodywear), Robes of Illumination (SP: 5, +10 Max Ether, wearer is permanently transcended, suitable to prophets; bodywear), Warlord’s Helmet (SP:5, healing through ether in a battle encourages targets as well, suitable to clerics and chi monks; headwear)Inventory:Weapons: Scorching Staff (WP:20, attacks and fire-elemental spells cause blinded; fire-elemental staff), Boon Rod (WP:22, healing is guaranteed to restore health at least equal to WP at the cost of 1 ether; suitable to clerics; staff), Doom Axe (WP:19, has 1/6 chance to cause doomed; axe)Artifacts: Black Hat (wearer is immune to cursed, grants Intimidation), Feathered Hat (Max. health +4; a consumable item named “feather” can be stored in the hat and used without spending a turn during battles, comes equipped with [Feather of Lithe]; headwear), Tin Helmet (immunity to confused and afraid, headwear), Lieutenant's Helm (SP:3, protects from fragile; headwear), Pink Ribbon (Max Ether +3, grants immunity to sealed, afraid, and doomed; accessory), Lens of Speed Reading (allows one scroll to be used per round in addition to a normal action, suitable for classes that have ether; accessory), Counterstrike Gloves (if the wearer is damaged by a free hit, they counter with strength equal to their level; handwear), Sterile Gloves (protects from poisoned and bleeding; handwear), Magician's Gloves (+10 spellpower, suitable to mages; handwear)Spell Items: Ruby (Fire), Aquamarine (Water), Garnet (Earth), Sapphire (Wind), Opal (Ice), Topaz (Lightning), Emerald (Wood), Diamond (Light), Amethyst (Darkness), Scroll of Frailty (Enables casting the fragile-effect to the target, causing it to take double damage for the next three rounds. Each casting has a 50/50 chance of success and costs 1 ether.), Scroll of Love (Enables casting the enamored-effect to the target, making it unable to damage the caster for three rounds. Each casting has a 50/50 chance of success and costs 1 ether.), Begone With The Winds (Grants the holder access to the Weather Mage expert job class upon reaching Level 30), GeodeConsumables: 3 Potions, 10 Grand Potions, 6 Tonics, 4 Grand Tonics, 3 Ether Cores, 6 Remedies, 2 Elixirs, Phoenix Incense, 9 Meads, 5 Smelling Salts, 4 Nostrums, Mulled Wine, Smoke Bomb, Venom, Garnet Lamp of Summoning, Skeleton Decoy, Feather of Lithe (Makes the user nimble for three rounds), Feather of Flight (Allows the user to flee from the battle when used.), 2 Milks (restores 15 health and 15 ether upon consumption)Tools etc.: Bedroll, Pickaxe, Magnifying Glass, 4 Bones, Deaddy Bear (Causes 45 damage and doomed but has 1/6 chance to break whenever used), Sauce Pan (Tool; Can be used with a Potion, outside of battle, once per quest to restore full HP), Cornucopia (increases the holder's gold by 25% at the end of each quest), , Rare Metal (Value 750 gold)Atramor Gibbin, the Fiery and Aquatic Champion of Decamon and the Serpent Skinner (CallMePie) 33 year old male human Rogue Thief Level 44 1/5 *Immune to all elements and doomed* *Steal 50% More Gold* *Kingpin: Permanently Lucky* *Permanently Nimble* *Triple Exp*Power: 118 (44+74)Defense: 20 ((4+6)x2)Health: 87/87 (7+43+20+6+6+5)Gold: 491Equipment: Living Mythril Claws (WP: 30 74, double WP against humanoids, double damage against vermin, +1 WP after every successful hit, resets at end of current quest, light elemental, dual strike, daggers), Rat's Hide (SP: 4, backwear, suitable for anyone), Galactic Armor (SP: 6, +6 max health, immune to water, wood, lightning, fire, earth, wind, ice, light, darkness, and doomed, bodywear, suitable for anyone), Order Imperial's Assassin Cowl (Immune to darkness, wearer is nimble, headwear; suitable for assassins, chi monks, infiltrators, rogue thieves, and paragons), Sticky Gloves (Increases the amount of gold stolen by 50% (rounded up), suitable for rogues and beast warriors; handwear.), Medal of Glory (Wearer earns triple experience; accessory),InventoryWeapons: Pheles Kris (WP: 20, wielder has a 1/2 chance to generate an Aura while equipped, doubling the user's maximum health but drawing all attacks to them, lightning, fire, earth, wind, ice, light, darkness elemental dagger), Robust Shield (SP: 12, shield), Ball & Chain (WP:11, causes fast asleep -effect; whip), Spinning Bolas (WP: 5 deals Slowed, but the effect is removed when retrieved; throwing weapon), Banana Bladerang (WP:9, damage all; throwing weapon), Bow of the Void (WP:10, each demon and ethereal enemy alive in the battle temporarily increases the WP by 1, longbow)Artifacts: Bracers of Insatiable Avarice (Power +2; user gains 25 Gold for every enemy he kills, handwear, suitable for hunters, berserkers, battle mages, beast warriors, dragoons, marauders, regulators, and skirmishers), Twitzle the Canary (Remedies poisoned when used on target, bird familiar), Helmet of Azzurat (SP: 4, immune to poison, headwear, suitable for anyone), Spider Demon’s Cowl (Protects from doomed and sudden death; backwear),Spell Items: Scroll of Tongues (Grants the user the Glossolalia Job Trait. Each casting lasts for a limited amount of time and costs 10 ether), Topaz, 2x Ruby, Amethyst, 2x Aquamarine, Archangel's SummonstoneConsumables: Health Core, 2 Elixirs, 11 Grand Tonics, Greater Tonic (Restores 30 ether), 3 Ether Cores, 4 Remedies, Phoenix Essence, 3 Phoenix Incenses, Fenghuang Incense (After being consumed, automatically revives all party members with full health once when knocked out; cannot revive targets that are already knocked out.) Mead, Nostrum, Mulled Wine, Smoke Bomb, 4 Venoms, Dirt Bomb, Fire Bomb,Water Bomb, Doomsday Bomb (Deals 99 damage to all enemies.), Neptune Bomb, Demon Repellent, Fearomone (Causes afraid-effect to all enemies for the duration of one battle; consumable), Feather of White (Allows the user to hide for up to three rounds, avoiding Free Hits. The effect ends if the user targets an enemy.), 6 BonesTools/Treasure: Decamodifier (Transforms an enemy with a quarter or less health left into a Decamon card when used, if there is a corresponding card. The monster will not drop anything if it is modified. Tool.), Flint and Steel (Handy for starting fires), Pickaxe, Shovel, Rope, Magic Shovel, 3 Mythril ShardsDecamon Deck (36): Volt Ant (Electric 1), Tweetybird (Flying 1), x2 Brains-in-a-Jar (Ethereal 2), x2 Barghest (Electric 2), Vampire Bat (Flying 3), Tangleweed (Plant 3), x2 Dune Ghoul (Rock 3), Simsalamander (Fiery 3), Sylph (Electric 3), Succubus (Fiery 4), x2 Holy Cow (Luminous 4), 2x Thunderbird (Electric 4), x2 Death's Rose (Plant 4) Shedu (Rock 5), Automaton (Electric 5), Night Mare (Dark 5), Mushroomhead (Plant 5), Unicorn (Luminous 5), Electriphant (Electric 6), Cave Troll (Rock 6), Dryad (Plant 6), Sandman (Ethereal 6), Woodwose (Plant 7), Tygurah (Electric 7), Carcinos (Aquatic 8), Stone Golem (Rock 8), Storm