lorax, on 06 July 2011 - 06:47 AM, said:
I use Corel video studio pro 4x, and a basic slr camera. What I would love to know is, how to make my work better, what are the best number of frames, how much movement and facial expression can we achieve and are their any tricks for doing this? If you have a number of people in a scene, how do you remember which ones you have already moved, how do you make sure your movement timing will match any talking or music?
I have lots of questions, it is a slow, hard process, but lots of fun so far. (and I would love to learn how to do it well).
That's really excellent work for your first animation! I like the way you used different face to give him some exp
ressions (my favorite was the one when he's on the toilet
) and I like how the building is timed to the music at the very beginning.
There are many different groups of though about how many frames per second you should use. 15 is what I typically do and I think you get really smooth animation with that, but I've also done 5, 10 and 30. I don't recommend 30 unless you're doing a really short clip or have a lot of time on your hands
When animating crowd scenes, I usually pick one side of the screen and always animate characters from that side to the other side. Sometimes I'll leave little markers using LEGO pieces outside of the view of the camera to indicate who needs to move and what leg they are on. If you have animation software with onion skinning then you can view your last frame overlaided on your current live view and compare to see which ones you still need to move.
To get animation to match timing you need to go through your soundtrack (be it music or dialogue) frame by frame or word by word and decide where the important beats will be. When I'm doing stuff I make handwritten notes
about how many frames each point of emphasis will be and what the character is saying at that point so I can match it up. There are also programs that will take your audio and split it up into frame counts for you (I'm about to test one out for my next animation).'
Some people use computer programs to add mouths and facial exp
ressions to their LEGO characters, but I think that's cheating.
Hope this helps you out. Looking forward to seeing more videos from you in the future!