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Rumble Strike

Heroica RPG - Quest#52: Tower of Doom

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"Holy man. From the look on your face I can tell you wonder why we are still here, and haven't looted their corpses, and run into the nearest alley. Let me tell you. We are not simple brigands, thugs, bandits or even mercenaries. You see, the way I distinct myself from those groups is that I think further than killing my target with an axe, and wondering what we are eating tonight. You see, what do you think would happen if we let the remaining guard force live? You see, we could do that, but we run the risk of running into them again, them hurting the two people whose shop we got blown up, and we give Haroka the oppertunity to call in reinforcements. I have been doing this for longer than today. Believe me, this is the best option."

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I gulp down a Smelling Salts and Nostrum.

"If we don't take these fellows out now, chances are we'll see them later."

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"Holy man. From the look on your face I can tell you wonder why we are still here, and haven't looted their corpses, and run into the nearest alley. Let me tell you. We are not simple brigands, thugs, bandits or even mercenaries. You see, the way I distinct myself from those groups is that I think further than killing my target with an axe, and wondering what we are eating tonight. You see, what do you think would happen if we let the remaining guard force live? You see, we could do that, but we run the risk of running into them again, them hurting the two people whose shop we got blown up, and we give Haroka the oppertunity to call in reinforcements. I have been doing this for longer than today. Believe me, this is the best option."

The party has decided and I will abide. But I will say this.

They are not our enemy. The Dark General is.

What will happen to this town when we release it from his grasp? If all the guardsmen are gone, summilarly executed by you, who will protect those who are left?

If we leave now, if we keep moving, we retain the advantage of surprise and can find the third amulet before he does. Be assured he will now be looking for it as his big booted inquisitor who fled has undoubtably reported our presence to him.

You are thinking like a greedy man, not a sneaky one.

I accept the guardsmen are not innocent. But if we killed everyone guilty of something we would need to kill everyone before turning the blade on ourselves. Their chance at freedom from the darkstar is not through our murdering them, but in us completing our task quickly.

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"I don't believe the guards are under any sort of Darkstar control."

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"Nerwen, you say something similair as to what I said a while ago. In the village we found the Darkstar, we allowed the town guard there to live on the basis of them having to protect that village. This is different. These men are under Haroka's control. Wether that be true sorcery or gold, I don't care. They are a threat to the mission, to us, and to the people here. We can't use them attacking our rear. I have no doubt that 'inquisitor' has already reported our presence. In fact, I'm counting on it. I don't think so, but I actually hope Haroka comes out of that tower. Would save us a flight of stairs. Besides, this is a city, when word of Haroka's defeat is heard, people, adventurers, will travel to this city and it will flourish, the city guard will be rebuild in no time. Should we fail in our task... Well, then it doesn't matter anyway."

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Maurice spent 4 Ether bringing himself and Nerwen, Mizuki and Sorrow to full health. Then party argue about whether to leave the scene of the siege or wait to take on more of the Miranda Guardsmen in the expectation that they would have to fight them later anyway.

They hear a rumbling as another cart and a whole host of Guardsmen show up, many more than the initial special weapons and tactics team, these ones in the same kind of green chainmail as Wilford. The leader is clad in armour and is wearing a helmet that Guts and Nerwen may remember as belonging to Haroka.

Prepare for battle!

The Enemies

8264710963_93fe905ce1_o.jpg

Riot Cart *Immune to Instant Kill* *Immune to Sleep* *Immune to Fragile*

Level 30 Mechanical

Health: 800/800

Defence: 15

Special: Riot Net - The Riot Cart fires off a net which ensnares two random party members (decided by dice roll). These will be Sealed and Blinded for 3 rounds, and Fragile for the remainder of the fight, unless remedied.

8264711133_d85e608097_o.jpg

Lord Arkyll, Head of the Miranda Guardsman *Immune to Instant Kill* *Immune to Stun* *Lucky (forces the target to roll twice and take worst roll)*

Level 30 Human

Health: 500/500

SP: 10

Special: Enervating Strike - Takes 75% off the target's current health and adds it to his own. Cannot exceed initial health.

Drops: Helm of Haroka

8265779524_e9306f701e_o.jpg

Ostan *Ranged fighter from back row. Receives halved damage from hero melee attacks but gives full damage to target regardless of row.*

Level 18 Human

Health: 230/230

Special: Jinxed Arrow - Inflicts the Jinxed effect to the target for the duration of the battle, unless remedied.

Drops: 40 gold

8264711021_6ea4cf17d8_o.jpg

Pinalt

Level 20 Human

Health: 250/250

SP: 10

Special: Summon Reinforcements - brings another Guardsman into the battle next round.