Elemental (Electric 8), Pegasus (Luminous 8), Cloud Gigas (Electric 9), Phoenix (Fiery 9), Treant (Plant 9), Hydra (Aquatic 9)Hybros (played by JimButcher) 55-year-old male imp Marauder Level 47 1/5 *Permanently Hastened**Immune to Cursed, Asleep, Blinded, Confused, Fragile, Weakened, Enamored, Slowed, Minimized * *Absorbs all elements* *Steal 50% More Gold* *Overkill* *Triple Exp* *Encouraged* *Inspired*Power: 62 & 80 (47+12+3) & (47+30+3)Power Bonus: +3Defense: 3Health: 78/78 156/156 (7+46+15+5+5)Gold: 5410Equipment: Iustitia (WP:12, deals Blinded and Sealed; light- and earth-elemental; dagger), Mythril Zoot's Reaper (WP:30, deals Cursed and Poisoned by 7; longsword, suitable to Hybros), Golden Armor (user is permanently Hastened and Cursed, fire-, water-, earth-, wind-, ice-, lightning-, wood-, darkness-, light-elemental, immune to Asleep, Blinded, Confused, Fragile, and Weakened; bodywear), Overkill gloves (+1 gold for every point of damage done extra when defeating an enemy, handwear), Crystal Shoes (Immunity becomes Absorption, immune to Enamored, Slowed and Minimized; footwear), Nondescript Cape (SP:3, immune to Cursed; backwear), Medal of Glory (gain triple XP; accessory),Abilities: First Breath (Hybros may sacrifice a turn of combat to focus and gain +3 power. Power resets at the end of a battle or when the hero is KO'd), Dragon's Heart Flame (Once per quest, Hybros may spend a round reviving a KO'd ally with full health. The ally will also receive the blessed and lucky effects)Inventory:Weapons: Sword of Ancestral Hatred (WP:50 1/4, deals Fragile, darkness-, fire-, wind-, and ice-elemental, gains 1/4 WP every kill made with it; longsword), Rumble Mace (WP:25, causes stunned; lightning-elemental mace), Hollow Dagger (WP:6, hollow [Nostrum], deals confused, water-elemental; dagger) Reaver’s Axe (WP:18, transfers all ether from the target to the user; axe), Heavy Flail (WP:5, deals Fragile; mace), Twin Kunai (WP:6, dual strike; darkness-elemental daggers), Batarang (WP:13, darkness-elemental throwing weapon.), Demon Skull Club (WP:18, double damage against humanoids, club), Skirmisher's Shield (SP:10; shield), Demonic Shield (SP:25, absorbs darkness-elemental damage; will break if hit by a light-elemental attack or a holy opponent; cannot be used by paladins or vindicators; shield)Artifacts: Sterile Gloves (immune to Poisoned and Bleeding handwear),, Gauntlets of Recklessness (hits become mortal hits, adding lost health to the attack power; suitable to barbarians; handwear), Sticky Gloves (gains 50% more gold, suitable for Rogues, handwear), Baron's Epaulets (Suitable for short heroes, grants Command over short NPCs), Dastan Armor (SP: 3 Bodywear, Immune to Earth and Fire, +2 SP for all other Dastan Equipment, Suitable for Knights, Regulators, Winged Warriors, Dragoons, and Vindicators)Spell Items: DiamondConsumables: 20x Potion, 17x Grand Potion, 13x Health Core, Hyper Arc Tonic, 3x Elixir, 2x Arc Elixir, 10x Remedy, 4x Neutralizer, 2x Purging Water, Tiger Balm, Phoenix Essence, 3x Phoenix Incense, Fenghuang Essence (After being consumed, automatically revives the target with full health once when knocked out; cannot revive targets that are already knocked out), 2x Last Resort, 4x Nostrum, 5x Mead, Soma, 3x Mulled Wine, 2x Cloud of Celerity, 2x Bravado Brew, Smile of the Gods, Earthwyrm Fang (Grants the encouraged-, lucky-, reinforced-, and blinded- effects for the duration of one battle), 2x Minimizing Dust, Bad Breath, 2x Wyvern's Breath, Gold Ring (Worth 15 gold; can be given to someone to make them enamored with the giver), 4 Smoke Bombs, 2 Holy Bombs, Aeolus Bomb, 2x Fog Bomb, Mystic Bomb, 2x Bone, Skeleton Decoy, 4x Feather of White (Allows the user to hide for up to three rounds, avoiding Free Hits. The effect ends if the user targets an enemyOthers: Garnet, Bedroll, Shovel, Pickaxe, 2 Mythril Shards, Ancient AmberMonk Pretzel and His 99 Pieces, the Super Sleuth (Played by Palathadric) 463-year-old male "hermit" Artisan Level 36 *Permanently Reinforced* *Negative Effects Last One Round*Power: 46 (36+8+2)Power Bonus: +2Defense: 72 (6x6x2)Health: 74/74 (9+15+35+3+2+5+5)Gold: 0Equipment: Dual Staff (WP:8; Ice, Lightning, Fire, Wind, Light; Deals *Bleeding 3*; Dual Strike; Staff), Cloak of the Grand Vizier (SP:6 multiplied by the number of party members {=36}; backwear), Marauder’s Mantle (Grants permanent reinforced effect; Suitable to Marauders; Backwear), Soul Link Chain (Allows the user to pair up with another party member, each of them gaining all the effects that the other has. The partner has to equip the chain as well (ie. one chain can be shared by two people); Accessory), Amulet of the Court (Negative effects last only one round on the wearer, accessory, suitable for anyone)Inventory:Weapons: Tyrant’s Maul (WP:28, causes hexed, hammer.), Glacial Mace (WP:12, has 1/2 chance to cause slowed; ice-elemental mace), Splinter Broom (WP: 10; 1/2 chance to deal *Stunned*; defies SP; Broomstick), Flying Cross (WP: 11; Darkness; Broomstick), Shredding Star (WP:13, removes all temporary effects from the target; mace), Quarterstaff (WP:4/8 against humanoids, staff), Whip of Savage Overlords (WP: 9; ⅙ chance of inflicting the *Slowed* effect; Whip), Steak (WP: 1, instantly kills vampires on successful hits; suitable for all), Staff of the Necromancer (WP: 12; damages Undead; +1 Level to raised Undead; Staff), Shadeaux Mace (WP: 9; deals *Fragile* effect, Mace)Artifacts: Bloody Skull Helmet (SP:3, heals wearer by the amount of health other combatants lose by bleeding at the end of each round; headwear.), The Good Book (Grants the Convert job trait - the user can turn any allied or neutral NPC to their faith, gaining their respect- ; user gains 10 gold from each conversion; suitable to Monk Pretzel only; accessory), Horned Demon Hat (SP:5, Power +5, suitable to barbarians and beast warriors; headwear), Strategist's Shako (+5 power while in the front row, +5 SP while in the back; Headwear), Duplovian Helmet (SP:2; Immune to Magic and Healing; Headwear), Burning Knuckle Helmet (SP: 10; Wearer suffers Burning -3 effect; Suitable for Anyone; Headwear), Bumble Fanshirt (SP: 1, Vermin with level less than half of the wearers are scared and won't directly attack the wearer; Bodywear), Order Imperial Prophet's Armor (SP: 8; Grants Command; Suitable for Prophets; Bodywear), Duke's Coat-of-Arms (SP: 5, Protects against *Fragile* and all *Poisons*; Suitable for Knights, Dragoons, Skirmishers and Regulators, Bodywear), Cloak of the Barbaric Runecaster (SP: 3; wearer creates and deploys a Skeleton Decoy at the start of every battle; Suitable for Battle Mages, Necromancers, and Scholars; Backwear), Ethereal Cloak (SP: 2, Max Ether +4; Backwear), Rock Gauntlets (Grants the wearer Iron Fist at no ether cost; Suitable