Realm of the Mad God
#551
Posted 15 April 2012 - 06:16 PM
Mary, passenger on The Pearl Mafia.
#552
Posted 16 April 2012 - 02:55 AM
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Town Watch Private Arthur Justus Regulus VII, Level 25 Sorcerer, 21-year-old male Human in Sandy's Heroica RPG!
[STATS]
#553
Posted 16 April 2012 - 05:25 AM
Flipz, on 16 April 2012 - 02:55 AM, said:

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#555
Posted 16 April 2012 - 08:21 AM
Costy, on 16 April 2012 - 08:17 AM, said:
It did get me over 1000 Fame though.
I got my Huntress up to Level 20.
Is this our first 1,000+ Fame death in the guild? I know this beats my Fame record (740) and Hasenklein's (900+). Skipper?
Oh, wait, I misread that.

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#556
Posted 16 April 2012 - 03:07 PM

Alisha Mortek, 22 yr old female Human, Level 4 Barbarian
Equipped Items - Bone Axe (Greataxe) WP: 11
Inventory - 3 Potions, 4 Meads
Gold - 0
Health - 11/11.
Power - 14
An EXO-FORCE lover and proud of it.
#557
Posted 16 April 2012 - 05:15 PM
HP: 30/30 Ether: 0/0
SP: 12 Power: 25 (20 for ranged attacks)
Gold: 3 Artifacts: Trendy Handbag (protects wearer from whatever bad effect was inflicted to a party member last)*protects from badly poisoned-effect*, Heavy Armor (SP:5, protects from fragile-effect)
Inventory: Black Sword (WP:10, lightning-elemental), Throwing Knife (WP:5), Fauxthril Shield (SP:7), Twin Longswords (WP:3), 5 Potions, 2 Grand Potions, Grand Tonic, Elixir, Remedy, Pheonix Essence, 3 Meads, 2 Venoms, Nostrum, Mythril Shard, Bedroll, Shovel, Aquamarine.
.
#558
Posted 16 April 2012 - 05:35 PM
I somehow managed to die in a UDL. In a group of people, too. I ran into Septavious' chamber, used the skull on the minions, started to circle, and somehow ran into enough streams of small snowballs to die.

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#559
Posted 17 April 2012 - 12:31 AM
HP: 30/30 Ether: 0/0
SP: 12 Power: 25 (20 for ranged attacks)
Gold: 3 Artifacts: Trendy Handbag (protects wearer from whatever bad effect was inflicted to a party member last)*protects from badly poisoned-effect*, Heavy Armor (SP:5, protects from fragile-effect)
Inventory: Black Sword (WP:10, lightning-elemental), Throwing Knife (WP:5), Fauxthril Shield (SP:7), Twin Longswords (WP:3), 5 Potions, 2 Grand Potions, Grand Tonic, Elixir, Remedy, Pheonix Essence, 3 Meads, 2 Venoms, Nostrum, Mythril Shard, Bedroll, Shovel, Aquamarine.
.
#560
Posted 17 April 2012 - 12:35 AM
Darth Nihilus, on 17 April 2012 - 12:31 AM, said:

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#561
Posted 17 April 2012 - 10:53 PM
Level 20 Necromaster, 249 fame
#562
Posted 18 April 2012 - 09:31 PM
Five deaths today, all of them from stupid mistakes.
Level 19 Rogue, ran into a godlands mob and forgot to cloak.
Level 9 Necro, ran into a mob of Drakes and forgot to drain HP
Level 10 Necro, same mistake.
Level 12 Necro, left the Oryx's Castle pack and ran into a Guardian.
Level 20 Archer, had a Ghost God trapped inside a Ghost King's castle (yes, I get the irony) between two blocks and shot it repeatedly with my Heavy Crossbow, dodging return shots through the gaps in the blocks, got caught by its dying explosion and was insta-killed.
HP: 30/30 Ether: 0/0
SP: 12 Power: 25 (20 for ranged attacks)
Gold: 3 Artifacts: Trendy Handbag (protects wearer from whatever bad effect was inflicted to a party member last)*protects from badly poisoned-effect*, Heavy Armor (SP:5, protects from fragile-effect)
Inventory: Black Sword (WP:10, lightning-elemental), Throwing Knife (WP:5), Fauxthril Shield (SP:7), Twin Longswords (WP:3), 5 Potions, 2 Grand Potions, Grand Tonic, Elixir, Remedy, Pheonix Essence, 3 Meads, 2 Venoms, Nostrum, Mythril Shard, Bedroll, Shovel, Aquamarine.
.
#563
Posted 18 April 2012 - 09:46 PM
Darth Nihilus, on 18 April 2012 - 09:31 PM, said:
I'm going to start reorganizing my mules and cleaning out stuff that I don't need, so if there's something you guys want, let me know. Among other things,
- Para Vits, Para Spds, Para Atts, Para MPs, and Para Wis are all 2-for-1 Spd.
- Snake's Eye Rings and Crystal Bone Rings are free.
- Snake Skin Shields, GShields, Steel Helms, Cloudflash Scepters, Timelock Orbs, DSeals, and DHunter traps are absolutely free. (all T4 or D-tiered)
- All T8/T4 leather equips, 2-for-1 Spd. (GBows, FDaggers, DHides, Snake Skin Armor, Red Agents, Felwasp)
- RHearts and DScales are 4-for-1 Spd.

