legolijntje

[KEY TOPIC] Official Lego sets made in LDraw

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30244 Anakin's Jedi Interceptor - Star Wars Polybag

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Download

30246 Imperial Shuttle - Star Wars Polybag

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Download

30247 ARC-170 Starfighter - Star Wars Polybag

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Download

Errors: None, only the renders show the models on a stand. Those are NOT included in the actual model and are therefore not included in the .LDR file. Don't know if this is bending the rules too much?

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60061 Airport Fire Truck - City

800x450.jpg

Download

Errors: Minifigs are not available in LDraw, replaced with fitting replacements. Stickers are missing, as well as multicolored flame 7m.

Edited by lego2lego

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Finally the long awaited index update. Sorry for it being a bit late.

Anyway, thanks everyone for your continious support and keep the sets coming! :classic::thumbup:


Statistics for last release

Records added between: December 3, 2013 and March 31, 2014

Number of sets: 113

...whereof duplicates: 8

...whereof alternatives: 27

...whereof incomplete: 0

...whereof irregular: 0

New Themes added: 10

New contributors

Philo - 1 sets

ashir - 9 sets

Top contributors

C3POwen - 39 sets

Walter Kovacs - 18 sets

Palathadric - 18 sets

lego2lego - 13 sets

ashir - 9 sets

GandalfofHoth - 6 sets

legolijntje - 5 sets

papacharly - 2 sets

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Okay, the last complete them of the original space themes is complete in LDraw. I will let all you crazies finish out Classic Space.

Space / Futuron / 1620 Astro Dart

1620_astro_dart.png

1620

Errors: none

Space / Futuron / 1621 Lunar MPV Vehicle

1621_lunar_mpv_vehicle.png

1621

Errors: none

Space / Futuron / 1974 Star Quest

1974_star_quest.png

1974

Errors: none

Space / Futuron / 6770 Light & Sound Magma Carrier

6770_light-sound_magma_carrier.png

6770

Errors: none

Space / Futuron / 6810 Laser Ranger

6810_laser_ranger.png

6810

Errors: none

Space / Futuron / 6828 Twin-Winged Spoiler

6828_twin-winged_spoiler.png

6828

Errors: none

Space / Futuron / 6830 Space Patroller

6830_space_patroller.png

6830

Errors: none

Space / Futuron / 6848 Strategic Pursuer

6848_strategic_pursuer.png

6848

Errors: none

Space / Futuron / 6850 Auxiliary Patroller

6850_auxiliary_patroller.png

6850

Errors: none

Space / Futuron / 6875 Hovercraft

6875_hovercraft.png

6875

Errors: none

Space / Futuron / 6884 Aero Module

6884_aero_module.png

6884

Errors: none

Space / Futuron / 6885 Crater Crawler

6885_crater_crawler.png

6885

Errors: none

Space / Futuron / 6893 Galactic Starship

6893_galactic_starship.png

6893

Errors: none

Space / Futuron / 6925 Interplanetary Rover

6925_interplanetary_rover.png

6925

Errors: none

Space / Futuron / 6932 Stardefender "200"

6932_stardefender_200.png

6932

Errors: none

Space / Futuron / 6953 Cosmic Laser Launcher

6953_cosmic_laser_launcher.png

6953

Errors: none

Space / Futuron / 6990 Monorail Transport System

6990_monorail_transport_system.png

6990

Errors: missing 2677 (used 2678 upside down instead(updated file on Brickshelf, didn't change photo)

Errors: None

Edited by SpaceMan Nathan

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As my first contributions, I will help on completing the Classic Space collection.

Space / Classic Space / 1498 - Spy-Bot

11731072996_a6168f5557_b.jpg

1498

Errors : None

Space / Classic Space / 1968 - Unnamed

11730579803_9d37aa79de_b.jpg

1968

Errors : None

Edited by Darats

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Space / Classic Space / 6750 - Light & Sound Sonic Robot

11731078916_11ec4ac35c_b.jpg

6750

Errors : None

Space / Classic Space / 6780 - Light & Sound XT - Starship

11730713894_5165f536dd_b.jpg

6780

Errors : None

Space / Classic Space / 6783 - Sonar Transmitting Cruiser

11730319985_50a9f3381f_b.jpg

6783

Errors : None

Edited by Darats

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Welcome Darats to EuroBricks and to the LDD&LDraw subforum :classic:

Thanks for your contribution to the topic. And, although you're a new user, there's nothing wrong with your posts :thumbup:

Nice renders too!

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I was hanging around since some time...

And I'm a quite intensive ldraw user and part author.

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Space / Classic Space / 6872 - Lunar Patrol Craft

11850159213_276f04791c_b.jpg

6872

Errors: None

Space / Classic Space / 6874 - Moonrover

11886726216_506621fbd8_b.jpg

6874

Errors: None

Space / Classic Space / 6882 - Walking Astro Grappler

12057321656_22b2cd5ec4_b.jpg

6882

Errors: None

Space / Classic Space / 6891 - Gamma-V Laser Craft

12247832974_93a9efee26_b.jpg

6891

Errors: None

Space / Classic Space / 6892 - Modular Space Transport

12258358706_f8b19bbee8_b.jpg

6892

Errors: None

Space / Classic Space / 6926 - Mobile Recovery Vehicle

13455840445_187228e900_b.jpg

6926

Errors: None

Edited by Darats

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Cars / 8201 - Classic Mater

13969022222_1390b14975_b.jpg

8201

Errors : None

(This is a repost, but I've created the missing parts, available on Ldraw Parts Tracker)

Edited by Darats

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All classic space sets from 1984

6804 Surface Rover - Space

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Download

6824 Space Dart I - Space

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Download

6846 Tri-Star Voyager - Space

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Download

6871 Star Patrol Launcher - Space

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Download

6881 - Lunar Rocket Launcher - Space

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Download

6928 Uranium Search Vehicle - Space

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Download

6951 Robot Command Center - Space

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Download

6971 Inter-Galactic Command Base - Space

800x450.jpg

Download

Errors: none

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Creator 10220 Volkswagen T1 Campingbus

Lego_10220.jpg

Errors: Regarding the motor I have not inserted a technic bush (4265) due to the fact that 4185 (Technic Wedge Belt Wheel) and 42610 (Wheel 11 x 8 mm) would not have been coplanar. Wheels have to be coplanar for generating a rubber belt.

