
008 by Eurolock, on Flickr

009 by Eurolock, on Flickr
I posted a few pics of this before the great crash of 2012.
Thought I would post it again in a thread of its own to get some feedback (this is my first attempt at castle).
What I was trying to do was expand the official set so that it was a much more complete representation of Helms deep (comparable to the Weta polystone environment). The aim was to keep the general scale (as defined by the front gate) and design aesthetic. I also wanted all the major areas seen in the movie to be represented (interior of the keep, back stairs, glittering caves etc)
This rear shot shows the interior of the keep and the caves beneath

001 by Eurolock, on Flickr
The caves are connected by a passageway to the front area of the fortress as depicted in the movie

003 by Eurolock, on Flickr
This shot shows Eomer on the back stairs. The stairs actually work as a sort of 'ball-track' play feature as a boulder can be rolled through the back gate and will follow the winding path of the stairs knocking down any uruk hai in its path. This is a nod to an event in the book where a great boulder is cast down upon the uruk-hai as they attempt to take the rear gate.

002 by Eurolock, on Flickr
This shot shows Eomer on the walkway that connects the inner and outer walls. I changed the original model here so that the walkway enters the inner door through a doorway as shown during Aragorn's retreat to the keep. You can also make out the entrance to the passageway through to the caves.

005 by Eurolock, on Flickr
Aerial shot. I had a lot of trouble with the spiral ramp that leads up from the front gate to the area in front of the keep.

011 by Eurolock, on Flickr
Gamling in the caves. The whole set-up is modular and a section of the caves can be removed for separate play. The lack of roof was necessary for access.

016 by Eurolock, on Flickr

015 by Eurolock, on Flickr
The battle in full swing....If only I had as many Uruks as Deathleech...

Helm's deep by Eurolock, on Flickr
Errm...don't know how I managed to post the same new thread twice. Sorry.


























