Jump to content

Recommended Posts

Posted

So I have been playing some of the lego games and I came across an awesome taxi design that would work well with this firehouse and the taxi cab ghost that comes with the official set. I then took the time to sit down and extract the files for the cab and reverse engineer it. Here is the finished product and I am curious what you think about it. vorSNvc.png

Posted

So I have been playing some of the lego games and I came across an awesome taxi design that would work well with this firehouse and the taxi cab ghost that comes with the official set. I then took the time to sit down and extract the files for the cab and reverse engineer it. Here is the finished product and I am curious what you think about it. vorSNvc.png

Do you have the LDF file? I'll brick link it and build it.

Posted

Version 3

I went back to the file, looked at how the movie scenes played out, and screen captured the ghostbuster fans tour of the firehouse 23. Most importantly, I wanted to recreate the best faithful interpretation in LEGO form. This project has taken its toll on me, and I am extremely happy to say that my final version is approximately 12,200 bricks based on my LDD file. I am sure that I could have cut corners by using less bricks between floors, but I wanted it to not bow so I reinforced each floor with solid gray bricks and technique connecting bricks. I also added a ton of hinges so it will swing open nicely since it will no doubt be quite heavy when built.

Ghostbusters 1 and Ghostbusters 2 Firehouse Difference

The only real differences between the firehouse seen in Ghostbusters 1 and 2 are located in the main garage and second floor living room. I have saved a separate file of just the Ghostbusters 1 furniture and lab I did for the second floor so that you can recreate the firehouse from the first film.

Revised Second Floor reflecting Ghostbusters 2:

Photo 1

You can barely make out what on this side of the living room during the Toaster scene. Looks like a chalk board or dry erase marker thing on the far back wall with sticky notes. You will see Coka Cola cans all over the place like the product placement they had in the movie.

gbfirehouse_v3_01.jpg

Photo 2

The rest of the living room recreated from scenes from the slime and toaster scene. Another darn Coke can. The lab was really hard to decipher since it was mostly out of focus in the film. They had a drawing table in front of the metal racks. Never noticed it before. They did keep the fireplace, but placed stuff all around it. Funny little blue amp next to the pool table!

FUNNY NOTE: They did keep the round table, but used different chairs. You can see it when they are talking around the pool table. I had a really hard time making it all fit. Also, they had an awesome curved liquor cabinet next to the table. That is what the lamp is sitting on.

gbfirehouse_v3_02.jpg

Photo 3

You can see the curved liquor cabinet next to the table in this photo better. Also, notice how I have made Ray's office accessible by sliding out the stairs and wall.

gbfirehouse_v3_03.jpg

Photo 4 MAJOR CHANGE

This kitchen is seen when he pulls the slime out of the microwave. In the movie you see a metal rack to the right of it, but I needed to place the stair railing here.

I have not decided what exactly I want to do with the railing, may just ad tiles. This is my last issue. I decided to not have the stairs go up to the third floor because its the only location that would fit the Dark Room based on how the floor plans work in the movie and the real Forestation 23 in LA.

gbfirehouse_v3_04.jpg

Photo 5 & 6 MAJOR CHANGE

I did a window capture so you can see how Ray's office looks with and without the sliding stairs and wall piece. I decided to make the stairs here so I can incorporate an accurate placement of the Dark Room based on where it exists in Fire station 23.

gbfirehouse_v3_05.jpg

As you can see the stairs and wall slide into place.

gbfirehouse_v3_06.jpg

Third and Final Floor:

Photo 1

A nice panoramic shot of the whole area. gbfirehouse_v3_07.jpg

Photo 2

I used a simple hinge to swing open the room where you first come up the stairwell. This never was shown in the films so I made it into a maintenance room with generators and air units. Next to the door, behind the fire extinguisher area is an electrical box with wires going up to the ceiling. I could not get a good angle to show it. You can see the ladder leading to the roof. This is actually taken from the Hook and Ladder 8 rooftop photos on google. There is a small square manhole on top in this area so I figured it must exist. Orion Pax did it, so he must have looked at similar reference. You can see Egon's lab/invention room. This actually exists in Ghostbusters 2 about 47 minutes into the film when Ray gets off the phone with Peter. gbfirehouse_v3_08.jpg

Photo 3

Detail on one of the generators.

gbfirehouse_v3_09.jpg

Photo 4

The final dark room.

