Blakbird, on 24 June 2012 - 10:28 PM, said:
Just for reference, my personal record is this render which ran continuously for 48 days.
Now that's some render time!
Blakbird, on 24 June 2012 - 10:28 PM, said:
I'm using an i7 chip with 4 cores.
I'm using a slightly less fast Core i5 750, running at 2.67 GHz, so would be interested to know which flavour of i7 that you're using.
hrontos, on 24 June 2012 - 10:45 PM, said:
I think, speed of rendering using antialiasing actually strongly depends on how much antialising is really necessary, since POV-Ray is doing this extra tracing just when it detects a pixel that needs the antialiasing according to specified AA threshold. In case of higher resolution render without antialiasing POV-Ray has to do more even if not necessary.
That's an interesting point. I guess that large flat areas without much in the way of reflection would perhaps not benefit from worrying too much about how well POV-Ray can antialias.
I still find that complex transparent parts (essentially the corners of windscreens or anything with lots of studs) can slow things down a lot, as I found with
this old render. The transparent red wings took
forever.
Would you recommend using different AA settings? Perhaps AA 0.0 for better quality, rather than 0.3?