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[MOC] Yet another Super Star Destroyer Executor...


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#26 Chills

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Posted 19 July 2012 - 04:54 PM

That's cool how close you got the ship to the scale of the ISD. I'm diggin' how your MOC is coming along.

Just a couple of things to point out: The SSD is 11.875 ISD long. Second, the bridge/conning tower of the SSD is almost identical in size to the ISD; so you could use the bridge from the smaller ships in your large MOC.

Keep up the good work!

#27 Bob De Quatre

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Posted 19 July 2012 - 05:03 PM

View PostChills, on 19 July 2012 - 04:54 PM, said:

That's cool how close you got the ship to the scale of the ISD. I'm diggin' how your MOC is coming along.

Just a couple of things to point out: The SSD is 11.875 ISD long. Second, the bridge/conning tower of the SSD is almost identical in size to the ISD; so you could use the bridge from the smaller ships in your large MOC.

Keep up the good work!
Thanks  :blush:

The 4492 ISD is 17 studs long, my SSD is 200 studs long, so it's 11.765 ISD long  :wink:
The bridge of the small ISD is 6 studs wide, the one of my SSD is between 4 and 5 studs... and comparing to the resin models or photos of the studio model, it seems to have the good proportions.

Edit: By the way I don't like the 4492 ISD look. Do someone has a good looking 16/17 studs ISD? :)

Edited by Bob De Quatre, 19 July 2012 - 05:08 PM.

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#28 Spider-Man

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Posted 19 July 2012 - 05:10 PM

Whoa  :oh: Now that is one big project! That would take a long time and a lot of $$$ to actually brick build! Great job on it so far  :thumbup:
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#29 Chills

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Posted 19 July 2012 - 06:13 PM

View PostBob De Quatre, on 19 July 2012 - 05:03 PM, said:

Thanks  :blush:

The 4492 ISD is 17 studs long, my SSD is 200 studs long, so it's 11.765 ISD long  :wink:
The bridge of the small ISD is 6 studs wide, the one of my SSD is between 4 and 5 studs... and comparing to the resin models or photos of the studio model, it seems to have the good proportions.

Edit: By the way I don't like the 4492 ISD look. Do someone has a good looking 16/17 studs ISD? :)

Looks like you've got it spot on. Nice work!

BTW, I don't like the way 4492 looks either. If you turn the neck and bridge around 180 degrees so that the slope is at the back as well as the angled bridge parts it looks a lot better. Not sure why the designer didn't do this in the first place.

For a mini ISD I like the one that comes with 10221; but it's too short for your purposes. Maybe you can MOC one up?

#30 Mr Man

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Posted 19 July 2012 - 07:13 PM

View PostBob De Quatre, on 19 July 2012 - 04:20 PM, said:

Twelve star destroyer(4492) long...
Ok, ok... I stop playing around and go back to my greebs...  :hmpf:

Looking good :thumbup:.
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#31 Bob De Quatre

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Posted 19 July 2012 - 08:21 PM

View PostChills, on 19 July 2012 - 06:13 PM, said:

Maybe you can MOC one up?

Let me introduce to you the Imperial Super Ugly Star Destroyer, or ISUSD !!
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#32 Bob De Quatre

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Posted 20 July 2012 - 12:38 PM

I've added feets but I don't know if they'll support the weight of the ship... and still no bricks at home to make some tests :/

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Edited by Bob De Quatre, 21 July 2012 - 09:02 PM.

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#33 Bob De Quatre

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Posted 21 July 2012 - 05:21 PM

Finished the greebs on the upper city... wow so boring...

Skayen's model really changed my view of how to build the upper city.
So I spent a lot of time at theforce.net looking at the studio model.
I've tried to keep the organization of the "blocks", and as many details as possible.

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Now the parts count is 4029.

What's left to do:
- Redo the front undercity that has to be changed to attach the front feet to the frame
- build the rear undercity, including the parts around the engines
- get rid of that super ugly ISD

Edited by Bob De Quatre, 21 July 2012 - 05:32 PM.

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#34 mortesv

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Posted 21 July 2012 - 08:42 PM

It is a bit hard to discern the structure in the above pic. Perhaps a pic from directly above. The 10221 actually have some city structure - even though it can be hard to see from the side.
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#35 Bob De Quatre

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Posted 21 July 2012 - 09:47 PM

View Postmortesv, on 21 July 2012 - 08:42 PM, said:

It is a bit hard to discern the structure in the above pic. Perhaps a pic from directly above. The 10221 actually have some city structure - even though it can be hard to see from the side.

Some closer shots.
Theses greebs use a lot of 4070 angular bricks, nearly 330 of them...

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#36 DFOL

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Posted 22 July 2012 - 12:49 AM

Wow, your model is coming along nicely, i really like the greebled look of your city! You're keeping to an all (or mostly) light grey color scheme for your model?

You mentioned you weren't that happy yet with your current options for the accompanying SD, so i thought i'd put in a candidate. It may not be of the same quality as the model you're building, but it can hardly be worse than 4492.

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#37 Bob De Quatre

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Posted 22 July 2012 - 09:45 AM

View PostDFOL, on 22 July 2012 - 12:49 AM, said:

Wow, your model is coming along nicely, i really like the greebled look of your city! You're keeping to an all (or mostly) light grey color scheme for your model?

You mentioned you weren't that happy yet with your current options for the accompanying SD, so i thought i'd put in a candidate. It may not be of the same quality as the model you're building, but it can hardly be worse than 4492.

