scuotter

[WIP MOC] AT-AT ...not as big as others

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Hello!

After seen how smaller is the 75054 AT-AT was, and how badly fits next to the snowspeeder and the AT-ST i had start thinking about increase its size.

Firstly i've tried to increase the 75054 but soon i realized that i need something more BIG.

(special thanks to La Chupacabra http://www.eurobrick...howtopic=102261, Cavegod http://www.eurobrick...opic=37258&st=0 and Anio http://www.eurobrick...showtopic=68782 : after seen your ATAT i've started making the head of mine)

Well, my goals were:

- make it big but not too much, something like minifig scale (or sligtly smaller)

- make it cheap! (yes, i'm greedy and i want some other lego sets rather than kilos of LGB bricks)

actually i've almost finished the head and make a try at the upper body part. i still lack legs and the generators, also, i've to manage to attach the head, which is already quite heavy and not so sturdy, to the body.

ok, less talk more facts. Here the wip photos

the body, with something about the legs height and a WIP headziskt3.jpg

and the head (last design)

103cu0y.jpg

from under (lascannons view)

245ehl3.jpg

there's also an attempt to the cockpit

90n3m0.jpg

the red, yellows etc etc bricks were placeholder for the LGB/DGB bricks that i've to order or i'm waiting to receive ;)

PS: as usual, sorry for my terrible english

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Nicely done so far!

Keep up the good work.

One small thing I wanted to share: I think it's maybe better to use only two rings to attach the head to the body.

Currently I get the feeling it's too long compared with the longitude of the body and the cockpit.

Just my humble opinion off course.

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Looks nice! I have some issues with the head though. I like your size and shape, but the rings attaching it look a bit too fat, and they push the head out a bit too far. With that in mind, I still can't wait to see the finished product!

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@ Covi: thanks for the suggestion, i'll try to shorten the neck. It's lenght changes from artwork to artwork or at least, it's what i've seen.

@ La Chupacabra: actually it's fixed; i've Just received some rotation joints.If nnthey are strong enough to support the Wright it Will be movable both in x,y And z axis; If the joints are too week probably i'll go for Just a left/right rotation at the base of the neck.

@ GuyDudeMan27: sorry, i've missed your reply yesterday. You're right: the neck rings were big, both in wideness and in diameter (it's made by 4 4x4 macaroni parts) but it's the only way I've found to make a circular neck without using a lot of parts. I'll try to shorten it when i try to add the rotation joints to the neck structure.

Also, i've noticed that the AT-AT head has just two seats for the pilots and a desk for the commander, but i'd rather prefer my configuration with 3 seats, so for now the cockpit will be not movie accurate.

VS4_6.jpg

here's the blueprint that i'm currently using to check the proportions of the AT-AT

imp11.jpg

Edited by scuotter

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sorry for having bumped up the topic, but i'm quite in trouble:

i'm trying to make the head movable but i don't found anywhere the maximum load sustained from these parts:

47455 + 48171 (http://www.bricklink...tem.asp?P=47455 + http://www.bricklink.com/catalogItem.asp?P=48171 )

44224 + 44225 ( http://www.bricklink.com/catalogItem.asp?P=44224 + http://www.bricklink.com/catalogItem.asp?P=44225 )

actually i've weighed the head with the neck and 2 minifigs and it is 350 grams.

the 47455 part assembly can't substain a 70 grams load applied at 18 cm.

i know that the 44224/5 is sturdier but i'm not sure if it could mantain the head in position after some time.

so, there's some chart with the maximum torque/weight substained? or some other kind of joint?

my best option, for now, is using 2x or 3x 44224+44225.

(i've already looked at this, but it seems too big for my purposes)

tagl-hipjoint.png?itok=jIt80UMp

thanks a lot for any help

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Fantastic progress so far, I love seeing more and more members feature their atats on the forums—it also motivates me to finish up mine :blush:. However I should address that your walker's head is quite tall for the for the body (or the body is too short) as compared to those blueprints. Nevertheless, if you are satisfied with the height of the head and would not consider shrinking it, I recommend increasing the height of the panels and using less angled wedge plates (this will also give it more height), but this would increase the part usage and size of the model—so the proportions of your model is up to you the designer. Keep up the fantastic work as you move onward to a completed MOC, which I am eager to see!

