This post is basically an extension of my last post adding a more detailed look into the city. I didn't want to post it in the same topic because it would just be too many pictures for people to load every time they would view it. Sorry that I am a day late, I wanted to put more in this post and I ran out of time yesterday.
Just in case, here is my "part 2" post, and also here is my "part 1" post for old times sake.
Something of an evolution, the layout has gone through so many iterations I sometimes forget where things came from. I have many drawings that were the in-between steps, and a few LDD layouts that were only testing parts, but overall there were 3 real main layouts.
This is the first layout that you might recognize if you've seen my other posts. You will see a lot of parts from here carried over to the next layout, but rest assured, I had to COMPLETELY rebuild for the next layout.
Here you can see just how much more ambitious I wanted to get. Why? Because at this point, I thought I would have a team working on this. The river is wider, the roads are no longer tiles, but SNOT, buildings are not up yet, the whole layout is narrower and longer, and...there is a large new addition: the island.
After I scrapped the team plan, I also noticed my budget a LOT more. The X-ed parts are what would eventually get cut piece by piece as the estimated cost went up. What was on the island?
-2 lakeside condo buildings
-nightclub on mini-island
Here is the final layout (I am sure as hell not changing anymore!) The SNOT roads are in place, the 3 parts are cut out, and the final finishing touches to the floor plans are added. It may look like there are parts missing, but this is only so that I could get LDD to run the model, as I had to add the left, middle, and right floor sections and with such giant parts, LDD got VERY ANGRY.
Outlined is the EL-line which I am still working on, and the location of the subway insert. I say insert, because I want to have it built removable, but I have to see if I can keep the buildings above it stable when its out (most likely not).
Here is a quick guide to the locations of the buildings:
(sorry for the numbering. It is my personal numbering system that I set up back when I had the island and extra buildings).
(buildings with ~ symbol are ones I am unsure about, so if you have ideas, help me out )
1. old hotel
2. red/white El-line modern offices
3. opera house
4. post office
~7. electronic store (times square billboards)
10. fitness center
13a. fancy car store
13b. fancy clothes store
16. tv/radio building
~17. mixed use (undetermined)
18. modern art tower
19. nightclub / bar
24. city hall
26. federal building
27. police station
28. glass office building
30. skyscraper (mixed use)
31. skyscraper (mixed use)
33. market shops (8)
44. grand emporium (4 stories)
46. expensive condos
47. pizza restaurant
48. corner cafe
49. fire station
50. victorian house
51. green grocer
~59. shipping / post
60. car repair
63. broken down apartments
65. electricity hub
66. chemical plant
67. dock buildings (3)
And here are the pictures for them. I have more angles in my brickshelf when moderated.
Here is a picture of the subway insert (left):
And (right) is a picture of the inside. There are two landings on either side, and the cars are guided perfectly to them(it was on accident). There are service areas, and one "happens" to be under the bank. More pictures in brickshelf.
Here is the double-deck bridge:
And (right) you can see it in open position. I am working on a mechanism to automate it with a power functions motor, so its not in its final form.
Here is a gatehouse for some of the bridges. I don't know if it will fit yet.
Finally, here is a breakdown of one of the SNOT roads, just so you get an idea for them. (colors are for display only)
weight: 24,084 grams (52 pounds)Total Layout:
weight: 281,668 grams (619 pounds)Estimated Complete Total:
weight: 350,000 grams (780 pounds)Cost:
All roads: $1,867
Lower Half: $4,327
Upper Half: $9,019
Extras (shipping, height stability, bridges, etc): $4,000-$8,000Total Cost: $19,000-$23,000
Size: 110 (120 at center) x 237.5 inches. 78 inches tall.
buildings: 61 (counts split type buildings as 2+)
SNOT roadplates: too many (about 160)
You might be asking why? why why why...how? How I can answer: these stats include cars and population for the entire city, and you can see how big the city is. Every building has interiors (not added except for the biggest buildings, so that's where the extra 30,000 pieces will come from...that, and finishing everything). People populate the city sparingly (for my sanity, or what is left of it), and every street "area" has 1 or 2 cars to keep it looking "busy". I'm having anyone who wants to build cars help me, so that takes a bit of load off.
If anyone wants to give me free-bee car LDD models I'll take a look and see if they fit with the style. All cars are about 6 studs wide, with 8 studs acceptable for large vehicles.
You might ask why I chose the scale I did, and it took me a while to decide. I managed to figure that the size of the corner cafe buildings were about 1/4 of a real building roughly. I then took a real building in Chicago that I modeled my tallest building after and counted the floors (from a semi-distant view I might add, so it wasn't easy ). I had set my tallest building at the exact height of 69 inches (now taller actually) so that it would fit where I build it (it was originally that height because I wanted it to be 19 floors). At 76 floors, the real building divided easily to 4 times the number of floors my building had.
So...the 1/4th rule. Buildings would be roughly 1/4th the number of floors that the real buildings they are modeled after, and 1/4th the width and length, with 1/4th the number of windows. I later added a couple floors to many buildings as they just looked too short. Go math!
Like I said in my previous posts, if anyone wants pics or specific LXF files (aka, not whole sections or layouts) just ask!
I will try and get flickr stuff up and out, but I'm getting pretty busy lately.
Now to get to work on FINALIZING! once the first "area" is done I can do a real estimate of price, adjust the entire build if there is a problem, and build it IN REAL LIFE!!
If anyone knows of any great/cheap large scale piece shops, please let me in on it