BrickCurve Posted November 30, 2015 Posted November 30, 2015 (edited) Edit: Sorry the title should read Rakath Mountains Jail not Rakish. Auto correct. Could a someone please fix this. Entry into the CCC XIII. Set in the Rakath mountains of Nocturnus. Edited November 30, 2015 by BrickCurve Quote
soccerkid6 Posted November 30, 2015 Posted November 30, 2015 Really neat incorporation of the jail into the rock outcropping there And the layout of the jail, with the stairs curving up to it is outstanding too Keep the great builds coming Quote
TitusV Posted November 30, 2015 Posted November 30, 2015 great rockwork! As Mike said, great Colors! Quote
Blufiji Posted November 30, 2015 Posted November 30, 2015 Agreed with the colors. Solid rock work as well.. ah a pun of sorts. Quote
Spader Posted November 30, 2015 Posted November 30, 2015 Nice! The rockwork steps really add something to the build. Keep it up! Quote
Lord Vladivus Posted November 30, 2015 Posted November 30, 2015 I also agree about the colours. The stairs are great too! Quote
Captain Braunsfeld Posted November 30, 2015 Posted November 30, 2015 Nice. The orks look good with those helmets. Quote
BrickCurve Posted November 30, 2015 Author Posted November 30, 2015 (edited) Thanks everyone! Really neat incorporation of the jail into the rock outcropping there And the layout of the jail, with the stairs curving up to it is outstanding too Keep the great builds coming Thanks, I borrowed the stairs idea from one of Gabe's MOCs- Edited November 30, 2015 by BrickCurve Quote
Graham Gidman Posted December 1, 2015 Posted December 1, 2015 Those rocks and staircase are totally awesome. Quote
LittleJohn Posted December 1, 2015 Posted December 1, 2015 Fantastic build, Brickcurve! Great rockwork and I really like the foliage Quote
BrickCurve Posted December 2, 2015 Author Posted December 2, 2015 (edited) Thanks again everyone. Fantastic build, Brickcurve! Great rockwork and I really like the foliage Thanks, I finally got around to taking apart one of my earlier builds which had all my dark red leaves in it. Edited December 2, 2015 by BrickCurve Quote
Bregir Posted December 2, 2015 Posted December 2, 2015 Landscaping, jail, and figures are all looking great, BC! I would like to see a little more description about how this fits into Historica, but otherwise, great job. Quote
BrickCurve Posted December 2, 2015 Author Posted December 2, 2015 Landscaping, jail, and figures are all looking great, BC! I would like to see a little more description about how this fits into Historica, but otherwise, great job. I really should have written a more detailed backstory for this, I was struggling to find a good spot for an entry into the CCC jail category with the small array of parts I have available at the moment since I am not taking models apart because of an expo next month. Quote
Bregir Posted December 2, 2015 Posted December 2, 2015 Perfectly understandable. I see no problems with a few builds with limited descriptions, but I would really hate to see the guilds turn into nothing but a list of unrelated builds. What really makes Historica come alive is the stories the builds and how it is all bound together. So I thought I would mention it... And in any case, the build is nice. Quote
BrickCurve Posted December 3, 2015 Author Posted December 3, 2015 Perfectly understandable. I see no problems with a few builds with limited descriptions, but I would really hate to see the guilds turn into nothing but a list of unrelated builds. What really makes Historica come alive is the stories the builds and how it is all bound together. So I thought I would mention it... And in any case, the build is nice. I also have a build on the way with a much more lengthy backstory... Should have it finished in the next couple of weeks. Quote
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