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Enough: Part 11


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#1 Skinny Boy

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Posted 06 December 2008 - 06:49 PM

Part 11: Every junkyard's like a setting sun.

Last time, the group split in two, again. Jack's team is approaching a large wooden gate. The captain, is carrying the man in blue, after he injured his leg:
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Jack knocks on the gate:
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Almost instantly, a man with a shotgun pops up:
Posted Image Man: "Wha, wha... who's there?"

Posted Image Jack: "Oh great, there's someone here. Hey, can we come in? We got an injured guy who can't walk."

The man dissappears:
Posted Image Man: "Yeah hang on. Hey Chuck! Gimme a hand."

The gate starts opening:
Posted Image

Posted Image Man: "You can put him over there."

Posted Image Jack: "Hello Sid."

Posted Image "What was that?"

Posted Image Man: "Oh great."

Posted Image Jack: "Carl. Look who's here." "Hey Sid, ya lousy stupi...

Several Hours later:
Posted Image Captain: "Alright, we better get some sleep."

Everyone finds a spot. Cpl. Hayes and Carl are under the large shelter:
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Cpl. Sang, the Captain and Nick get the top bunk:
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The Kid and Mr. Sore leg are under the small shelter:
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Jack and Sid are above ground:
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Chuck (the guy in the following pic  :pir-tongue: ) is checking the area:
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He see's one hell of a sight (come on, I had to use this face eventually):
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And faints (mouth ajar):
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The skip, acting as a blockade, slowly moves back:
Posted Image

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A zombie falls through a wall of the shelter:
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Carl grabs the shotgun and opens fire:
Posted Image *Click*

Posted Image "Its not working!" "Neither's mine!"

Everbody is woken by the hustle and bustle. Noone's gun seems to work:
Posted Image

Two zombies stumble and knock over a container of gasoline:
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The kid springs into action:
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Posted Image Captain: "Jack! The shelter's collapsing!"

Posted Image Jack: "Take Carl and go over the wall. We'll meet you at the Hospital."

Posted Image Captain: "Hayes, you're with Jack. Carl, with me. Lets go!"

Posted Image

Posted Image "Come on kid!"

Posted Image

Posted Image

Posted Image "Good luck Jack."

Posted Image "Ahh forget 'em."

Posted Image "Let's go!."

Posted Image

Posted Image

Posted Image "Cedar Bay General, here we come."

Posted Image

The Captains team headed North. They were forced to abandon the truck. Jack's team headed East through the crushed cars.

Notes:
1. Erm... This part was... well... I dont quite know. Wasn't long, wasn't short. The lighting didn't work out as well as I had thought, but its ok.
2. Thanks to daveexmachina on Flickr for the car idea.
3. The title of this part is not my creation. Its a variation on the line: "Every junkie's like a setting sun" in the song: The Needle and the Damage done, by Neil Young.

Thanks for looking.
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FlickR

#2 daxflame680

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Posted 06 December 2008 - 08:43 PM

I thought the next part wasn't supposed to be for ages? :pir-tongue:
Very nice though. Except I want to see more zombies. :pir-skull:

#3 Professor Flitwick

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Posted 06 December 2008 - 09:56 PM

I wasn't left waiting half as long as I thought I would, great! Another really great part!

I'm left wondering 'why didn't there guns work?' and 'did everyone get out?'. A cliffhangers great and I loved the design of the junk yard.

I'm Agnostic and ambivalent about it.

Posted Image


#4 Zepher

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Posted 06 December 2008 - 10:48 PM

Wow, this is a great build!  The fire effect was great, after they spilled the chemical.  I would still love to simply see a character sheet, and have ever character hav ea name!

Lord Lawrence Boomingham


&


Lil' Zepher In Mafia School


#5 Skinny Boy

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Posted 07 December 2008 - 01:11 PM

View Postdaxflame680, on Dec 6 2008, 08:43 PM, said:

I thought the next part wasn't supposed to be for ages? :pir-tongue:
Very nice though. Except I want to see more zombies. :pir-skull:
Wow, you really like zombies.