for anyone; Handwear), Counterstrike Gloves (Handwear), Soothing Slippers (Meditation restores 5 ether; Footwear), Shackles of War (Accessory), Darksteel Armour (SP: 6; Max. Health +3; Bodywear), Armour of Dark Arts (SP: 10; Takes up: Bodywear, Handwear, Footwear slots; counts as one artifact; Suitable to Knights, Dragoons, and Skirmishers)Spell Items: 2 Amethysts, 2 Emeralds, Garnet, 2 Aquamarines, Diamond, Ruby, Topaz, Scroll of Sealing, Scroll of Blindness x 2, Scroll of Confusion x 2, Scroll of Sleep, Scroll of Frailty, Scroll of WeakeningConsumables: 8 Potions, 16 Grand Potions, Cherry (Restores 1 ether), 2 Tonics, Ether Core, 10 Remedies, Vaccine (Removes virus-effect; consumable.), 3 Neutralizers, Grand Elixir (Restores full health and ether to target and remedies all negative effects), 2 Phoenix Incenses, 5 Phoenix Essences, 4 Meads, 2 Smelling Salts, 2 Nostrums, Soma, Mulled Wine, Dragon Scale (lucky & blessed), Titan Heart (encouraged & inspired), Tiger Balm, 5 Venoms, 5 Deadly Venoms, 2 Paralyzing Venoms, 3 Jinxy Juices, 5 Smoke Bombs, 2 Fire Bombs, Holy Bomb, Military Grade Fire Bomb, 2 Blind Bombs, 2 Seal Bombs, 2 Sleep Bombs, Plague Bomb (Causes 15 damage and poisoned by 15 -effect to all opponents when used.), 6 Bones, Crimson Haze (Causes a weapon to deal the Poisoned by 7 and Cursed effects permanently), Strong Wasabi (-2 Poisoned permanently), Grating StoneTools: Bedroll, Pickaxe, Magnifying Glass, Telescope, Shovel, Magic Compass, Magic Shovel (will always find something when used, limited to three uses per quest)Namyrra Uq (Quarryman) 1337 years old female Fenarian Necromancer Level 51 4/5 *Immune to Sealed, Slowed, Bound, Confused, Burned, Fire, Wind, Water, Lightning and Earth* *Lucky* *Hastened*Power: 96 (51+45)Defense: 10 (3+2+5)Health: 70/70 (5+50+5+5+5)Ether: 71/80 (5+50+1+5+4+5+10)Gold: 263Equipment: Crystal Mace (WP: 45 (5*gems imbued); Fire-, Ice-, Wind-, Water-, Lightning-, Earth-, Wood-, Light-, and Darkness-elemental; Mace), Robe of the Archmagi (SP:3, Ether:5. immune to Sealing, Fire, Wind, Water, Lightning and Earth, bodywear), Ethereal Cloak (SP:2, Max. Ether +4, backwear), Fireward Helmet (SP:5, immune to fire and burned; headwear), Winged Sandals (Immune to bound and slowed, footwear), Phoenix Emblem (Automatically revives the user with one health if knocked out, once per battle, accessory)Inventory: Weapons: Staff of the Supreme Necromancer (WP:25; damages undead; +5 level to raised undead; suitable to necromancers; staff), Mythril Empyreal Staff (WP:28), Nocturne Flute (WP: 6; inflicts the Asleep effect; Instrument), Obsidian Scimitar (WP:20, darkness-elemental longsword), Pongcanis Shield (SP: 7; Shield), Winter Shield (SP:10, absorb ice but take double damage from fire; shield)Artifacts: Demonic Pointy Hat (+13 maximum ether, -13 maximum health; suitable for suitable for mages, necromancers and weather mages; headwear), Coat Hanger (Allows for a second body wear; accessory), Lichen Armor (The wearer’s ether is counted as additional health if health is depleted; suitable to classes with ether; bodywear), Gold Dragon Crown (max Ether +6; immune to Stunned; suitable for anyone; Headwear), Desert Cloak (immune to Fire; suitable for anyone; Backwear), Water Canteen (Carries 3 portions of water; Accessory), Cobweb Cowl (immune to Sudden Death; suitable for anyone; Backwear), Winged Sandals (immune to Bound and Slowed; suitable for anyone; Footwear), Paper Doll (immune against Hexed, Accessory)Spell Items: Amethyst, 2 Emeralds, Topaz, Garnet, Diamond, Sapphire, Ruby, Aquamarine, Scroll of Blindness, Scroll of Sealing, Scroll of Sleep, Scroll of Frailty, Scroll of Weakening, Naamah's Hourglass (Randomly causes either Hastened or Slowed to the target at the cost of 3 Ether), Jade Lamp of Summoning (summons Mediq, restoring health equal to the level of the summoner at the cost of 5 Ether)Consumables: Potions (10), Grand Potions (4), Health Core, Tonics (9), Grand Tonics (4), Greater Tonic, Ether Cores (7), Remedies (12), Phoenix Essences (5), Phoenix Incenses (2), Mead (13), Smelling Salts (6), Nostrum (4), Ambrosia, Dragon Scale (lucky & blessed), Titan Heart (encouraged & inspired) (2), Deadly Venom (3), Smoke Bombs (2), Holy Bomb, Water Bomb (14), Lightning Bomb (14), Dirt Bomb (3), Aeolus Bomb, Rudra Bomb, Flash Bomb, Demon Repellant (Makes the user impervious to direct attacks from demons for one battle, unless the user is the last one standing), Soul Cage (Doomed-effect to all combatants), Skeleton Decoys (2), Bones (17)Tools etc.: Pickaxe, BedrollByblos (NPC, controlled by K-Nut) 30 years old male Metasimian Scholar Level 33 *Arcane Wisdom* *Well-read* *Multilingual* *Speed Reading*Power: 66 (33+33)Defense: 5Health: 48/48 (6+32+10)Ether: 51/51 (9+32+10)Gold: 250Equipment: Pandemonicon (WP: equal to user's level; inflicts hexed on demons and doomed on humanoids; throwing weapon; suitable to Byblos only), Fanged Helm (SP:5, headwear), Wizened Robe (Max. Health +10, Max. Ether +10; bodywear), Lens of Speed Reading (Allows a scroll to be read in addition to a normal action; accessory, suitable for scroll users)Inventory:Weapons: Clock Cog (WP:14; throwing weapon)Scrolls: Scroll of Arc Blindness, Scroll of Arc Frailty, Scroll of Arc Sleep, Scroll of Armor Sundering, Scroll of Blindness, Scroll of Confusion, Scroll of Disenchantment, Scroll of Elemental Aura, Scroll of Fire Armor, Scroll of Frailty, Scroll of Ice Armor, Scroll of Luck, Scroll of Minimizing, Scroll of Poisoning, Scroll of Sealing, Scroll of Sleep, Scroll of the Chasm, Scroll of WeakeningOthers: Ether Core, Pumpkin Bomb (Causes stunned-, poisoned by 1-, asleep-, blinded-, sealed- and confused-effects to all opponents when used.)Catnip Everdream (NPC, uncontrollable) 45 years old female human Hunter Level 50 *Natural Respite* *Favours demons*Power: 70 (50+20) Health: 56/56 (50+6) Gold: 54 Equipment: Sandalphon (WP:20; light-elemental crossbow), Semyaza the Sycophant (Will be unleashed in battle with unknown effects if Catnip's health falls below a quarter; suitable to Catnip only and cannot be de-equipped; accessory)Inventory: Quote
Palathadric Posted August 27, 2016 Posted August 27, 2016 I take a Smelling Salts and a Nostrum before equipping the Duke's Coat of Arms instead of the Soul Link Chain. "I do believe I'm ready for the storming of that place." Quote
JimBee Posted August 28, 2016 Posted August 28, 2016 "I am ready. Do we have a plan or are we just walking in the front doors?" Quote
CMP Posted August 28, 2016 Posted August 28, 2016 Atramor barely even notices the bloodied halberd sitting in his coat amongst all his other weapons, instead digging around for a Mead and a Mulled Wine, gulping down both before nodding, refreshed. "I am ready. Do we have a plan or are we just walking in the front doors?" "Sounds like a decent plan to me, mate. Let's do it." Quote
