Masked Builder Posted April 8, 2013 Picture to come... Three heroes move quickly through the cold streets of Eubric, on their way to the Invision Guild house. Those heroes are. Party: Ellaria Arbour (Sandy) 22 years old female human Druid Level 19 *Immune to Sealing* Power: 32 (19+10+3) (28 for ranged attacks (19+6+3)) Health: 34/34 (9+18+7) Ether: 26/26 (5+18+1+2) Gold: 5 Equipment: Ignis Fatuus (WP:10, fire-elemental staff), Mage's Muffler (protects from sealing) Black Bandana (Power +3, pirate lingo) Inventory: Sylvania's Crossbow (WP:6, wood-elemental crossbow),Tricorne (SP: 3, headwear), Topaz (Lightning), Scroll of Inspiration (Inspired for rest of battle, 10 ether, 50/50 chance), Potion, 2 Grand Potions, 2 Health Cores, Grand Tonic, Elixir, Remedy, 2 Smoke Bombs, Flash Bomb, 2 Fire Bombs, 2 Ice Bombs, 2 Lightning Bombs, 2 Water Bombs, 2 Holy Bombs, Nostrum, Bedroll, Pickaxe, Telescope, Magic Compass, Bone, Magnifying Glass, Bone Atramor Gibbin (CallMePie) 30 year old male human Witch Level 24 2/3 *Counterstriking* Power: 39 (Level 24 + 15 WP) Health: 47/47 (Rogue 7 + Level 23 + Witch 8 + 6 (Nutritious Banana, Chicken Drumstick, Grand Zoot's Cookie) + 3 (White Cloak) Ether: 22/22 (Witch 1 + Level 24 - 3 (Nutritious Banana)) Gold: 7 Equipment: Conspirator (WP: 15, deals the Blinded effect, darkness elemental, longsword), Witch's Talisman (Suitable for witches, Poisoned Hits become Badly Poisoned Hits, accessory), Counterstrike Gloves (When hit by a Free Hit, immediately deals damage equal to level, handwear), White Cloak (Suitable for clerics, +3 maximum health, backwear) Inventory: Heavy Flail (WP: 5, deals the Fragile effect, mace), Ratsbane (WP: 10, absorbs 2 health on successful strike, fire, ice, earth, wind elemental, dagger), Sword of Ancestral Hatred (WP: 6, gains 1 WP every kill made with it, longsword), Amulet of the Court (Suitable for anyone, negative effects last only one round on the wearer, accessory), Shovel, Pickaxe, Topaz, Amethyst, Aquamarine, Emerald, Bomb XX (Deals 30 damage to all enemies and 10 damage to all heroes, all damage ignoring SP/row), Fire Bomb, Grand Tonic, Health Core, 3 Smelling Salts Guts Holla (Scubacarrot) 44 year old male human Raider Level 24 1/3 *Immune to Weakened, Fragile, Asleep, Confused and Blinded**Immune to Darkness, Light, Water and Ice Elemental Damage* Power: 54 (24+28+2), 35 for ranged attacks (24+9+2) Health: 37/37 (7+23+7) Defense: 4 Gold: 161 Equipment: Lifestealer (WP: 28, Ice, Darkness, attacks restore 3 health), Dancing Shoes (Wearer dances well, in the turn after a miss is rolled, the wearer can act twice. +Immunity to Asleep, Confused, Fragile and Blinded, + Immunity to Darkness, Light and Ice Magic. Footwear), Pugilist's Gloves (2+ Power, Immune to Weakened, handwear), Crocodile Armour (+4 Defense +Immunity to Water Magic, bodywear) Inventory: Stag Antlers (WP:10, Intimidation), Throwing Knife (WP: 9, Light, Retrievable), Hollow Dagger (WP: 6, Hollow), 12x Mead, 12x Smelling Salts, 12x Nostrum, 15x Grand Potion, 1x Elixir, 1x Grand Tonic, 15x Remedy, 3x Phoenix Essence, 5x Smoke Bomb, 1x Deadly Venom, 2x Neutralizer, Shovel, Telescope, Magic Compass, Magnifying Glass, Pickaxe, Bedroll, 3x Mythril Shard, Metasimian Ale, Opal, Scroll of Weakening. When the heroes get to the Guild House, they are escorted to Victoria's office by the same man that was in the hall. "Hello heroes, gald you could make it. Some crazy mage has been killing off some of our members. We believe we have identified his next three targets." The door opens and three young alchemists step through. "So yer the ones who are going to protect us eh?" "Good day heroes." "Nice to meet you." "Here's a map to the safe house, it's just outside Eubric. Take them there, you should be safe. However, be ready for anything. Like I said, this guy is crazy." "John here will also be joining you. So, any questions? Is there anything I've forgotten?" QM Note: Please check your stats, make sure I got everything right. Share this post Link to post Share on other sites