gbfirehouse_v3_10.jpg

Photo 4

This area is seen when Winston saves the day. You can see the racks with equipment and gadgets Egon is building. You can also see part of the phone booth Ray talks to Peter in when Dana goes to his apartment after slime came out of the tub.

gbfirehouse_v3_11.jpg

Photo 5

This is where Ray and Egon are doing neurological experiments at about 47 minutes into the film. Ray talks to Peter on the phone and walks over to Egon. This scene helped define how the dark room is placed in the floor plan as well as clear photo reference of the equipment all over it. The calendar and sticky notes above the two beds. Part of the table where the slime is on. Weird when you don't see the second half of the lab.

gbfirehouse_v3_13.jpg

Photo 6

The entertainment room. Never shown, but this room exists as the captain's quarters in firehouse 23. In the Real Ghostbusters they had a wooden living room where they had all their stuff to play and watch tv. I figured that they would use this area for similar things. This would allow all those arcade games seen in GB1 relocate. I also added a shooter game from a LDD file I found from somebody else. I modified it to fit inside this place, but mostly created by another person.

gbfirehouse_v3_14.jpg

Photo 7

More arcade games in the corner.

gbfirehouse_v3_15.jpg

Photo 8

The red technique pins are where the two 1x1 cheese wedge red brown pieces go to complete the fireplace. They wouldn't let my place it in since the hole is sightly raised higher than reg lego pieces.

gbfirehouse_v3_16.jpg

Photo 9 & 10

Overview of the floors

gbfirehouse_v3_17.jpg

gbfirehouse_v3_18.jpg

Photo 11

The fire poles will connect to these black 1x1 round plates with pin holes. I figured I will need to cut down the hose anyways so you can see where they will connect to keep it from bowing sideways. The lamp is from the LEGO set. Looks accurate, why not use it.

gbfirehouse_v3_19.jpg

Final Exterior:

Photo 1

The final exterior front. I matched it up to the exterior to make sure it was accurate. The garage level is the only part not correct since the car needs to fit through it. I am quite proud of this because I had to create a bunch of new stuff for it to work right. Only set with accurate placement of circular blue discs.

gbfirehouse_v3_20.jpg

Photo 2

In order to do the model justice I deleted the 3 huge windows on the second and third floor you can see in my previous posts. I needed that back area to do the stairwell and darkroom. I figured making windows that had walls on the other side would not be a pleasant experience. I did however, do a window on the 3rd floor where the dark room is located. If LEGO makes black tinted windows for 5 stud heigh windows I would gladly replace the black panels I used in the dark room.

I also would love to see LEGO create a 5 brick heigh window with a cross bar to match the 6 brick one. I could then replace these to match the other windows since the horizontal bars would already line up.

gbfirehouse_v3_22.jpg

Photo 3

Rooftop access!

gbfirehouse_v3_23.jpg

Photo 4

In order to make the ghostbusters sign accurate to size it needs to be 3x3 tiles not 2x2. The sticker may work on this, but I may need to get a custom one made.

gbfirehouse_v3_24.jpg

Photo 5

Details on the front facing.

gbfirehouse_v3_25.jpg

Ghostbusters 1 Alternate living room:

Photo 1

You could get rid of the second floor I designed in the firehouse and replace the interior furniture with the accurate Ghostbusters 1 scene. More Coke cans.

gbfirehouse_v3_26.jpg

This was a fun project. Now I just need to save some money and keep ordering pieces for it.

As promised, once I decide what to do with the railing for the stairs, I will offer this LDD to everyone for free.

Posted

Looks awesome and considering the way you did the dollhouse effect it makes everything look even better. Would be cool if you could take the floors off separately like some of the modualrs though so you can see the entire floor layed out. And when ti comes to the stair railings I think the way they were done on this Black Peal I bought for the boats railings could work really well. It's also super simple just using hose and the robot claws.

sw9jkr2.png

Posted

If I do try to make the floors able to come off I would need to think where it would best work for each floor. I may look into it another time. I wanted to get the layout figured out and I accomplished that. I think i could figure out how to make it separate, though the ceiling lights and stuff would need to come off each time. I may need to look at how other people did their modular builds since the way I built my firehouse has those round firepole gaps in the floors. I do worry that the weight may create an issue.

Posted

Makes sense, it may be best for one of us to build it IRL and see how things go stability wise. Also quick question why the meshing of brick colours on the outside of the building.

