Eurobricks' 3rd LDD RCB
#251
Posted 30 September 2011 - 08:16 PM
I look forward to the next RCB too.
#253
Posted 30 September 2011 - 09:12 PM
I had a wonderful time participating in the build, and I hope I have the opportunity to do it again!
Dead as Cameron in DD and Shadow's Aperture Academy

#254
Posted 30 September 2011 - 11:14 PM
SilentMode.tv | Project Swapfig | @SilentMode1 | BrickLink store | Flickr | LEGO CUUSOO projects
"Almost everything you do will seem insignificant, but it is important that you do it." - Mahatma Gandhi
#255
Posted 01 October 2011 - 12:38 AM
#256
Posted 01 October 2011 - 03:44 AM
#257
Posted 01 October 2011 - 07:26 AM
#258
Posted 01 October 2011 - 08:45 AM
Thanks to Brickdoctor, Aanchir, Superkalle and all the users here that have made this work possible.
As a bonus model, this is the garage as I thought it.
It is a bit different from the RCB one, I hope you like it anyway!
#259
Posted 01 October 2011 - 12:48 PM
Died as scummy evil Franklin Fox in Fabuland Housewives!
Died as lazy Ali "Periscope" Perry in Bloodbrick II.
WON as Harley Quinn in Gotham City Mafia
Won as Yakuza stay at home dad Shiro in Yakuza Family Mafia.
Died, but Won as scummydummy Alopex in Eurobricks Mafia.
#260
Posted 01 October 2011 - 02:55 PM
#261
Posted 01 October 2011 - 03:40 PM
So glad to be a part of it!
The construction site was a brilliant idea, Pie. Classic Space has never looked this good, all it needs are some of the old space ships. One idea that floated around was a second build onto this to expand (either space ships +/- docking, outside landscaping???)
#262
Posted 02 October 2011 - 08:55 PM
Memory is the Key
A Christian and not ashamed.

Dyric Rone, Assassin of the Light
Level 20 1/3 Assassin
#263
Posted 03 October 2011 - 01:52 PM
The finsished model is reall nice!!! I think it was interesting to sse how one's idea became someone else's inspiration to build (i.e. defence-turret-turned-landing-pad).
Great work everybody, see you in RCB 4!!! Hopefully a pirate-themed RCB4 that is!!!!
Pirate

Playing Blabbed away as myself in Def's "Eurobricks Mafia II" - Dead
LDD RCB (Relay community build) 4 is complete! Come and see the final product, a superb pirate fortress, here!
My sets!!!
#264
Posted 03 October 2011 - 09:05 PM
It looks fantastic, congrats to all the other builders. It has been so fun watching this grow over the past months, I too hope to get involved again with future builds.
Following up on the post by Calabar... this is the initial idea i was working with when i began work on the hangar:
(i know some of the colours aren't available
hangar.lxf 59.1K
7 downloads
Edited by slacker int, 03 October 2011 - 09:09 PM.
#265
Posted 07 October 2011 - 05:18 AM
http://www.eurobrick...5
#266
Posted 20 September 2012 - 08:56 AM

Eurobricks 3rd LDD RCB by Nachapon S., on Flickr
Edited by bbqqq, 20 September 2012 - 09:06 AM.
#267
Posted 20 September 2012 - 09:52 AM
bbqqq, on 20 September 2012 - 08:56 AM, said:
I notice some problem with transparent bricks. Did you use antialiasing?
#268
Posted 20 September 2012 - 10:12 AM
Calabar, on 20 September 2012 - 09:52 AM, said:
I notice some problem with transparent bricks. Did you use antialiasing?
Sorry about that.
Yes, all transparent bricks are no AA for reduce rendering time.
Origin res=3840x2160, total randering time 3 hrs on i7 notebook (7 cores, 85% used)
Edited by bbqqq, 20 September 2012 - 10:14 AM.
#269
Posted 20 September 2012 - 12:21 PM
The blue is coming across a bit intense/strong. I belive the color is right, but it should be less powerful. Hrontos, is there a way to adjust color intensity as a general value for some colors (or all colors)? I suppose that reducing intesity in photoshop would also work, but that would apply to the whole image, and it just seems here as the blue is too strong. (or maybe it's just because it's so much of it and the other parts are mostly grey?)
EDIT: To be honest, also the transparent parts are coming across very powerful, where real LEGO would be more pale.
#270
Posted 20 September 2012 - 02:10 PM
bbqqq, on 20 September 2012 - 10:12 AM, said:
Yes, all transparent bricks are no AA for reduce rendering time.
Origin res=3840x2160, total randering time 3 hrs on i7 notebook (7 cores, 85% used)
(if you are interested, you can find the lxf file here!)
About anti-aliasing, I thought the problem with transparent bricks was due to the use of antialiasing, and not to its lack!
I remembered that sometimes powray's anti-aliasing caused that kind of artefacts.
#271
Posted 20 September 2012 - 06:32 PM
Calabar, on 20 September 2012 - 09:52 AM, said:

Got Questions? Need help? New member? Read the site guidelines | Index of helpful tutorials | Eurobricks FAQ | EB: A Visual User's Guide
#272
Posted 21 September 2012 - 09:16 AM
#273
Posted 22 September 2012 - 04:47 PM
Calabar, on 20 September 2012 - 02:10 PM, said:
(if you are interested, you can find the lxf file here!)
About anti-aliasing, I thought the problem with transparent bricks was due to the use of antialiasing, and not to its lack!
I remembered that sometimes powray's anti-aliasing caused that kind of artefacts.
As your request.

Calabar by Nachapon S., on Flickr
#274
Posted 22 September 2012 - 05:14 PM
bbqqq, on 22 September 2012 - 04:47 PM, said:
There would have been a collision problem with the new LDD, I can see the Hook has been removed... I have to fix it!
(I suppose you have removed the window glasses for the rendering)
EDIT:
I updsted the model to LDD 4.3.5
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