K-Nut Posted August 28, 2016 Posted August 28, 2016 Althior takes a Nostrum and Smelling Salts. I'm going through a move over the next couple days, so I may be untraceable. CMP can lead in my stead. Quote
Sandy Posted August 29, 2016 Author Posted August 29, 2016 QM Note: I have added your lottery prizes to your inventories.This is it, guys. The final battle of the quest, and perhaps the last battle I will ever host. Let's make this one to remember! Once everyone had gotten their preparations complete, Catnip nodded to the party grimly and led them back to the marquis's castle. It was eerily quiet until they reached the ballroom where the demons had trapped them before. This time the man in the wide-brimmed hat was there too, speaking to the demon horde with the fiery-eyed falcon perched on his other hand and a copy of the Pandemonicon in the other. "Solomon!" "So, you got out of the dungeon, my beloved. And I see you brought friends." The man measured the party with his eyes. The eyes were not those of a fully sane person, but instead darted back and forth frantically. "All love we once had is long dead. As should you be." "Master! These mortals dare to insult you! Can we just eat their souls now?" "Be my guest, Asmodeus. But I believe you will find they will not go down as easy as you think. I think it is time to summon your empress from her long slumber. Keep them away from me in the meantime."The falcon screamed and flapped her wings as Solomon opened his Pandemonicon. The man's eyes began to shine and foreign words of some lost language spilled from his lips. The demons then poured around him and surrounded the heroes, hissing and yelling and laughing maniacally. "It is dessert time!"PREPARE FOR THE FINAL BATTLE!Enemies:Solomon*Summoning: ready in 5 rounds* Note: Solomon cannot be targeted until all demons are defeated.Asmodeus, the Demon Prince of Ill Prophecy*Immune to sealed, minimized, petrified, doomed and sudden death* *Negative effects only last for 1 round* *Lucky* Type: Demon Level: 60 Defense: 60 Health: 2106/2106 Special I: # of Swords – Causes 60 damage regardless of defense to random opponents 1-10 times. Special II: # of Rods – Causes 60 random elemental damage regardless of row to random opponents 1-10 times. Special III: # of Cups – Restores 60 health to random allies 1-10 times. Special IV: # of Pentacles – Causes lucky-effect to allies and jinxed-effect to opponents randomly 1-10 times. Drops: Helmet of Asmodeus (Makes SP randomly fluctuate between either 0 or 60 each round regardless of other equipment; suitable to knights, dragoons, regulators, skirmishers and vindicators; headwear), Sword of Asmodeus (Power +6 but max. health -6 when merged into an artifact at a smithy.), Rod of Asmodeus (Spellpower +6 but max. ether -6 when merged into an artifact at a smithy.), Cup of Asmodeus (Max. health +6 but power -6 when merged into an artifact at a smithy.), Pentacle of Asmodeus (Max. ether +6 but spellpower -6 when merged into an artifact at a smithy.) Note: Specials are used randomly.Amduscias, the Demon of Thunder*Back Row* *Lightning-elemental attacks* *Immune to sealed* Type: Demon/Electric Level: 48 Defense: 0+30 Health: 873/873 Ether: 7/7 Special I: Stormfront – Changes weather to “electrified” (doubles lightning, halves water) at the cost of 1 ether. Used if weather is not electrified and there is enough ether. Special II: Lightning Show – Causes 20 lightning-elemental damage and the blinded-effect regardless of row to random opponents 12 times at the cost of 2 ether. Used if weather is electrified and there is enough ether. Special III: Regeneration – Restores full health and ether to Amduscias. Used if ether is at zero. Drops: 1-2: Thunder Edge (WP:17, causes blinded, lightning-elemental greatsword) 3-6: Rudra Bomb (100 lightning-elemental damage to all opponents)Astaroth the Torturer*Dual Hit* *Immune to blinded, sealed, slowed, petrified, minimized, doomed and sudden death* Type: Demon Level: 55 Defense: 0 Health: 981/981 Special: Unending Torment – Causes stunned, blinded, sealed, confused, poisoned by 10, bleeding by 10, weakened, fragile and slowed effects to the target. Drops: 1-3: Heaven & Hell (WP:25, dual hit, light- and darkness-elemental whip) 4-6: Tiger Balm Note: Astaroth’s attacks always damage the target and the opponent next in turn.Barbatos the Archon*Immune to sealed, petrified, doomed and sudden death* Type: Demon/Ancient Level: 32 Defense: 30 Health: 906/906 Special: Accursed Arms – Halves the WP and SP values of all of the target’s equipped equipment (rounded up) until the end of the battle. Drops: 1: Adamantine Staff (WP:50, can be transformed into an Adamantite Ore at a smithy for 500 gold; staff) 2-6: Crown (Worth 300 gold.)Beleth, the Evil Emperor*Immune to hexed, enamored, petrified, doomed and sudden death* Type: Demon Level: 50 Defense: 50 Health: 555/555 Special: Reign of Evil – Makes all allies inspired, doubling their current and maximum health. Drops: 1-2: Imperial Halberd (WP:25, each successful hit gives 5 gold to the wielder; halberd) 3-6: Crown (Worth 300 gold.)Forneus the Monstrous*Immune to afraid, confused, weakened, fragile and hexed* Type: Demon/Aquatic Level: 51 Defense: 0 Health: 1206/1206 Special: Monstrosity – Causes 102 damage with afraid and weakened effects to the target. Drops: Kraken Fang (Grants hastened- and reinforced-effects when consumed.)Furcas, the Disgraced Shogun*Immune to physical damage, asleep, blinded, confused, hexed and enamored* Type: Demon/Mechanical Level: 47 Defense: 35 Health: 813/813 Special: Pride Regained – Transfers 50 health and all temporary positive effects from the target to self. Drops: 1-3: Bright Polish (SP +1 to one shield or artifact with SP upon use.) 4-6: 40 goldHalphas the Gargoyle General*Back row* *Row Guard* *Immune to earth, wind, petrified and doomed* Type: Demon/Rock/Flying Level: 60 Defense: 30 Health: 944/944 Special: Switch Rows – Halphas switches the row he fights in. Drops: 1-2: Gorgonstone (Causes petrified to the target when consumed.) 