Scubacarrot Posted April 8, 2013 Stats are good, thanks for choosing me! Guts leaned against the wall while listening. A mage. Figured. "It's customary to have a party leader. I'd also like to know everything about this mage we are likely to run into. Who has he killed before, and why? And how do you know these three are likely to be next? Is our job simply to escort these people to the safehouse, or are we expected to deal with the problem at it's root, the mage?" Share this post Link to post Share on other sites
Masked Builder Posted April 8, 2013 Guts leaned against the wall while listening. A mage. Figured. "It's customary to have a party leader. I'd also like to know everything about this mage we are likely to run into. Who has he killed before, and why? And how do you know these three are likely to be next? Is our job simply to escort these people to the safehouse, or are we expected to deal with the problem at it's root, the mage?" "Oh, I knew there was something I forgot. The man with the long hair looks like a good leader." She points to Atramor. "He's killed three of our younger Alchemists. We're not sure why, other than that most Mages dislike Alchemists as it is. These are the only ones left in that age range. You'll take them to the safe house, we also believe that he's watching the Guild House carefully, he will likely follow you there, allowing you to deal with him. Just make sure he won't bother us again." Share this post Link to post Share on other sites
Sandy Posted April 8, 2013 Ellaria nods. She understands the severity of their mission. Insane mages are not to be taken lightly, after all... "Sorry to hear that three young lives have been snuffed out so soon." She then turns to the three young alchemists. "I am Ellaria Arbour, a druid of Sylvania. I will make sure no harm comes to you. What are your names, if I may ask?" Share this post Link to post Share on other sites
Masked Builder Posted April 8, 2013 Ellaria nods. She understands the severity of their mission. Insane mages are not to be taken lightly, after all... "Sorry to hear that three young lives have been snuffed out so soon." She then turns to the three young alchemists. "I am Ellaria Arbour, a druid of Sylvania. I will make sure no harm comes to you. What are your names, if I may ask?" "Yes it has been a sad few days I'm afraid." "I'm Claude Sion." "My name is Ashley Barton Ellaria, nice to meet you." "Rian Kindling, Ellaria." Share this post Link to post Share on other sites
CMP Posted April 8, 2013 (edited) Thanks for having me, Masked. "Atramor Gibbin," the witch introduced himself briefly to the young targets, scooping up the map and glancing over it. "Mages takin' out alchemists? Aye, I've heard those Ziegfrieds don't exactly take kindly to the Guild. Doubt they're the root of the problem, though, crazy as they might be, don't think they're into just slaughterin' their competition," thought Atramor aloud. "Alright, so escort this bunch to the safehouse to lure the mage away from the rest of the Guild and keep 'em safe, then try and take him out? Sounds reasonable enough. Any particular way this mage likes to kill? Any specific kinda spells? I s'pose we'll find out when we get attacked, but I figure I may as well ask." Edited April 8, 2013 by CallMePie Share this post Link to post Share on other sites