Drops: 20 gold

8264711045_132d25b434_o.jpg

Quarnoth

Level 30 Human

Health: 275/275

Special: Slowcoach - Slows the target for the remainder of the battle, unless remedied

Drops: 50 gold

8264711081_159ab96d7c_o.jpg

Rais

Level 20 Human

Health: 210/210

Special: You complete me - Shackles the target to him, causing the Bound and Enamored effects for 3 turns, unless remedied.

Drops: Shackles of war

8265779594_d68213c5c7_o.jpg

Selfast

Level 20 Human *Hastened - automatic free hit*

Health: 200/200

Special: Claw Swipe - Hits the target and the party members directly above and below them in the battle order for 20 damage

Drops: 50 gold

8265779640_31be109531_o.jpg

Terca

Level 25 Human

Health: 240/240

Special: Venom Blade - Badly Poisons the target.

Drops: Venom

8265779762_b9f45dbe4e_o.jpg

Uvarii *Ranged fighter from back row. Receives halved damage from hero melee attacks but gives full damage to target regardless of row.*

Level 16 Human

Health: 245/245

Special: Fragile Arrow - Causes the Fragile effect to the target for the duration of the battle, unless remedied.

Drops: 15 gold

8265779594_d68213c5c7_o.jpg

Vokal

Level 18 Human *Hastened - automatic free hit*

Health: 225/225

Special: Hexed Claws - Moves so quick he Hexes the target

Drops: 30 gold

8264711253_1a59731ea6_o.jpg

Wostenheim

Level 16 Human

Health: 270/270

Special: Weakening Swipe - Weakens the target for 3 rounds unless remedied.

Drops: Potion

8265779690_d60b7e11da_o.jpg

Xilo

Level 24 Human

Health: 280/280

SP: 10

Special: Stunning Strike - Stuns the target for the next round.

Drops: 20 gold

The party:

7980320141_6cde61dd30_t.jpg

Maurice Ratibor (Etzel)

51 years old male human Paladin

Level 19.5

Power:
31
(19 + 12)

Defense:
5
(5)

Health:
42/42
(9 + 18 + 11 + 1 + 3)

Ether:
19/24
(5 + 1 + 18)

Gold:
218

Equipment:
(Manta Tail Staff (WP:12+50% Stun chance), Fauxthril Shield with Paladin emblem (SP:5), Helmet (+1 max. health)), White Cloak (Max. Health +3)

Inventory:
(Emerald Staff (WP:10
Wood-elemental
), Mace (WP:5), Diamond, Scroll of Sleep, 3 Potions, 2 Tonics, 2 Ether Cores, 3 Remedies, 2 Phoenix Essences, 1 Nostrum, 2 Venom, Elixir, Floral Bomb, Water Bomb, 2 Fire Bombs, Torch, Bone, Plume)

7441682730_7e226292c6_t.jpg

Guts Holla (Scubacarrot)
*Immune to
Weakened
,
Asleep
,
Confusion
and
Blinded
**Immune to
Darkness
Elemental Damage*
**Party Leader**

42 year old male human Raider

Level 22

Power:
49
(22+24 + 3)
, 34 for ranged attacks
(22+9+3)

Health:
35/35
(7+20+7)

Gold:
482

Equipment:
Lifestealer
(WP: 24,
Ice
,
Darkness
, attacks restore 3 health),
Dancing Shoes
(Wearer dances well, in the turn after a miss is rolled, the wearer can act twice. +Immunity to Sleep, Confusion and Blinded, + Immunity to Darkness Magic. Footwear),
Pugilist's Gloves
(2+ Power, Immune to Weakened, handwear),
Spiked Collar
(+1 Power, accessory).

Inventory:
Throwing Knife (WP: 9, Light, Retrievable), Hollow Dagger (WP: 6, Hollow),
Opal
, 4x Mead, 3x Nostrum, 4x Smelling Salts, 10x Grand Potion, 1 Elixir, 1x Grand Tonic, 6x Remedy, 3x Phoenix Essence, Shovel, Telescope, Magic Compass, Bedroll, 3x Mythril Shard, Summoning Amulet (Quest Item).

avatar.jpg

Nagure(Costy)

34 year old Male Yeti Barbarian.
*Immune to Fragile*

Level 12

Power: 26
(Level 12 + WP 14)

Defense: 5
(Heavy Armour)

Health: 19/19
(Barbarian base 8 + level bonus 11)

Gold: 41

Equipment: (Fafnir (WP: 14). Axe of the Croise(WP: 10), Heavy Armour (SP5, Protects from Fragile-effect.)