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#564
Posted 18 April 2012 - 10:07 PM
Brickdoctor, on 18 April 2012 - 09:46 PM, said:
I'm going to start reorganizing my mules and cleaning out stuff that I don't need, so if there's something you guys want, let me know. Among other things,
- Para Vits, Para Spds, Para Atts, Para MPs, and Para Wis are all 2-for-1 Spd.
- Snake's Eye Rings and Crystal Bone Rings are free.
- Snake Skin Shields, GShields, Steel Helms, Cloudflash Scepters, Timelock Orbs, DSeals, and DHunter traps are absolutely free. (all T4 or D-tiered)
- All T8/T4 leather equips, 2-for-1 Spd. (GBows, FDaggers, DHides, Snake Skin Armor, Red Agents, Felwasp)
- RHearts and DScales are 4-for-1 Spd.
Me
|_||_| |_|
|_|GG
It was shooting through the gap between the two front blocks apart from each other. By the 'dying blast' I mean that it shot just as I killed it, and when I went for the loot the shot hit me.
Edited by Darth Nihilus, 18 April 2012 - 10:07 PM.
HP: 30/30 Ether: 0/0
SP: 12 Power: 25 (20 for ranged attacks)
Gold: 3 Artifacts: Trendy Handbag (protects wearer from whatever bad effect was inflicted to a party member last)*protects from badly poisoned-effect*, Heavy Armor (SP:5, protects from fragile-effect)
Inventory: Black Sword (WP:10, lightning-elemental), Throwing Knife (WP:5), Fauxthril Shield (SP:7), Twin Longswords (WP:3), 5 Potions, 2 Grand Potions, Grand Tonic, Elixir, Remedy, Pheonix Essence, 3 Meads, 2 Venoms, Nostrum, Mythril Shard, Bedroll, Shovel, Aquamarine.
.
#565
Posted 18 April 2012 - 10:26 PM
EDIT: I found a crystal bone ring, so I don't need one of those.
Edited by K-nut, 18 April 2012 - 10:35 PM.
#566
Posted 18 April 2012 - 10:41 PM
Darth Nihilus, on 18 April 2012 - 10:07 PM, said:
Me
|_||_| |_|
|_|GG
It was shooting through the gap between the two front blocks apart from each other. By the 'dying blast' I mean that it shot just as I killed it, and when I went for the loot the shot hit me.
K-nut, on 18 April 2012 - 10:26 PM, said:
EDIT: I found a crystal bone ring, so I don't need one of those.

