narbilu

Norra Island - Avalonia Task 1,2,3 post Civil War

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After the civil war in Avalonia, Hemresa was occupied by the elves, making it difficult to re-strengthen in their mids. Nar Bilu had a secret, a settlement where he could regroup before taking back what is rightfully his. So for the time being, this will be his home.

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map showing Norra

Norra

Norra is a small island northeast of Hemresa, hidden in a thick fog from the outside world. Little men, that weren’t invited have visited. Norra was already discovered two decades by Nar Bilu on one of his journeys up north. The deserted island was ideal for refuge. The love for the island grew on Nar Bilu and he settled a small town on southern the shores. He founded a family, protected from the events in Historica. Till recently, peace have ruled on Norra. Now that Nar Bilu has returned, the folk of Norra is at high alert and preparing for war.

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the village Framför

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Framför

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Framför

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Framför Grathall and Farmstaed

A. Places:

Coastal village - Framför

The Wall - Vägg (WIP)

Beyond the Wall – Bakom (Soon)

​B. Society & Culture

· A strong feeling towards the Avalonian laws, lords and their beliefs

· All are equal, still they follow a commander (called a Garl) and the all-father

· The runemaster is their celestial advisor, they tend to follow his leads

· Mostly highlands with farmland and some forest

· They are seeking revenge for the elves taking their beloved Hemresa

· Slavery is against human rights

· Seasonal Feasts:

1) Yull, a mixture of Christmas and New Year

2) The Thing, a ceremony where the lads that have reached adulthood pledge their brotherhood

3) Midsommer Nat, celebrating the longest day and the start of summer

· Magic is common, but mostly in the form of runewriting and celestial interference.

· They tend to be self sufficient, professions vary from fishermen, farmers, woodworkers and smiths.

· Traderoutes to Avalonia, Kaliphlin and Midgardia ensure they have enough minerals for tools and weapons.

In return the Norrmen supply food, leather and wool.

· The army is nonexistent, but consists of the locals who are willing to follow a commander.

C. Ruling class

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Nar Bilu

Nar Bilu - The All-Father

His name is actually a contraction of three Elven words: Narn, Bileg and Ilúvatar. Meaning Saga, mighty and all-father. The local folk call him Ilúvatar and do as he pleases, without really being servants. Nar Bilu take advantage of this position, he just wants peace and prosperity for his people and makes sure the laws he believes in are met.

The house Bilu

Without the outside world knowing, Nar Bilu has a family, a wife Æwyl, a daughter Gæyl and his successor Bran, who is almost old enough to explore the world himself. Very little is known about the bloodline Bilu, apart from what is written on the large runestone.

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Bog the Brave

Bog the Brave – Garl, commander

Bog is mainly responsible for keeping the island save form uninvited guests, next to controlling small struggles between locals. He has enough battle scars from before the time he was appointed this post.

D. Important persons and heroes

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Bran Ilu

Bran Ilu – Son and successor

He just went to the Thing, meaning he is old enough for travel, an official profession and marriage. The next few missions he will tag along the right side of his father.

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Gæyl

Gæyl – Daughter and warrior

Throughout the years she trained to be one of the best blade wielders of Norra. As the daughter of the All-Father she doesn’t work much on the fields or other workshops.

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Rænall

Rænall – Blacksmith

Without his tools, the work on Norra would be depended on traders. Next to his skills as a smith, he is one of the most loyal friends of Nar Bilu and has fought by his side for years, wielding two hammers into the skulls of everyone in his path.

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Kræl and his wife

Kræl – Runemaster

The gods are the creators of the path we follow. The runes speak to the runemaster predicting the outcome of any action, or so is believed. Kræl is also a capable druid and herbalist.

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Yunill

Yunill – Merchant

The greatest seafarer of Norra, sailed across almost every coastline of Historica, defied many seas and traded in most harbours. He speaks a dozen different languages and dialects. Yunill recently got appointed responsible for the Norra fleet.

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Wictor

Wictor – Freeman

The first freeman choosing Norra as his new home. He acts as an inspiration to those who followed his lead as a resident of Norra.

E. Normenn army

A better reflexion of the army will be posted later and seperately

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Two of Norra's finest

Townfolk

Because Norra is a hidden island, not well charted and visitors are scarce, Norra has no official army. The men and sons of the island are well trained with axes and swords. Some master the bow, but those are mainly the hunters.

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Guards

Vykr

These stout men have seen war, they are hardened, bloodthirsty and will stand strong in a shield wall when the opponent cries for battle. They are the guards of the island and report to the Garl.

Freemen

Are the those recently acquired slaves, that chose to live alongside the one who gave them back their freedom. They choose to fight for freedom and release those still in captivity.

Arsenal

The arsenal contains mainly salvaged axes and swords from fled and slain footmen. The smith only crafts weapons on demand or when a special occasion occurs. A local workshop always makes sure that enough wood with iron inlayed round shields are available.

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Yunill on one of the ships

Fleet

A proud asset of Nar Bilu is the fleet Norra has docked. A flagship, three merchant ships and a hand full of small ships suitable for swiftly transporting a full regiment of Vykr to the main land.

F. Current Events – Book II

Nar Bilu, Garl Bog and Yunill have been freeing slaves until all the riches they had are vanished. We can’t wait for the trade to fill up our treasure, so Yunill is send out to raid the occupiers of the coastal settlements of Hemresa.

The men and women of Norra are preparing to invade Hemresa, taking back what is rightfully theirs and seeking revenge on the elves responsible for their recent actions.

Edited by narbilu

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Wow, this is very nice and I really like your Norse style village. I'm sure you would have made an awesome Mitgardian!

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Really cool! Brilliant buildings, great figs, and great story. Awesome to see that Mitgardia isn't the only guild with Norsemen!

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Awesome. I love Norse-inspired and Tolkien-inspired stuff so this is the goods. Great build to accompany it and you have a talent for 'figs.

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Wow, narbilu! You've put a ton of thought and effort into this wonderful layout. great job!

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Excellent work Narbilu, such an engrossing build and story! The village has so many details to appreciate and feels so realistic with the gardens, palisades and the various and intricate buildings. So much depth to this, it'll take a while to really appreciate all the details here. Nice work!

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Echoing what other people have said I love your Norse influences (and Swedish names :wink:)! Lovely village and great fig combos, as well as the well-written lore. The only nitpick so far is that parts of the ground could use some more details.

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Looks (and sounds) really good?, one suggestion would be to angle a few of the buildings a bit. I love the Norse influence, are they descended from Mitgardians?

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Ooh, this looks really cool Narbilu! I also love the norse style and influence here! One suggestion though, and this is just something you could try if you want, but I think the blue water almost looks a little bit too bright for this scene; maybe you could try putting light grey under the trans clear plates? I just think it might work more for the misty foggy island feel. YMMV though. :wink:

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Thanks for all the positive reactions and feedback. I really enjoyed this build, because it haunted my head a few months. Still it was a quicky.

Now it's time to take it all a level up, take more time and planning. Avalonian Task 5 is slowly forming in my head.

Any suggestions stylewise?

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Now it's time to take it all a level up, take more time and planning. Avalonian Task 5 is slowly forming in my head.

Any suggestions stylewise?

I think task 5 is depending on the scenario of character. It could be possible to have some last stronghold like Helms Deep in tLoR, but this woud mean high walls and not always manned or you should consider a Stronghold which is always in use. This are the two considerations I am in right now.

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I've always wanted to build things like this but anyways, it looks great and I like the story that goes with it. :thumbup:

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