Inventory: (Remedy, Phoenix Essence x2, Smoke Bomb, Pickaxe, Helmet (Artifact, headwear, SP: 1, suitable for Rogues or Clerics and their Advanced Classes), Summoning Amulet (Quest Item))

ava-nerwen.jpg

Nerwen Calmcacil (played by Chromeknight)

262 year old female Elven Cleric

Level 15
*Immune to wind*

Power:
24
(Level 15+ WP:9)

Defense:
2
(Winged Circlet)

Health:
26/26
(Base Cleric 9 + Level bonus 14 + 3(White Cloak))

Ether:
15/19
(Base Cleric 5 + Level bonus 14)

Gold:
41

Equipment:
Mourning Star (WP:9, inflicts fragile-effect; mace), White Cloak(+3 Max health; backwear), Winged Circlet (SP:2, Immune to
wind
; headwear)

Inventory:
Staff (WP:6,
Wood
) Torch Staff (WP:5,
Fire
), Hammer (WP: 6), Scroll of Sleep, Scroll of Sealing, 2 potions, 3 elixirs, 4 remedies, Phoenix essence, Phoenix incense, Mead, Venom,
Fire
Bomb, 2
Ice
Bombs, Shovel, Bedroll, Bone

4BbNL.png

Sorrow (Endgame)
*Hastened and Lucky*

428 year old undead Assassin

Level:
16

Power:
28

Defense
: 1

Health:
27/27

Gold:
987

Equipment:
Steel fan (WP12,
Ice elemental
) Sticky Gloves, Armor of the Croise

Inventory:
Bedroll, Tonic, Phoenix Essence, Archer's Hat (Artifact, headwear, Power +1, suitable for Rangers and their Advanced Classes)

gc5570571444584664818.jpg?width=80&height=75&aspect=fitwithin&padcolor=ffffff&size=thumb

Mizuki Kimura (zakura)

Age: 21 Gender: Female Race: Human Class: Rogue

Level: 13.5

Power: 23 (
13 + 10
)

Health: 19/19 (7 + 12)

Gold:44

Equipment: (Dagger[WP 10], Eye Patch (Artifact, headwear. 50% Chance to stop Blind effect, suitable for any class))

Inventory:
Sylph Shuriken (WP:12,
wind
- and
light
-elemental; throwing weapon), Potion, Grand Potion, Remedy, Phoenix Essence, 2 Venoms, Deadly Venom, 2 Mead, 2 Nostrum, 2 Smelling Salts Smoke Bomb, 2 Holy Bombs, Bedroll, Shovel, Pickaxe, Telescope, Magic Compass, Magnifying Glass, Cannonball, Death Progg Claw

Party Leader, chose the battle order, everyone chose your targets. Those enemies not targeted will get free hits on the party.

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Guts drinks a Smelling Salts and attacks the Siege Cart.

Battle order:

Maurice

Nagure

Sorrow

Guts

Nerwen

Mizuki

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Do you have a plan this time, raider? There are too many of them for us to strike them all, some of them will strike us back whilst we are engaged. Many are very strong and their hits will fell us. We cannot defeat the Dark General from a prison cell.

Nerwen readies her mace and attacks the guardsman with sword and shield, and a trumpet hanging from his belt for summoning reinforcements. Pinalt, back row.

Also, I think you mean to attack the Riot Cart, we defeated the Seige Cart already

Edited by Chromeknight

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"I'll attack Quarnoth from the front row."

Maurice had heard the raider's explanation of the decision to stay for a second battle, but there was no time to discuss it anymore.

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Round One of the Riot Cart Battle

Maurice vs. Quarnoth - Shield (Guardian Angel)

Nagure vs. Vokal - Damage (Nagure: 19 health+5 SP=24-18 dmg=6 health)

>Sorrow vs. Terca - Special Damage/Damage (Sorrow: 27 health+1 SP=28-(25/2(back row)=)13 dmg=15 health)

>Sorrow vs. Xilo - Damage/Damage (Sorrow: 15 health+1 SP=16-(24/2(back row)=)12 dmg=3 health)

Guts takes Smelling Salts (Guts: Hastened, -1 Smelling Salts)

