Dofus...sorry, VNOLG Online!
Started by
Zane
, Sep 20 2006 04:24 PM
11 replies to this topic
#1
Posted 20 September 2006 - 04:24 PM
#2
Posted 20 September 2006 - 06:03 PM
Does anyone know how to save my game?I went as Kahgarak,but my character freezed,so i restarted the game,and couldnt continue. |-/
#3
Posted 20 September 2006 - 11:46 PM
Not bad, not bad. *y*
I like the MNOLGs a bit more though.
It just auto-saves when you quit, so I guess that freeze deleted your game. :-/
I like the MNOLGs a bit more though.
Quote
Does anyone know how to save my game?I went as Kahgarak,but my character freezed,so i restarted the game,and couldnt continue. |-/
It just auto-saves when you quit, so I guess that freeze deleted your game. :-/
#4
Posted 20 September 2006 - 11:47 PM
A most curious game.
#6
Posted 25 September 2006 - 07:31 PM
Zane, on Sep 25 2006, 04:27 PM, said:
I found some interesting pictures here, including what appear to be pictures of a blue Barakki. I kinda like the graphic style, and the 'chibi' versions of characters, like Vezon. And the messed up Olda masks look....messed up.
#7
Posted 25 September 2006 - 10:54 PM
Good game, wierd characters!
#8
Posted 26 September 2006 - 07:45 PM
... THEY GET PAID FOR THIS?!
I could scratch graphics that bad out in paint in about 5 minutes.... literally.
#9
Posted 26 September 2006 - 07:48 PM
They're not bad graphics. They;ve just screwed up the head and for some reason left out half the body....but I like the graphic style.
#10
Posted 27 September 2006 - 04:47 AM
I have no problem with the style.
I do however have three problems with their graphics overall.
A: They dropped Templar for THIS?
B: As I said, they're actually getting PAID for this?
3: The reason I am angry at them getting paid for this is because this is a style I could scratch out in MSPaint with ease X_x
I do however have three problems with their graphics overall.
A: They dropped Templar for THIS?
B: As I said, they're actually getting PAID for this?
3: The reason I am angry at them getting paid for this is because this is a style I could scratch out in MSPaint with ease X_x
#11
Posted 27 September 2006 - 05:17 AM
I think the keyword is "speed".
And as long as it's used right, it doesn't matter if they took a crap and stuck googly eyes on it lol.
It's like the argument between Disney stuff vs. anime.
Disney could hire 20 animators to OVER-animate a character attempting to convey a single emotion (and no doubt taking 20 seconds to unrealistically complete the act), while anime guys just get to the point and have one line in a character's face change, which somehow manages to INSTANTLY and undeniably convey the same emotion...
It's not how big and detailed it is, it's how you use it. ;-)
And as long as it's used right, it doesn't matter if they took a crap and stuck googly eyes on it lol.
It's like the argument between Disney stuff vs. anime.
Disney could hire 20 animators to OVER-animate a character attempting to convey a single emotion (and no doubt taking 20 seconds to unrealistically complete the act), while anime guys just get to the point and have one line in a character's face change, which somehow manages to INSTANTLY and undeniably convey the same emotion...
It's not how big and detailed it is, it's how you use it. ;-)
If fluoride isn't dangerous, why was it added to the water in the Russian gulags and by the Germans during world war 2 to make the prisoners "apathetic" to what was going on around them?
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#12
Posted 08 October 2006 - 08:45 PM
JINZONINGEN 73, on Sep 27 2006, 05:17 AM, said:
While anime guys just get to the point and have one line in a character's face change, which somehow manages to INSTANTLY and undeniably convey the same emotion...
It's not how big and detailed it is, it's how you use it. ;-)
It's not how big and detailed it is, it's how you use it. ;-)
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