WIP: Du Bousquet Locomotive
Posted 07 April 2012 - 04:39 PM
Two articulated trucks giving it a 0-6-2+2-6-0 (or 031-130 à la French) wheel arrangement. Quite an interesting oldie isn't she? So here I am thinking I could build the beast. After looking the measures the thing would be 39 studs long in 8 wide and about 10 bricks high.
For practicality purposes, I am changing the wheel arrangement into 0-6-0+4+0-6-0, with the centre truck sliding under the body (I will use a similar system as the one on my three axle coaches) The motor trucks are finished (I'll post a photo asap). Here is a picture showing the current stat of things (the colours aren't the final ones; I am using these to separate the different parts):
It is going to be a twin medium PF motors, IR controlled locomotive. The battery will be a Lipo hidden in front of the front motor...
Posted 09 April 2012 - 01:58 PM
Now playing 4 of 2, Human cyborg Technician in DLL / JJP's Blacktron Mafia
Won as Munud the Strange, loyal Alchemist in TinyPie's Ragnarok 3 Mafia (vanilla)
Lost as Irene Allen, scum Firefighter in bob's Main Street Mafia (killer)
Lost as the scummy War Machine in def's Cosplay Mafia II (killer)
Won as scum Jack Pine in Walter Kovac's Unrest in the Forest Mafia (4-shot janitor)
Scum killed and lost as town Maurice Teichman - Representative from Technic Valley in Tamamono's Party Lines Mafia (spy - watcher/tracker)
Scum-killed night one but won as town Storm in speedy's Cosplay Mafia (vanilla)
Died in the conclusion, losing because he's an idiot as townie Monty Thornton, the cook aboard the USS Portland in jamesn's Red Mafia (vig)
Survived and won as town Brice Marden in Hinck and Trumpet's Minimal Mafia (one-shot PGO)
Survived to the conclusion as a winning town musician / decorator Melanie Detruccio in TrumpetKing's CMF Mafia (vanilla)
Poisoned (and lost) as townie Molly Tennant, saloon dancer in Tamamono's Silver City Mafia (vanilla)
Won (but night-killed near the end) as the townie The Talking Animal in Zepher's Mafia Mafia (vanilla)
Survived till the end (but still lost) as townie Mary Jane the Jock in Aperture Academy (vanilla, I think)
Posted 25 May 2012 - 02:35 PM
Now for some detailing... By the way, for the buffers, which of the front or the rear look better?
Posted 25 May 2012 - 04:53 PM
Looking good so far
Here is my website: http://brickbuilt.org
My flickr: link
John 14:6, Jesus answered, "I am the way the truth and the life. No one comes to the Father except through me."
Posted 25 May 2012 - 08:55 PM
I like this kind of wheels arrangement, and I like the respect of the real proportion!
Posted 25 May 2012 - 09:26 PM
Posted 31 May 2012 - 08:12 PM
I have to say though, the real buffers look a lot better. Can't fault you for trying different methods though.
Posted 31 May 2012 - 10:42 PM
Well, the green was just so that when designing I could have a better idea of what I was doing: one colour = one block...
The actual colours of the locomotive were (milk)chocolate brown for those that ran on the "nord" network (they were the first produced), black with gold trimmings (hard to do with stickers) for the "ceinture" and "est" ones and, starting in 1938, dark green with golden trimmings on the tanks and black for the boiler. I am going for a variation on the "est" livery. All had red buffer beams. I'll have to sticker up...
Fore some nice models and an idea of the actual colour schemes see there and there...
While researching for the locomotive, I found that there were four different variants according to wether there was a tank above the boiler and wether that tank was simple (and fat), double or triple. Worse, nowhere could I find an explanation for what that tank was for. Any ideas?
By real, do you mean the "all in one" lego ones (brick link parts 4022, 91968c01 etc)?
Curves, S-curves and points: no problem whatsoever. It actually runs with three trucks 060+040+060 the centre one sliding (in UIC style it would be classified as something like C+2+C). I'll post a video asap...
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