Heroica RPG - Quest 32: The Lost Children
#76
Posted 29 April 2012 - 02:00 PM
http://www.eurobrick...94#entry1360772
Let's catch some Horse Killers as Zara, in Darkdragon's Heartlake Heartbreak Mafia Game
#77
Posted 29 April 2012 - 02:32 PM
I look over to the children.
"Don't be frightened by my... grotesque appearance, young ones. Are you hurt? How did you come here, and why?"
Not hosting any quests at the moment.
#78
Posted 29 April 2012 - 05:35 PM
Party

Erik Tyrvarr, Level 2 Barbarian (Myrddyn)
18 years old male human
Power: 5
Health: 9/9
Gold: 20
Inventory: Axe (WP:3), Potion x2, Mead

Sorrow, Level 2 Rogue (Endgame) **Party Leader**
Power: 5
Health: 3/8
Gold: 20
Inventory: Scythe (WP:3) Potion x2, Venom, Parasol (Quest Item)
![]()
Mizuki Kimura, Level 2 Rogue (zakura)
21 years old Female Human
Power: 5
Health: 8/8
Gold: 20
Inventory: Black Katana(WP:3), Potion x2, Venom, Bedroll, Smoke Bomb
![]()
Nagure, Level 2 Barbarian (Costy)
34 Year old male Yeti
Power: 5
Health: 9/9
Gold: 20
Inventory: Club (WP: 3), Potion x2, Bottle of Mead

Drake Flamerobe, Level 2 Knight (xxlrocka)
39 year old male human
Power: 5
Health: 11/11
Gold: 15
Inventory: Torch(WP:3), Shield(SP:2), Potion x2
Peggy sighs as Mizuki gently talks to her, but she does not respond.
As the party leader spoke to them, the children did not seem overly concerned with Sorrow's appearance.

"Ewwww mister your face is all weird lookin!
We don't know how we got here. We was all asleep in our beds and when we woke up we was here. We was just playing Knights with Peggy. She's been lookin after us. Why is she sleepin now?"
Edited by Rumble Strike, 29 April 2012 - 05:36 PM.
#79
Posted 29 April 2012 - 06:08 PM
#80
Posted 29 April 2012 - 06:30 PM
"Peggy... Peggy is going to take a long nap."
"Anywhere, your entire town is worried about you. We're heroes hired to save you all."
Now, where is the exit to this Realm? We entered through a door, which seems to have magically vanished.
Not hosting any quests at the moment.
#81
Posted 29 April 2012 - 06:48 PM
Sorrow led the party in the opposite direction to the keep, and sure enough, after several hundred yards they were all enveloped in white light. When they blinked their eyes open, they stood once again in the hallway of the mansion.
#82
Posted 29 April 2012 - 06:59 PM
Anyway, let's pick another door. I vote for the one opposite of the First Realm.
Not hosting any quests at the moment.
#83
Posted 29 April 2012 - 07:24 PM
Endgame, on 29 April 2012 - 06:59 PM, said:
Anyway, let's pick another door. I vote for the one opposite of the First Realm.
"I was gonna open that one when I decided to go for the one we just went through."
I vote for the one opposite of the first realm.
#85
Posted 29 April 2012 - 11:07 PM
He manoveured the children off of Nagure and told them to sit down quietly. Knowing the Town Watch lawman, the children actually did as they were told.

"I am so pleased that you have found three of the missing children. Great job heroes! By my count, there are still nine unaccounted for, including Vell. What is the pl-"
Hlin is interrupted by the knight's armour.