Scubacarrot Posted April 8, 2013 "Job sounds straightforward enough. Let's get on with it." The raider wondered why they would not just stay in the Guildhouse, it was probably one of the five most secure buildings in Eubric, the others being Fort Bonaparte, Chateaux Shadeaux, Guffington Manor and of course Heroica Hall. But it wasn't his place to question. The job sounded simple enough, and it gave them the chance to round up a dangerous mage. "You can call me Guts Holla." Share this post Link to post Share on other sites
Masked Builder Posted April 8, 2013 "Atramor Gibbin," the witch introduced himself briefly to the young targets, scooping up the map and glancing over it. "Mages takin' out alchemists? Aye, I've heard those Ziegfrieds don't exactly take kindly to the Guild. Doubt they're the root of the problem, though, crazy as they might be, don't think they're into just slaughterin' their competition," thought Atramor aloud. "Alright, so escort this bunch to the safehouse to lure the mage away from the rest of the Guild and keep 'em safe, then try and take him out? Sounds reasonable enough. Any particular way this mage likes to kill? Any specific kinda spells? I s'pose we'll find out when we get attacked, but I figure I may as well ask." "We're not really sure, there have been weapon wounds of everyone of the dead bodies. Anything else you'd like to know?" Each of the alchemists nods to the two men. Share this post Link to post Share on other sites
CMP Posted April 8, 2013 "Weapon wounds? Can't be that good of a mage, then...that's all the questions I've got, I'm ready to get a move on whenever you two are, unless ya' have more questions." stated Atramor, turning his eye onto his party. Share this post Link to post Share on other sites
Sandy Posted April 9, 2013 "Yes, the sooner we move out the less time there is for this madman to strike." Share this post Link to post Share on other sites
Scubacarrot Posted April 9, 2013 "Like I said, let's get on with it." Share this post Link to post Share on other sites
CMP Posted April 9, 2013 "Alright, time to head out, then. Alchemists in the middle, we don't need ya' gettin' taken out by laggin' behind us." Share this post Link to post Share on other sites
Scubacarrot Posted April 9, 2013 Guts holds out the Scroll of Weakening: "Perhaps one of you could you use this, for now. I would like it back when we are finished." Share this post Link to post Share on other sites
CMP Posted April 9, 2013 "I'm already up my eyes in weapons, mate, Ellaria'd probably get better use out of it than I could." Share this post Link to post Share on other sites
Sandy Posted April 9, 2013 Ellaria nods to her companions. "Thank you for the offer, Mr. Holla. I am used to carrying other people's scrolls for them during quests, so I will take it. Say, I'm an old acquaintance of Atramor here, but this is the first time I've quested with you, Mr. Holla. I must say that you have a certain reputation in the Hall... Um, what I mean is that I hope that everything goes smoothly in this quest. I would hate to see anything bad happen to these people." Ellaria puts on a wary smile. She doesn't quite know how to handle the gruff bald man. Share this post Link to post Share on other sites
Scubacarrot Posted April 9, 2013 The raider raises an eyebrow. "I have nothing to prove or disprove, girl. I get things done. Right now, our mission is to see to it that these people are not harmed. That should be all that matters." Guts handed the scroll to the girl, then said to the others: "I'll make sure we will not be followed." To Ellaria, he growled: "You should treat reputations and rumours for what they are. Someone might take offense." Share this post Link to post Share on other sites