Oh by the way, where did you acquired the image that gear function?

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hi,

thank you very much! there's a lot of unfinished ATATs i guess....unfortunately it's not so easy or cheap to moc one in a proper scale, but it's part of the fun, i thought :)

You're right: the head is too high compared to the body.

Some part of the problem is due to the thickness of the neck, some other is just due to different scale between body and head.

actually i've made some other changes to the head, and i'm quite satisfied with it, so i'll probably going to increase the size of the body :D (it should take no more of 10 euro of parts, i guess, which is quite affordable, as long as my mate doesn't notice that i've just bought the ewok village! )

As soon as possible i'll post some more photos of the progress; actually i'm trying to figure some joint for the neck, and i've started the first attempt at the foot.

the image of the gear is from google images, but if you click on it you're redirected to swooshable.com, a site which has some nice instructions or moc examples and a beautiful snot techniques section.

Edited by scuotter

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hi,

thank you very much! there's a lot of unfinished ATATs i guess....unfortunately it's not so easy or cheap to moc one in a proper scale, but it's part of the fun, i thought :)

You're right: the head is too high compared to the body.

Some part of the problem is due to the thickness of the neck, some other is just due to different scale between body and head.

actually i've made some other changes to the head, and i'm quite satisfied with it, so i'll probably going to increase the size of the body :D (it should take no more of 10 euro of parts, i guess, which is quite affordable, as long as my mate doesn't notice that i've just bought the ewok village! )

As soon as possible i'll post some more photos of the progress; actually i'm trying to figure some joint for the neck, and i've started the first attempt at the foot.

the image of the gear is from google images, but if you click on it you're redirected to swooshable.com, a site which has some nice instructions or moc examples and a beautiful snot techniques section.

Hey scuotter,

The AT-AT walker I am working on at the moment is minifigure scale, which is some measurements less than the size of the currently popular UCS AT-AT of Cavegod (mine will be about 60 or less centimeters while his is about 70 centimeters).

But your AT-AT is coming along nicely—I am anticipating more updates on your progress! By the way, if you ever feel your imaginative ideas for your walker are suppress from the lack of parts, I highly recommend utilizing the free Lego Digital Designer program to experiment those ideas you have. Lastly, at the heart of your walker you must have a structurally sound center or interior, house etc. suspended by four robust legs to withstand the weight of the body and head; then all connected together to have a strong MOC.

And thank you for the site of the gear function you presented :classic:.

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Im following your progress with interest. I always enjoy seeing AT-AT builds, and know the pain! I would agree, either the head needs to be made slightly smaller (not best option) Or make the body bigger, as you appear to be going with (good choice! :classic: )

Maybe a bit of useful advice,

When I made mine (minifigure scale), I used this website for reference material. It is extremely visual and has every aspect of the AT-AT covered in close-up (except form the interior): http://www.modelermagic.com/?p=7013

I also used this website for reference of the interior: http://www.scifi3d.c...tCatID=8&key=85

I know the interior was never seen in the film and that this is only an extension over the 'Incredible Cross Sections' book... but it appears good nonetheless, and is helpful.

@Lilmefromdafuture

Pics of progress please :grin:

Edited by Fuppylodders

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Im following your progress with interest. I always enjoy seeing AT-AT builds, and know the pain! I would agree, either the head needs to be made slightly smaller (not best option) Or make the body bigger, as you appear to be going with (good choice! :classic: )

Maybe a bit of useful advice,

When I made mine (minifigure scale), I used this website for reference material. It is extremely visual and has every aspect of the AT-AT covered in close-up (except form the interior): http://www.modelermagic.com/?p=7013

I also used this website for reference of the interior: http://www.scifi3d.c...tCatID=8&key=85

I know the interior was never seen in the film and that this is only an extension over the 'Incredible Cross Sections' book... but it appears good nonetheless, and is helpful.