3-6: 30 gold Note: Halphas’ Row Guard increases the defense of all allies in the same row he fights in equal to his own defense.Ipos the Flayer*Immune to doomed and sudden death* Type: Demon Level: 56 Defense: 0 Health: 1012/1012 Special: Skin Alive – Drops the target’s health to 1 and causes weakened- and fragile-effects. Drops: Bone Saw (WP:17, causes weakened and fragile to humanoids, beasts, vermin and flying enemies; longsword)Malphas, the Blinder of Eyes*Back row, ranged attacks that cause blinded* *Immune to blinded, sealed, slowed and enamored* Type: Demon Level: 34 Defense: 0+30 Health: 573/573 Special: Bullseye – Causes 34 damage regardless of defense and blinded-effect to the target. If the target is immune to blinded, the damage is doubled. Drops: 1-3: Demonic Composite Bow (WP:17, causes blinded, ignores SP; bow) 4-6: 15 goldMarchosias the Impaler*Attacks pierce defense* *Immune to stunned, weakened, fragile and slowed* Type: Demon Level: 42 Defense: 60 Health: 789/789 Special: Spike Defense – Anyone who attacks Marchosias is damaged equal to his defense for the next three rounds. Drops: 1-3: Tusk Shield (SP:10, enemies that hit the user are damaged equal to the shield’s SP; shield) 4-6: Impaler (WP:21, pierces defense; halberd)Naberius the Three-Headed*Triple Strike* *Immune to stunned, blinded and slowed* Type: Demon/Icy Level: 33 Defense: 0 Health (Left Head): 900/900 Health (Middle Head): 900/900 Health (Right Head): 900/900 Special: Snowball Fight – Replaces all elements in opponents’ weapons with ice-element until the end of the next round. Drops: Stella Polaris (Grants immunity to ice and doubles spellpower of ice-elemental spells; accessory) Note: Naberius’ attacks always damage the target and 0-2 opponents next in turn, according to the number living heads. All heads must be defeated to vanquish Naberius. When attacking, the targeted head has to be announced.Oriax the Manipulator*Immune to asleep, sealed, confused, hexed and enamored* Type: Demon Level: 40 Defense: 0 Health: 748/748 Special: Brain Drill – Reduces the target’s ether to zero and causes hexed-effect. Restores health to Oriax equal to the depleted ether. Drops: Brain Drill (WP:20, damages the target’s ether as well; suitable to all classes)Paimon the Puppet Master*Back Row* *Dual Strike* *Immune to sealed and jinxed* Type: Demon Level: 30 Defense: 0+30 Health: 688/688 Special I: Abalam – Changes the mood of the battle to “comedic”, making heroes’ healing attempts guaranteed but attacks having 1/2 chance to miss. Special II: Beball - Changes the mood of the battle to “tragic”, making heroes’ healing attempts fail but attacks succeed. Special III: Duel of Kings – Causes confused-effect to all opponents. Restores the mood of the battle to normal. Drops: Crown (Worth 300 gold) Notes: Specials are used in order. Paimon’s attacks always hit the target and the opponent next in turn.Phenex, the Fallen Firebird*Back Row* *Fire-elemental attacks* *Immune to burned, blinded sealed, petrified, doomed and sudden death* Type: Demon/Flying/Fiery Level: 47 Defense: 0+30 Health: 645/645 Special: False Phoenix – Revives a random defeated demon from any battle in the quest with full health but no drops. Drops: 1-2: Phoenix Incense 3-6: Phoenix Essence Note: Uses False Phoenix as a Free Hit. health +5)Sallos, the Corrupt Judge*Immune to jinxed, petrified, doomed and sudden death* *Lucky* Type: Demon Level: 29 Defense: 0 Health: 592/592 Special: Sentence – The target loses 500 gold. If the target doesn’t have that much gold, it is doomed instead. Drops: 500 goldSeere, the Dark Lord*Darkness-elemental attacks* *Immune to light, doomed and sudden death* Type: Demon/Dark Level: 99 Defense: 0 Health: 999/999 Special: Absolute Darkness – Causes 999 darkness-elemental damage to the target. If the target is immune to darkness, the special is directed to the next opponent in turn that isn’t. Drops: AmethystSitri the Enchantress*Back Row* *Immune to asleep, stunned, sealed, enamored, slowed and petrified* Type: Demon/Beast Level: 24 Defense: 0+30 Health: 772/772 Special I: Azazot’s Anthem – Restores 500 health to all allies. Special II: Siren’s Song – Causes enamored-effect to all opponents. Special III: Demon’s Dirge – Revives a fallen ally with full health and no drops. Drops: Demon’s Fiddle (WP:12, causes enamored and cursed; instrument) Note: Specials are used randomly. Uses Azazot’s Anthem as a Free Hit.Stolas the Mentor*Back row* *Immune to sealed, confused, hexed and enamored* *Transcended* Type: Demon/Flying Level: 31 Defense: 0+30 Health: 550/550 Ether: 100/100 Special: Open Library – Stolas uses 5 random scrolls from the opponents’ inventories against random opponents that are not immune to the respective effects (positive effects are used on Stolas). If Stolas’s ether is zero, nothing happens. Drops: Scholar’s Codex (Makes scrolls deal non-elemental damage equal to the user’s level when successfully used, but also cost 1 ether more; suitable to scholars only; accessory)Valefor, the Burning Shame*Triple Strike* *Fire-elemental attacks* *Immune to burned, weakened and slowed* Type: Demon/Fiery Level: 44 Defense: 0 Health: 883/883 Special: Flame of Shame – Causes burned by 10, weakened and slowed-effects to the target. Drops: 1-3: Agni Bomb 4-6: 10 gold Note: Valefor’s attacks always hit the target and two opponents next in turn.Vapula the Wailer*Back row, ranged attacks* *Water-elemental attacks* *Immune to sealed* Type: Demon/Aquatic Level: 48 Defense: 0+30 Health: 535/535 Ether: 30/30 Special I: Wave of Sadness – Causes 48 water-elemental damage while removing all positive effects regardless of row to all opponents at the cost of 10 ether. Used only if there’s ether left. Special II: Drown in Sorrow – Causes sudden death to self and the target. Used only if there’s no ether left. Drops: 1-3: Undine Dress (Max. Health +8, Max. Ether +8, absorb water; suitable to classes with ether; bodywear) 4-6: AquamarineZepar, the Knight of the Last Dawn*Rising Power* *Absorbs fire* *Immune to defense reduction, weakened, fragile and minimized* Type: Demon/Flying Level: 10 Health: 1306/1306 Defense: 10 Special: Rising Sun – Causes fire-elemental damage to self and the target equal to their combined levels. Drops: 1-2: Aeon Aegis (SP:10 multiplied by the number of battle in the quest (nullified after every quest), cannot be upgraded, shield) 3-6: Infernal Armor (SP:10, absorb fire; suitable to knights, dragoons, regulators, skirmishers and vindicators; bodywear) Note: Zepar’s Rising Power multiplies his level and defense according to the number of the current round.Party:Althior Emorith, The Dragonslayer (K-Nut) 36 years old male (undead) human Prophet *PARTY LEADER* Level 56 1/5 *Clairvoyance* *Glossolalia* *Intimidation* *Permanently Transcended* *Immune to Petrified, Bound, and Slowed* *Absorbs Earth* *Immune to Ice and Darkness* *Immune to Effects* *Encouraged* *Hastened* *Lucky*Power: 91 (56+35) (Spellpower: 101 (56+35+10))Defense: 17 (2+5+5+5)Health: 88/88 (5+56+15+1+1+10)Ether: 74/104 (5+56+15+10+10+4+2+2)Gold: 806+762+1526Equipment: Mythril Scepter of Divine Affinity (WP:35, Has ⅙ chance to deal cursed effect on successful spells and ⅙ chance to deal blessed effect on successful healing, staff), Magician's Touch (Spellpower +10, Ether +10; handwear), Winged Sandals (protects from bound and slowed effects, footwear), Ethereal Cloak (SP:2, Max Ether +4; backwear), Coat Hanger (allows wearing a second bodywear artifact regardless of the amount