Thanks. First I wanted to build the city in dark bluish grey, but it don't look good in LDD, and I can't test it as I still don't have any brick at home.

Your ISD looks good, better than the one I made ;)

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#38 Mr Man

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Posted 22 July 2012 - 10:00 AM

View PostBob De Quatre, on 21 July 2012 - 09:47 PM, said:

Some closer shots.
Theses greebs use a lot of 4070 angular bricks, nearly 330 of them...

I love the flat look of your city, the TLG version had far too many sticky up bits , it made it look spiky.

Edit: 2742nd post :classic:.

Edited by Mr Man, 22 July 2012 - 10:01 AM.

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#39 Bob De Quatre

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Posted 22 July 2012 - 10:18 AM

View PostMr Man, on 22 July 2012 - 10:00 AM, said:

I love the flat look of your city, the TLG version had far too many sticky up bits , it made it look spiky.

Edit: 2742nd post :classic:.

Congrats on your 2742nd post ;)

I wanted to build sometging more like the studio model, knowing it couldn't be achieved with lego (though it may be possible with a 6m long executor ;) )
I also limited the number of different parts, and I think I shouldn't have used round parts... I may change that later.

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#40 Bob De Quatre

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Posted 23 July 2012 - 07:53 PM

The work on the lower side is in progress. Realism wasn't really possible, due to the scale, space available, and the superstructure.
Had to hide all the blue, green and red brick of the structure...
I only did the side at the foreground.

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#41 Chills

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Posted 24 July 2012 - 01:13 AM

Hey, Bob, that ISD isn't bad at all. It looks pretty cool next to your SSD.

The SSD looks great, I'm really diggin' it. I like the engine section, it looks like it was tough to design.

That's one high brick-count. LOL

#42 deanorth

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Posted 24 July 2012 - 04:53 AM

Really impressive.
Only thing that puzzle me a bit, is the fact that on the second engine sections (the one with two reactor), the smaller one fires right on the structure of the last reactors at the back of the ship.
It's not a major flaw, it just striked me when I look, but it's a so tiny visual thing that it's of no importance considering what you did on the whole part, really:)

Looking forward for the next pics.

#43 Bob De Quatre

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Posted 24 July 2012 - 08:26 AM

View PostChills, on 24 July 2012 - 01:13 AM, said:

Hey, Bob, that ISD isn't bad at all. It looks pretty cool next to your SSD.

The SSD looks great, I'm really diggin' it. I like the engine section, it looks like it was tough to design.

That's one high brick-count. LOL

I think I'll use an ISD more like the one DFOL made.

I try not to go over the 4500 bricks... so only 176 bricks left  :tongue:
The group composed of the cities alone uses half of the bricks.


View Postdeanorth, on 24 July 2012 - 04:53 AM, said:

Really impressive.
Only thing that puzzle me a bit, is the fact that on the second engine sections (the one with two reactor), the smaller one fires right on the structure of the last reactors at the back of the ship.
It's not a major flaw, it just striked me when I look, but it's a so tiny visual thing that it's of no importance considering what you did on the whole part, really:)

Looking forward for the next pics.

That bothers me too! But it will probably stay like that. The question is: is it really a problem? What kind of propulsion do the empire use? Maybe that part of the ship was build here on purpose and contains important rooms, like Vader's personal sauna.

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#44 deanorth

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Posted 24 July 2012 - 10:04 AM

Ha ha ha:)
indeed, might prove usefull:)
No kiding, it's not important at all, all that is for fun, trust me, what you are displaying here is worth a thousand bricks of applause:) (hope the word "applause" exist in english...)

#45 Bob De Quatre

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Posted 24 July 2012 - 12:55 PM

Just for the "fun", here are colored screenshots.
Each color represent a group in LDD.

- green is the frame
- gray is the hull
- blue is the engines
- red is the upper city
- purple is the under city
- black is the feets

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Edit: added the side views

Edited by Bob De Quatre, 24 July 2012 - 01:00 PM.

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#46 Aeroeza

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Posted 24 July 2012 - 02:00 PM

I'm just not convinced by the accuracy of your new colour scheme! But the rest looks great!!  :grin:

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#47 Bob De Quatre

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Posted 24 July 2012 - 05:52 PM

View PostAeroeza, on 24 July 2012 - 02:00 PM, said:

I'm just not convinced by the accuracy of your new colour scheme! But the rest looks great!!  :grin:

It could be worse  :grin:

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Edited by Bob De Quatre, 24 July 2012 - 05:53 PM.

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#48 mortesv

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Posted 24 July 2012 - 10:51 PM

Omg! If Prince ever had an SSD, this would be it!

Is it me, or should the city be extended a few studs more backwards, or perhaps that messes with the entire structure?
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#49 Bob De Quatre

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Posted 25 July 2012 - 07:48 AM

View Postmortesv, on 24 July 2012 - 10:51 PM, said:

Omg! If Prince ever had an SSD, this would be it!

Is it me, or should the city be extended a few studs more backwards, or perhaps that messes with the entire structure?

It should, but I use 12x3 wedges, so expanding the city 3 studs backward means removing a 12 studs long wedge.

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#50 Bob De Quatre

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Posted 25 July 2012 - 10:23 AM

Okay, version v1r0 is done, if some master-builder want to take a look at the lxf file, just ask  :wink:

Some parts I used don't seems to exist... so I need to replace them.
I was wondering how the color "transparent neon orange" look, and if it's a good choice for the engines...

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