Scouty, on 27 July 2012 - 01:01 AM, said:
It struck me as odd that Holloway wished me to try and influence the protector to target a different target than Wilder. That indeed did not happen and our Vig is still alive

It would matter if the the other target was more important than the vig, see below.
fhomess, on 27 July 2012 - 12:22 AM, said:
I really wanted to write a play, but I'm not much of a playwright, and can only do Grover impressions (near..... far!). However, since you all seem so bored, I'll propose a victim for today's lynch.
Player X has been very fun to talk with over the past few days, and has shared a lot of insight into which of you are scummy and which aren't based on post analysis. The problem is, Player X hasn't been willing to apply that post analysis consistently across the people he's been telling me. Some people were cleared by posts that struck me as less conclusive in his methodology than others who were not cleared by the same methodology, and vice versa.
I believe I did clarify that my method was "subjective" several times and if you'd mind sharing with me in private where I was wrong in the conclusions I reached, I'd be more than happy to discuss them. But you're failure to even mention that my conclusions were wrong in our private conversations leaves me scratching my head.
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So for a little while I've been feeding Player X tidbits of truths and untruths to see where they might slip up. After my claim yesterday, I told this player that I was in contact with a protector and a PGO. Neither of which were true at the time. This player has done nothing but pester me in an effort to find out the identity of these roles, and when I did get in contact with the protector, learned that the protector would protect me last night. By this point Player X was in touch with some of the same people, and knew it, too, but still didn't know who the protector was.
You're not the only one who is trying to figure this thing out, so I'm left with pestering people and trying to collect information just like you.
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It seems, however, that some very smart member of the town core allowed Player X to change the town plan and have me not be protected. I nearly cried when Player X told me I was not going to be protected, while Player X and his scum buddies did jumping jacks. As you know, I'm still here. It seems that Player X's request to change the town plan didn't go through after all! Yay!
Just to let you know, this is an assumtion that the scum tried to kill you. My influence to have the protector change from you was based on you're "very smart member of the town" telling me that there was a more important PR that needed protecting and you can ask him yourself if this is true.
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This morning, Player Y contacted me to suggest that I had been saved by the protector after I had unwittingly targetted.... the PGO! Uh, right. Player Y assures me they were the PGO in the prequel (which was undoubtedly da bomb). Anyway, this is all well and good but it sure does seem a bit of an odd coincidence that Player Y suggested PGO to me after I had fabricated that idea to Player X. Are they connected? You be the judge!
How would Player Y know whom you had targetted? Or are you suggesting that Player Y is also scum and thus I must have blabbed to him (assuming that I'm scum by your logic).
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Anyway, it also seems mighty odd that after spending a large effort into getting the town core to not protect me, that the scum kill didn't go through.
It wouldn't be odd if I wasn't scum.
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For reasons I don't want to get into publicly, I have very little reason to believe the player the town blocker targeted was the scum killer. The protector confirms they protected me. So what that suggests is that the scum went for the obvious protector target after all. Maybe they thought I had been left unprotected?
Oh, and Player X keeps asking me questions such as:
"Who's the town protector?"
"Can you tell me now?"
"No?"
"How about now?"
To clue the rest of you in, player X is Ensign Holloway.
Does he seem as scummy to you as he does to me?
Like I said earlier, you're not the only one trying to figure things out I'll come out and claim Vanilla, because that's why I did what I did. I have no info from night action results, nothing with which to base my suspicions upon except PMing almost everyone on this ship, and analysing posts. You can ask Falcon in another life, it's what I do, I take the 8 to 10 hours to analyze everything that is said that most people decide to skip over and try to make some logical conclusions from it all. As to my technique, I'm the first to admit that it's subjective and while I won't reveal the findings of the technique because they are currently safe in townie hands already, I'll let you know how it works as by now most people have had it explained to them, or at least the ones that it has confirmed. Now stick with me here, because things are about to get complex.
I've spent hours collecting all of the statements that have been said by each of us during the day threads, everything from Pewter's accusations based on hair style, to Daly's theory about the scum killing everyone who knew about them in the simulation. It is sort of why I was so quiet the earlier days as I spent most of the time observing, not wanting to cause undue attention or let anyone know that they were being observed. Now a townie never really knows if the person he's replying to in thread is scum or loyal (apart from investigations) a scum on the other hand does (barring third factions), becuase of this fact a town's reply in the day thread will look different from a scum's reply. Watch how this works:
Example 1:
Person A (Town): I think person C is scummy because of the pants he's wearing.
Person B (Town): That is stupid, why would you even say that, you must be scum.
Example 2:
Person A (Scum): I think person C is scummy because of the pants he's wearing.
Person B (Town): That is stupid, why would you even say that, you must be scum.
Example 3:
Person A (Town): I think person C is scummy because of the pants he's wearing.
Person B (Scum): That is stupid, why would you even say that, you must be scum.
Example 4:
Person A (Scum): I think person C is scummy because of the pants he's wearing.
Person B (Scum): That is stupid, why would you even say that, you must be scum.
In examples 1-3 these are normal responses and one can logically declare that they are
not on the same scum team. Example 4 requires a contrived conversation in order to
appear like they are
not on the same scum team. In most cases of the day thread, examples 1-3 will be prevalent, and unless the scum have a very good reason i.e. they are attempting to bus someone they will very rarely attempt example 4, as it is a lie and the more lies a scum weaves the more chance they have of getting caught in it, thus the best strategy is to tell as few lies as possible.
So after I spent a good couple of hours of looking at all the conversations I was able to "subjectively" determine which statements fell in examples 1-3 and thus was able to "determine" who was
not on whose team.
Now all of this lynches on finding a confirmed scum player, then one can start looking at all the people the scum had conversations with during the day thread and "subjectively" determine that they were
not on the same scum team and thus are town (assuming of course no third factions).
Gordon was the first confirmed scum and thus all my cross-referencing could be utilized and I started contacting all of those that were "confirmed" townies based on these conversations as well as the timing of several of Gordon's potential busses. By this time I was getting to around 7 people who had been "confirmed" and those who hadn't were by logic potential scum.
That's about it, I've worked on my method, contacted whom I thought it "confirmed" and tried to gather as much information as I could to either "confirm" them some more, or get potential scummy reactions from those whom I hadn't. Any questions?