zorro3999, on Oct 14 2008, 10:12 AM, said:
My opinion:
At this point, I think it is an average to good MOC. There are most definatly some improvements to be made, but you have a very good base to start with.
Possible improvements:
1) Some of the red bricks you used to represent blood don't look that good, I am pointing especcialy to the 2 pieces on the right of the dead (stabbed) guy.
2) I'd let the brown-tricorne pirate hold that cutlass in his hand, and I would give the pierced guy some hair or a hat. The bloodworks on this minifig are cool BTW.
3) I also agree on some of the points made by my fellow members, like the fact the tiles look a bit weird as they are now, and the bomb is ok, it's just the long transparant that looks a bit out of his place.
That piece has been used in more MOCs for this contest, but I just don't seem to like it. JMHO though.
4) Maybe you could add rats/a crow/a dog that drinks blood or eats one of the dead guys. That would be a nice addition I think.
5) Do you think you could find a way to let the lady stumble?
Non-brick related advise:
IF you want to, you could make your next pics a bit larger (800x600 is allowed for this contest).
The best of luck and have fun while building!

Thanks for your feedback, Zorro.
1) The "split" 1x2 trans-red tiles are supposed to be blood that he threw up. I think it works quite well, and differentiates it from the regular blood.
2) I agree that the Captain would look better holding the sword, but it always popped out, or took him out of the studs that he was standing on. The kid who was stabbed didn't have a real hairpiece because of the printed hair, but I see your point.
3) I like the tiles... just a stone pathway... but yes, the transparent piece is out of place, and I'm thinking about replacing it with the bomb blowing up an object such a a sign.
4) I was thinking about adding a rat, but decided not to, as the villagers had just been killed, and the rats would be to scared to come even close to the pirates.
5) What do you mean? She's running away from the pirates...
As for the picture size, that's as large as it gets before it goes over the limit, so I'm going to keep it that way.
Cameron_Talley, on Oct 14 2008, 10:31 AM, said:
Nice start on this entry. Lots going on here and lots of cruelty and action. I like the use of the red spaceman arm to represent the "skinned" arm, and that's a great blood effect on the guy that's getting gored.
My suggestions: Overall I think the scene is a little too cluttered. I think what really bugs me is the smooth tiles. Either make the entire base smooth, or remove those tiles. All they really do now is to clutter up the scene.
The "flying bomb" on the clear piece doesn't seem to have a purpose, and it isn't readily apparent what it is supposed to be. I suggest removing it altogether. Maybe you could replace it with a streetlight or some other structure that would make the location more evident.
Which brings me to the main problem with this entry: You say it is a town square, but where is the square? You could add some walls to suggest shops or maybe a shanty roof over the fruit stand.
Overall, it's a nice start but with some improvements, it could be much better.
1) Too cluttered? Hm, I have to disagree, I wanted the scene to look hectic, as pirate pillaging is. I added the tiles for detail.
2)Yes, see my comment above.
3) I said town square because of the vendors and all of the people in it. It's just part of a town square, not the whole thing. I made basically what I could fit.
Thank you for your feedback!