@Lilmefromdafuture

Pics of progress please :grin:

Fuppylodders,

I happen to be using the same reference material as well minus some of the 3D renders, because I am sacrificing interior to achieve the quintessence of every aspect of the walker's awesome complex details and angles (especially the head), while not pressing the weight limits. Additionally, I am actually basing some aspects off of Master Replicas' replication of that studio model such as the stance and the pale blue fraction on the left panel.

Well since you asked I will collect some pics and post them in my own topic—I don't want to takeover scuotters :grin:

Edited by LiLmeFromDaFuture

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@ LiLmeFromDaFuture: 60cm mean BIG!! Come on, post some pictures:i'm eager to see your at-at !!

about the LDD...well...I quite hate it. Probably it's because i spent 8-10 hours a day working on a cad software and i feel the LDD more as work than as hobby, but i really don't like to use it.

@Fuppylodders:Thank you Very much for the links with the reference pictures; 'Till now i've no idea of what it looks like the interior!

I've been quite busy these days so there's just some minor updates: a small change of the "cheeks" lascannons designs and, finally, i've managed to allow the head rotate...not as much as i wish or as the real model, but it's better than nothing and quite sturdy, so i'm thinking to stop working on the neck and move on another section of the body.

I've also weighed the model: the head weight is about 380gr, with 3 minifigs, the "chassis" for the body is 320gr. The problem is that, according to the following pictures, now the body chassis seems quite small compared to the head. I wonder how much will be weight when finished :D

20150505_232258.jpg20150505_231241.jpg

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@ LiLmeFromDaFuture: 60cm mean BIG!! Come on, post some pictures:i'm eager to see your at-at !!

about the LDD...well...I quite hate it. Probably it's because i spent 8-10 hours a day working on a cad software and i feel the LDD more as work than as hobby, but i really don't like to use it.

@Fuppylodders:Thank you Very much for the links with the reference pictures; 'Till now i've no idea of what it looks like the interior!

I've been quite busy these days so there's just some minor updates: a small change of the "cheeks" lascannons designs and, finally, i've managed to allow the head rotate...not as much as i wish or as the real model, but it's better than nothing and quite sturdy, so i'm thinking to stop working on the neck and move on another section of the body.

I've also weighed the model: the head weight is about 380gr, with 3 minifigs, the "chassis" for the body is 320gr. The problem is that, according to the following pictures, now the body chassis seems quite small compared to the head. I wonder how much will be weight when finished :D

<snip>

I appreciate your anticipation. I am just as excited and even more to show some of the progress with my fellow AT-AT enthusiast. However, I am waiting on pieces to finally get the legs and drive chassis connected and standing altogether. Once then, and after I take a couple of photos, I will post a topic showcasing my phenomenal progress…

Back to your topic: Fantastic progress so far. It's wonderful that you have a movable head; I don't think I will make mine able to swivel rather fixed because I'm aiming for robust connections between the head, neck, and body. I hope your framework for the body is working out for you and the panels, because it looks excellent so far, yet there is still more to be seen to find out what works.

Then there is the legs…

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I appreciate your anticipation. I am just as excited and even more to show some of the progress with my fellow AT-AT enthusiast. However, I am waiting on pieces to finally get the legs and drive chassis connected and standing altogether. Once then, and after I take a couple of photos, I will post a topic showcasing my phenomenal progress…

Back to your topic: Fantastic progress so far. It's wonderful that you have a movable head; I don't think I will make mine able to swivel rather fixed because I'm aiming for robust connections between the head, neck, and body. I hope your framework for the body is working out for you and the panels, because it looks excellent so far, yet there is still more to be seen to find out what works.

Then there is the legs…

You'd be surprised what works as a robust neck connection.