Main model built with SR 3D. Tubings generated by MLCad/LSynth. Rubber band (V-belt) generated with Philo’s Rubber Belt Generator.

L3B-File download here.

Regarding the rendering: Model transferred to Povray by LDView. Stickers (VW sign, number plates,..) and curtains generated directly by Pov-Ray. Please find some more renders here.

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Creator 10220 Volkswagen T1 Campingbus

Errors: Regarding the motor I have not inserted a technic bush (4265) due to the fact that 4185 (Technic Wedge Belt Wheel) and 42610 (Wheel 11 x 8 mm) would not have been coplanar. Wheels have to be coplanar for generating a rubber belt.

You are very specific, but where are the headlights?

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You are very specific, but where are the headlights?

I think your point is that regarding the rendering above it is not obvious that there are headlights? Right? So please have a very close look to the high resolution renderings here. You will see the headlights there. But I agree to you: Due to my settings the transparent parts are very, very transparent.

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Yes... You're transparant is... very transparant, like invisible. :laugh:

Nice renders though :thumbup:

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I think your point is that regarding the rendering above it is not obvious that there are headlights? Right? So please have a very close look to the high resolution renderings here. You will see the headlights there. But I agree to you: Due to my settings the transparent parts are very, very transparent.

It's probably due to the angle of this specific render, spotted them in the others. cheers!

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It's probably due to the angle of this specific render, spotted them in the others. cheers!

Ok, ok, ok,... . For future renderings I will overwork the trans_clear settings. Promised! :wink:

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Space / Blacktron I / 6941 - Battrax

14114056011_e89b1b5f01_b.jpg

6941

Errors : None (This one is complete, the one already posted here wasn't)

Edited by Darats

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@Palathadric, @lego2lego (btw I personaly own every single one of your classic space sets and some more so I can check it just by eye and can tell you that your renders are absolutely realistic from what I see here, namely the most #6980 and #6930, I almost fell on the ground when I first saw them here, how did you achieve such accuracy??? they are so real), @juraj & @Darats: guys your renders are probably the most realistic I ever saw, really...great great great work done!!!!!

Oh, and guys can you tell, how did you achieve the visual effect of visible parts connections?

You know those "lines" you see in the places where bricks are connected...cos when I render my set out I always have one solid block/piece not visible separate bricks as it should in reality be which is pretty unpleasant of course.

Any suggestions/solutions to this?

Also does anybody know how to have lego-on-studs...I mean the word "LEGO" on them as in real sets?

+ yea and also that "grainy look" of the sloped ports...gee, really...how can one do such real render, I mean...oh,,I am breathles, splendid work!

Space / Blacktron I / 6941 - Battrax

14114056011_9e172fb6af_b.jpg

6941

Errors : None (This one is complete, the one already posted here wasn't)

sorry to tell you but NOT TRUE: as I own this set personaly I have to tell youmthat those rear gray tails are BLACK ;)

Edited by bublible

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@Palathadric, @lego2lego (btw I personaly own every single one of your classic space sets and some more so I can check it just by eye and can tell you that your renders are absolutely realistic from what I see here, namely the most #6980 and #6930, I almost fell on the ground when I first saw them here, how did you achieve such accuracy??? they are so real), @juraj & @Darats: guys your renders are probably the most realistic I ever saw, really...great great great work done!!!!!

Oh, and guys can you tell, how did you achieve the visual effect of visible parts connections?

You know those "lines" you see in the places where bricks are connected...cos when I render my set out I always have one solid block/piece not visible separate bricks as it should in reality be which is pretty unpleasant of course.

Any suggestions/solutions to this?

Also does anybody know how to have lego-on-studs...I mean the word "LEGO" on them as in real sets?

+ yea and also that "grainy look" of the sloped ports...gee, really...how can one do such real render, I mean...oh,,I am breathles, splendid work!

sorry to tell you but NOT TRUE: as I own this set personaly I have to tell youmthat those rear gray tails are BLACK ;)

I don't know what software you are using LDD or a LDraw application, but there are some pretty good guides in these forums. I wish to answer your questions but I don't want to "pollute" this thread. Maybe your question can be moved (by an admin) to the relevant forum (rendering LDraw with Povray) and I will be glad to offer you some advice,

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@Darats: guys your renders are probably the most realistic I ever saw, really...great great great work done!!!!!

Well, thanks !

Oh, and guys can you tell, how did you achieve the visual effect of visible parts connections?

I'm beveling every corner of the parts, so you can see this kind of "separation" in between them.

Also does anybody know how to have lego-on-studs...I mean the word "LEGO" on them as in real sets?

I'm using the LGEO library which can give you the possibility to replace standard ldraw stud by marked ones.

+ yea and also that "grainy look" of the sloped ports...gee, really...how can one do such real render, I mean...oh,,I am breathles, splendid work!

I'm creating a LGEO parts to replace the ldraw part for rendering, I can then, choose to modify every surface of a part to a grainy one if I want.

sorry to tell you but NOT TRUE: as I own this set personaly I have to tell youmthat those rear gray tails are BLACK ;)

You're right, I will correct that asap.

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