Posted 21 December 2011 - 01:17 AM
Hate to sound negative, but your entire premise seems flawed. As many have pointed out already you need to know ahead of time all the details of your end goal. Not only does era of origin matter, but the type of vessel, is equally so. There is no “one hull type” that can be considered standard in any way. Every type of vessel from any era or nationality has important and particular aspects. If you’re looking at making a 19th century schooner, you’ll be looking to achieve a very different shape than if you were modeling a 14th or 15th carrack, while both vessels are likely of similar size. Some of the methods offered as examples are quite novel and interesting, in particular cb4’s, but they can be quite complicated and involve many special bricks. If you’re looking for something more straight forward and conventional, I suggest looking at my work, linked in my signature. As for making the piece look more round you will find, as with all modeling, a series of compromises will be necessary. If you go my rout you’ll have to settle for simply simulating curvature with digital steps by staggering bricks. A good way to plot this out ahead of time is to use a bitmap editor, like MS Paint. Draw the curve in profile and consider each bit a brick of 1X1 studs, then copy the pattern in bricks, plastic or digital. Part of the CGH method, originally intended for pre-fab hulls, involves using articulated pieces, bent and staged to look very much rounder. I do believe Greenhair’s “Build a Frigate” tutorial has been indexed, so it can still be referenced. You may also like something like what’s used on the new imperial flagship. All in all a 6 stud wide hull is downright tiny. Anytime to refine your scale so small you handicap your ability to work in high detail. If I have one outright suggestion, it would be to increase the size of your scale as much as you can.