You have removed the children from their sanctuary. The Guardians will not accept this. The Maginastra will be vexed.
No longer listening to the armour, Sorrow explains to Hlin that the party will open the first door on the right. Hlin says that he will take the children outside, as he has several deputies waiting nearby who can take them to their families. The party suspects that he may tell his deputies that he rescued the children himself.
The party open the first door on the right. As before, a bright white light obscures their view until they have all stepped through the door. They find themselves...

back in the hallway they just left!
I just used the same picture, so the bench thing is still propping up the door and the potions on the shelf are gone, before anyone tries to take them again!
What will the party do?
#86
Posted 29 April 2012 - 11:22 PM
"I'm assuming this warping tomfoolery is courtesy of this Maginastra for saving the children. What gives you the right to abduct them, hm?
Not hosting any quests at the moment.
#87
Posted 29 April 2012 - 11:31 PM

This is sanctuary. It is safe. So children are safe.
#88
Posted 29 April 2012 - 11:36 PM
With a sigh, I go over to open the final door on this floor. I grip the doorknob, ready to turn it if nobody - hero or armor - objects.
Not hosting any quests at the moment.
#89
Posted 29 April 2012 - 11:41 PM

The children. Are safe here.
Wait, are you making fun of me? Not cool bro, not cool! We all got a job to do man, I have a whole family of armours back in Strivvi. This gig puts food on the table, y'know! I don't need no sass from a walking corpse!
#90
Posted 29 April 2012 - 11:46 PM
Rumble Strike, on 29 April 2012 - 11:41 PM, said:

The children. Are safe here.
Wait, are you making fun of me? Not cool bro, not cool! We all got a job to do man, I have a whole family of armours back in Strivvi. This gig puts food on the table, y'know! I don't need no sass from a walking corpse!
Not hosting any quests at the moment.
#91
Posted 30 April 2012 - 12:01 AM

...standing in a desert. The dunes seem to go on for miles and the sun beats down on them from high above. A rumbling noise can be heard, and there are slight tremors in the sand, although that might just be the heat haze.
What will the party do?
#92
Posted 30 April 2012 - 12:06 AM
"If anyone wants this, it'll shield you from the sun. We'll take turns while we trek through this blasted place - though I expect magic causes it to look a lot larger than it appears. Anyone want it first?"
OOC: Ah, the Loot Island baseplate brings back memories.
Not hosting any quests at the moment.
#93
Posted 30 April 2012 - 04:23 AM
.
OOC:This reminds me of the bakugan Wormquake.
http://www.eurobrick...94#entry1360772
Let's catch some Horse Killers as Zara, in Darkdragon's Heartlake Heartbreak Mafia Game
#94
Posted 30 April 2012 - 06:55 AM
#95
Posted 30 April 2012 - 09:22 AM
Erik turns to Captain Hlin Horrkkba and says "Do you know how many children are missing, and was one of the ones we found your daughter?"
Then he turns to the children and says "You didn't see any one else in that keep, did you? Or hear about a 'Maginastra'? Also, watch out, in case something attacks us from under the ground. We are all experienced heroes,(LIE
Finally he then turns to the rest of the group and says "Come on, guys, why were you all in such a hurry to rush off to here? There could have been more kids in the keep, asleep! Or loot. But now we are here, I agree with Mizuki. I reckon if we stay here we should be attacked by something, since we invaded the sanctuary, if this unpleasant place is a sanctuary. The lack of noise of children playing is disturbing, so I hope it is not some kind of place for punishing misbehavers. But if we do walk anywhere, I will drag the shaft of my axe in the ground so we can find our way out after we are finished here."
Playing as Erik Tyrvarr in Heroica RPG
#96
Posted 30 April 2012 - 12:22 PM
Myrddyn, on 30 April 2012 - 09:22 AM, said:
Erik turns to Captain Hlin Horrkkba and says "Do you know how many children are missing, and was one of the ones we found your daughter?"
Then he turns to the children and says "You didn't see any one else in that keep, did you? Or hear about a 'Maginastra'? Also, watch out, in case something attacks us from under the ground. We are all experienced heroes,(LIE
Finally he then turns to the rest of the group and says "Come on, guys, why were you all in such a hurry to rush off to here? There could have been more kids in the keep, asleep! Or loot. But now we are here, I agree with Mizuki. I reckon if we stay here we should be attacked by something, since we invaded the sanctuary, if this unpleasant place is a sanctuary. The lack of noise of children playing is disturbing, so I hope it is not some kind of place for punishing misbehavers. But if we do walk anywhere, I will drag the shaft of my axe in the ground so we can find our way out after we are finished here."
"There were only 3 children in the keep if we think about it logically. First, our battle was not only quite a ruckus, it was also stated that the children were playing with the unicorn before we dueled. No child would sleep through meeting a real-live unicorn. Secondly, the children wouldn't leave bhind your friends like that.
And I'm willing to bet the children would've smuggled the loot if they saw it."
Not hosting any quests at the moment.
#97
Posted 30 April 2012 - 12:49 PM
The heroes trekked through the desert, with Erik careful to mark their progress with the shaft of his axe even though they were leaving footprints. They actually found several sets of small footprints in the sand, and started to follow them when the rumbling noise reached a crescendo and a giant sandworm erupted out from under the dunes, along with a couple of smaller sandwights.