Posted

if you google Hook and Ladder 8, or visit the location in Tribeca like I did a year ago while in NYC for NYCC you can see that it isn't 1 color. The building use to be 2 garage doors wide, as you can see in the reference photo. They split the firehouse in half when the city planner sold the property next to it to another developer and wanted to widen the streets for the mass amount of cars. In 1933 they cut the building in half and mashed the alley way with different bricks to get the new wall in place. Those bricks were much darker, and not consistently the same color. I included some of my reference photos I found of the forestation so you can see what I mean. I know it doesn't look pretty, but I think that it makes it more realistic. It justifies the dark red and dark orange. I threw in some dark and light gray and browns so it sorta looks pieced together.

twobay.jpg

5170092305_0a7cdba783_o_IH8PC.jpg

hook_side2.jpg

hookandladder_01.jpg

hookandladder_05.jpg

hookandladder_03.jpg

hookandladder_06.jpg

hookandladder_07.jpg

hookandladder_08.jpg

Posted

The project is finished in LDD. I cannot do anything else to the stairs until I work on the real thing. Ideally those 1x1 round with pin and those bar clips would work perfectly if they came in black as well as transparent clear and pearl gold. The stair rails would look sleek and perfect. What I may do is keep those 1x1 round plates with pin hole in the stairs and cut short hose parts down to just create mini sticks that touch the horizontal bars. That would keep it more narrow.

As for side railing going up the stairs, I may need to make drinks in the hoses to fit into the 1x1 bricks with knobs. These will be tested when I do the actual construction.

I think I will upload the final LDD file.

gbfirehouse_v3_27.jpg

If this gold part would only come in black I would be quite the happy boy.

gbfirehouse_v3_28.jpg

Posted (edited)

Railing

The last change was to the stairs that you can slide out. I added railings.

gbfirehouse_v3_29.jpg

gbfirehouse_v3_31.jpg

gbfirehouse_v3_30.jpg

Final LDD file

As promised, my final LDD files:

Ghostbusters 2 Firehouse LLD with Ghostbuster's 1 Venkman Office.

http://www.chrisehno...al_05062016.lxf

Ghostbusters 1 Living Room LLD

http://www.chrisehno...al_05062016.lxf

If you want to make the Ghostbusters 1 firehouse garage, all you need to do is remove the couches and Louis's desk and chair.

SPECIAL NOTE:

Venkman's Office Mod for Ghostbusters 2

I kept Venkman's office look from Ghostbusters 1. For you to switch it out to make it fit for Ghostbusters 2, all you need to is add filing cabinets against the back wall.

1. Use the 6 stud wide set of filing cabinets from Janine's Desk and move it to where the couch is on the left side. Get rid of the couch and table with the lamp.

2. Add an 8 stud wide set of filing cabinets on the right side and get rid of the table with the lamp.

Edited by cehnot
Posted (edited)

The finished version looks amazing! Now that I have the file I think I may build a kind of structure for it to sit on so it can also have the containment area. Also any chance of that ecto-1 file?

Edited by MilkPls69
Posted

I just finished building the actual car. I need to reverse build it in LDD first.

I was planning on creating a containment floor as a diorama. If I finish it, I will add it here. Please feel free to build a base. I will gladly take the file and may add it to my current project.

I just wanted the ting to be able to site next to other models like those modulars.

Who knows.

Echo 1 may be a while, not sure. I just got in my Chrome pieces. Super excited to replace out the metal.

Posted

That's cool Ia m sure I and many others would be fine with waiting for that amazing Ecto. Also while I was working on a stand so the containment unit and stuff could be added I came across the fact that somehow it is uneven next to a normal modular set and I am having trouble finding which baseplate on the bottom is causing this offset.

Posted

Look upside down. There is a red 8x8 plate there. I used it for now until I cut down a 8x16 plate to fit that area.

Posted (edited)

If you need photo reference for where exactly the location of the basement is I have a picture showing how it connects on a blue print. I also know that gbfans.com has a photo set of their travels to the LA location. The Denver Ghostbusters group uploaded a video of their visit and has a whole section of the basement. Problem is the movie made the room much more narrow than the full room.

