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Heroica RPG Rules & Discussion


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#7951 Flipz

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Posted 03 May 2012 - 06:23 PM

View PostScubacarrot, on 03 May 2012 - 06:13 PM, said:

Hmm.. I think the Beast may be predetermined... Just saying. :wink:

Yeah, they are, after all, a Wolf-gang. :laugh:

Heh heh...

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#7952 Darkdragon

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Posted 03 May 2012 - 06:55 PM

View PostKadabra, on 03 May 2012 - 03:05 AM, said:

To get feedback and criticism. As you saw, my idea was ridiculously complex and OP, so by posting it here and getting an outside opinion, I can start working to make it better.  :wink:  
Thought of another question in relation to this - wouldn't the discussion/advice/WIP be better served in the QM Lounge where it doesn't bother the non-QM folks (and by bother I only mean load up the thread with things that other player-only folks probably shouldn't really be advising on)?

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#7953 Sandy

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Posted 03 May 2012 - 08:30 PM

View PostFlipz, on 03 May 2012 - 06:23 PM, said:

Yeah, they are, after all, a Wolf-gang. :laugh:

Don't make assumptions about something you know nothing about... :tongue:

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#7954 posades

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Posted 03 May 2012 - 08:34 PM

View PostSandy, on 03 May 2012 - 08:30 PM, said:

Don't make assumptions about something you know nothing about... :tongue:
Transformation to a ninja turtle confirmed. :tongue:

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#7955 Bricksandparts

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Posted 03 May 2012 - 11:03 PM

View PostUsernameMDM, on 03 May 2012 - 10:34 PM, said:

I figured you would have said something but it's ok.
I know, I'm just that nice of a QM!  :laugh:

#7956 Rumble Strike

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Posted 03 May 2012 - 11:32 PM

Just a quick question!   If an enemy has not been specifically targetted in the battle order, but has been hit by an attack that has damaged them, do they still get a free hit?


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#7957 Flipz

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Posted 03 May 2012 - 11:33 PM

View PostRumble Strike, on 03 May 2012 - 11:32 PM, said:

Just a quick question!   If an enemy has not been specifically targetted in the battle order, but has been hit by an attack that has damaged them, do they still get a free hit?

Yes, they do get a free hit, they have to be targetted to prevent Free Hits. :wink:

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#7958 Rumble Strike

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Posted 03 May 2012 - 11:35 PM

Cheers Flipz, I thought that was the case - it is worded that way at the bottom of every fight, but just wanted to make sure!


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#7959 CallMePie

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Posted 03 May 2012 - 11:37 PM

View PostFlipz, on 03 May 2012 - 11:33 PM, said:

Yes, they do get a free hit, they have to be targetted to prevent Free Hits. :wink:

But on the other hand, even if you don't do damage, as long as you target them they don't get a free hit.  :sweet:
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#7960 Sandy

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Posted 04 May 2012 - 05:40 AM

View PostRumble Strike, on 03 May 2012 - 11:32 PM, said:

Just a quick question!   If an enemy has not been specifically targetted in the battle order, but has been hit by an attack that has damaged them, do they still get a free hit?

View PostFlipz, on 03 May 2012 - 11:33 PM, said:

Yes, they do get a free hit, they have to be targetted to prevent Free Hits. :wink:

Exactly. It's because targetted enemies are sort of "locked in a duel" with the hero, while the enemies that are not targetted are free to attack anyone they want - even if they suffer from area-of-effect damage.

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#7961 CallMePie

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Posted 04 May 2012 - 06:09 AM

View PostBrickdoctor, on 04 May 2012 - 06:07 AM, said:

"Artifacts? I'm always interested in those. Very well, Master Hinckwell."

What about the Dread Hat...?  :look:
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#7962 Brickdoctor

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Posted 04 May 2012 - 06:12 AM

View PostCallMePieOrDie, on 04 May 2012 - 06:09 AM, said:

What about the Dread Hat...?  :look:
I can always swap them out. The Marksman's Hats are only useful against certain enemies, anyways, and if I'm trying to insta-kill an enemy, chances are that the Dread Hat isn't effective.

#7963 Brickdoctor

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Posted 04 May 2012 - 08:04 AM

That's hilarious. Jeb is pitted against a Maa'ri, and I'm facing a Mopag. What have we created? :laugh:

#7964 Zepher

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Posted 04 May 2012 - 08:10 AM

:laugh: Didn't even notice, so cool WBD!  Now I feel obligated to enter and see who my opponent would be.  Unless this is random and mine won't tie into my quests.   :blush:

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#7965 Waterbrick Down

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Posted 04 May 2012 - 08:24 AM

It was semi-random, though I knew I wanted to match a few archers with specific characters. I'll post the pictures of all the archers once everyone has decided whether or not to enter the competition.

