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Heroica RPG - Quest #4: Taming the Lions


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#26 posades

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Posted 21 September 2011 - 04:59 AM

Xander deftly lifts the hammer from his back, brandishing the massive weapon; he quickly proceeds to attack Thief from front row.

Per aspera ad astra.

Xander Unth'or, lv 26.66 Hunter - Heroica RPG


#27 ADHO15

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Posted 21 September 2011 - 08:56 AM

"[Yawn] Sorry friends, I was deep in sleep."

Ad-Hoh rises and lifts his staff high, ready to attack the thief from the back row.
Posted Image-----------------------------------------------------------Posted Image
Ad-Hoh, Level 20⅓ Evoker *Resistant to Magic*
72 year old male Pantanan
Power: 29 Health: 27/27 Ether: 25/25 Gold: 1203
Inventory:Rhabdomance Staff (WP:9), Robe of Spell Resistance
Bedroll, Shovel, Trickster's Mask of the Elf, Fractured Spectacles, Aspira Necklace,
Ice Bomb, Lightning Bomb, Potion (x5), Rum (x2), Remedy, Banana
Emerald (Wood), Amethyst (Darkness), Ruby (Fire), Topaz (Lightning), Sapphire (Wind), Aquamarine (Water)

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#28 Tanma

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Posted 21 September 2011 - 10:28 AM

De'kra felt glad that he had found a thief, and readied to attack the thief from the front row.

Posted Image
De'kra stats

My stories: Spiders To Come Upon Living Machines The Hunt

"Danger is the anvil on which trust is forged" - Jaller(Jala)
"There's no such thing as a painless lesson. They just don't exist. Sacrifices are necessary. You can't gain anything without losing something first although if you can endure that pain and walk away from it, you'll find that you now have a heart strong enough to overcome any obstacle. Yeah, a heart made fullmetal." - Edward Elric (Fullmetal Alchemist Brotherhood)


#29 Flare

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Posted 21 September 2011 - 03:45 PM

View PostCaptain Tamamono, on 21 September 2011 - 04:18 AM, said:

"Ah, okay. Benji will attack Thief from the back row."

Yes, Benji will attack Thief from the back row

OOC: Sorry everyone that I'm late, I've been busy and just noticed this now. I'll keep on top of it...

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#30 TheBoyWonder

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Posted 21 September 2011 - 04:21 PM

I like the order of battle. I will Attack the Thief from the front row!

OOC: I had the Bedroll before, jut forgot to update it. SORRY.

Edited by JediAnakin, 21 September 2011 - 04:58 PM.

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#31 Brickdoctor

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Posted 21 September 2011 - 05:39 PM

Results of Round One of the Skirmish of Bric'Lin Highway:
Leo Aragon vs. Thief - Shield
Xander Unth'or vs. Thief - Hit
Thormanil Nihai vs. Thief - Critical Hit
>Cinna the Dark vs. Thief - Miss
>Ad-Hoh vs. Thief - Damage
>Benji Carvenhall vs. Thief - Critical Hit
De'kra vs. Thief - Hit
Tomas vs. Thief - Special Damage

The heroes draw their weapons for the first time in this quest, as they prepare to face the nighttime Thief. Leo starts things off on a high note, taking the Sentinel position and protecting his comrades in the next round. Xander lands a Hit on the Thief for 5 Damage, and Thormanil follows that up with an Extra Critical Hit, for a whopping 13 Damage. Cinna's spell misses, while Ad-Hoh takes 5 Damage and is Knocked Out, before Benji deals a Critical Hit at 9 Damage, finishing the thief off.

THE BATTLE IS VICTORIOUS!

All party members except for Ad-Hoh gain a level of experience, so update your signatures accordingly. The enemy drops 10 Gold.


Party: (after the battle)

Posted Image
Tomas (played by Captain Tamamono) (Dearly Beloved Party Leader)
Level 7 Cleric
Power: 12
Health: 14/14
Ether: 10/10
Gold: 20
Inventory: Shadeaux Staff (WP: 5), Gold Staff (WP: 4), Potion (2), Remedy (3), Bedroll, Tonic (2), Bone, Grand Tonic, Fire Bomb, Shovel, Venom

Posted Image
Cinna the Dark (played by darkdragon) (Party Second in Command)
Level 2 Mage
Power: 6
Health: 5/5
Ether: 5/5
Gold: 0
Inventory: Shadeaux Staff (WP: 4), Quarterstaff (WP: 3), Amethyst Gem (Darkness), Potion, Shovel