Guts vs. Riot Cart - Shield (Ravage: Riot Cart: 800 health+15 SP=815-49 dmg=766, 30 gold; Lord Arkyll: 500 health+10 SP=510-(49*2(Darkness)=)98 dmg = 412 health, 30 gold; Ostan: 230 health-49 dmg (Darkness-back row)=181 health, 18 gold; Pinalt: 250 health+10 SP=260-(49*2(Darkness)=)98 dmg = 162 health, 20 gold; Quarnoth: 275 health-(49*2(Darkness)=)98 dmg = 177 health, 30 gold; Rais: 210 health-(49*2(Darkness)=)98 dmg = 112 health, 20 gold; Selfast: 200 health-(49*2(Darkness)=)98 dmg = 102 health, 20 gold; Terca: 240 health-(49*2(Darkness)=)98 dmg = 142 health, 25 gold; Uvarii: 245 health-49 dmg (Darkness-back row)=196 health, 16 gold; Vokal: 225 health-(49*2(Darkness)=)98 dmg = 127 health, 18 gold; Wostenheim: 270 health-(49*2(Darkness)=)98 dmg = 172 health, 16 gold; Xilo: 280 health-(49*2(Darkness)=)98 dmg = 182 health, 24 gold. 267 gold in total)

>Nerwen vs. Pinalt - Damage (Nerwen: 26 health+2 SP=28-(20/2(back row)=)10=18 health)

Mizuki vs. Wostenheim - Special Damage (Mizuki: Weakened, causes half damage for 3 rounds)

Free Hits:

Lord Arkyll: Free hit on Maurice (Maurice: 42 health+ 5 SP=47-30 dmg=17 health)

Ostan: Free hit on Nagure (Nagure: 6 health+5 SP=11-18=KO)

Rais: Free hit on Sorrow (Sorrow: 3 health+1 SP=4-20=KO)

Selfast: Free hit on Guts (Guts: 35 health-20=15 health)

Selfast: Free hit on Guts (Guts: 15 health-20=KO)

Uvarii: Free hit on Nerwen (Nerwen: 18 health+2 SP=20-16=4 health)

Vokal: Free hit on Mizuki (Mizuki: 19 health-18=1 health)

The battle starts off well when Maurice receives Ennoc's blessing yet again and brings forth a Guardian Angel for the next round. Nagure and Sorrow (twice) both get hit by their enemies but Guts takes a Smelling Salts and then goes on a spree, attacking all the enemies in a flurry of offensive moves. Nerwen can't beat Pinalt, and Mizuki gets such a hit from Wostenheim that she is Weakened. Then the other Guardsmen pile on the party, and in quick succession drop Nagure, Sorrow and Guts, and leave Nerwen and Mizuki perilously close to being KOed themselves. Under the protection of the Guardian Angel, what will the Paladin, Cleric and Rogue decide to do against the 12 enemies still standing?

The battle continues!

The Enemies

8264710963_93fe905ce1_o.jpg

Riot Cart *Immune to Instant Kill* *Immune to Sleep* *Immune to Fragile*

Level 30 Mechanical

Health: 766/800

Defence: 15

Special: Riot Net - The Riot Cart fires off a net which ensnares two random party members (decided by dice roll). These will be Sealed and Blinded for 3 rounds, and Fragile for the remainder of the fight, unless remedied.

8264711133_d85e608097_o.jpg

Lord Arkyll, Head of the Miranda Guardsman *Immune to Instant Kill* *Immune to Stun* *Lucky (forces the target to roll twice and take worst roll)*

Level 30 Human

Health: 412/500

SP: 10

Special: Enervating Strike - Takes 75% off the target's current health and adds it to his own. Cannot exceed initial health.

Drops: Helm of Haroka

8265779524_e9306f701e_o.jpg

Ostan *Ranged fighter from back row. Receives halved damage from hero melee attacks but gives full damage to target regardless of row.*

Level 18 Human

Health: 181/230

Special: Jinxed Arrow - Inflicts the Jinxed effect to the target for the duration of the battle, unless remedied.

Drops: 40 gold

8264711021_6ea4cf17d8_o.jpg

Pinalt

Level 20 Human

Health: 162/250

SP: 10

Special: Summon Reinforcements - brings another Guardsman into the battle next round.

Drops: 20 gold

8264711045_132d25b434_o.jpg

Quarnoth

Level 30 Human

Health: 177/275

Special: Slowcoach - Slows the target for the remainder of the battle, unless remedied

Drops: 50 gold

8264711081_159ab96d7c_o.jpg

Rais

Level 20 Human

Health: 112/210

Special: You complete me - Shackles the target to him, causing the Bound and Enamored effects for 3 turns, unless remedied.

