Giovanne, on 03 June 2011 - 07:52 PM, said:
Aanchir: I fixed the errors from 7962, also, the 1x4 Bright Orange tile from "wings" of the turbines is here:
Image
Plus, one duplicate set and other new:
7957 - Sith Nightspeeder
Theme - Star Wars: The Clone Wars
Year - 2011
[DUPLICATE]
LXF File
-Red Bracket 1x2 - 2x4 substituted by Red Bracket 1x2 - 2x2 (Brick 44728).
-I don't found a proper face to substitute Savage Opress's face, the Minifig is without face decoration.
-Anakin's hair is substituted by Brick 87991.
-Opress's head gear is substituted by Brick 6141.
-Some decorations were substituted, other decorations are missing.
- The lightsaber handles (64567) should be colored 298 Cool Silver Drum Lacquered (BL's Metallic Silver) rather than 315 Silver Metallic (BL's Flat Silver in post-2010 sets).
- Your model is missing two Dark Stone Grey cheese wedges (50746) that go on either side of the middle speeder section's nose, and one Dark Stone Grey 4M axle with stop (87083) that goes inside the flick fire mechanism of the far-left speeder section.
Quote
7067 - Jet-Copter Encounter
Theme - Alien Conquest
Year - 2011
LXF File
-Alien heads are missing, substituted by a brick-built one.
-The new Alien Conquest dark grey lasers in the front of the Jet-Copter were substituted by Brick 60849.
-The windscreens from the UFO are substituted by Bricks 48336 & 6070
-Some decorations were substituted, other decorations are missing.
- Your model is missing two 1x1 round bricks in 24 Bright Yellow.
- Click hinges like 30364 and 44302 can legally only be hinged at intervals of 22.5 degrees. They can't quite make it quite that high on LDD, only getting to 22.45 degrees up before the engines collide with the fuselage, but it seems like it works legally IRL (there seem to be minor boundary errors with 61252, 4081, 2569, and another piece I cannot identify preventing this on LDD). In any event this isn't too much of an error on your part, but you'll want them hinged as high up as they can actually go for the purposes of this model (they are currently hinged only 17.96 degrees, not at all realistic for these hinge pieces when not being held at that angle illegally).
No other errors I could find!
yellost, on 04 June 2011 - 01:43 AM, said:
Master of colours indeed

I fixed the whole lot. Thanks for pointing them out... Though I have to ask how you actually found some of them (especially when I swapped two pieces that seem to be clones to me, like the 1x1 cone).
Generally, a newer part has a newer ID number. For a couple years they might appear interchangeably, but soon enough the newer one tends to become "standard". If you know enough part numbers, you can actually estimate when a part debuted based on its number (for instance, all parts numbered 9#### made their debut this year or last). This isn't completely reliable, since a part can be designed and assigned an ID number long before it begins to show up in sets, in which time other parts with higher numbers can begin to appear, but in general if you're not confident about which part was current when a set came out you can check the part in the actual set yourself (or others that came out at the same time).
In the case of the cones, there's an actual physical difference, which is even visible on LDD. 59900 is equivalent to Bricklink's
Cone 1 x 1 with Top Groove, and this can be seen on LDD if you zoom in. 59900 became standard for solid-colored cones in 2008 and for transparent-colored cones in 2010.
Of course, judging by appearance isn't always reliable, because sometimes a new mold for a part will not be assigned a new part number. Bricklink's
4085b is the one most often associated with the part number 60897 on LDD, since it was the first to bear that part number and visually resembles the LDD render. However, the part number for the more recent
4085d is
also a version of 60897, despite having a different appearance (check the bottom of one of these pieces with a magnifying glass to see for yourself).
Unfortunately, since LDD is programmed to have each part number mapped to a single part design, people often get confused and use 4085 when they mean to use 60897, since 4085 closer resembles the modern version of 60897 visually. An even worse problem occurs when two
functionally different parts have the same ID number in real life.
4868a and
4868b both have the part number 4868 engraved on them, meaning that LDD can probably never be updated to include the older version unless there's an extreme overhaul in the data structure allowing for more than one part to have the same ID number (and none of us want that since it would probably make it so none of our older MOCs and sets would be able to run on the newer version of LDD).
Generally when doing an error-check, I make heavy use of the "Color and Shape Selection Tool" to see how many copies of each element are present. I make a note if the quantity of any given part in the model doesn't match up with the quantity of that same part in a reliable inventory (either the Bricklink inventory or the inventory in the back of the instruction booklet). Once I've checked a part I delete every instance of that part in the model, so by the time I've gotten through the inventory I've deleted the whole model (unless there are additional parts which don't belong).
Edited by Aanchir, 04 June 2011 - 04:02 AM.