Posted Image
Thormanil Nihai (played by swills)
Level 2 Barbarian
Power: 6
Health: 8/8
Gold: 5
Inventory: Shadeaux Twin Axes (WP: 4), Dull Greataxe (WP:3), Potion, Bottle of Mead, Bedroll

Posted Image
Benji Carvenhall (played by Flare)
Level 2 Ranger
Power: 6
Health: 6/6
Gold: 5
Inventory: Shadeaux Bow (WP: 4), Bow (WP: 3), Potion, Smoke Bomb, Bedroll

Posted Image
Dek'ra (played by Tanma)
Level 2 Rogue
Power: 7
Health: 7/7
Gold: 0
Inventory: Shadeaux Dagger (WP: 5), Fang Dagger(WP:4), Bedroll, Potion, Venom

Posted Image
Ad-Hoh (played by ADHO15
Level 1 Mage
Power: 5
Health: 1/5
Ether: 5/5
Gold: 10
Inventory: Shadeaux Staff (WP: 4), Rhabdomance Staff (WP:3), Potion, Emerald Gem (Wood)

Posted Image
Xander Unth'or (played by posades)
Level 2 Barbarian
Power: 6
Health: 8/8
Gold: 5
Inventory: Shadeaux Hammer (WP: 4), Enigmatic Hammer (WP: 3), Potion, Mead, Bedroll

Posted Image
Leo Aragon (played by JediAnakin)
Level 2 Knight
Power: 6
Health: 6/6
Gold: 10
Inventory: Shadeaux Sword (WP: 4), Chaos Saber (WP:3), Leo Shield (SP:2), Potion


Posted Image Posted Image Posted Image Posted Image Posted Image


Party Leader, how will the spoils of the battle be divided?

Posted Image 10 Gold

Posted Image Posted Image Posted Image Posted Image Posted Image


Having won their first battle, the party continues along the road, and I with them. The sun has risen high and a few puffy white clouds float lazily through the late morning sky by the time we arrive at a hill on the outskirts of Bric'Lin trading post..

Posted Image


Visible in the distance are some of the buildings in the trading post. Although it began as a few shacks and a tavern at the edge of the Eubric Plains, Bric'Lin's position has granted it much wealth and prestige. A low wall now protects the city from factions who would attempt to gain control of it, and trees have been planted to offer relief from the hot afternoon sun. Buildings can be seen behind the wall, and rising above them all is the Bric'Lin Emporium, a massive building selling just about everything.

"There it is: Bric'Lin Trading Post.

"Now then, I have a list of the buildings we can visit:

"The Bric'Lin Emporium is owned by a group of prestigious traders, and is the largest market outside of Eubric and the Free Island's largest indoor market. It's one big store.

"The Pale Mermaid Tavern is owned by a pair of former pirates, who were captured by the Bonepartes and imprisoned. Upon release, they opened the Pale Mermaid to spread their love of pirate rum, though they also sell Mead to traveling heroes.

"The Bric'Lin Inn is the place to stay for the night*. It offers the chance to rest and regain Health without need for a Bedroll.

"All other buildings are not open to the public.

"Where do you wish to visit first?"

Posted Image Posted Image Posted Image Posted Image Posted Image


QM Note:
*Note that the 'night' I mention when describing the inn is not a Night when you can be attacked. Those only occur on the roads.

#32 Tanma

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Posted 21 September 2011 - 05:52 PM

De'kra stretches his limbs, releasing some tension. He was glad that the group had won the first battle, but this had been a low level fight, other duels won't be as safe. Looking over the region, the shade clicks, "I doubt heroes and I have money for big store, two of heroes and I have no gold. I suggest store only might heroes and I have extra time. It not night yet, so perhaps Pale Mher maid best choice. What you think?

Posted Image
De'kra stats

My stories: Spiders To Come Upon Living Machines The Hunt

"Danger is the anvil on which trust is forged" - Jaller(Jala)
"There's no such thing as a painless lesson. They just don't exist. Sacrifices are necessary. You can't gain anything without losing something first although if you can endure that pain and walk away from it, you'll find that you now have a heart strong enough to overcome any obstacle. Yeah, a heart made fullmetal." - Edward Elric (Fullmetal Alchemist Brotherhood)


#33 TheBoyWonder

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Posted 21 September 2011 - 05:54 PM

I think the Emporium. Also, I do not mind if we decide the inn. I just feel the Emporium holds a secret or two.
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#34 Brickdoctor

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Posted 21 September 2011 - 05:58 PM

View PostTanma, on 21 September 2011 - 05:52 PM, said:

De'kra stretches his limbs, releasing some tension. He was glad that the group had won the first battle, but this had been a low level fight, other duels won't be as safe. Looking over the region, the shade clicks, "I doubt heroes and I have money for big store, two of heroes and I have no gold. I suggest store only might heroes and I have extra time. It not night yet, so perhaps Pale Mher maid best choice. What you think?
QM Note:
Like I said, Nights only have effects on the roads. You can stay in Bric'Lin as long as you want.