Masked Builder Posted April 9, 2013 QM Note: Sorry for the delay! Been working on the sets. Party: Ellaria Arbour (Sandy) 22 years old female human Druid Level 19 *Immune to Sealing* Power: 32 (19+10+3) (28 for ranged attacks (19+6+3)) Health: 34/34 (9+18+7) Ether: 26/26 (5+18+1+2) Gold: 5 Equipment: Ignis Fatuus (WP:10, fire-elemental staff), Mage's Muffler (protects from sealing) Black Bandana (Power +3, pirate lingo) Inventory: Sylvania's Crossbow (WP:6, wood-elemental crossbow),Tricorne (SP: 3, headwear), Topaz (Lightning), Scroll of Inspiration (Inspired for rest of battle, 10 ether, 50/50 chance), Potion, 2 Grand Potions, 2 Health Cores, Grand Tonic, Elixir, Remedy, 2 Smoke Bombs, Flash Bomb, 2 Fire Bombs, 2 Ice Bombs, 2 Lightning Bombs, 2 Water Bombs, 2 Holy Bombs, Nostrum, Bedroll, Pickaxe, Telescope, Magic Compass, Bone, Magnifying Glass, Bone, Scroll of Weakening Atramor Gibbin (CallMePie) ***Party Leader*** 30 year old male human Witch Level 24 2/3 *Counterstriking* Power: 39 (Level 24 + 15 WP) Health: 47/47 (Rogue 7 + Level 23 + Witch 8 + 6 (Nutritious Banana, Chicken Drumstick, Grand Zoot's Cookie) + 3 (White Cloak) Ether: 22/22 (Witch 1 + Level 24 - 3 (Nutritious Banana)) Gold: 7 Equipment: Conspirator (WP: 15, deals the Blinded effect, darkness elemental, longsword), Witch's Talisman (Suitable for witches, Poisoned Hits become Badly Poisoned Hits, accessory), Counterstrike Gloves (When hit by a Free Hit, immediately deals damage equal to level, handwear), White Cloak (Suitable for clerics, +3 maximum health, backwear) Inventory: Heavy Flail (WP: 5, deals the Fragile effect, mace), Ratsbane (WP: 10, absorbs 2 health on successful strike, fire, ice, earth, wind elemental, dagger), Sword of Ancestral Hatred (WP: 6, gains 1 WP every kill made with it, longsword), Amulet of the Court (Suitable for anyone, negative effects last only one round on the wearer, accessory), Shovel, Pickaxe, Topaz, Amethyst, Aquamarine, Emerald, Bomb XX (Deals 30 damage to all enemies and 10 damage to all heroes, all damage ignoring SP/row), Fire Bomb, Grand Tonic, Health Core, 3 Smelling Salts Guts Holla (Scubacarrot) 44 year old male human Raider Level 24 1/3 *Immune to Weakened, Fragile, Asleep, Confused and Blinded**Immune to Darkness, Light, Water and Ice Elemental Damage* Power: 54 (24+28+2), 35 for ranged attacks (24+9+2) Health: 37/37 (7+23+7) Defense: 4 Gold: 161 Equipment: Lifestealer (WP: 28, Ice, Darkness, attacks restore 3 health), Dancing Shoes (Wearer dances well, in the turn after a miss is rolled, the wearer can act twice. +Immunity to Asleep, Confused, Fragile and Blinded, + Immunity to Darkness, Light and Ice Magic. Footwear), Pugilist's Gloves (2+ Power, Immune to Weakened, handwear), Crocodile Armour (+4 Defense +Immunity to Water Magic, bodywear) Inventory: Stag Antlers (WP:10, Intimidation), Throwing Knife (WP: 9, Light, Retrievable), Hollow Dagger (WP: 6, Hollow), 12x Mead, 12x Smelling Salts, 12x Nostrum, 15x Grand Potion, 1x Elixir, 1x Grand Tonic, 15x Remedy, 3x Phoenix Essence, 5x Smoke Bomb, 1x Deadly Venom, 2x Neutralizer, Shovel, Telescope, Magic Compass, Magnifying Glass, Pickaxe, Bedroll, 3x Mythril Shard, Metasimian Ale, Opal John Level 23 Alchemist Power: 43 Health: 45/45 Inventory: Invision Scythe (WP: 20), 16 Potions Claude Sion Level 13 Alchemist Power: 26 Health: 36/36 Inventory: Dagger (WP: 13) Ashley Barton Level 18 Alchemist Power: 33 Health: 40/40 Inventory: Dagger (WP: 15) Rian Kindling Level 15 Alchemist Power: 27 Health: 30/30 Inventory: Dagger (WP: 12) The party leaves the Invision Guild House and heads out of Eubric. The house comes in view as the heroes come over a hill. In another hour, the heroes arraive at the house. Atramor opens the door, and the part enters what looks like a sitting room. What do the heroes do? Share this post Link to post Share on other sites