Imagine this section built from the bottom upwards, as the neck: 2x2 plate turntable 4x10 plate placed lengthways with the 2x2 placed at one end underneath it. Then build up on the sides of that with 1x** bricks, then a 4x8 plate ontop of them, then finally another 2x2 turntable plate on top of that, positioned directly over the one below. That works as a secure neck connection for a minifig scale at-at head :)

Try lots of different ideas :sweet:

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You'd be surprised what works as a robust neck connection.

Imagine this section built from the bottom upwards, as the neck: 2x2 plate turntable 4x10 plate placed lengthways with the 2x2 placed at one end underneath it. Then build up on the sides of that with 1x** bricks, then a 4x8 plate ontop of them, then finally another 2x2 turntable plate on top of that, positioned directly over the one below. That works as a secure neck connection for a minifig scale at-at head :)

Try lots of different ideas :sweet:

Just like yours right? (I like doing my research)… But the thing is, I am using the part #2903 wheel (because of its rib-like feature), and there just happens to little to no space between head and neck to swivel 5 degrees left or right :hmpf_bad:. So I scratch that mechanic and then realized the flexible nature of elongated technic axels (such as 12s & 16s which I am shooting through wheels' pin holes). Now there is no unsightly gaps between head and the essence of a semi-flexible neck.

But what is still clear, it's not right to talk about much progress and yet not have photos :sadnew:. Soon hopefully…

@scuotter: any chance you are making a staging area for troops in the body, I couldn't tell from the frame :wacko:?

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Just like yours right? (I like doing my research)…

@scuotter: any chance you are making a staging area for troops in the body, I couldn't tell from the frame :wacko:?

Yup, that is essentially how mine is done :classic: Although I wasn't necessarily meaning to simply do it like mine, just stating that something rather simple that might seem too fragile for this sort of thing in fact works, so not to discount anything until you've tried it :)

The wheels option does seem a safe bet, and it does work as others have tried it. (Still eagerly awaits pics lol)

@scuotter

I am also interested about the possible interior, and how you aim to do it. Technic frames are the best way to go for strength, without a doubt, yours will withstand a bashing! But, they also interfere with the potential of interiors. Are you aiming to overcome this obstacle at all, or integrate it somehow?

It is good to see that you have success in the neck movement :)

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hello,

sorry for the delay in the reply but i'm still much busy this period, so no photo updates (just received some LBG brick to replace the coloured ones on the head...and noticed that the head angle is wrong. now i'm deciding if remade it all or not)

@LiLmeFromDaFuture & Fuppylodders: i'd love to made an interior, but it come after the main body structure is finished and covered by LBG plates and bricks (i must have it finished and ready for an event in october...and unfortunately i'm realizing that it's NOT so much time :( )

@Sigpro: thank you very much for the link with your ATAT: it's beautiful!! ....and probably i'm going to copy something from you :D

whit the plates covered by tiles it looks really good! And i love the small hatches on the sides of the body, too.

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Hello again!

some months ago i've managed to get the AT-AT to the 65% (not finished hull,lacks proper legs and foots but stands by itself) and bring it to a local event.

here in a small (and wip) hot diorama with some other model and a death star for size comparision :D

20151017_131724.jpgDSC_0100.jpgDSC_0102.jpgDSC_0260.jpgDSC_0135.jpg

20151018_094725.jpgDSC_0097.jpgDSC_0167.jpgDSC_0138.jpg

sorry to haven't posted before...

i know, it's not so beautiful, and has a too much rigid stand, but i've received the parts to make the legs the night before the event, so... :D

Now it's still unfinished, in fact i've dismantled it to improve the hips zone and rework on the legs.

Edited by scuotter

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Lookin' pretty good so far! The 'head' could use some elongating, IMO. As it is, it looks a little squished, length-wise. And I know that M-Tron brick is just a temporary stand-in, but it got me thinking about how sweet an M-Tron AT-AT would be! :moar:

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thank you all very much!

now i'm going to take "ispiration" from anio's one for the hips and legs (i'll still try to use the more plates possible, instead of bricks, to kepp weight and price a bit low..)

I'm also reworking on the main hull, trying to made an interior.

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