#35 Tamamono

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Posted 21 September 2011 - 06:05 PM

"Hoorah, we are victorious!" :sweet: "As for the spoils, I think I'll give five gold to De'kra, and five gold to Cinna, as neither of them have any gold left over.

"So, where to next? First things first though, I'd like to heal Ad-Hoh."

View PostTanma, on 21 September 2011 - 05:52 PM, said:

De'kra stretches his limbs, releasing some tension. He was glad that the group had won the first battle, but this had been a low level fight, other duels won't be as safe. Looking over the region, the shade clicks, "I doubt heroes and I have money for big store, two of heroes and I have no gold. I suggest store only might heroes and I have extra time. It not night yet, so perhaps Pale Mher maid best choice. What you think?

"You've got a point, De'kra. Most of us have little to no money left after the Marketplace, but that doesn't mean that we can't look fro clues there. Any of the buildings could hold someone who knows something about the lion knife, so I say we check them all at some point or another."

View PostJediAnakin, on 21 September 2011 - 05:54 PM, said:

I think the Emporium. Also, I do not mind if we decide the inn. I just feel the Emporium holds a secret or two.

"The Emporium might actually be the best idea right now. Let's hear what some of the others have to say."

Posted Image


#36 swils

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Posted 21 September 2011 - 06:08 PM

Isaac, you didn't happen to mention *what* was being stolen from the caravans that were being raided, did you?  Could the thieves have taken some of the loot and pawned it off at the emporium for a quick sale, garnering at least a small profit while minimizing the hot goods they had to carry with them? Surely, being presitigious traders, the Emporium's clerks would leap at any such good deals.  Perhaps, if you recognize any of the items for sale there as being stolen, we could press the employ for information regarding the supplier?

OOC: I'm on a mobile right now, so I'll update my signature later today.

Edited by swils, 21 September 2011 - 06:10 PM.


#37 TheBoyWonder

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Posted 21 September 2011 - 06:10 PM

Ok Sir. Hopefully they decide quickly. The quicker they decide, the more time we have.


OOC:I am an idiot. I acidently forgot to update my sig when I went market before. I have 0 Gold not 10, and I have a bedroll. Sorry for the inconvenience.
http://www.eurobrick...dpost&p=1360849 Heroica
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#38 Brickdoctor

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Posted 21 September 2011 - 06:11 PM

Party:

Posted Image
Tomas (played by Captain Tamamono) (Dearly Beloved Party Leader)
Level 7 Cleric
Power: 12
Health: 15/15
Ether: 10/11
Gold: 20
Inventory: Shadeaux Staff (WP: 5), Gold Staff (WP: 4), Potion (2), Remedy (3), Bedroll, Tonic (2), Bone, Grand Tonic, Fire Bomb, Shovel, Venom

Posted Image
Cinna the Dark (played by darkdragon) (Party Second in Command)
Level 2 Mage
Power: 6
Health: 6/6
Ether: 6/6
Gold: 5
Inventory: Shadeaux Staff (WP: 4), Quarterstaff (WP: 3), Amethyst Gem (Darkness), Potion, Shovel

Posted Image
Thormanil Nihai (played by swills)
Level 2 Barbarian
Power: 6
Health: 9/9
Gold: 5
Inventory: Shadeaux Twin Axes (WP: 4), Dull Greataxe (WP:3), Potion, Bottle of Mead, Bedroll

Posted Image
Benji Carvenhall (played by Flare)
Level 2 Ranger
Power: 6
Health: 7/7
Gold: 5
Inventory: Shadeaux Bow (WP: 4), Bow (WP: 3), Potion, Smoke Bomb, Bedroll

Posted Image
Dek'ra (played by Tanma)
Level 2 Rogue
Power: 7
Health: 8/8
Gold: 5
Inventory: Shadeaux Dagger (WP: 5), Fang Dagger(WP:4), Bedroll, Potion, Venom

Posted Image
Ad-Hoh (played by ADHO15
Level 1 Mage
Power: 5
Health: 5/5
Ether: 5/5
Gold: 10
Inventory: Shadeaux Staff (WP: 4), Rhabdomance Staff (WP:3), Potion, Emerald Gem (Wood)

Posted Image
Xander Unth'or (played by posades)
Level 2 Barbarian
Power: 6
Health: 9/9
Gold: 5
Inventory: Shadeaux Hammer (WP: 4), Enigmatic Hammer (WP: 3), Potion, Mead, Bedroll