The containment room should not be more than half the width. So from the stairs to probably 12 to 13 studs back. I figured this out doing basic floor plan ideas. The length of it would be contained within the same "pillar" space seen in gararge. You will see the posts are 4 studs spread apart and are 1 stud wide sticking out only half a stud from the walls. The reference photo shows that the containment room exists under the middle of the building. I could provide the floor plan I did just to show you how it should connect to the current model

Edited by cehnot
Posted

Those links to reference pictures for the containment room would be great. Also are you sure it is the red plate because I removed it to even it all out and it is still a bit of a plate uneven and I have included a picture of the gap I mean.

a47neMW.png

Posted (edited)

LDD Containment Floor Plan

http://www.chrisehno...Containment.lxf

gbfirehouse_containment_01.jpg

Baseplate Issue

As for Plate removal. You might want to delete the hose, extra clips, 1x1 round plate with knob and pin hole. I think those an the stairs and wall piece might be sitting on that level now. I checked my file. Once i deleted them it moved the "baseplate" up.

gbfirehouse_v3_28.jpg

gbfirehouse_v3_31.jpg

Floor Plans and Blue Prints

The blue prints were made public when they were trying to save the forestation from being demolished a few years ago. This is 1 of 4 slides I used to recreate my support beams and such. They had 14, I used 12 based on the areas we see in the film verses what was not shot in the film. Basically, we don't see support beam 13 and 14. Those were behind Venkman's desk and I deleted the storage area for my model. As you can see my garage lockers didn't line up where I needed them based on the total length.

The containment unit is shown below from Mattel's toy. A fan made it into a diorama. You can see how it is placed in the blue print based on how that pillar is located in the set.

The rest of the room, on the right not seen is an access door. That leads underneath the garage to a sewer. That was used in the video game as well as the Real Ghostbusters.

A youtube video of the manual shutdown in case you don't have the movie.

help-save-the-historic-ghostbusters-firehouse-23-23-728.jpg

A fan recreated a 6inch version of the room, this does not include the stairs to the left. so the room has to be another 5 studs wide. That would include the 4 wide stairs and 1 stud for the wall. You can see here that pillar I spoke about. It lines up with the above garage floor as a support beam.

This also is missing the electric box seen in the above video next to the stairs. The above video shows a better look at them. This wasn't totally accurate and proportions are off. There should be about half a stud width between them. I see that larger box in the photo on the left as 2 studs wide, 1 studs for that smaller one and place those circular things above it 1 and 1/2 stud distance from each other using technic bricks.

gb_playste_01.jpg

This is a great photo where a gbfan created a manual with specs in it. This is the page that I used primarily for reference on how to make it fit inside the hook and ladder. he modified the movie into this and created what would possibly work for that NYC location. His pillars are not accurate, but this will probably be your second best reference besides the above blueprint. As you can see, its narrow. They built a fake wall for the containment unit. The door and storage metal racks can be seen in the film. That door leads to more hallways underneath the building, but the video game and Real Ghostbusters tv show made that a sewer access.

pages_5_and_6_v89_by_shadowdion-d88vwjj.jpg

gbc00.jpg

gbc01.jpg

Edited by cehnot
Posted

Thank you so much the ammount of references is amazing! One of the main thing I am worried about is how I am going to make this structure for it to sit on. Right now what I am thinking is making a small plinth for it to sit on and then cut out the space for the containment room.

Posted

I have dozens of reference lol. I am quite thorough when I build.

You could do 1 of 2 things.

1. Build a base that is 1 huge structure so the floors can glide open. The base is permently one huge block. Then create a sewer cavern on one side leading to the underground containment area and have the wall knocked out like a window display for the containment unit.

Make the bottom open like tons of open support pillars and beams like a building without walls and you can create scenes from the film's in that area as dioramas. Only one side have containment area seen and surround the whole base with other elements from the film

2.

Posted

I kind of gave up on the idea of having it sit on a large kind of base as I could not figure out how to make it stable and look good. Still want to have the containment room involved somehow but I also got bored and made some of the roads around the firehouse. Oh yeah I put the original LXF into a website called rebrickable so I could see how much a couple bricklink orders would cost to get all the needed parts and it came up with a ton or parts that do not exist in specific co lours and some that are not on the open market.

blFFA9a.png

Posted

Im checking into it. I know I used BB* head for the top of the fire hydrant This is an ideal shape if made. I tried to keep up with what was in that color and such. I know some parts are brand new to the LDD.

How do you submit it to show parts list?

Posted

Nice work. I know how hard it is. Nice that you take the original form of the building. I did a compromiss for my version, because one side i completly open.

And it was hard to find good reference pics of the interior. You can see that the movie was made in two different firehouses.

The outer scenes shows the classic firehouse with windows in the ground floor. But if you see the movie inside scenes, there are no windows.

But the greatest different is.....the classic firehouse has 3 floors. And the other only 2!

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...