CMP Posted April 9, 2013 Atramor glanced between the Druid and the Raider, and resisted an annoyed grumble. It was easy to tell there was going to be some friction between the small party. It was easy enough to ignore with ten heroes working against a serious threat to the world, but he wasn't sure it'd be so simple with only three. Then again, maybe it was too early to make judgments on it... An hour or so later, shuts the door behind the party, and slams the bolt shut. He turns his head, casting a suspicious eye towards the faceless statue. It easy to recall the last time he'd seen one like it. At once, he began searching the chairs and the table, as well as leaning on some of the floorboards to check for loose ones. "Gettin' here was way too easy...Guts, do ya' mind sharin' some of your Potions and Remedies with some of the students? They can use 'em faster than you can, and we've only got one healer for seven people, might come in handy." Share this post Link to post Share on other sites
Scubacarrot Posted April 9, 2013 The raider rolled his eyes, shouldn't the alchemists be providing them with consumables, instead of the other way around? Nevertheless, he gave each Alchemist 1 Grand Potion and 1 Remedy. "I expect back what you don't use." The raider also took a Nostrum, Smelling Salts and Mead. Guts peeked through the door. Share this post Link to post Share on other sites
Sandy Posted April 10, 2013 "Well, that was fast and uneventful", Ellaria commented as they arrived to the safehouse. She turned to the young alchemists again, with a benevolent smile. "Don't move a muscle before my colleagues have secured the place, alright?" She then walked to John, the older alchemist that had escorted them, and addressed her with a doe-eyed look on her face. "Say, John. How long have you been a member of the guild? That's a mighty big scythe you have there..." Share this post Link to post Share on other sites
Masked Builder Posted April 10, 2013 Party: Ellaria Arbour (Sandy) 22 years old female human Druid Level 19 *Immune to Sealing* Power: 32 (19+10+3) (28 for ranged attacks (19+6+3)) Health: 34/34 (9+18+7) Ether: 26/26 (5+18+1+2) Gold: 5 Equipment: Ignis Fatuus (WP:10, fire-elemental staff), Mage's Muffler (protects from sealing) Black Bandana (Power +3, pirate lingo) Inventory: Sylvania's Crossbow (WP:6, wood-elemental crossbow),Tricorne (SP: 3, headwear), Topaz (Lightning), Scroll of Inspiration (Inspired for rest of battle, 10 ether, 50/50 chance), Potion, 2 Grand Potions, 2 Health Cores, Grand Tonic, Elixir, Remedy, 2 Smoke Bombs, Flash Bomb, 2 Fire Bombs, 2 Ice Bombs, 2 Lightning Bombs, 2 Water Bombs, 2 Holy Bombs, Nostrum, Bedroll, Pickaxe, Telescope, Magic Compass, Bone, Magnifying Glass, Bone, Scroll of Weakening Atramor Gibbin (CallMePie) ***Party Leader*** 30 year old male human Witch Level 24 2/3 *Counterstriking* Power: 39 (Level 24 + 15 WP) Health: 47/47 (Rogue 7 + Level 23 + Witch 8 + 6 (Nutritious Banana, Chicken Drumstick, Grand Zoot's Cookie) + 3 (White Cloak) Ether: 22/22 (Witch 1 + Level 24 - 3 (Nutritious Banana)) Gold: 7 Equipment: Conspirator (WP: 15, deals the Blinded effect, darkness elemental, longsword), Witch's Talisman (Suitable for witches, Poisoned Hits become Badly Poisoned Hits, accessory), Counterstrike Gloves (When hit by a Free Hit, immediately deals damage equal to level, handwear), White Cloak (Suitable for clerics, +3 maximum health, backwear) Inventory: Heavy Flail (WP: 5, deals