CallMePie, on 17 November 2012 - 09:53 PM, said:
Ragnarök Now - Conclusion
#26
Posted 17 November 2012 - 10:07 PM
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#27
Posted 17 November 2012 - 11:47 PM
TinyPiesRUs, on 12 October 2012 - 09:00 AM, said:

Patrekr the Red
Claim to Fame: Patrekr the Red was a wise and just king who ruled in Norway. Patrekr placed great importance on legacy and worked hard to ensure that his son and heir Cranebreinn would continue to bring prestige to his family. Patrekr's one vice was his pride. He could never bear to have someone as his equal in power. In this way, he eventually made a rival of Wary the Black, a king in Sweden. Patrekr and Wary waged a bitter war for many years, both of them too proud to come to a compromise.
Cause of Death: Slain in battle in a duel with Wary the Black.
Allignment: Einherjar (Town)
Night Action: You are the paranoid axe owner. If anyone targets you at night, you will kill them.
Won in Sandy's Mafia School: "A Bedtime Story", as Alladin: Scum (Role Cop)
Lost in Masked Builder's "Jedi Temple" Mafia Game, as Obi-Wan Kenobi: Town (Vanilla)
Lynched on Day 2 of Bob's "Excalibur 2.0" Mafia Game as Ensign Brian Pewter: Town (Vanilla)
Won in TinyPiesRUs' "Ragnarok Now" Mafia Game, as Patrekr the Red: Town (Paranoid Axe Owner)
Killed by the Vigilante in Bob's "The Pearl" Mafia Game as Timothy: Tow (Vanilla)

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#28
Posted 18 November 2012 - 12:50 AM
My role:
TinyPiesRUs, on 12 October 2012 - 09:28 AM, said:

Dragmall
Claim to Fame: Little is known about the origins of the enigmatic Dragmall. What is known is that he was a bearded fellow who loved looting, drinking and battling. He certainly wasn't a woman in disguise. Dragmall showed much potential as a warrior.
Cause of Death: Metagamed prematurely.
Allignment: Einherjar (Town)
Night Action: You are the blocker. Each night you may block one player, stopping them from using their night action.
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#29
Posted 18 November 2012 - 01:36 AM
Dragonator, on 18 November 2012 - 12:50 AM, said:
TinyPiesRUs, on 12 October 2012 - 10:27 AM, said:

Dagrun
Claim to Fame:A charming young noblewoman, Dagrun was married to King Olaf of Agder, whom she quickly fell in love with. When Olaf was slain in battle by a rival king, Dagrun assumed command of his forces and fought to avenge his death. She recklessly threw herself into the battle-lines, hoping that her deeds in war would allow her to be reunited with Olaf in Valhalla. Though the opening battles were successful, her warriors began to chafe under the leadership of a woman. Many defected, allowing her enemies to gain the upperhand and capture her.
Cause of Death: Thrown into a pit of snakes.
Allignment: Servant of Loki
Your co-conspirators are:
- Hervi Pudding-Head (Hinckley)
- Sigmund (Sisco)
- Bolli Ale-Lover (Bob)
- Jormund (JimButcher)
- Gerrid (Captain Genaro)
Night Action: You are the scum decoy. Each night, you may pick a player, and all actions directed at the player that night will be redirected at you.
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#30
Posted 18 November 2012 - 02:26 AM
I am a Satanist and not ashamed.
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“I believe that if, at the end, according to our abilities, we have done something to make others a little happier, and something to make ourselves a little happier, that is about the best we can do. To make others less happy is a crime. To make ourselves unhapy is where all crime starts. We must try to contribute joy to the world. That is true no matter what our problems, our health, our circumstances. We must try. I didn’t always know this and am happy I lived long enough to find it out.” —Roger Ebert
#31
Posted 18 November 2012 - 03:57 AM
Quote

