
For those new to this (hopefully :-$ ) exciting game, here is some history:
Intro: http://eurobricks.ho...showtopic=12746
Part 1: http://eurobricks.ho...showtopic=12873
Part 1.5 - The Update: http://eurobricks.ho...showtopic=13550
Last time you voted to upgrade your base:

And to search for survivors and keep you unstable team mate:

You did find a survivor, a man named Exobuilder, who joined your team.
Later on, you found some other characters, each one could be of great help or great problem. Here they are:
Neron:

An mysterious, extremely high skilled warrior, who wants to join your team. He says that it should be only you and him, to make things more "challenging". Though arrogant, he could easily replace twenty men, let alone the two you have.
Reginald Jameson:

A genius brit who, though refusing to fight, can make for you technology and better weapons. He is rather suspicious, and wants you to make him tea.
Kabuki:

A very friendly, extremely loyal savage who knows the entire region like the back of his hand, which is extremely useful. He is probably the only trustworthy character, the only problem being the enormous amount of concentration needed to understand his poor english.
Commander Xenu:

A skilled combat rebel, Xenu has a rebel base away from yours, which is far better protected and near more resources. He wants you, and only you, to join his team and base. Unfortunately, the trek is long and at times dangerous, though it would be worth it.
You, EB, must choose which offer to take.
Another problem has also arisen. The surrounding area of your base has been pillaged entirely by you, and not a scrap remains to help keep your base protected. The Swarm's constant attacks, while having time gaps between each wave, is slowly destroying your fort. You must travel to an unexplored region, and fetch supplies, or all is lost.

You have four options, these places to go:
The Wastelands. You already border it, so this is the closest and quickest. This one is definitely play-it-safe, as few creatures live in The Wastelands. The few that do reside here are relatively harmless, just don't travel to far into this place, because in the center, Monsters dwell. You are bound to find something, as it was once a teeming harbour, just don't expect anything really great.
The Swarm Path. This is in the direction from which The Swarm attack. After a wave retreats, it will be about 24 hours before they return for blood. You can use this time to pick up what they left behind, which no doubt includes much food and possibly other material. Just be quick, you don't want to be found with no defense.
The Deadzone. The most dangerous, but if successful, by far the most fruitful choice. The Deadzone is a canyon which lies a fair distance from your base, away from The Swarm Path. In this nightmarish hellhole reside the deepest fears of man: The Monsters. These evil demonic creatures will spell the doom of many a man who goes here, but if you be careful, you may succeed. On the very outer rim (the safest part) of The Deadzone, lies dozens of tanks, armoured vehicles, supplies and weapons. Though this is a huge risk, the payoff, should you succeed, would render you invincible for a time.
The Mountains. Almost nothing is known of these parts. It is a lucky draw, you may find all you want, or nothing at all. Almost no dangers exist there luckily, but maybe nothing at all does either. Risk it?
Choose wisely Eb, choose wisely.
Another choice must yet be made too. Food is running out, and you'll need plenty while scouting for supplies. Several creatures new to you, "Runts", have been appearing lately, and you have managed to catch some.
Here is a pic of the Runts:

Cute, aren't they? X-D
Should you eat one, not knowing if it is poisoned or not?
Get your half-crazed team mate to be the gunea pig, and make him eat one first?
Instead, why not leave them alone and hunt for more dangerous, but certaintly not poisonous animals?
Or you could just stuff it and eat your unstable team mate! :-D
Lastly, a most interesting incident has occured. A Weaver, seen here:

Has become caught in one of your fort's gates, and cannot escape. Many humans love Weavers, despite them being deadly, because of their timid, but gentle nature. Some of these fascinating creatures have even been tamed and trained as defense weapons and rides by survivors.
What should you do?
Attempt to tame it, as a weapon and ride?
Eat it, the legs and body are not poisinous, and make for a delicious meal.
Stay clear of it until it dies, those things are poisonous!
Let him free, taming is too risky, and killing him might just kill you too.
All these decisions have planned consequences that only I know EB, so choose carefully. Nothing is as it seems. Do you play it safe? Or take a risk? You decide! Vote now! Vote to SURVIVE!

Also, comments and constructive criticism appreciated :-)
Thanks to Hinckley for the permission to do this series, and to Exobuilder for letting me put him in this! :'-)
Enjoy!




















