Hi,
ok, thankyou for your positive feedback :-D
I did actually see Aeroeza's and Mortesv's link some time ago when I was looking around for thoughts/feelings on the shape of the SDD after I assembled my version and thought it was all broken. My original intention was to work out a permutation of the pieces in 10221 to make it closer to what I thought it should be like, and to that end I got hold of the LDD model posted on these forums and started trying to deconstruct it while dragging the pieces aside so I can then be sure that I'm only using the pieces in the original set. But then the angle at the nose bugged me too much so I deleted all that work and started from scratch with the 2x4 wedge pieces and my own reference to images I could find on the 'net. Thanks for pointout out your link again--I've checked it out and now that I've struggled with some concepts (or, at least, identified some features I wanted to preserve in my model), I can see how you've approached them--but I'll write a comment on your thread shortly.
BTW, I've added the draft to my profile comparison picture; I hope you don't mind. I am well pleased that the angles of my hull are a perfect match, actually. I guessed the angle because I didn't have a profile picture handy, and I figured 8degrees looked about right, and it seems we both agree ;-)
I'd be the first to agree that there are many aspects of my model that I /know/ are not correct, so I definitely agree that my tail is longer than it should be. My tail is three 3x13 wedge plates, and I knew at the time that I really wanted 2.5 plates long. While I could address some of that discrepancy by having two plates side by side and using the bottom layer offset by half a length and coating the top with a different angle, then I'd end up with the obvious layered effect you can see on my model just behind the widest point---ie. you can see that the top layer is noticably shorter than the bottom layer. In the end, I actually liked having a long tail and kept it as 3 elements long. However, building the top plates was actually the first thing I did, and I think I'll revisit that decision in light of the more complete model.
However, I am not sure how much I believe the 'scale model reference' illustration as canon. Maybe it was drafted from the model images (?) but if you compare
the section after the last engines does extend a surprising amount. To be fair, that image has been taken with a wide-angle lens, and the perspective will definitely distort length ratios, particularly for the end of the tail because it's near to the camera. Consider also this crude image analysis using the length ratios of the last engine structure with respect to the rest of the tail:
what this shows is the line along the structure that has been divided into segments of the same length, taken from the 2D image length of the last engine of the model: ie each mark denotes the /same/ 2D euclidean line segment which is taken from the corresponding segment over the engine.
Unfortunately, this image is somewhat deceptive, because it doesn't take perspective into consideration: because the tail is slightly closer to the viewer, to maintain the same length in 3D space the equivalent length in 2D should progressively increase slight. I'd happily accept that you'd need to take this image with a grain of salt, but it /does/ suggest that perhaps the real model's tail is slightly longer than the draft image. Anyway, if we pretend that the perspective isn't an issue, then according to the simple image analysis, the length behind the last engine is ~3.75 lengths of the last engine. (The pink vector you see hanging off the tail is the same downwards vector borrowed from the window, which also has a clearly marked "down"). According to the illustration, the length is little more than 3 engines long.
Can perspective account for the 'missing' ~25% discrepancy? ... possibly. There's a lot of guess work going in there, because I'm measuring things on different planes---the outer edge of the jet engine is closer to the camera than the mid-point to which I'm comparing it too. But my feeling is that the studio model really is a bit longer than what the draft seems to suggest. I've tried to find better photographs of the studio model which is side-on, but couldn't. The best model I could find is the Korbanth model in the original post, and its tail is arguably quite a bit longer than the draft, too...
Regarding the width of the model: I agree that I think the 2x4 wedges make the model a tiny bit too wide. I was initially going to use the 13x3 wedge pieces and hope that by flatting the model, the angle subtended at the nose would also be correct (because obviously you can fiddle with the top-down angle by tweaking the slant angle: trading errors in height for a given wedge piece for errors in the top profile).
Some other problems with my model:
- the angle of the tail is too steep
- the hanger bay was stylised on purpose to be wrong, mainly because no one can see it and it now reminds me of a shark ;) (The angles near the mid section are ~45 degrees, and they should be more like 80)--also, it extends to far to the front and should finish at a right angle, not taper to a point. Again, this was accidentally on purpose because I like the style ;-)
- the last engine group is too close together and consequently the angle from the engine group to the ceiling is too shallow.
- and probably others
But, anyway, I think we can all agree that the TLG's model is too short or too skinny or too anything else you'd like, and while we can happily quibble about just how long the tail really should be, or how wide, I think it ultimately comes down to personal preference :-) I may revisit my tail, but to be honest i quite like the length of it (for various reasons;-), and really---thats ultimately what it comes down to, I think :-) I shall make some more thoughts on your link shortly, but let me say now that I greatly respect your interpretation, too.
Thanks again for your feedback!
cheers
John
Edited by skayen, 08 July 2012 - 08:24 AM.