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#567
Posted 18 April 2012 - 11:48 PM
#568
Posted 18 April 2012 - 11:49 PM
#569
Posted 19 April 2012 - 01:09 AM
Brickdoctor, on 18 April 2012 - 09:46 PM, said:
I'm going to start reorganizing my mules and cleaning out stuff that I don't need, so if there's something you guys want, let me know. Among other things,
- Para Vits, Para Spds, Para Atts, Para MPs, and Para Wis are all 2-for-1 Spd.
- Snake's Eye Rings and Crystal Bone Rings are free.
- Snake Skin Shields, GShields, Steel Helms, Cloudflash Scepters, Timelock Orbs, DSeals, and DHunter traps are absolutely free. (all T4 or D-tiered)
- All T8/T4 leather equips, 2-for-1 Spd. (GBows, FDaggers, DHides, Snake Skin Armor, Red Agents, Felwasp)
- RHearts and DScales are 4-for-1 Spd.
K-nut, on 18 April 2012 - 10:26 PM, said:
EDIT: I found a crystal bone ring, so I don't need one of those.
Brickdoctor, on 18 April 2012 - 10:41 PM, said:
CallMePieOrDie, on 18 April 2012 - 11:49 PM, said:
HP: 30/30 Ether: 0/0
SP: 12 Power: 25 (20 for ranged attacks)
Gold: 3 Artifacts: Trendy Handbag (protects wearer from whatever bad effect was inflicted to a party member last)*protects from badly poisoned-effect*, Heavy Armor (SP:5, protects from fragile-effect)
Inventory: Black Sword (WP:10, lightning-elemental), Throwing Knife (WP:5), Fauxthril Shield (SP:7), Twin Longswords (WP:3), 5 Potions, 2 Grand Potions, Grand Tonic, Elixir, Remedy, Pheonix Essence, 3 Meads, 2 Venoms, Nostrum, Mythril Shard, Bedroll, Shovel, Aquamarine.
.
#570
Posted 19 April 2012 - 05:08 AM
Darth Nihilus, on 19 April 2012 - 01:09 AM, said:
I just thoroughly enjoy them. So long as I'm decently equipped, they're a decent challenge without getting "unfair" like godlands and EVERY SINGLE OTHER DUNGEON (aside from Pirate Cave).
I've played RotMG enough now to complain about it on a conceptual level; it's not problems within the game formula, or little nitpicks that could, conceivably, be fixed in a later update, it's basic problems with the structure, things that would entice me to switch to a different game if they delivered where RotMG doesn't. (well, as long as the new game didn't have even worse problems of its own, that is.
First and foremost, performance. Seriously, for such a simple game based off of such simple code, the lag and other performance issues are, frankly, inexcusable. Well, there is the excuse of "this is an indie game and server upgrades are expensive", but seriously, it wouldn't cost THAT much for a few key upgrades. If the devs are THAT strapped for cash, they need to come up with better reasons for me to pay them.
Which brings me to problem two: having to buy extra storage space/character slots. Yes, that's what mules are for, but to be honest, the concept itself is frustrating. It's a fundamentally useful commodity I'd be buying, but at the same time it's not substantial enough, it just seems to "frivolous" to spend my hard-earned cash on. And that segways into another problem: there is literally NO REASON to buy Realm Gold. Come on, guys. I like indie gamers. If I see an indie game I like, I'll work a purchase into my budget. I WANT to give you money. But the FTP structure and the utter uselessness of dyes, tinctures, and the like in light of the game's INHERENT permadeath system makes it completely stupid for me to waste real money on any of it. Dungeon Keys are the only thing that truly tempt me, but once again rediculously limited inventory and the permadeath system hold me back.
You know, there was a game I used to play called "Tanki" that had crystals as an in-game currency. You gained a VERY small supply of crystals from winning battles, as well as from crates that would VERY rarely drop from the sky, but the easiest way to get them was to buy them. Now, Tanki didn't compel me enough to buy their in-game currency, either, but it did seem fair, and if the rest of that game had been half as compelling as RotMG, I would have bought them by the ton. Perhaps you should look into this, Devs?
Anyway, onto my next problem: THE "HARDCORE" divide. I have never--EVER--gotten a stat potion, no matter how hard I've tried. The enemies a tier BELOW pot-dropping level are insane, and all the rest are BALANCED for potted characters, not to mention the player-regulated trading market revolves around pots. You see where I'm going with this--it's unfair. Unless you play the game obsessively (in which case you'll most likely buy Realm Gold and use the purchased items to stay alive long enough to get pots) or you have SUPREMELY generous friends, you, like me, will never see a stat pot in-game. Now, I don't care about getting pots. I really don't. All I ask is that I be able to have a decent shot at Oryx's Castle and O1 WITHOUT farming for pots for 20+ hours.
This brings me to the biggest and final problem: the leveling system. Look, I'll be honest, for starting out, it works great. If the game was calibrated so that Level 20 was the best you could be and it were possible (if difficult) to solo gods as soon as you hit that level, I'd be happy. But no, Fame and Pots continue the progression where Level 20 leaves off, only the rate of progression drops off DRAMATICALLY, and from what I hear only gets worse over time. If you want to leave in pots and Fame, make pots just a little easier to get. Give them a chance of dropping from things easier than Lizard Kings or whatever they are. That or take out levels entirely, and have classes unlocked by the Fame-based Quests, which would dramatically spike the difficulty, but might stand a chance of driving off the hordes of annoying noobs who don't contribute anything and lag the game anyway. Thank you.
This has been an irritation-fueled rant. Thank you for listening.
![]()
Town Watch Private Arthur Justus Regulus VII, Level 25 Sorcerer, 21-year-old male Human in Sandy's Heroica RPG!
[STATS]
#571
Posted 19 April 2012 - 05:23 AM
Darth Nihilus, on 19 April 2012 - 01:09 AM, said:
Flipz, on 19 April 2012 - 05:08 AM, said:
Flipz, on 19 April 2012 - 05:08 AM, said:
Flipz, on 19 April 2012 - 05:08 AM, said:
Flipz, on 19 April 2012 - 05:08 AM, said:
And, to be fair, Lizard Gods drop Soul Siphon Skulls that can be sold for Spd to some players, and they also drop Snake Pit portals, which guarantee at least one Spd pot when Stheno is killed.

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#572
Posted 19 April 2012 - 05:36 AM
On another note, it would be awesome if dyes were permanent...might be worth buying then.
#573
Posted 19 April 2012 - 05:53 AM
CallMePieOrDie, on 19 April 2012 - 05:36 AM, said:
On another note, it would be awesome if dyes were permanent...might be worth buying then.
Yeah, that's basically how the crystals system works in that other game. Fame would have to be made quite a bit more difficult to gain (in order to encourage purchase of items), but it would be a lot more fair.
As for Doc's points about pots: OK, I just suck at RotMG in general then.
![]()
Town Watch Private Arthur Justus Regulus VII, Level 25 Sorcerer, 21-year-old male Human in Sandy's Heroica RPG!
[STATS]
#574
Posted 19 April 2012 - 05:54 AM
Flipz, on 19 April 2012 - 05:53 AM, said:

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#575
Posted 19 April 2012 - 06:16 AM
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