Prepare for battle!
Enemies

Sandy
Level 4 Rock Monster
Health 40/40
Special 1: Quicksand - Sandy will create a patch of quicksand, binding the attacker for one turn and doing 2 damage. The attacker will not be able to attack directly but will be able to use items.
Special 2: Sandwall - Sandy uses her control over sand to put up a barrier of hard sand, halving any damage taken for the next turn. She will still be able to damage heroes with full power.
QM Note:- Specials will alternate
Drops: Fallen Leaf(Quest Item), 75 gold, Remedy, Mead, Phoenix Essence

Sandwight A
Level 3 Rock Monster
Health 15/15
Special: Heavy hitter - Strikes for 4 damage.
QM Note:- Sandwight will disappear if Sandy is defeated
Drops: Nothing

Sandwight B
Level 3 Rock Monster
Health 15/15
Special: Heavy hitter - Strikes for 4 damage.
QM Note:- Sandwight will disappear if Sandy is defeated
Drops: Nothing
Party

Erik Tyrvarr, Level 2 Barbarian (Myrddyn)
18 years old male human
Power: 5
Health: 9/9
Gold: 20
Inventory: Axe (WP:3), Potion x2, Mead

Sorrow, Level 2 Rogue (Endgame) **Party Leader**
Power: 5
Health: 3/8
Gold: 20
Inventory: Scythe (WP:3) Potion x2, Venom, Parasol (Quest Item)
![]()
Mizuki Kimura, Level 2 Rogue (zakura)
21 years old Female Human
Power: 5
Health: 8/8
Gold: 20
Inventory: Black Katana(WP:3), Potion x2, Venom, Bedroll, Smoke Bomb
![]()
Nagure, Level 2 Barbarian (Costy)
34 Year old male Yeti
Power: 5
Health: 9/9
Gold: 20
Inventory: Club (WP: 3), Potion x2, Bottle of Mead

Drake Flamerobe, Level 2 Knight (xxlrocka)
39 year old male human
Power: 5
Health: 11/11
Gold: 15
Inventory: Torch(WP:3), Shield(SP:2), Potion x2
Party Leader, choose the order of action.
All of you, choose your targets and the row you want to fight in. Also mention if you want to try to flee, heal or cast a magic spell, or if you want to use an item instead of attacking.
Any enemy not targeted will get a Free Hit on the party after everyone has acted.
#98
Posted 30 April 2012 - 01:23 PM
Sorrow should go first in battle order and take a potion and there should be 1 person attacking the sand wight each with 2 attacking Sandy .
http://www.eurobrick...94#entry1360772
Let's catch some Horse Killers as Zara, in Darkdragon's Heartlake Heartbreak Mafia Game
#99
Posted 30 April 2012 - 04:33 PM
Edited by xxlrocka, 30 April 2012 - 04:44 PM.
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