Review: 44022 Evo XL Machine
Posted 01 December 2013 - 05:59 PM
Set name: Evo XL Machine
Set number: 44022
Piece Count: 193
Year Released: 2014
Price: $24.99 USD, 24,99 EUR (?)
Evo XL is a set that will either be loved or hated. He takes a new step with the current building system, moving toward a more technic inspired build. Let's take a closer look at the set to see how good it really is...or isn't.
Before we begin I'd like to once again thank The Lego Company and the Eurobricks Staff who made it possible for me to bring these reviews you today. I'd also like to confirm that the release dates for these sets are January 1st for the majority of the world, and March 1st for the U.S.
The (very large) bag shows Evo XL running through the city, shooting the miniature red Kaiju at point black range, and firing some missiles from his shoulder. I won't deny this already seems like a bit of a stretch. Would it have been too much to ask to get a larger villain with this set? The top of the bag shows the more comic-styled art that we have been introduced to this wave, depicting Evo running away from the 4 legged beasts toward the rather towering XL "machine." (unlike previous years of the Heroes where they actually have an increased size, Evo just has a really big machine.)
The back shows off the action features of the set. The launcher, the spinning torso(more on that later) the flick-fire missiles, the containment pod, and the jumping kaiju. Most of this is shown by arrows, nothing too exciting to see just yet. Opening the bag is the fun part. A word about the contents; This bag is crammed full of parts. 4 bags of parts and two large lose pieces, the instructions, and a sticker sheet.
The front of the instructions offer no difference in appearance from the front of the bag.
Random Instruction Image
Black parts are outlined in white, which helps with the differentiation between black, pearl dark gray, and dark bluish gray. Due to the simplicity and low number of parts, this has never been an issue with Hero Factory sets, but if we have a 500-1000 piece set, this would be of more concern.
As with all of the Mechs, Evo XL Machine comes with a sticker sheet. The three on the bottom are for the canopy, the two on top are for the containment pod. As with the other sets (Evo Walker excluded) I have no applied the stickers. I may possibly do this soon to show it off, however you can get a good idea of what they look like here.
I'll comment on the minifig parts in their own sections, for the sake of repetition. We have the same printed piece that was featured in the Walker (two in this set), the new canopy piece in a tinted shade, the new seat in green, the container piece in trans bright green, and the Stormer XL feet in pearl dark gray. This set is the only set to utilize the bars on the side of the set as you will see. Having stormers feet in a dark pearl gray is also a lovely change. The foot design is a nice fit for mechs and so far this piece has only been available with Stormer XL, so it's nice to have a new selection in the color range. Not shown is the paw piece in pearl dark gray and the 5-L shells in yellow, which are recolored for this set.
For a more in-depth look at Evo please see Evo Walker's review. We can see here that Evo is the exact same as he is in the other two sets, featuring the same accessories as his Splitter Beast form.
The side view. Once more I'd like to mention that his articulation is full frontwards and backwards at the hips, shoulder, and a slight turn at the head, though his helmet restricts movement.
A look at all 3 Evo minifigures. From left to right: Evo XL, Evo Walker, Splitter Beast. If you only want to keep one built and use the others for parts, you'll get some extra hero cores, datapads, and accessories, which is always a plus.
Once again for a detailed look at these guys please see my Evo Walker review. (for redundancy's sake) They are similar in size to the visorak minis of 2005, and can "jump" when you push down on their rears in just the same way. The colored portion is a softer plastic, and the black shell is hard plastic.
So here we get to the part that sets this figure apart from previous XL's: The build. Gone is the oversized HF build and in with something new. A partly technic build. No I don't just mean the introduction of more pins and axles, we finally get a proper gear system once again. None of those play features of the Brain Attack sets, now we get to something that is a cool feature that doesn't hurt the set. This construct will build his lower hips and waist, and allow him to have waist articulation once the upper half is installed.
The legs are also a new build, taking on a mech-inspired appearance. (A "chicken leg" bend, thinner proportions, and a more static posing ability.) I must say, the posing is the one issue I have here. I know the ankle articulation was an annoyance to many people, but the entire leg is a mess. The hips can move outward and somewhat forward and back(until you knock the armor off after a certain point), but the knees are very limited, and overall there in't much you can do to pose them dynamically.
