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Skull cave


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10 replies to this topic  – Started by Captain Genaro , Aug 30 2009 02:28 AM

#1 Captain Genaro

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Posted 30 August 2009 - 02:28 AM

Posted Image Vig. 91d
In 1745 the Zeus crashed on a desert island durring a terrible storm. After the waves died down, a chill went through the survivors when they saw they were on Skull cave rock. No man has ever lived to tell the tale of riches beyond those of kings and queens even though many have tried.  :pir-look:  :pir-oh:
The once brave crew
Posted Image
A back view
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Ahhh the treasure! :pir-oh:  :thumbup:
Posted Image

Edited by SlyOwl, 17 November 2009 - 11:19 PM.

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#2 Captain Zuloo

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Posted 30 August 2009 - 02:37 AM

That's a nice MOC Captain Genaro, but your images are waaaaaaaaaay to big. 3264 x 2448? Wow! My broadband internet connection had trouble with that. A tutorial on resizing images can be found here.
Nice trees BTW. :thumbup:

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#3 Captain Genaro

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Posted 30 August 2009 - 02:40 AM

ops.  :pir-hmpf: Very sorry that could be a problem :pir-laugh: . I will fix that.  :pir-sweet:

WIP Brig of War


Giovanni Capanni, a problem-eliminating hitman in CMF Mafia 2
Chlodochar, a LOYAL warrior in Ragnarök Now Redux
Thomas, an INNOCENT fish-watcher aboard the Pearl.
Ginny, a TOWNIE jockey in Heartlake Heartbreak!.
Gerrid, a SCUM Servant of Loki in Ragnarök Now
Frankie Daly, a mostly LOYAL deckhand in Red Scare Mystery
Gen, a TOWNIE bum in Eurodina
Geoffrey Oult, an Honorable soldier in Imperial Soldiers Mafia

#4 Inconspicuous

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Posted 30 August 2009 - 03:02 AM

That's a great MOC you've built, Captain Genaro! Captain Zuloo already pointed out that the image is way to big, so I don't need to tell you that. Then again, I just did. :pir-tongue:  I also believe that deeplinking the next two images didn't work for some reason. I'll let someone else who understands that handle it.

Anyways, it's a very nice MOC with some cool details, like the leaning palm trees, the skeletons and the weapons. The skull rock itself is nicely built and I would take that over the single-piece junorized one any day. It would appear that you don't have enough coins and jewels to fill the cave, but trans pieces look fine as a replacement. But why is there a skeleton stuck to the wall?  :pir_laugh2:

Edited by Inconspicuous, 30 August 2009 - 03:02 AM.

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#5 saberwing

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Posted 30 August 2009 - 07:46 AM

Looks really good.
The palmtrees are a very nice idea, and I like your skull.
I do have some negative points: why are there 5 muskets for 3 people?
and why is the island a square without a beach :pir-tongue:?
I really like the MOC though, keep up the good work!  :thumbup:

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#6 Ryan_T

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Posted 30 August 2009 - 08:25 AM

View Postsaberwing, on Aug 30 2009, 03:46 AM, said:

I do have some negative points: why are there 5 muskets for 3 people?
and why is the island a square without a beach :pir-tongue:?
Correction. 4 Muskets. the one in the guys hand on the right in the left hand is a PISTOL I think.. or maybe to represent wood?  :pir-grin:   And.. The background looks kinda like the arctic or something..


as for the MOC.. I give it..  :thumbup: :thumbup: :thumbup: :thumbup:    as there are still things that can be improved..  :pir-wink:

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#7 Captain Zuloo

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Posted 30 August 2009 - 08:27 AM

View PostInconspicuous, on Aug 30 2009, 01:02 PM, said:

I also believe that deeplinking the next two images didn't work for some reason. I'll let someone else who understands that handle it.
The second two deeplinks are within the BBCode code tags. Anything inside code tags will show as code. That includes BBCode, HTML, CSS etc. So deeplinking images within the code tags will just display the code, not the image. :pir-classic:

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#8 saberwing

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Posted 30 August 2009 - 08:34 AM

View PostDavy_Blocks, on Aug 30 2009, 10:25 AM, said:

Correction. 4 Muskets. the one in the guys hand on the right in the left hand is a PISTOL I think.. or maybe to represent wood?  :pir-grin:

Ow my mistake, I just noticed that the "muskets" on the left and under the palmtree are actually oars.  :pir_laugh2:

Edited by saberwing, 30 August 2009 - 08:38 AM.

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#9 Ryan_T

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Posted 30 August 2009 - 08:54 AM

View Postsaberwing, on Aug 30 2009, 04:34 AM, said:

Ow my mistake, I just noticed that the "muskets" on the left and under the palmtree are actually oars.  :pir_laugh2:

Ah.. hehehe. Thought u meant the pistol..  :pir_laugh2: need to think more me.. I'm going :pir_wacko: xD

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#10 Bonaparte

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Posted 30 August 2009 - 10:35 AM

Captain, please reduce your images. The maximum width we all allow is 800 pixels, yours are way bigger! Should you need help with resizing picture (or deeplinking (=showing pictures in posts)), tutorials are here.

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#11 Captain Genaro

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Posted 30 August 2009 - 03:00 PM

Thanks for all the commits and feedback. To answer some questions 3 muskets 1 pistol 2 oars. The island is a square without a beach because I dont have tan bricks to make it look sandy YET!. I am very sorry for the picture size I thought that I had it fixed.  :pir_wacko: I am going to go and try to fix it again so I hope this works  :pir-grin: . I think everything has been taken care of.

Edited by Captain Genaro, 30 August 2009 - 03:16 PM.

WIP Brig of War


Giovanni Capanni, a problem-eliminating hitman in CMF Mafia 2
Chlodochar, a LOYAL warrior in Ragnarök Now Redux
Thomas, an INNOCENT fish-watcher aboard the Pearl.
Ginny, a TOWNIE jockey in Heartlake Heartbreak!.
Gerrid, a SCUM Servant of Loki in Ragnarök Now
Frankie Daly, a mostly LOYAL deckhand in Red Scare Mystery
Gen, a TOWNIE bum in Eurodina
Geoffrey Oult, an Honorable soldier in Imperial Soldiers Mafia




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