Posted Image
Leo Aragon (played by JediAnakin)
Level 2 Knight
Power: 6
Health: 11/11
Gold: 10
Inventory: Shadeaux Sword (WP: 4), Chaos Saber (WP:3), Leo Shield (SP:2), Potion



#39 Tanma

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Posted 21 September 2011 - 06:16 PM

De'kra nodded, as they could at least search the store. And who knows, they might find something cheap. After the barbarian spoke, the shade stepped back. He had a good point, if they had sold their loot hints of it could be at the store. But would the merchants reveal the names of their customers?
OOC: I believe that when you level up your total health increases, is this correct?

Posted Image
De'kra stats

My stories: Spiders To Come Upon Living Machines The Hunt

"Danger is the anvil on which trust is forged" - Jaller(Jala)
"There's no such thing as a painless lesson. They just don't exist. Sacrifices are necessary. You can't gain anything without losing something first although if you can endure that pain and walk away from it, you'll find that you now have a heart strong enough to overcome any obstacle. Yeah, a heart made fullmetal." - Edward Elric (Fullmetal Alchemist Brotherhood)


#40 Brickdoctor

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Posted 21 September 2011 - 06:19 PM

View Postswils, on 21 September 2011 - 06:08 PM, said:

Isaac, you didn't happen to mention *what* was being stolen from the caravans that were being raided, did you?  Could the thieves have taken some of the loot and pawned it off at the emporium for a quick sale, garnering at least a small profit while minimizing the hot goods they had to carry with them? Surely, being presitigious traders, the Emporium's clerks would leap at any such good deals.  Perhaps, if you recognize any of the items for sale there as being stolen, we could press the employ for information regarding the supplier?
"The House of Shadeaux has many wagons and ships transporting goods throughout the Free Islands and portions of the rest of the world. We have many competitors who wish to cause us to lose resources. Up until a few days before this Quest was advertised, there was a spy inside our logistics headquarters. He was dealt with appropriately, but we decided that we could not deal with an enemy powerful enough to insert such a spy without enlisting the help of Heroica.

"Being the Slightly Less Dearly Beloved Second-in-Command of Security of the House of Shadeaux, I can't tell you any more on the subject."

View PostJediAnakin, on 21 September 2011 - 06:10 PM, said:

OOC:I am an idiot. I acidently forgot to update my sig when I went market before. I have 0 Gold not 10, and I have a bedroll. Sorry for the inconvenience.
QM Note:
If you can give me a link to the post in which you purchased the Bedroll, I'll update that.

View PostTanma, on 21 September 2011 - 06:16 PM, said:

OOC: I believe that when you level up your total health increases, is this correct?
QM Note:
I knew I was forgetting something. :blush:

#41 Darkdragon

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Posted 21 September 2011 - 06:25 PM

"Thank you for the gold. I am also of the mind we should head to the emporium first. Perhaps one of the merchants will recognize the dagger."

While we wait for the group to decide to move on, I would like to dig near the city sign to see if there is anything of interest.

Edited by darkdragon, 21 September 2011 - 06:29 PM.

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#42 TheBoyWonder

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Posted 21 September 2011 - 06:29 PM

Ad-hoh and Benji would probably agree, but anyway, we have a majority, shall we proceed?
OOC: I Pmed you a link!
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#43 Brickdoctor

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Posted 21 September 2011 - 06:33 PM

QM Note:
Health and Ether have been updated in the previous Party List. JediAnakin, your base Health is 10, so your current Health is 11.


View PostJediAnakin, on 21 September 2011 - 06:29 PM, said:

Ad-hoh and Benji would probably agree, but anyway, we have a majority, shall we proceed?
"Neither you nor I have the power to make that decision. It rests in the hands of the Party Leader."

#44 swils

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Posted 21 September 2011 - 06:35 PM

Well, I still put my vote towards the Emporium.  At least, a few of us could go there and have a look around (it IS a large establishment, afterall), and ask a few questions of the traders there.  You, Isaac, could peruse the aisles on your own, and alert us if you recognize anything as being stolen, while still keeping us on a need-to-know basis.  If a few of us wish to dig around at the Pale Mher simultaneously, splitting up shouldnt be too much of a problem (as long as no one starts any bar room brawls! Hah!)

#45 Brickdoctor

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Posted 21 September 2011 - 06:36 PM

View Postdarkdragon, on 21 September 2011 - 06:25 PM, said:

While we wait for the group to decide to move on, I would like to dig near the city sign to see if there is anything of interest.
You decide to dig near the city sign, but all you find are a couple rusty nails someone dropped when the sign was installed.