Added on to Hips
Added on to the hips. I really like the look of the build at this point. it's not everyone's cup of tea, but will the upper half complete this set properly?
Shoulders and body
Firstly, that dog-bone piece is in fact a new technic piece. Thanks to Jim for pointing that one out; I'll have it in the new parts section when I can, but you can get a good view of it here or by checking out his review of the Construction Crew set. We begin to build the upper torso. Using some technic beams, we set up the structure for two XT4 torsos to be placed on. You may be thinking, why does he need that many balljoints? He doesn't, but I'll get to that at the end of this review, as they serve another purpose.
As we connect this to the torso, the shape continues.
The...hand arm. I'm not sure what the fascination is with putting this hand piece on an arm lik this manner is, but it's terrible. There is no wrist articulation. As you'll see, there is also limited shoulder articulation. For a menacing mech, having a T-rex arm is somewhat of a disappointment. Also I'm really not a fan of this finger design. One of the fingers is flipped to act as a thumb, and while it looks convincing on Splitter Beast, it looks a bit silly on here and the Freeze Machine.
The other arm is...A very sturdy, triangular shaped build. Certainly something new, and it's not all bad, it can bend at the elbow and can move slightly at the wrist.
Once the arms are added on we can finish adding on some torso armor and the containment pod.
Some various Constructs
So here we have the final parts of the build, just some random bits. The cockpit, flick fire missile launcher and ammo belt, a radar-dish construct, and some little lightbar bits that will complement the cockpit.
So here it is, the largest set of this wave. Overall, it looks aesthetically pleasing. I know some people have complained about the width of the legs. It's no lie they are thin at one point, but it really isn't a major deal. I enjoy the very mechanical look they give him, and overall he looks very much so like a robot mech. Let's take a look at him from some various angles, and then we will uncover the issues I have with the set.
The cockpit does stick out which I think complements the look of the mech, especially when added to the "chicken leg" aesthetic, however it looks almost too small in comparison to the rest of the mech. Perhaps that's all a matter of preference.
Looks fairly good from the back, and features a nice black gear to activate the torso spinning gimmick. You can more clearly see those exposed extra balljoints that are used on the combo model.
Action Shot 1
Well...yeah. There you go. Move his legs much more and he will fall over, and that's about as much as you can do with his arms.
Action Shot 2
Being able to turn his body 360 degrees can result in some unique poses. Those are also some very ambitious little kaiju there.
Action shot 3
Most posing ability comes from the torso joint.
With Evo Walker
Here you can see him alongside the smaller Walker, which according to the set bios is destroyed in the story, and then he takes over the XL machine.
Overall, is Evo XL machine a masterpiece or a mess-chine? I like the originality and the technic inspired build. However I feel as though the set is run down to to his combination gimmick which creates those off arms, and some odd choices when it comes down to the legs. He looks and feels very mech like, and it's all up to you whether or not you like the aesthetic of the set. The only thing I really have to say is that I can't see myself paying $25 for the set. I don't see enough MOCist potential here myself to really fulfill that price tag, and as a set it feels like you are overpaying. It's a fun set to build, but I might wait for a sale before jumping at this one.
^Click to View^
Posted 01 December 2013 - 06:37 PM
Regarding the question of "Would it have been too much to ask to get a larger villain with this set?", the answer is of course "yes". That would have required at least bumping the price up to $35, I'm sure, and while there have been plenty of Hero Factory sets at that price point, I generally would prefer to get a larger overall model at that kind of scale versus what would probably be a rather mundane opponent to face off against the already impressive Evo XL machine. If you want a larger opponent for this set, buy a Jaw Beast — your total expense will end up being about the same.
I'm surprised that when you were calling out new parts you didn't mention the hand/paw piece, which is new in Titanium Metallic. Or the 5M Bright Yellow shells, which only come in this set and Evo Walker.
Edited by Aanchir, 01 December 2013 - 06:37 PM.