limit for artifacts; accessory), Robe of the Seneschal (SP:5; wearer absorbs earth, ice, and darkness- elemental damage and is immune to petrified; suitable to clerics, mages, chi monks, necromancers, scholars, and weather mages; bodywear), Robes of Illumination (SP: 5, +10 Max Ether, wearer is permanently transcended, suitable to prophets; bodywear), Warlord’s Helmet (SP:5, healing through ether in a battle encourages targets as well, suitable to clerics and chi monks; headwear)Inventory:Weapons: Scorching Staff (WP:20, attacks and fire-elemental spells cause blinded; fire-elemental staff), Boon Rod (WP:22, healing is guaranteed to restore health at least equal to WP at the cost of 1 ether; suitable to clerics; staff), Doom Axe (WP:19, has 1/6 chance to cause doomed; axe)Artifacts: Black Hat (wearer is immune to cursed, grants Intimidation), Feathered Hat (Max. health +4; a consumable item named “feather” can be stored in the hat and used without spending a turn during battles, comes equipped with [Feather of Lithe]; headwear), Tin Helmet (immunity to confused and afraid, headwear), Lieutenant's Helm (SP:3, protects from fragile; headwear), Pink Ribbon (Max Ether +3, grants immunity to sealed, afraid, and doomed; accessory), Lens of Speed Reading (allows one scroll to be used per round in addition to a normal action, suitable for classes that have ether; accessory), Counterstrike Gloves (if the wearer is damaged by a free hit, they counter with strength equal to their level; handwear), Sterile Gloves (protects from poisoned and bleeding; handwear), Magician's Gloves (+10 spellpower, suitable to mages; handwear)Spell Items: Ruby (Fire), Aquamarine (Water), Garnet (Earth), Sapphire (Wind), Opal (Ice), Topaz (Lightning), Emerald (Wood), Diamond (Light), Amethyst (Darkness), Scroll of Frailty (Enables casting the fragile-effect to the target, causing it to take double damage for the next three rounds. Each casting has a 50/50 chance of success and costs 1 ether.), Scroll of Love (Enables casting the enamored-effect to the target, making it unable to damage the caster for three rounds. Each casting has a 50/50 chance of success and costs 1 ether.), Begone With The Winds (Grants the holder access to the Weather Mage expert job class upon reaching Level 30), GeodeConsumables: 3 Potions, 10 Grand Potions, Greater Potion (Restores 50 health to the target.), 6 Tonics, 4 Grand Tonics, 3 Ether Cores, 6 Remedies, 2 Elixirs, Phoenix Incense, 9 Meads, 4 Smelling Salts, 3 Nostrums, Mulled Wine, Smoke Bomb, Venom, Garnet Lamp of Summoning, Skeleton Decoy, Feather of Lithe (Makes the user nimble for three rounds), Feather of Flight (Allows the user to flee from the battle when used.), 2 Milks (restores 15 health and 15 ether upon consumption)Tools etc.: Bedroll, Pickaxe, Magnifying Glass, 4 Bones, Deaddy Bear (Causes 45 damage and doomed but has 1/6 chance to break whenever used), Sauce Pan (Tool; Can be used with a Potion, outside of battle, once per quest to restore full HP), Cornucopia (increases the holder's gold by 25% at the end of each quest), , Rare Metal (Value 750 gold)Atramor Gibbin, the Fiery and Aquatic Champion of Decamon and the Serpent Skinner (CallMePie) 33 year old male human Rogue Thief Level 44 1/5 *Immune to all elements and doomed* *Steal 50% More Gold* *Kingpin: Permanently Lucky* *Permanently Nimble* *Triple Exp* *Encouraged* *Inspired*Power: 118 (44+74)Defense: 20 ((4+6)x2)Health: 87/87 174/174 (7+43+20+6+6+5)Gold: 491Equipment: Living Mythril Claws (WP: 30 74, double WP against humanoids, double damage against vermin, +1 WP after every successful hit, resets at end of current quest, light elemental, dual strike, daggers), Rat's Hide (SP: 4, backwear, suitable for anyone), Galactic Armor (SP: 6, +6 max health, immune to water, wood, lightning, fire, earth, wind, ice, light, darkness, and doomed, bodywear, suitable for anyone), Order Imperial's Assassin Cowl (Immune to darkness, wearer is nimble, headwear; suitable for assassins, chi monks, infiltrators, rogue thieves, and paragons), Sticky Gloves (Increases the amount of gold stolen by 50% (rounded up), suitable for rogues and beast warriors; handwear.), Medal of Glory (Wearer earns triple experience; accessory),InventoryWeapons: Pheles Kris (WP: 20, wielder has a 1/2 chance to generate an Aura while equipped, doubling the user's maximum health but drawing all attacks to them, lightning, fire, earth, wind, ice, light, darkness elemental dagger), Robust Shield (SP: 12, shield), Ball & Chain (WP:11, causes fast asleep -effect; whip), Spinning Bolas (WP: 5 deals Slowed, but the effect is removed when retrieved; throwing weapon), Banana Bladerang (WP:9, damage all; throwing weapon), Bow of the Void (WP:10, each demon and ethereal enemy alive in the battle temporarily increases the WP by 1, longbow), Bloodied Poleaxe (WP:15, causes the bleeding by 5 -effect; halberd)Artifacts: Bracers of Insatiable Avarice (Power +2; user gains 25 Gold for every enemy he kills, handwear, suitable for hunters, berserkers, battle mages, beast warriors, dragoons, marauders, regulators, and skirmishers), Twitzle the Canary (Remedies poisoned when used on target, bird familiar), Helmet of Azzurat (SP: 4, immune to poison, headwear, suitable for anyone), Spider Demon’s Cowl (Protects from doomed and sudden death; backwear),Spell Items: Scroll of Tongues (Grants the user the Glossolalia Job Trait. Each casting lasts for a limited amount of time and costs 10 ether), Topaz, 2x Ruby, Amethyst, 2x Aquamarine, Archangel's SummonstoneConsumables: Health Core, 2 Elixirs, 11 Grand Tonics, Greater Tonic (Restores 30 ether), 3 Ether Cores, 4 Remedies, Phoenix Essence, 3 Phoenix Incenses, Fenghuang Incense (After being consumed, automatically revives all party members with full health once when knocked out; cannot revive targets that are already knocked out.), Nostrum, Smoke Bomb, 4 Venoms, Dirt Bomb, Fire Bomb,Water Bomb, Doomsday Bomb (Deals 99 damage to all enemies.), Neptune Bomb, Demon Repellent, Fearomone (Causes afraid-effect to all enemies for the duration of one battle; consumable), Feather of White (Allows the user to hide for up to three rounds, avoiding Free Hits. The effect ends if the user targets an enemy.), 6 BonesTools/Treasure: Decamodifier (Transforms an enemy with a quarter or less health left into a Decamon card when used, if there is a corresponding card. The monster will not drop anything if it is modified. Tool.), Flint and Steel (Handy for starting fires), Pickaxe, Shovel, Rope, Magic Shovel, 3 Mythril ShardsDecamon Deck (36): Volt Ant (Electric 1), Tweetybird (Flying 1), x2 Brains-in-a-Jar (Ethereal 2), x2 Barghest (Electric 2), Vampire Bat (Flying 3), Tangleweed (Plant 3), x2 Dune Ghoul (Rock 3), Simsalamander (Fiery 3), Sylph (Electric 3), Succubus (Fiery 4), x2 