This is one of my older projects but I think only now it's at the point where I have something nice to show.
It's still very much a WIP but I thought I'd post it anyways to get some feedback before I order the parts (sometime in the next year, I hope ).
I spent a long time trying to build a sloop using the CGH method but somehow it didn't look right to me, because of the prefabs it was too high and the half-stud offsets on the sides were too noticable IMO at such a small scale. So I gave up for a while until I realized that the only way I could build something with so many curves as a ship nicely was with bricks that could curve, hence the flex tubes.
Using the flex tubes, I hope, should allow them to bend nicely IRL and hopefully to match the shape of the hull smoothly. As you see in the next two pics, they are still linear in LDD:
C&C definitely welcome.
Any advice on how to build the bow or on how to use Bricklink effectively would be nice too.
Edited by Skipper, 30 July 2012 - 08:57 PM.