About the name (West Brick Trading Company
), I'll prefer something like "Oceanic Trade, Army & Navy
", A.K.A. OCTAN
... the same colors for octan but without the logo... just to keep some "history" inside the LEGO Universe. Nevertheless, West Brick Trading Company is ok
-Merchants background history : a greedy company (or with an owner as a mix between "Mr. Burns" and "Ebenezer Scrooge") with an export/import products (coffee, bananas, rum) and enough rich and powerfull to had control of the troops, law and work on the population.
-Color palette: green, red foe flags and brown for ships; sand green, tan, medium blue, brown and black for buildings; purple, dark green for bourgeois minifigs; sailors, dock workers and others could be open
Insterd of crackers, The Smugglers have to smuggling something more important, so, that's opens two chances to profit whit. "something expensive
" because the taxes charged by the Greedy Merchant Lord(s) or the company (this could be coffee...expensive coffee like in The Lego Movie, or goods of any kind), and the second one, "something ilegal
", I've been thinking of it, and TLG puts (rum) bottles in previous sets... so, TLG exposed the "alcoholism" to the kids, it could bring the Prohibition enforced by the troops.
-Smugglers background history: They are smugglers... if there is something to commerce, they sell it in the black market cheaper, or can buy something that you... borrowed "for good"... forbbiden weapons, they have it... exotic animals, they sell them... forbbiden rum... chears!
-Color palette: dark brown, brown and black for ships (secrets compartments, mandatory!); sand green, tan, medium blue, brown and black for buildings(in fact, the same colors as the merchants, to use as disguise, but with some shadowmark, as symbol of this "guild"... it could be some old shield like the wolfpack shield, like Mazin said) ; sailors, dock workers and others thiefs could be open
-The Heaven Guard
(I'm with people unhappy with the name
). This group sound more like a police force than a troop or paid army, the pirates are violent, and demand extreme force to stop them... the smugglers are pasive, so this force.
-Guards background history: military by default, keeps the order in the "realm" (it could be a realm, nation, colonies?), preserves the law, specially the Prohibition (real) act
-Color palette: dark brown, dark red, dark blue, dark green for the ships. The forts, garrisons and jails I'll let them open. for minigifs, orange coats, green coats or black coats could work
what you think?