Holy Cow (Luminous 4), 2x Thunderbird (Electric 4), x2 Death's Rose (Plant 4) Shedu (Rock 5), Automaton (Electric 5), Night Mare (Dark 5), Mushroomhead (Plant 5), Unicorn (Luminous 5), Electriphant (Electric 6), Cave Troll (Rock 6), Dryad (Plant 6), Sandman (Ethereal 6), Woodwose (Plant 7), Tygurah (Electric 7), Carcinos (Aquatic 8), Stone Golem (Rock 8), Storm Elemental (Electric 8), Pegasus (Luminous 8), Cloud Gigas (Electric 9), Phoenix (Fiery 9), Treant (Plant 9), Hydra (Aquatic 9)Hybros (played by JimButcher) 55-year-old male imp Marauder Level 47 1/5 *Permanently Hastened**Immune to Cursed, Asleep, Blinded, Confused, Fragile, Weakened, Enamored, Slowed, Minimized * *Absorbs all elements* *Steal 50% More Gold* *Overkill* *Triple Exp* *Encouraged* *Inspired*Power: 62 & 80 (47+12+3) & (47+30+3)Power Bonus: +3Defense: 3Health: 78/78 156/156 (7+46+15+5+5)Gold: 5410Equipment: Iustitia (WP:12, deals Blinded and Sealed; light- and earth-elemental; dagger), Mythril Zoot's Reaper (WP:30, deals Cursed and Poisoned by 7; longsword, suitable to Hybros), Golden Armor (user is permanently Hastened and Cursed, fire-, water-, earth-, wind-, ice-, lightning-, wood-, darkness-, light-elemental, immune to Asleep, Blinded, Confused, Fragile, and Weakened; bodywear), Overkill gloves (+1 gold for every point of damage done extra when defeating an enemy, handwear), Crystal Shoes (Immunity becomes Absorption, immune to Enamored, Slowed and Minimized; footwear), Nondescript Cape (SP:3, immune to Cursed; backwear), Medal of Glory (gain triple XP; accessory),Abilities: First Breath (Hybros may sacrifice a turn of combat to focus and gain +3 power. Power resets at the end of a battle or when the hero is KO'd), Dragon's Heart Flame (Once per quest, Hybros may spend a round reviving a KO'd ally with full health. The ally will also receive the blessed and lucky effects)Inventory:Weapons: Sword of Ancestral Hatred (WP:50 1/4, deals Fragile, darkness-, fire-, wind-, and ice-elemental, gains 1/4 WP every kill made with it; longsword), Rumble Mace (WP:25, causes stunned; lightning-elemental mace), Hollow Dagger (WP:6, hollow [Nostrum], deals confused, water-elemental; dagger) Reaver’s Axe (WP:18, transfers all ether from the target to the user; axe), Heavy Flail (WP:5, deals Fragile; mace), Twin Kunai (WP:6, dual strike; darkness-elemental daggers), Batarang (WP:13, darkness-elemental throwing weapon.), Demon Skull Club (WP:18, double damage against humanoids, club), Skirmisher's Shield (SP:10; shield), Demonic Shield (SP:25, absorbs darkness-elemental damage; will break if hit by a light-elemental attack or a holy opponent; cannot be used by paladins or vindicators; shield)Artifacts: Sterile Gloves (immune to Poisoned and Bleeding handwear),, Gauntlets of Recklessness (hits become mortal hits, adding lost health to the attack power; suitable to barbarians; handwear), Sticky Gloves (gains 50% more gold, suitable for Rogues, handwear), Baron's Epaulets (Suitable for short heroes, grants Command over short NPCs), Dastan Armor (SP: 3 Bodywear, Immune to Earth and Fire, +2 SP for all other Dastan Equipment, Suitable for Knights, Regulators, Winged Warriors, Dragoons, and Vindicators)Spell Items: DiamondConsumables: 20x Potion, 17x Grand Potion, 13x Health Core, Hyper Arc Tonic, 3x Elixir, 2x Arc Elixir, 10x Remedy, 4x Neutralizer, 2x Purging Water, Tiger Balm, Phoenix Essence, 3x Phoenix Incense, Fenghuang Essence (After being consumed, automatically revives the target with full health once when knocked out; cannot revive targets that are already knocked out), 2x Last Resort, 4x Nostrum, 5x Mead, Soma, 3x Mulled Wine, 2x Cloud of Celerity, 2x Bravado Brew, Smile of the Gods, Earthwyrm Fang (Grants the encouraged-, lucky-, reinforced-, and blinded- effects for the duration of one battle), 2x Minimizing Dust, Bad Breath, 2x Wyvern's Breath, Gold Ring (Worth 15 gold; can be given to someone to make them enamored with the giver), 4 Smoke Bombs, 2 Holy Bombs, Aeolus Bomb, 2x Fog Bomb, Mystic Bomb, 2x Bone, Skeleton Decoy, 4x Feather of White (Allows the user to hide for up to three rounds, avoiding Free Hits. The effect ends if the user targets an enemyOthers: Garnet, Bedroll, Shovel, Pickaxe, 2 Mythril Shards, Ancient AmberMonk Pretzel and His 99 Pieces, the Super Sleuth (Played by Palathadric) 463-year-old male "hermit" Artisan Level 36 *Permanently Reinforced* *Immune to fragile and poisoned* *Negative Effects Last One Round* *Hastened* *Lucky*Power: 46 (36+8+2)Power Bonus: +2Defense: 94 (6x7+5=47x2)Health: 74/74 (9+15+35+3+2+5+5)Gold: 0Equipment: Dual Staff (WP:8; Ice, Lightning, Fire, Wind, Light; Deals *Bleeding 3*; Dual Strike; Staff), Cloak of the Grand Vizier (SP:6 multiplied by the number of party members; backwear), Marauder’s Mantle (Grants permanent reinforced effect; Suitable to Marauders; Backwear), Amulet of the Court (Negative effects last only one round on the wearer, accessory, suitable for anyone), Duke's Coat-of-Arms (SP: 5, Protects against *Fragile* and all *Poisons*; Suitable for Knights, Dragoons, Skirmishers and Regulators, Bodywear)Inventory:Weapons: Tyrant’s Maul (WP:28, causes hexed, hammer.), Glacial Mace (WP:12, has 1/2 chance to cause slowed; ice-elemental mace), Splinter Broom (WP: 10; 1/2 chance to deal *Stunned*; defies SP; Broomstick), Flying Cross (WP: 11; Darkness; Broomstick), Shredding Star (WP:13, removes all temporary effects from the target; mace), Quarterstaff (WP:4/8 against humanoids, staff), Whip of Savage Overlords (WP: 9; ⅙ chance of inflicting the *Slowed* effect; Whip), Steak (WP: 1, instantly kills vampires on successful hits; suitable for all), Staff of the Necromancer (WP: 12; damages Undead; +1 Level to raised Undead; Staff), Shadeaux Mace (WP: 9; deals *Fragile* effect, Mace)Artifacts: Bloody Skull Helmet (SP:3, heals wearer by the amount of health other combatants lose by bleeding at the end of each round; headwear.), The Good Book (Grants the Convert job trait - the user can turn any allied or neutral NPC to their faith, gaining their respect- ; user gains 10 gold from each conversion; suitable to Monk Pretzel only; accessory), White Ninja Cowl (Once per battle, the wearer can choose to hide for up to three rounds, avoiding Free Hits; the effect ends if the user targets an enemy; suitable to rogues, beast warriors, chi monks and infiltrators; headwear), Horned Demon Hat (SP:5, Power +5, suitable to barbarians and beast warriors; headwear), Strategist's Shako (+5 power while in the front row, +5 SP while in the back; Headwear), Duplovian Helmet (SP:2; Immune to Magic and Healing; Headwear), Burning Knuckle Helmet (SP: 10; Wearer suffers Burning -3 effect; Suitable for Anyone; Headwear), Bumble Fanshirt (SP: 1, Vermin with level less than half of the wearers are scared and won't directly