#46 Tamamono

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Posted 21 September 2011 - 06:36 PM

View PostJediAnakin, on 21 September 2011 - 06:29 PM, said:

Ad-hoh and Benji would probably agree, but anyway, we have a majority, shall we proceed?

"Indeed we shall. Onwards to the Emporium!"

Posted Image


#47 Brickdoctor

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Posted 21 September 2011 - 06:38 PM

View Postswils, on 21 September 2011 - 06:35 PM, said:

You, Isaac, could peruse the aisles on your own, and alert us if you recognize anything as being stolen, while still keeping us on a need-to-know basis.  If a few of us wish to dig around at the Pale Mher simultaneously, splitting up shouldnt be too much of a problem (as long as no one starts any bar room brawls! Hah!)
"Splitting up is fine, but I will remain with one of the parties."

#48 TheBoyWonder

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Posted 21 September 2011 - 06:44 PM

The Party Leader agrees, so lets go! Right, commander/isaac, lets go inside!

Edited by JediAnakin, 21 September 2011 - 06:57 PM.

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#49 Brickdoctor

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Posted 21 September 2011 - 07:06 PM

The party decides to visit first the largest building in Bric'Lin, so I follow them to the Emporium.

Posted Image


The Bric'Lin Emporium is lit by a combination of candle light and sunlight that shines through the large glass skylight in the roof. It's filled with people. Items for sale are displayed throughout the building.

Items for Sale:


Bone -  Can be thrown at monsters to distract them for a turn. Costs 10 Gold.
Potion – Restores 10 health to the target. Costs 4 Gold.
Tonic – Restores 5 ether to the target. Costs 18 Gold.
Elixir – Restores 50 health and 10 ether to the target and removes all negative effects from the target during a battle. Costs 48 Gold.
Remedy – Removes all negative effects from the target during a battle. Costs 12 Gold.
Phoenix Essence – Revives a fallen ally with full health during a battle. Costs 75 Gold.
Venom – Use on a weapon to make it cause a poisoned-effect on any enemy it hits for the duration of one battle. A poisoned enemy loses 1 health each turn. Costs 3 Gold.
Smoke Bomb – Allows the party to escape the battle. Costs 5 Gold.
Fire Bomb – Causes 5 points of fire-elemental damage to all enemies, doubled if the target is weak to fire. Costs 15 Gold.
Ice Bomb – Causes 5 points of ice-elemental damage to all enemies, doubled if the target is weak to ice. Costs 8 Gold.
Lightning Bomb – Causes 5 points of lightning-elemental damage to all enemies, doubled if the target is weak to lightning. Costs 10 Gold.
Water Bomb – Causes 5 points of water-elemental damage to all enemies, doubled if the target is weak to water. Costs 10 Gold.
Holy Bomb – Causes 5 points of light-elemental damage to all enemies, doubled if the target is weak to light. Costs 10 Gold.
Bedroll – Allows the hero to rest and regain health in a safe place. Costs 7 Gold.
Shovel – Allows the hero to dig the ground in search of a treasure. Costs 10 Gold.
Pickaxe – Allows the hero to dig through a breakable wall or obstacle. Costs 15 Gold.
Magnifying Glass - Allows the hero to see trap triggers. Costs 30 Gold.
Telescope – Allows the hero to see far. Costs 40 Gold.
Magic Compass - Allows the hero to know the right direction. Costs 50 Gold.
Steel Axe - (WP: 5, suitable for Rarbarians) Costs 85 Gold
Yew Longbow - (WP: 5, suitable for Rangers) Costs 85 Gold
Steel Scythe - (WP: 5, suitable for Rogues) Costs 85 Gold
Steel Broadsword - (WP: 5, suitable for Knights) Costs 85 Gold
Glass Wand - (WP: 5, suitable for Mages) Costs 85 Gold
Holy Staff - (WP: 5, suitable for Clerics) Costs 85 Gold
Steel Shield - (SP: 4, suitable for Knights) Costs 35 Gold
Steel Helmet - (SP: 2, suitable for Knights, Barbarians, and Rangers) Costs 35 Gold
All Elemental Gems - Costs 150 Gold


There are also some employees walking throughout the store who will help you if you have any questions concerning buying and selling. You may sell anything you want in your inventory here, except for Grand Tonics, Grand Potions, and bottles of Mead, which are not sold at the Emporium. When selling, the price should be based on the prices shown here, not those of the Eubric Marketplace.

#50 TheBoyWonder

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Posted 21 September 2011 - 07:12 PM

I may not have any gold, but lets ask the merchants if they recognise the dagger.
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