the Fragile effect, mace), Ratsbane (WP: 10, absorbs 2 health on successful strike, fire, ice, earth, wind elemental, dagger), Sword of Ancestral Hatred (WP: 6, gains 1 WP every kill made with it, longsword), Amulet of the Court (Suitable for anyone, negative effects last only one round on the wearer, accessory), Shovel, Pickaxe, Topaz, Amethyst, Aquamarine, Emerald, Bomb XX (Deals 30 damage to all enemies and 10 damage to all heroes, all damage ignoring SP/row), Fire Bomb, Grand Tonic, Health Core, 3 Smelling Salts Guts Holla (Scubacarrot) 44 year old male human Raider Level 24 1/3 *Immune to Weakened, Fragile, Asleep, Confused and Blinded* *Immune to Darkness, Light, Water and Ice * *Encouraged* *Hastened* *Lucky* Power: 54 (24+28+2), 35 for ranged attacks (24+9+2) Health: 37/37 (7+23+7) Defense: 4 Gold: 161 Equipment: Lifestealer (WP: 28, Ice, Darkness, attacks restore 3 health), Dancing Shoes (Wearer dances well, in the turn after a miss is rolled, the wearer can act twice. +Immunity to Asleep, Confused, Fragile and Blinded, + Immunity to Darkness, Light and Ice Magic. Footwear), Pugilist's Gloves (2+ Power, Immune to Weakened, handwear), Crocodile Armour (+4 Defense +Immunity to Water Magic, bodywear) Inventory: Stag Antlers (WP:10, Intimidation), Throwing Knife (WP: 9, Light, Retrievable), Hollow Dagger (WP: 6, Hollow), 11x Mead, 11x Smelling Salts, 11x Nostrum, 11x Grand Potion, 1x Elixir, 1x Grand Tonic, 11x Remedy, 3x Phoenix Essence, 5x Smoke Bomb, 1x Deadly Venom, 2x Neutralizer, Shovel, Telescope, Magic Compass, Magnifying Glass, Pickaxe, Bedroll, 3x Mythril Shard, Metasimian Ale, Opal John Level 23 Alchemist Power: 43 Health: 45/45 Inventory: Invision Scythe (WP: 20), 16 Potions, Grand Potion, Remedy Claude Sion Level 13 Alchemist Power: 26 Health: 36/36 Inventory: Dagger (WP: 13), Grand Potion, Remedy Ashley Barton Level 18 Alchemist Power: 33 Health: 40/40 Inventory: Dagger (WP: 15), Grand Potion, Remedy Rian Kindling Level 15 Alchemist Power: 27 Health: 30/30 Inventory: Dagger (WP: 12), Grand Potion, Remedy Atramor finds nothing in the chairs, or anything unusual about the table. When he steps on the floor, some boards squeak but none appear to be booby-trapped. Guts opens the door and sees a new hallway. She then walked to John, the older alchemist that had escorted them, and addressed her with a doe-eyed look on her face. "Say, John. How long have you been a member of the guild? That's a mighty big scythe you have there..." "Ellaria right? I've been a member for some years now. I'm not sure how many exactly. More than 10 though. This scythe used to be what they gave to every member, these poor guys are stuck with knives these days though." Share this post Link to post Share on other sites
Scubacarrot Posted April 10, 2013 "What's with these statues? They remind me of temples." Guts takes a short look at the hanging weapon, then investigates the black statue for anything unusual, using his magnifying glass. Share this post Link to post Share on other sites
Masked Builder Posted April 10, 2013 The weapon seems to be some type of Halberd (WP: 6). Guts uses his magnifying glass on the statue, it seems to be made of Igneous rock. There are no traps to be seen on it. Share this post Link to post Share on other sites
CMP Posted April 10, 2013 Atramor strides into the hall, taking a look at the parchment on the wall. "If ya' wanna take that Halberd, Guts, go for it, don't see any one of us gettin' any use out of it." Share this post Link to post Share on other sites
Scubacarrot Posted April 11, 2013 "Perhaps you can use it to bar a doorway, if needed." Guts opens the left door. Share this post Link to post Share on other sites