Carl Poem-Piece
Claim to Fame: Carl was a famous poet who travelled throughout the Baltic region entertaining nobles. Proud and arrogant, he felt that no one truly understood his genius. He never did much serious fighting in his life, leading many einherjar to wonder what he's doing in Valhalla. It is thought that he was let in to keep the rest of Odin's warriors entertained.
Cause of Death: Executed by an insulted host.
Allignment: Einherjar (Town)
Night Action: You are the watcher. Each night, you may watch one player. You will be able to see which players, if any, targeted the player on that night.
-- George Carlin
Allons-y!
-- The Tenth Doctor
#32
Posted 18 November 2012 - 04:22 AM
~Insectoid Aristocrat

Sylph Solanum: Level 21 Druid
Here's my Flickr account.
/|\_M_/|\
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#33
Posted 18 November 2012 - 05:20 PM
Quote

Wilhalm Bloodaxe
Claim to Fame: Wilhalm was brother to King Patrekr the Red. Wilhalm felt insulted by Patrekr's neglect of him and grew jealous of the favour that was constantly directed towards his nephew Cranebreinn. When Patrekr was slain in battle, Wilhalm was made guardian of young Cranebreinn. Ambitious for power, Wilhalm murdered his nephew and made a bid for the throne. Upset, the nobles rose up against Wilhalm and drove him out of the kingdom. With the few men still loyal to him, he raided the French coastline, eventually seizing a holding in Normandy. Here he was appreciated for his talents and lived in contentment. This period of peace gave Wilhalm time to reflect on his dishonourable deeds. Consumed with guilt, he attempted to redeem himself by serving his liege in an attempted invasion of England.
Cause of Death: Hit by a rock while assaulting an English fort.
Allignment: Einherjar (Town)
Night Action: None
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My name is Wilhalm Bloodaxe and I am part of the Ragnarok Now.
Lord Kenneth Valise, Level 1 Knight, 28yrs old human
Power: 4 Health: 10/10 Gold: 10
Inventory: One potion, a Greatsword (WP: 3) and a Shield (SP: 2)
#34
Posted 18 November 2012 - 06:36 PM
WhiteFang, on 18 November 2012 - 05:20 PM, said:
Won in Sandy's Mafia School: "A Bedtime Story", as Alladin: Scum (Role Cop)
Lost in Masked Builder's "Jedi Temple" Mafia Game, as Obi-Wan Kenobi: Town (Vanilla)
Lynched on Day 2 of Bob's "Excalibur 2.0" Mafia Game as Ensign Brian Pewter: Town (Vanilla)
Won in TinyPiesRUs' "Ragnarok Now" Mafia Game, as Patrekr the Red: Town (Paranoid Axe Owner)
Killed by the Vigilante in Bob's "The Pearl" Mafia Game as Timothy: Tow (Vanilla)

Playing in Heroica as Monk Pretzel and his 99 Pieces, a Level 11 Cleric
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#35
Posted 18 November 2012 - 07:35 PM
*Quote
Sent 12 October 2012 - 09:21 AM

Bergulf
Claim to Fame: Bergulf was one of the most infamous berserkers to have lived. Before battle, he worked himself up into a terrible frenzy that made him nigh unstoppable. During this time he was more beast than man, snarling, growling and howling at his opponents. This state of bloodlust was very draining on Bergulf, who shut himself off from the rest of the world when a battle wasn't going on. As a result, he never had much contact with other human beings and found it difficult to connect with them.
Cause of Death: Defended a bridge against a great army for ten hours straight. He eventually ran out of steam, and was slain in his state of weakness.
Allignment: Einherjar (Town)
Night Action: You are the bulk investigator. Each night, you may choose to investigate two players. PM me the name of the two players you wish to investigate, and you will be told whether or not they have the same allegiance. You may pick yourself as one of the two players.
Edited by badboytje88, 18 November 2012 - 07:35 PM.
TWISTED TALES
Jeanie Bueller, The Stoner in Darkdragons Aperture Academy Mafia School
#37
Posted 19 November 2012 - 02:06 AM
TinyPiesRUs, on 12 October 2012 - 10:19 AM, said:

Finn the Squinter
Claim to Fame: Finn the Squinter was a charming young rogue and an expert marksman. Though he spent most of his days hunting in the woods, he proved to be a valuable warrior for his clan. During one battle, Finn suffered a blow to the head that left half of his face paralysed. However, he made the most of his situation, as his constant state of winking made him a hit with the ladies and made him look badass when he was aiming his bow. Finn's fiery temper meant that anyone who called him "the Squinter" to his face would quickly find themselves riddled with arrows.
Cause of Death: Killed by a jealous lover.
Allignment: Einherjar (Town)
Night Action: You are the inheritor. You are attempting to find the town investigator so that you can inherit hism ability. Each night, you may select a player to target. If they are the investigator, you will inherit their investigator night action when they die. You will not be informed whether or not you found the investigator until he is killed.
#38
Posted 19 November 2012 - 02:25 AM
Capt. Redblade, on 18 November 2012 - 09:17 PM, said:
It isn't something that a host is expected to do, but some do anyway. If you really want feedback and the host isn't going to be doing it you could always ask him for some in PM.
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#39
Posted 19 November 2012 - 02:35 AM
Dragonator, on 19 November 2012 - 02:25 AM, said:
It isn't something that a host is expected to do, but some do anyway. If you really want feedback and the host isn't going to be doing it you could always ask him for some in PM.
(Sorry, Sandy!
-- George Carlin
Allons-y!
-- The Tenth Doctor
#40
Posted 19 November 2012 - 03:02 AM
Capt. Redblade, on 19 November 2012 - 02:35 AM, said:
(Sorry, Sandy!
I thought that was Draggy in reply to you.
Palathadric, on 18 November 2012 - 06:36 PM, said:
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My name is Wilhalm Bloodaxe and I am part of the Ragnarok Now.
Lord Kenneth Valise, Level 1 Knight, 28yrs old human
Power: 4 Health: 10/10 Gold: 10
Inventory: One potion, a Greatsword (WP: 3) and a Shield (SP: 2)
#41
Posted 19 November 2012 - 04:46 AM
That being said, it is quiet in here... too quiet. Okay, some things I wanted to say:
Firstly, really well done to Waterbrick Down. I've said it before and I'll say it again, you're a great mafia player. You are very analytic, and evidently you had a lot of us picked out early on. Where a compulsive vig might have been a hindrance to the town, you really turned it into a powerful weapon and absolutely destroyed us. Your one set back is your tendency to sit back and analyze quietly. I think if you spoke up more you would be a bigger help to the town, but as a vig you were magnificent, because you could do all the killing yourself.
I am almost sorry that we converted you at the last minute (and that you couldn't win), but that did make for some interesting last few days. It was so ironic how you were left on a team that you had personally taken out for the most part.
Secondly, we lost for a lot of reasons. One, I think, was our lack of teamwork and communication. Genaro, Bob, Sisco, sorry guys but I was really unimpressed with your performances.
Another thing that messed us up a little was some paranoia. There was one point where some team members distrusted Hinckley and thought he was a traitor, which led to some poor decisions for night actions. I've already discussed this at length with those involved, so I don't feel the need to beat a dead horse, but thought it bore mentioning. Plus, said member was able to pull off an amazing WIFOM tact and kept the game going for us another two days.
Also, I admit I wasn't much help to the team with my game life. WBD had me picked off night one, which says something about my ability to hide my scumminess.
I do feel that there were some issues with balance, but nothing major. Really, the game could've gone either way, but I did feel at times that the scum team was underpowered. We essentially had two useless roles: the Prankster, which did absolutely nothing and could have framed the user if they were watched/tracked, and the Decoy, which was either useless or harmful unless we knew who the protector was. Also, we had a weak conversion ability.
On the other hand, the town had TWO vigs AND a PGO. While these could have been harmful to the town, they weren't, and I felt the balance was a little messed up that way. If the town was organized, which they were, somewhat, they would essentially have three killers. What makes it bad is that the scum had a greater chance of targeting the PGO, with a few useless actions.
Was that it? If I had more to say I forgot it. Again, I did have fun, and great job to the players and hosts. I just felt these negative things needed to be said.
#42
Posted 19 November 2012 - 05:27 AM
WhiteFang, on 19 November 2012 - 03:02 AM, said:
I thought that was Draggy in reply to you.
I was jokingly implying that Sandy's Mafia School wasn't a real game.
-- George Carlin
Allons-y!
-- The Tenth Doctor
#43
Posted 19 November 2012 - 08:47 AM
WhiteFang, on 19 November 2012 - 03:02 AM, said:
WBD you really were magnificent as the vig. Obviously the scum thought you were the most valuable person to convert.
...and for good reason since you killed off half their members.
Won in Sandy's Mafia School: "A Bedtime Story", as Alladin: Scum (Role Cop)
Lost in Masked Builder's "Jedi Temple" Mafia Game, as Obi-Wan Kenobi: Town (Vanilla)
Lynched on Day 2 of Bob's "Excalibur 2.0" Mafia Game as Ensign Brian Pewter: Town (Vanilla)
Won in TinyPiesRUs' "Ragnarok Now" Mafia Game, as Patrekr the Red: Town (Paranoid Axe Owner)
Killed by the Vigilante in Bob's "The Pearl" Mafia Game as Timothy: Tow (Vanilla)