View Postprofessor flitwick, on Dec 6 2008, 09:56 PM, said:

I wasn't left waiting half as long as I thought I would, great! Another really great part!

I'm left wondering 'why didn't there guns work?' and 'did everyone get out?'. A cliffhangers great and I loved the design of the junk yard.
Thanks Prof! Yes, this part left viewers dazed and confused. All will be explained........Later :pir-skull:

View PostZepher, on Dec 6 2008, 10:48 PM, said:

Wow, this is a great build!  The fire effect was great, after they spilled the chemical.  I would still love to simply see a character sheet, and have ever character hav ea name!
Thanks Zepher!
You and your character sheets  :pir_wacko: . I suppose its hard to keep track (especially for those dealing with a stranded guy and a chicken  :pir_laugh2: )
First, you need to know these guys (from part 1, the focus of this series):
Posted Image
From left to right: Sid, Jack, Nick and Carl
Then you need to know the soldiers, I don't have a pic of all 3, but the captain has the G36 (weapon), and the other two, just look at their faces and tell them you don't know their names  :pir-blush: .
Thanks everyone. Part 12 should be next week. It won't be great, but it will lead to part 13 (duh :pir-tongue: ) which will be too exciting for those with weak hearts (chickens  :pir_laugh2: ).
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FlickR

#6 Professor Flitwick

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Posted 07 December 2008 - 11:00 PM

Quote

which will be too exciting for those with weak hearts (chickens  :pir_laugh2:  )

Hey! Don't mock, its a serious problem  :pir-angry: ! Ahh! Angry... better sit down...  :pir-sick: ... must ... get ... meds...

Edited by professor flitwick, 07 December 2008 - 11:06 PM.

I'm Agnostic and ambivalent about it.

Posted Image


#7 Skinny Boy

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Posted 08 December 2008 - 05:35 PM

View Postprofessor flitwick, on Dec 7 2008, 11:00 PM, said:

Hey! Don't mock, its a serious problem  :pir-angry: ! Ahh! Angry... better sit down...  :pir-sick: ... must ... get ... meds...
Calm down  :pir_laugh2: . I was actually referring to Zeph's comic.
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FlickR

#8 Lego12

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Posted 08 December 2008 - 11:20 PM

Sorry it took me long to respond, but I read your comic just now and I loved it! :pir-cry_happy: I really want to see where this is going! I don't understand why more people aren't reading it! Your comics are great, although I have a small problem with the talking......Its hard for me to see what person is saying what.....maybe you could go into paint and draw word bubbles? Just a thought :pir-classic: . Anyways, good job on another comic! :thumbup: 5/5

Edited by Lego12, 08 December 2008 - 11:21 PM.

"One without strength is one without purpose."

"You never know, until you know."

-Lego12

#9 z_zadar

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Posted 09 December 2008 - 01:02 PM

Fireeee!!!!!
Yes!!!
Great Skinny!!

#10 Skinny Boy

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Posted 09 December 2008 - 05:37 PM

View PostLego12, on Dec 8 2008, 11:20 PM, said:

Sorry it took me long to respond, but I read your comic just now and I loved it! :pir-cry_happy: I really want to see where this is going! I don't understand why more people aren't reading it! Your comics are great, although I have a small problem with the talking......Its hard for me to see what person is saying what.....maybe you could go into paint and draw word bubbles? Just a thought :pir-classic: . Anyways, good job on another comic! :thumbup: 5/5
Thanks Lego12! Always good to hear from you.
Yes, in this part, the dialogue correspondence with the pictures got quite confusing. Mainly because I had to give Sid at least one line (or he'd go on strike, he's at that age  :pir_laugh2: ). Future parts will be better, though I probably won't be using speech bubbles. Just my feeling that they take up a lot of the picture. Future series* may have them though  :pir-wink:

View Postz_zadar, on Dec 9 2008, 01:02 PM, said:

Fireeee!!!!!
Yes!!!
Great Skinny!!
Thanks Z. Fire eh? Can't promise much more, but its all good  :pir-wink:

*Yes. I am already planning series' to be made after this one. And no, they will not be the same genre (Post-Apoc).
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Posted Image

FlickR



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