WhiteFang, on Dec 2 2009, 01:05 AM, said:
If you are intending to take the Bull Knights summary for real, send me the draft format by using the standard which I have used for the existing faction. I will go through the summary with you to ensure that its pretty much the same.
As usual, continue inside the adventure thread and remember your coordinates.
Can't wait to find out what you have installed for us next year.

Actually, I posted it a few pages back. Let me see....
EDIT: Aha!
Bull Knights' Kingdom (WIP)
EBRP Players in the Bull Knights' Kingdom:
1.) AwesomeStar
2.) KhoRne
General Information:
Capital: Garzh'gog
Region: The Central Plain
Palace: The Horned Fortress
Location: F,9 (at the highest and center-most point of the Mountain of Akai'Tix)
History of the Bull Knights' Kingdom:
Centuries ago, the North-Western side of our land was divided into many warring tribes. They clashed many times, but the most famous was at the Mountain of Akai'tix, where a great battle was fought, involving all the tribes. Only two survived - the Lions, and the Bulls.
It was war again. Again and again the Lions and the Bulls fought each other, until it became clear that another war would see the end of both tribes, something neither of them wanted: the Bulls, because they had a love of war surpassing any other, and the Lions because they fought out of self-defence, and did not want any tribe to die.
And so it was that about two centuries ago, King Harold the Brave of the Lions, and Gha'narl Yarzohg the Loud agreed a peace treaty; they would split the land they had fought over for so long. The south side became the Lion's Kingdom, and the north became the Bull's Kingdom.
But yet again, the two kingdoms are at war. The only difference? Each side now longs to destroy the other.
Bull Knights' Monarchy (as it stands today):
King/Leader (Gha'narl): Cedric the Bull.
Queen (Jax'rem): Cedric deems that no lady is fit at his side.
Prime Minister/Chief Advisor: The Council of War.
Royal Family:
Crown Prince/King's Heir: There is currently no heir to the throne.
Prince(s): There are currently no secondary heirs to the throne.
Princess: Women cannot take the throne, knave!
Bull Knights' Military Formation (as it stands today):
The Knights of the Horn:
The Knights of the Horn are an elite force, consisting of the greatest warriors in the kingdom. They are recognisable by their special armour, which at first glance appears to be steel or iron but is infact made from a steel/bull-horn alloy that, combined, create an almost-impervious metal. Over this they wear a distinctive black tunic and a black hood, both of which are lined with the same alloy as the armour.
The Knights of the Horn have their own castle, but the location is hidden from all but a select few. It is said to be a place of blackness, torture and death.
The Ranks of the Bull:
The Ranks of the Bull are the Bull Knight's main armed forces, consisting of legions, battlegroups and attack squads. The force gets its name from the three ranks it is split into: Archers, Swordsmen and Defence Forces. Each of these also consists of a Divine Spellcaster, who is able to enhance the soldier's abilities and aid them in their fights.
The Ranks of the Bull can be found in any Bull Knight city, and serve as the main policing force for the Kingdom.
Other Characters:
N/A
Commoners:
N/A
Bull Knight's Kingdom Regions:
The Central Plain (D-H,9):
The Central plain is a thick band of forestry, rivers and desert that divides the Kingdom in two. Each of the three "zones" are equally hard to cross, and in the middle of these is a huge mountain - The Mountain of Akai'tix. Known as the largest mountain for miles around, it is a place of death and doom, and at the very peak is the The Horned Fortress, home to Cedric and whatever foul demons lie with him there.
Places of Interest:
The Mountain of Akai'tix: F,8
The Lower Plain (D-G,10):
The Lower Plain is a place of war, disease and poverty. The frontline for any oncoming attacks from the Lion's Kingdom, it is garrisoned constantly with soldiers, all who work in horrible and disgusting conditions but are bound their by a sacred oath of the blood of Cedric. A little further back are the supply lanes, the roads rugged and dotted with potholes and a hotspot for highwaymen and outlaws. Further back from that is the small village of Daran'n, home of thieves, crooks and con men. Only the shadiest of characters live here, and for those who have no where else to live, it is a living hell.
Places of Interest:
Daran'n: E,10.
The Upper Plain (D-H, 8):
The Upper Plain is said to be a place of wealth, trade and happiness. Sadly, that is not the case. Plagued by invasions by the Vikings of North, their villages are constantly pillaged, and their people slaughtered, beaten or forced to commit indecent acts. Currently the 9th Legion of the Knights of the Bull are stationed there, defending the villages of Racven, Olen and Uhnyagr.
The supply lanes link back through the Central Plain and join with those of the Lower Plain, providing a smooth route between the two sides of the Kingdom.
Places of Interest:
Racven: E,8.
Olen: G, 8.
Uhnyagr: H, 8.
The Isle of Blood (C, 8):
The Isle of Blood is situated just off the West Coast, and is a place of darkness and despair. The Isle is where the people of the Bull send their prisoners, thieves and other wrong-doers. The Isle is said to be inhabited by monsters, dragons and other such foul beats. No-one knows for sure however, as the exiles are sent to the Isle on a small wooden boat, and must first pass through the Eye of Wrath, a huge whirlpool sitting in between the West Coast and the Isle of Blood.
The exiles are sent there, and never come back.
Places of Interest:
The Eye of Wrath: D,8/9.
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~A.S.
Edited by AwesomeStar, 03 December 2009 - 04:35 PM.