Playing in Heroica as Monk Pretzel and his 99 Pieces, a Level 11 Cleric
Heroica Stats
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See my work in the Official Lego sets made in LDraw topic
#44
Posted 19 November 2012 - 10:17 AM
Palathadric, on 19 November 2012 - 08:47 AM, said:
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My name is Wilhalm Bloodaxe and I am part of the Ragnarok Now.
Lord Kenneth Valise, Level 1 Knight, 28yrs old human
Power: 4 Health: 10/10 Gold: 10
Inventory: One potion, a Greatsword (WP: 3) and a Shield (SP: 2)
#45
Posted 19 November 2012 - 04:14 PM
JimButcher, on 19 November 2012 - 04:46 AM, said:
I am almost sorry that we converted you at the last minute (and that you couldn't win), but that did make for some interesting last few days. It was so ironic how you were left on a team that you had personally taken out for the most part.
He's the most successful vig in Mafia history and we robbed him of it to try to win the game. It would've worked if it wasn't for you meddling kids!
JimButcher, on 19 November 2012 - 04:46 AM, said:
I agree with this. We were actually asked to stop posting so much at one point because it was hard to read everything.
JimButcher, on 19 November 2012 - 04:46 AM, said:
The irony of this is not lost on me. Perhaps I suck at playing Scum, I don't know. I do know I'll probably never talk to badboy during a game again.
But, I have the feeling that others had more fun in the game after I was gone.
JimButcher, on 19 November 2012 - 04:46 AM, said:
On the other hand, the town had TWO vigs AND a PGO. While these could have been harmful to the town, they weren't, and I felt the balance was a little messed up that way. If the town was organized, which they were, somewhat, they would essentially have three killers. What makes it bad is that the scum had a greater chance of targeting the PGO, with a few useless actions.
I do agree with this. Two vigs and a role that incriminated us instead of helping us manipulate really brought us down to our knees early. Two Scum were removed a night on Days Three and Five... that's a pretty powerful and well-equipped Town. Granted, the Town was working hard and that's the hardest obstacle for Scum to overcome. However, two vigs is overpowered from the beginning. To be honest, I have no idea why you would find that balanced, TinyPies.
What sucked most about that is I had just gotten the Scouty and Draggy situation smoothed out to a point where it seemed like they both actually trusted me and it was the "I believe" result that turned everything around on me. Maybe they would've turned on me anyway. Who can say for sure? I know Draggy was suspicious about me suggesting blocking targets, something I did only because that's what Town-Hinck does every game where he knows Power Roles. And I purposely did it as "just suggestions" in order to discuss similar suspicions, as I do every time I'm Town and I know someone's Power Role. But it went from Draggy claiming his role to me one day to accusing me the next day. And it was painfully obvious the protector you were talking to was Scouty,
All of that being said, I did find it rather annoying that some people have certain expectations for how I behave during games as Town.Yet again, maybe I just suck at playing Scum, but there were a lot of "Hinck usually does this" flying around and some of them contradicted each other. There was a lot I did in this game that I based on things I've done as Town in other games. I even looked at some of my responses to similar situations in other games to get the same wording and mindset. Some people still saw through it but I think some people would've lynched me as a Townie in this game for some reason. I'm looking forward to playing again and I would love some more practice at playing Scum, but I'd like to wipe some of the behavior from this game, mine included, from my memory...
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#46
Posted 19 November 2012 - 04:34 PM
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#47
Posted 19 November 2012 - 04:44 PM
Hinckley, on 19 November 2012 - 04:14 PM, said:
I can tell when something is (partly?) directed at me. Here's what I think about this particular subject. I get into it, sure. Do I take it seriously? Well no, I really, really want to win, but no more than that, I don't get negative feelings, about the way they play, sure, but do I get resentment or other negative emotions, no, of course not. I actually really like it when people get "on my level", whatever that means, on playing. It's mafia, you are supposed to lie, play dirty, all tactics are allowed, that's my opinion, it's a dirty game.
I think my own performance was bad, since I was wrong most of the time, and I was creating so much confusion that helped the scum.
Hinckley, the thing is that you tried to hard when in context with me, the sudden change in attitude was what made it 100% clear, but your words were never that honeyed, dude. That's what made it clear to me you were scum. Still, I don't think you played as bad as you say, some townies really trusted you, and that's no easy thing. It's one thing to keep out of reach, it's another to make people trust you!
As I said before, I am impressed by DD and WBD the most. DD, I did not have you pegged in private conversation at all. I don't know if that says a lot about me, but I know it says a lot about you, I think you did extremely well. The roleclaim you did was kinda unbelievable (especially the not using the roles thing), so that's when I naturally thought you were scum. GG! WBD, I think you were great, as I said before, Broadsword Killer, you are my hero.
Dragonator, so much mixed feelings! On one side I was extremely annoyed by your misplaced gloating and such, and your obvious wrong lynch of Pandora, and more obvious wrong stuff all the time, but at the same time on TOP of your suspicious behaviour, I think you played very well, got it together in the end and played a/the major part in winning it for the town at the end.
CMP, why the gloating? Never trust a word a scum says, that's what I always say
On top of that I just want to say. That theory, it totally fitted. I am just saying.
#48
Posted 19 November 2012 - 04:45 PM
Hinckley, on 26 October 2012 - 02:27 PM, said:
It was rather funny watching my behavior analyzed after I was lynched. The funniest part was how many things I didn't do that people were assuming I did. This wasn't the only example. Some of the analysis included the opposite of what I actually did. A lot of which revolved around the Genaro lynch, actually. For example, someone said I wasn't interested in the Genaro lynch when fhomess first mentioned it which is rather funny because I posted right after it saying I thought it was a good case and would vote for him if people thought the Draggy "joke" situation was just a misunderstanding. That was ignored by a number of people, including Draggy, who said Town-Hinck is indecisive and wishy-washy, when I had just himmed and hawed over whether or not people thought the situation warranted the battle and if we should concentrate on fhomess's case against Genaro instead.
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#49
Posted 19 November 2012 - 04:46 PM
---
Even though the team lost, I think we started out with a lot stacked against us (perhaps mechanics, perhaps not, it's hard to say). Really we were all but wiped out by the end of day 4.
Was there paranoia and mistrust on scum team? OMG yes. From the very very begining there was so much paranoia from a couple of us. I've not been on a scum team often, but I can't imagine that they normally would behave this way - it makes winning just that much more complicated.
Yes, I took control at the end of Night 4 and had what remained of the team do something other than what Hinck had directed us to do. No, this did not lose us the game. In the end, only ONE target was changed and that was the kill. Honestly, there is no reason to keep an investigator alive over a blocker. The role iteslf was much less dangerous to us than that investigation role, which as you say Hinck is pretty much what got you lynched.
I did what made sense to me with the info I had. Everything that was happening was very suspicious and if given the same info and the same options, I'd do it the same way. After my test, we all worked together much better - am I wrong? It's too bad we didn't trust each other, but these things happen sometimes.
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