Get access to all the hidden bricks in LDD
#101
Posted 16 April 2010 - 12:20 PM
There is colors under colors, just goto a color and wait a few sec and then pops up more colors...Bloody awesome :)...
#102
Posted 16 April 2010 - 01:35 PM
NecroViolator, on Apr 16 2010, 08:20 AM, said:
There is colors under colors, just goto a color and wait a few sec and then pops up more colors...Bloody awesome :)...
#103
Posted 16 April 2010 - 01:54 PM
Aanchir, on Apr 16 2010, 03:35 PM, said:
Check this post out: http://www.eurobrick...?...st&p=720316
#104
Posted 16 April 2010 - 03:55 PM
but why have they kept it hidden for so long!!! why!!!
#105
Posted 16 April 2010 - 04:20 PM
ipwnlego, on Apr 16 2010, 05:55 PM, said:
Because LDD is part of a business (DesignByMe), and the purpose of LDD was initially foremost to support DbM. Releasing Universe Mode would mean a great risk that kids started coloring bricks in any possible way, and then they would get disappointed if the couldn't order those bricks. That in turn could hurt the DbM concept. However, for different reasons things changed and they decided it was OK to release LU mode to the fans.
#106
Posted 16 April 2010 - 10:30 PM
superkalle, on Apr 16 2010, 10:20 AM, said:
Actually, I was thinking that LU mode might not be so detrimental to LEGO. I tend to think that it was meant to promote LU by letting potential customers design models and minifigures to include in LU, which they may be more tempted to buy if they could use their creations in the game.
Speaking of designing things, I recently completed another rendering in LU mode. It's only an official set, not an MOC, but it uses quite a variety of pieces and some tricky connections, including these pesky parts, which LDD gave me such a hard time with.
Anyway, here's the result of my labors: Claw Catcher!

Bigger Picture
LXF File
Unfortunately, there are a few inaccuracies, but otherwise, I believe my rendering is 100% instructions-accurate. Feel free to point out anything else I can do to improve it.
- The Lava Monster has no eyes, but that's a limitation of LDD.
- The driver (Brains) has a substituted torso print, and no leg printing.
- Obviously, stickers were left off (they weren't available in LDD).
Not all accessories could fit into the side crates, but again, that's a limitation of LDD.Fixed! I was able to use clip plates to secure some of the accessories in temporarily, then I deleted the clip plates to give the illusion of the accessories in their crates.- There is supposed to be an 8x8 grill plate over the water tank, but it wouldn't fit over the hinge plate, so I used a regular 8x8 plate instead.
Enjoy! I plan to do
-Toa Of Justice
UPDATE: Seabed Scavenger is done! Small Picture Big Picture LXF File
Unfortunately, the helmet piece is different (I couldn't find the proper one), there's no leg or torso printing on either figure, and there's no stickers. Also, I had to put the diver's flippers somewhere. Ordinarily, I would have used the holes on either side of the Atlantis helmet, but I couldn't do that this time.
UPDATE 2: Smash 'n' Grab is done! Small Picture Big Picture LXF File
Once again, I followed the instructions to the best of my ability, but there were several issues. First of all, both minifigures have substituted torso prints. Secondly, I couldn't find Squidtron's head in LDD, so I used an ordinary head coupled with a reversed jester hat as a mockup. The biggest issue by far (which was present even in LDD 1.4!) is that the hook cannot fit into its socket, so I had to use some bricks to slide it into place. I used a similar technique to get the money inside the ATM. Once again, there are no stickers.
UPDATE 3: Mini Telehandler is done! Small Picture Big Picture LXF File
I only had one major issue with this model: the "Catch W. Cross Hole" (also available in Design byME) was too long. For the sake of appearance, I used a black 9L axle to compensate for that other part's incorrect geometry.
I'd like to thank LEGO once again for their innovative set designs, and providing me with the opportunity to further test LDD's connection capabilities by building their sets.
Edited by Toa_Of_Justice, 19 April 2010 - 04:19 PM.
#107
Posted 17 April 2010 - 01:54 AM
#108
Posted 17 April 2010 - 03:35 AM
ipwnlego, on Apr 16 2010, 09:54 PM, said:

I've come back after a while, now that Summers over I need something to do.
#110
Posted 17 April 2010 - 06:20 PM
Good day
Edited by krystalKING, 18 April 2010 - 06:33 PM.
Novel: SURVIVAL Status: Complete, for Sale. http://www.amazon.co...ords=e a parker
Sorry for the long link, English version.
My brickshelf what photos and reviews krystalKING has done
My buying thread:Heroica parts needed!
#111
Posted 17 April 2010 - 06:27 PM
krystalKING, on Apr 17 2010, 08:20 PM, said:
Do you have to close down LDD before you type it? Do you have to type it exactly like that?Or all capital letters?Or just lowercase? Any and all help is welcome!
Also, can you please delete the text Theme.....=LEGO..... from your post. That info shall only be in the downloadable text-file, Thanks
Edited by superkalle, 17 April 2010 - 06:28 PM.
#112
Posted 18 April 2010 - 04:16 PM
#113
Posted 18 April 2010 - 05:40 PM
SNobleJr, on Apr 18 2010, 06:16 PM, said:
And I hope you read about the workaround for Lime color. There is a link to the topic in the first post.
Good tip also about shortcuts to the LU tools!
#114
Posted 19 April 2010 - 09:18 AM
In Creator mode, I have created a stack of 2x4 bricks of all colors available in the standard Lego palette (including lime).
This stack has been added to the template thumb and I have switched to LU mode before saving the file.
Now, each time I'm using the LU mode, the stack of bricks is available in the templates and I just have to use the new 'pick a color' tool.
I hope this is clear enough despite my poor english
Thanks again for having shared with us.
Neuro
Edited by NeuroMimetis, 20 April 2010 - 08:34 AM.
#115
Posted 19 April 2010 - 01:31 PM
NeuroMimetis, on Apr 19 2010, 11:18 AM, said:
#116
Posted 19 April 2010 - 04:24 PM
-Toa Of Justice
#117
Posted 21 April 2010 - 09:53 AM
To be honnest I'm using quite a lot the templates since they are available. Before, I was using file/insert but it is not so convenient. As a matter of example, I have built a number of gears combinations (2 by 2) in various situations and this helps a lot. Meshing gears has always been painful with LDD cause they must be rotated manually.
Neuro
Again, sorry for my tremendous french accent.
Edited by NeuroMimetis, 21 April 2010 - 09:53 AM.
#118
Posted 21 April 2010 - 09:02 PM

For the glory of the british empire
what empire
there is none
sombody should tell them
Theres nothing wrong with me theres just something
not right that makes me better
#119
Posted 21 April 2010 - 11:41 PM
I quickly browsed through all the brick categories and tried some of the colors. It's abolutely amazing!
Klaus-Dieter
#120
Posted 24 April 2010 - 12:21 AM
Some of the beams don't get into place, and the LA doesn't seem work!

Can anybody help me?
LDD file here!
Check out my LDD Brickshelf or my regular Brickshelf for anything technic.
#121
Posted 25 April 2010 - 06:38 PM
JunkstyleGio, recommend sending a private message (PM) to Zblj for possible assistance. He seems to be the most-capable AFOL using LDD 3.1 in LU Mode so far....
#122
Posted 25 April 2010 - 07:01 PM
Edited by superkalle, 25 April 2010 - 07:03 PM.
#123
Posted 26 April 2010 - 01:10 AM
Cannot create the C:/programfiles/LEGOcompany/LEGOdigitaldesigner/assets/preferences.ini file
Please make sure the path and file name are correct
Can anyone help?
#124
Posted 26 April 2010 - 01:20 AM
Alexi-L, on Apr 25 2010, 08:10 PM, said:
Cannot create the C:/programfiles/LEGOcompany/LEGOdigitaldesigner/assets/preferences.ini file
Please make sure the path and file name are correct
Can anyone help?
I noticed that your path is missing some spaces in the folder names. Also, all those forward slashes need to be made into backslashes. Here is the correct path:
C:\Program Files\LEGO Company\LEGO Digital Designer\Assets\preferences.ini
On my 64-bit machine, the path is slightly different:
C:\Program Files (x86)\LEGO Company\LEGO Digital Designer\Assets\preferences.ini
-Toa Of Justice
Edited by Toa_Of_Justice, 26 April 2010 - 01:21 AM.
#125
Posted 26 April 2010 - 01:45 AM
Toa_Of_Justice, on Apr 26 2010, 01:20 AM, said:
C:\Program Files\LEGO Company\LEGO Digital Designer\Assets\preferences.ini
On my 64-bit machine, the path is slightly different:
C:\Program Files (x86)\LEGO Company\LEGO Digital Designer\Assets\preferences.ini
-Toa Of Justice
Tried following your path but my computer was having none of it, so i've used th apparently-not-so-good copy and replace method.
Thanks for helping though.
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