Posted 01 December 2013 - 06:47 PM
I wouldn't mind having a higher price point if it meant balancing the amount of villains with the Heroes. if anything I would rather they have dumbed down Evo Xl in favor of a better opponent to face off, as right now Evo XL is too large; he towers over Splitter beast AND the 3-headed combo model.
And part recolors have been mentioned for now. The paw piece I did mention in my Stormer review but I completely missed the fact that I didn't show it here either. Once again I do apologize for the things that may still be lacking, I'll be adding them in over the course of the week. Events and other such things added to the time constraint suppressed the productivity of my reviewing, I didn't anticipate there would be so much to cover with these sets until I was already doing them.
^Click to View^
Posted 01 December 2013 - 09:07 PM
...However, I'll be fixing some of my issues along the way. Great review. :P
Posted 01 December 2013 - 09:21 PM
Posted 01 December 2013 - 09:29 PM
Well to me it's a bit cost ineffective when a majority of the parts you could grab off of Bl in bulk. Whatever, My point is you would pay $25 for a parts pack if you do find a lot of potential here; The set itself should fulfill that price tag in addition to it, but in my opinion it falls short.
^Click to View^
Posted 01 December 2013 - 11:20 PM
Posted 01 December 2013 - 11:23 PM
Posted 01 December 2013 - 11:37 PM
"So um......What happpens now?"
"I guess we die."
Posted 02 December 2013 - 03:25 AM
Posted 02 December 2013 - 04:27 AM
^Click to View^
Posted 02 December 2013 - 04:34 AM
Posted 02 December 2013 - 03:58 PM
Posted 02 December 2013 - 08:51 PM
Galaxy Squad Set Suggestions
Posted 02 December 2013 - 10:24 PM
Posted 16 December 2013 - 09:21 PM
If my fate is to be destroyed................ I must simply laugh!!!
Posted 17 December 2013 - 01:44 AM
Which part are you referring to? The two pearl dark gray 4-long plates that are on an angle under his feet? Everything is constructed according to all official pictures and the instruction, that is the official way. And no pieces are being bent so I'm not sure what you mean
^Click to View^
Posted 17 December 2013 - 08:44 PM
Seriously though, I love how the set looks. Far better looking than that "Walker" type set, in my opinion.
The gunmetal and yellow work great together, and the trans-apple-green parts work rather well on here methinks.
I do wonder why Evo keeps jumping to different colors, though. Purple, then red, then blue, and now appley-trans-green.
Anywho, I like the torso-spinning function here.The mech doesn't have to have a 'spine' in the build like some of the others do and I like that. The gear function brings me back.. ah.
Not a huge fan of where that hand is. Seriously, they couldn't do what they did with Stormer XL and give it a wrist? I'm sure they had some kind of logic behind designing it like that, but I am perplexed nonetheless. The other arm is brilliant in build and looks. Wonderful use of the new system.
I can say less for the legs.. but they still look bulky and robotic.
Oh, and missiles. Gotta love those missiles!
This is definitely one I have to pick up. May not be perfect, but, come on- it's Evo, he's in a huge machine squashing tiny bugs. And it gives people a reason to buy a larger 'kaiju' beasts for it to fight.. like in the trailer for that new episode. Man, I want to see that!
Great review, thanks for sharing it with us :)
Posted 18 December 2013 - 12:13 AM
But yes, it's a bit weird that using the Savage Planet paw sacrifices the wrist articulation. Especially when they could do like with Raw Jaw and just add an extra armor.
Anyways, this Machine seems to be a good set. And an awesome parts pack. I'll definitely get him.
PS : Bionicle fan tag, yay !
Posted 18 December 2013 - 06:48 PM
If my fate is to be destroyed................ I must simply laugh!!!
Posted 23 December 2013 - 08:21 PM
As much as I like the mech-like aesthetics of Evo's XL Machine, the limited poseability of this set is kind of a deal breaker for me. I might pick him up once he goes on sales, but otherwise, no.
Ich weiß, dass ich nichts weiß.
Visit my MOCpage!
Posted 29 December 2013 - 12:25 AM
Posted 29 December 2013 - 01:37 AM
I had a funny feeling that you could try that... Thanks for officialy telling us, Front! :D
Posted 29 December 2013 - 07:13 AM
wow! can you show us a picture?
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