attack the wearer; Bodywear), Order Imperial Prophet's Armor (SP: 8; Grants Command; Suitable for Prophets; Bodywear), Cloak of the Barbaric Runecaster (SP: 3; wearer creates and deploys a Skeleton Decoy at the start of every battle; Suitable for Battle Mages, Necromancers, and Scholars; Backwear), Ethereal Cloak (SP: 2, Max Ether +4; Backwear), Rock Gauntlets (Grants the wearer Iron Fist at no ether cost; Suitable for anyone; Handwear), Counterstrike Gloves (Handwear), Soothing Slippers (Meditation restores 5 ether; Footwear), Shackles of War (Accessory), Darksteel Armour (SP: 6; Max. Health +3; Bodywear), Armour of Dark Arts (SP: 10; Takes up: Bodywear, Handwear, Footwear slots; counts as one artifact; Suitable to Knights, Dragoons, and Skirmishers), Soul Link Chain (Allows the user to pair up with another party member, each of them gaining all the effects that the other has. The partner has to equip the chain as well (ie. one chain can be shared by two people); Accessory),Spell Items: 2 Amethysts, 2 Emeralds, Garnet, 2 Aquamarines, Diamond, Ruby, Topaz, Scroll of Sealing, Scroll of Blindness x 2, Scroll of Confusion x 2, Scroll of Sleep, Scroll of Frailty, Scroll of WeakeningConsumables: 8 Potions, 16 Grand Potions, Cherry (Restores 1 ether), 2 Tonics, Ether Core, 10 Remedies, Vaccine (Removes virus-effect; consumable.), 3 Neutralizers, Grand Elixir (Restores full health and ether to target and remedies all negative effects), 2 Phoenix Incenses, 5 Phoenix Essences, 4 Meads, Smelling Salts, Nostrum, Soma, Mulled Wine, Dragon Scale (lucky & blessed), Titan Heart (encouraged & inspired), Tiger Balm, 5 Venoms, 5 Deadly Venoms, 2 Paralyzing Venoms, 3 Jinxy Juices, 5 Smoke Bombs, 2 Fire Bombs, Holy Bomb, Military Grade Fire Bomb, 2 Blind Bombs, 2 Seal Bombs, 2 Sleep Bombs, Plague Bomb (Causes 15 damage and poisoned by 15 -effect to all opponents when used.), 6 Bones, Crimson Haze (Causes a weapon to deal the Poisoned by 7 and Cursed effects permanently), Strong Wasabi (-2 Poisoned permanently), Grating StoneTools: Bedroll, Pickaxe, Magnifying Glass, Telescope, Shovel, Magic Compass, Magic Shovel (will always find something when used, limited to three uses per quest)Namyrra Uq (Quarryman) 1337 years old female Fenarian Necromancer Level 51 4/5 *Immune to Sealed, Slowed, Bound, Confused, Burned, Fire, Wind, Water, Lightning and Earth* *Lucky* *Hastened*Power: 96 (51+45)Defense: 10 (3+2+5)Health: 70/70 (5+50+5+5+5)Ether: 71/80 (5+50+1+5+4+5+10)Gold: 263Equipment: Crystal Mace (WP: 45 (5*gems imbued); Fire-, Ice-, Wind-, Water-, Lightning-, Earth-, Wood-, Light-, and Darkness-elemental; Mace), Robe of the Archmagi (SP:3, Ether:5. immune to Sealing, Fire, Wind, Water, Lightning and Earth, bodywear), Ethereal Cloak (SP:2, Max. Ether +4, backwear), Fireward Helmet (SP:5, immune to fire and burned; headwear), Winged Sandals (Immune to bound and slowed, footwear), Phoenix Emblem (Automatically revives the user with one health if knocked out, once per battle, accessory)Inventory: Weapons: Staff of the Supreme Necromancer (WP:25; damages undead; +5 level to raised undead; suitable to necromancers; staff), Mythril Empyreal Staff (WP:28), Nocturne Flute (WP: 6; inflicts the Asleep effect; Instrument), Obsidian Scimitar (WP:20, darkness-elemental longsword), Pongcanis Shield (SP: 7; Shield), Winter Shield (SP:10, absorb ice but take double damage from fire; shield)Artifacts: Demonic Pointy Hat (+13 maximum ether, -13 maximum health; suitable for suitable for mages, necromancers and weather mages; headwear), Coat Hanger (Allows for a second body wear; accessory), Lichen Armor (The wearer’s ether is counted as additional health if health is depleted; suitable to classes with ether; bodywear), Gold Dragon Crown (max Ether +6; immune to Stunned; suitable for anyone; Headwear), Desert Cloak (immune to Fire; suitable for anyone; Backwear), Water Canteen (Carries 3 portions of water; Accessory), Cobweb Cowl (immune to Sudden Death; suitable for anyone; Backwear), Winged Sandals (immune to Bound and Slowed; suitable for anyone; Footwear), Paper Doll (immune against Hexed, Accessory)Spell Items: Amethyst, 2 Emeralds, Topaz, Garnet, Diamond, Sapphire, Ruby, Aquamarine, Scroll of Blindness, Scroll of Sealing, Scroll of Sleep, Scroll of Frailty, Scroll of Weakening, Naamah's Hourglass (Randomly causes either Hastened or Slowed to the target at the cost of 3 Ether), Jade Lamp of Summoning (summons Mediq, restoring health equal to the level of the summoner at the cost of 5 Ether)Consumables: Potions (10), Grand Potions (4), Health Core, Tonics (9), Grand Tonics (4), Greater Tonic, Ether Cores (7), Remedies (12), Phoenix Essences (6), Phoenix Incenses (2), Mead (13), Smelling Salts (6), Nostrum (4), Ambrosia, Dragon Scale (lucky & blessed), Titan Heart (encouraged & inspired) (2), Deadly Venom (3), Smoke Bombs (2), Holy Bomb, Water Bomb (14), Lightning Bomb (14), Dirt Bomb (3), Aeolus Bomb, Rudra Bomb, Flash Bomb, Demon Repellant (Makes the user impervious to direct attacks from demons for one battle, unless the user is the last one standing), Soul Cage (Doomed-effect to all combatants), Skeleton Decoys (2), Bones (17)Tools etc.: Pickaxe, BedrollByblos (NPC, controlled by K-Nut) 30 years old male Metasimian Scholar Level 33 *Arcane Wisdom* *Well-read* *Multilingual* *Speed Reading*Power: 66 (33+33)Defense: 5Health: 48/48 (6+32+10)Ether: 51/51 (9+32+10)Gold: 250Equipment: Pandemonicon (WP: equal to user's level; inflicts hexed on demons and doomed on humanoids; throwing weapon; suitable to Byblos only), Fanged Helm (SP:5, headwear), Wizened Robe (Max. Health +10, Max. Ether +10; bodywear), Lens of Speed Reading (Allows a scroll to be read in addition to a normal action; accessory, suitable for scroll users)Inventory:Weapons: Clock Cog (WP:14; throwing weapon)Scrolls: Scroll of Arc Blindness, Scroll of Arc Frailty, Scroll of Arc Sleep, Scroll of Armor Sundering, Scroll of Blindness, Scroll of Confusion, Scroll of Disenchantment, Scroll of Elemental Aura, Scroll of Fire Armor, Scroll of Frailty, Scroll of Ice Armor, Scroll of Luck, Scroll of Minimizing, Scroll of Poisoning, Scroll of Sealing, Scroll of Sleep, Scroll of the Chasm, Scroll of WeakeningOthers: Ether Core, Pumpkin Bomb (Causes stunned-, poisoned by 1-, asleep-, blinded-, sealed- and confused-effects to all opponents when used.)Catnip Everdream (NPC, uncontrollable) 45 years old female human Hunter Level 50 *Natural Respite* *Favours demons*Power: 70 (50+20) Health: 56/56 (50+6) Gold: 54 Equipment: Sandalphon (WP:20; light-elemental crossbow), Semyaza the Sycophant (Will be unleashed in battle with unknown effects if Catnip's health falls below a quarter; suitable to Catnip only and cannot be de-equipped; accessory)Inventory: Quote
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