Calabar, on 12 January 2012 - 10:36 PM, said:
Good idea!
I played that map many time, in the past.
Do you think to share le lxf file of both versions when the work will be finished?
Thanks, so do I. This idea let me run CS 1.6 and hammer (half-life map editor) that didn't run for many years.
I will share the lxf as soon as new LDD update release on 17th January, to make sure most recent parts set.
Include full version and less brick Q'ty version for slower PC.
I build this on low-end but new notebook, AMD A4 CPU, ATI 6470M, 8 GB RAM,. Untill now LDD run 9000+ pcs de_dust files smooth with full graphic quality-16x Anti-aliasing (CS 1.6 and hammer also running at background for building reference).
PS. Do you know how to enable Anti-aliasing and LDD advance shading at the same time?
Edited by bbqqq, 13 January 2012 - 10:44 AM.