I saw some in-depth conversation about if this is a accurate copy of the original design, I will get back to that later on. (Let me reply the simple one first....)
BasOne, on 12 June 2011 - 01:44 PM, said:
The only critique i have is that i miss the dual exhaust on the Dread's back and that the Landspeeder can't carry passengers, it's a 2 seater.
Other then that , excellent work
Although looking at the dread's feet i'd say it's a chaos dread

Thank you BasOne, I actually decided to delete the dual exhaust on the Dread's back because of the overall outcome. I will explain more on my building philosophy later on.
and the landspeeder, I though it have sites for passengers cause i found this picture from the internet....
KielDaMan, on 12 June 2011 - 03:06 PM, said:
I'm not familiar with the game, but these are certainly two excellent builds. Both are very well-designed especially with the intimidating look of the dreadnaught brought about by the bulky muscular design with heavy weaponry. The landspeeder is very sleek-looking too with the overall SNOT finish and all-black scheme. Great job!

Thank you, I use all-black scheme for a purpose, it is to explore the possibility to create an overall shape of round-and-bulky design with black bricks, as it will sort of ignore some of the details. I hope that you enjoy this MOC.
Blackknight112, on 12 June 2011 - 05:39 PM, said:
Wow, this are 2 nice MOCs. I dont know the game. But they look great.
Keep up the good work!
Thank you Blacknight!
Lego Wargammer, on 13 June 2011 - 03:09 AM, said:
Very nice designs, very recognizable as 40k vehicals. any plans on making a land raider or predator tank?
Thank you lego wargammer. I did plan to make either the land raider or the predator tank, haven't make up my mind yet. (And some other MOC ideas have come to my mind at the mean time)
--------------------------------------
Ok, time for the big task/question, why this model is not completely accurate.
Legocrazy81, on 12 June 2011 - 05:52 PM, said:
Overall, not too bad. But to those who know what they're looking at, it's not completely accurate. I say that because there's a few things that don't quite look right, but that's not exactly your fault, it's your medium. You really did a hell of a job, I really like them and I love Warhammer 40K.
TTTlego, on 12 June 2011 - 07:29 PM, said:
I am a big W40K fan which is why I need to nitpick.
Both your landspeeder and your Dreadnought have a lot of innacuracies such as the landspeeder's bumper which isnt so bad but the bolter machine gun really bugs me since the bolter is easily recognizable thanks to its unique boxy look with its very short barrel. Your bolter looks too much like a normal machine un to me

.
Also, your dreadnought's legs are Way too long.. But it's still very cool and your dreadnought looks like he can actually run

..
The dreadnought's claw has very chaos-esque fingers which also kind of bugs me

...
Overall, You might be thinking I dont like your moc (or just be confused thanks to all the W40K nerdiness i just wrote)But I actually really like it. It may be very innacurate but has a big modern, almost futuristic and realistic feel which is very cool.
The ONLY 2 things that truly bugs me are the bolter (see above) and the landspeeder's wings: they are SMALL.
Other than that, Super awesome moc!
PS: There is actually a landspeeder variant that can carry a few passagers
PS#2: This is my very first post on eurobricks!
BasOne, on 12 June 2011 - 08:08 PM, said:
If you call that nitpicking over inaccuracies you're being gentle
A lot more you can nitpick about.
The assault cannon on the dread
The dread's sarcophagus
Dreads engine/exhaust
Landspeeders wings are in the wrong place
Missing upper aileron on the landspeeder
Landspeeder has no passagers
I think that if i take my speeder and dread models and start to really compare i can come up with a lot more.
But the beauty of the Model hobby is that you can customize to your hearts content and make each vehicle your own with all kinds of things that arn''t on the 'standard' model and i doubt you can built a 100% acurate landspeeder or dread at minifig scale
So i think these are very nicely done.
And welcome to EB

First of all, I am not trying to avoid any questions or start a frame-war or anything similar to that. I am just trying to explain some of the reason behind my building decisions, or some will say this is my building philosophy.
To me, as I am/was an art-student, I try to look at LEGO in a different way. I believed that it is more that a toys. Some builder/artist use it as materials to re-produce something familiar to us, which is a very good start already. But what I have in mind is quite different.
Looking back to the history of art, compare the time before and after photography become a new form of art, you will find something really interesting going on. Being accurate to the real world is something really important to painter before the invention of photography, especially it could become one of the major income - painting portrait for rich, nobles, etc.
What happen after the invention of photography is that we soon have the impressionism, abstractionism, modernism, etc. Photography free painting itself from the chain of accuration and painting now have the room to explore possibility other than being accurate to the real world, or trying to create a realistic image of things that live only in our imaginations, such as religions.
I don't believe we will have something similar to the importance of photos in LEGO world, or else it will lose the point to have LEGO at all. (In a different way of thinking, pixel arts is sort of lego...) But I believe, there are other possibility except being accurate to the real world.
My philosophy is to capture the spirit of the original design, re-present it in a Lego content.
So you can imagine this, someone will notice what it is while they just scan though the picture, yet, started to ask questions while they took a closer look. I would say it is a similar effect to Seurat's pointilism/divisionism painting, most famously know one is "A Sunday on La Grande Jatte". Although Seurat is still trying to re-produce the world under his painting, you can notice something really straight about his painting.
I am really glad that you guys start to ask questions, because my philosophy will eventually lead us to one question, "Is that accuration is all Lego MOC about?"
It is a big question, and I don't have an answer. But I started to test this philosophy around two years ago. The first try is the Twins from transformer, then the scorponok, Matrix APU, Soundwave, and finally this dreadnought and landspeeder.
The funny thing is that, you guys can notice what it is right away, even there are differences with the original design. Most of the people will notice what it is in the first sight at the model, and start to question right after that.
Of course, I doubt that I could create a more accurate model of all the model I've tested on this subject. I doubt that I could do it. (I properly won't try to build those in the first place if it wasn't for the test.)
But it is my try to capture the spirit of the original design. And here it is, this is my theory and I am proud to say that this is my form of art.
Thank you guys for giving important respond to this MOC.
BTW, I am not a native-english speaker, so please correct me if anything doesn't seems right to you guys.