The heroes hand over all the ingredients they gathered from Salmanda to Beth. The General Sourceress starts to brew the concoction immediately. When she is finished, the crystal chalice is filled to the brim with steaming liquid. She carefully pours it down the catatonic Zelda's throat.
"I did the best I could. Now we can only pray for Ethereth's guidance that this potion will return our matriarch's soul..."
The other members of the Ziegfried family that reside in the manor start to wake up and arrive to Zelda's bedside. They hold hands and chant mysterious verses. The party can sense their closeness. They dread the moment they have to spill the news of what happened to Bluto...
A few hours later, the Grand Wizardine's body stirs and she opens her eyes slowly. Having been unconscious for so long, she has a hard time speaking, but manages to sit up and smile to her offspring as they gather around her.
"You are back, grandmother!", High Conjurator Altair shouts.
"This is a day of rejoice!"
"We thought we would never hear your scoldings and feel your burning gaze on our necks again!" jokes Vice Warlocker Goldraum.
"Granny... I'm so... happy..." Minor Occultess Chesterine sobs.
The three children rush to hug their great-grandmother as well. But one is missing from the bunch...
The heroes then move next to the bedside, and Cinna takes Zelda's hand and tells her the greetings from Salome. Zelda's eyes well up with tears as she learns how her childhood friend participated in saving her life.
"It worked, thank the forces of Ethereth! You have done a miraculous job traveling as far as Salmanda and back, and you have all our gratitude. But now you must excuse us as we recount the Grand Wizardine the events of how she ended up in this condition. She does not know about her son Zed, yet, either... Schuester will give you your well-earned reward now. And please know that you are all friends of the Ziegfrieds now
With that, the party leaves Zelda's bedroom and follows the strange butler, who gives them 1000 gold to share. The party feel their confidence boosted upon succeeding in their mission, and they all gain a full level of experience.
THE QUEST IS SUCCESSFULLY COMPLETED!
Bartholomew Docken (played by Brickdoctor)
Even though they successfully saved Zelda, the heroes still need to find a way to tell about what happened to Bluto. The perfect opportunity to this comes when they spot Secondary Spiritist Mabel escorting the children to their room. There's an aura of worry and sadness on the usually so bubbly and flirtatious woman's face.
Level 20½ Ranger *scary*
Inventory: Briar Bow (WP:9, wood-elemental, ranged), Mockthril Longbow (WP:5, ranged), Dread Hat (enemies lower than half of wearer's level won't attack directly), Scarab Shield (SP:5, unsuitable), Mead, Venom, 2 Deadly Venoms, Smoke Bomb, Bedroll, Mythril
Cinna the Dark (played by darkdragon) *Party Leader*
Level 18 Mage
Inventory: Mauryl (WP:10, ranged), Aurora Helmet (SP:2, null fire), Amethyst (Darkness), Scroll of Sleep, 6 Grand Potions, Tonic, 6 Remedies, Elixir, Phoenix Essence, 2 Smelling Salts, Soma, 2 Deadly Venoms, Bedroll, Shovel
Thormanil Nihai (played by swils)
Level 18½ Barbarian
Inventory: Wyvern's Tailblade (WP:12), Thundering Shadeaux Axes (WP:6, lightning-elemental), Tongue on a Stick (WP:1, Miss>Aim), Dull Greataxe (WP:3), Sabre (WP:8, not suitable), Bright Armor (SP:3, null darkness), 2 Potions, Phoenix Essence, Mead, Venom, 2 Deadly Venoms, Floral Bomb, Shovel, Pickaxe
Thothwick (played by Professor Flitwick)
Level 14½ Rogue
Power: 22 (19 for ranged attacks)
Inventory: Sabre (WP:8), Chain Whip (WP:6), Shuriken (WP:5, ranged, retrievable), 2 Venoms, 2 Deadly Venoms, Floral Bomb, Bedroll, Telescope
Hoptet (NPC, controlled by Professor Flitwick)
Level 20½ Druid
Inventory: Stick (WP:1)
"Oh, you're still here... I've been meaning to ask, have you heard anything about my son, Bluto? He disappeared right around the time you set on your journey to Salmanda. I have searched everywhere and used all magic spells I could think of in trying to find him, but either he is not in Eubric anymore or then he is..."
The wizard bursts into bitter tears. What will the party respond?