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#7966 Zepher

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Posted 04 May 2012 - 08:51 AM

NPC Index updated once more!  Go give it a quick spin.

QM's, I'm still missing NPCs from Quest 5 and the end of Quest 17.

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#7967 Brickdoctor

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Posted 04 May 2012 - 08:55 AM

Right, I'll try to get mine in in the next couple of days.

#7968 Rumble Strike

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Posted 04 May 2012 - 01:40 PM

Could we not trigger Special damage for just one round, please?  Tarn will end up looking like Sorrow at this rate!

I'm definitely thinking Bezerker now to get a shield.


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#7969 Palathadric

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Posted 04 May 2012 - 02:44 PM

View PostTheBoyWonder, on 02 May 2012 - 06:42 AM, said:

Rogue is such a good class. You get good gold at nearly every battle. But I am sticking with Mystic Knight.
Evidenly didn't stick by this for long, eh? :devil:
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#7970 Darth Nihilus

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Posted 04 May 2012 - 06:09 PM

3 out of 5 party members in Quest #32 are hearing/seeing people that aren't there. :laugh:
Poor Rumble Strike-he always QM's the wierd ones. :laugh:
Including me. :look:
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#7971 Scubacarrot

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Posted 04 May 2012 - 06:15 PM

View PostDarth Nihilus, on 04 May 2012 - 06:09 PM, said:

3 out of 5 party members in Quest #32 are hearing/seeing people that aren't there. :laugh:
Poor Rumble Strike-he always QM's the wierd ones. :laugh:
Including me. :look:

ESPECIALLY you, Who else in Quest 13 had a character with mental issues?

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#7972 xxlrocka

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Posted 04 May 2012 - 06:17 PM

View PostDarth Nihilus, on 04 May 2012 - 06:09 PM, said:

3 out of 5 party members in Quest #32 are hearing/seeing people that aren't there. :laugh:
Poor Rumble Strike-he always QM's the wierd ones. :laugh:
Including me. :look:

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#7973 Rumble Strike

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Posted 04 May 2012 - 06:33 PM

I don't mind a bit of characterisation and roleplaying as long as it doesn't interrupt the flow of the story for everyone else.  As a QM I have had no issues with anything my players have done in either Quest.


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#7974 Darth Nihilus

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Posted 04 May 2012 - 06:38 PM

View PostScubacarrot, on 04 May 2012 - 06:15 PM, said:

ESPECIALLY you, Who else in Quest 13 had a character with mental issues?
You. :poke: I mean seriously, what kind of man would insult everyone, everywhere, that he meets? Obviously Guts has, ahem, issues. :tongue:

View Postxxlrocka, on 04 May 2012 - 06:17 PM, said:

Like me?
Yes, like you. Especially you. :laugh:  :tongue:

View PostRumble Strike, on 04 May 2012 - 06:33 PM, said:

I don't mind a bit of characterisation and roleplaying as long as it doesn't interrupt the flow of the story for everyone else.  As a QM I have had no issues with anything my players have done in either Quest.
Not even when I tried to cast a massive illusion by manipulating minds? :look:
Dak Shadeaux, Level 15 Black Knight
HP: 30/30 Ether: 0/0
SP: 12 Power: 25 (20 for ranged attacks)
Gold: 3 Artifacts: Trendy Handbag (protects wearer from whatever bad effect was inflicted to a party member last)*protects from badly poisoned-effect*, Heavy Armor (SP:5, protects from fragile-effect)
Inventory: Black Sword (WP:10, lightning-elemental), Throwing Knife (WP:5), Fauxthril Shield (SP:7), Twin Longswords (WP:3), 5 Potions, 2 Grand Potions, Grand Tonic, Elixir, Remedy, Pheonix Essence, 3 Meads, 2 Venoms, Nostrum, Mythril Shard, Bedroll, Shovel, Aquamarine.
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#7975 Brickdoctor

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Posted 04 May 2012 - 06:38 PM

View PostRumble Strike, on 04 May 2012 - 06:33 PM, said:

I don't mind a bit of characterisation and roleplaying as long as it doesn't interrupt the flow of the story for everyone else.  As a QM I have had no issues with anything my players have done in either Quest.
I agree. Character development makes the quest interesting, and I don't mind as long as the quest keeps moving at a decent pace.

And I'm the QM who had the character who died and lost his memory for multiple pages of roleplaying. :poke:



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