Drops: Shackles of war

8265779594_d68213c5c7_o.jpg

Selfast

Level 20 Human *Hastened - automatic free hit*

Health: 102/200

Special: Claw Swipe - Hits the target and the party members directly above and below them in the battle order for 20 damage

Drops: 50 gold

8265779640_31be109531_o.jpg

Terca

Level 25 Human

Health: 142/240

Special: Venom Blade - Badly Poisons the target.

Drops: Venom

8265779762_b9f45dbe4e_o.jpg

Uvarii *Ranged fighter from back row. Receives halved damage from hero melee attacks but gives full damage to target regardless of row.*

Level 16 Human

Health: 196/245

Special: Fragile Arrow - Causes the Fragile effect to the target for the duration of the battle, unless remedied.

Drops: 15 gold

8265779594_d68213c5c7_o.jpg

Vokal

Level 18 Human *Hastened - automatic free hit*

Health: 127/225

Special: Hexed Claws - Moves so quick he Hexes the target

Drops: 30 gold

8264711253_1a59731ea6_o.jpg

Wostenheim

Level 16 Human

Health: 172/270

Special: Weakening Swipe - Weakens the target for 3 rounds unless remedied.

Drops: Potion

8265779690_d60b7e11da_o.jpg

Xilo

Level 24 Human

Health: 182/280

SP: 10

Special: Stunning Strike - Stuns the target for the next round.

Drops: 20 gold

The party:

7980320141_6cde61dd30_t.jpg

Maurice Ratibor (Etzel)
*protected by Guardian Angel*

51 years old male human Paladin

Level 19.5

Power:
31
(19 + 12)

Defense:
5
(5)

Health:
17/42
(9 + 18 + 11 + 1 + 3)

Ether:
19/24
(5 + 1 + 18)

Gold:
218

Equipment:
(Manta Tail Staff (WP:12+50% Stun chance), Fauxthril Shield with Paladin emblem (SP:5), Helmet (+1 max. health)), White Cloak (Max. Health +3)

Inventory:
(Emerald Staff (WP:10
Wood-elemental
), Mace (WP:5), Diamond, Scroll of Sleep, 3 Potions, 2 Tonics, 2 Ether Cores, 3 Remedies, 2 Phoenix Essences, 1 Nostrum, 2 Venom, Elixir, Floral Bomb, Water Bomb, 2 Fire Bombs, Torch, Bone, Plume)

7441682730_7e226292c6_t.jpg

Guts Holla (Scubacarrot)
*Immune to Weakened, Asleep, Confusion and Blinded**Immune to Darkness Elemental Damage*
**Party Leader** *KOed*

42 year old male human Raider

Level 22

Power:
49 (22+24 + 3), 34 for ranged attacks (22+9+3)

Health:
0/35 (7+20+7)

Gold:
749

Equipment:
Lifestealer
(WP: 24,
Ice
,
Darkness
, attacks restore 3 health),
Dancing Shoes
(Wearer dances well, in the turn after a miss is rolled, the wearer can act twice. +Immunity to Sleep, Confusion and Blinded, + Immunity to Darkness Magic. Footwear),
Pugilist's Gloves
(2+ Power, Immune to Weakened, handwear),
Spiked Collar
(+1 Power, accessory).

Inventory:
Throwing Knife (WP: 9, Light, Retrievable), Hollow Dagger (WP: 6, Hollow),
Opal
, 4x Mead, 3x Nostrum, 3x Smelling Salts, 10x Grand Potion, 1 Elixir, 1x Grand Tonic, 6x Remedy, 3x Phoenix Essence, Shovel, Telescope, Magic Compass, Bedroll, 3x Mythril Shard, Summoning Amulet (Quest Item).

avatar.jpg

Nagure(Costy)
*KOed*

34 year old Male Yeti Barbarian. *Immune to Fragile*

Level 12

Power: 26 (Level 12 + WP 14)

Defense: 5 (Heavy Armour)

Health: 0/19 (Barbarian base 8 + level bonus 11)

Gold: 41

Equipment: (Fafnir (WP: 14). Axe of the Croise(WP: 10), Heavy Armour (SP5, Protects from Fragile-effect.)

Inventory: (Remedy, Phoenix Essence x2, Smoke Bomb, Pickaxe, Helmet (Artifact, headwear, SP: 1, suitable for Rogues or Clerics and their Advanced Classes), Summoning Amulet (Quest Item))

ava-nerwen.jpg

Nerwen Calmcacil (played by Chromeknight)

262 year old female Elven Cleric

Level 15
*Immune to wind*

Power:
24
(Level 15+ WP:9)

Defense:
2
(Winged Circlet)

Health:
4/26
(Base Cleric 9 + Level bonus 14 + 3(White Cloak))

Ether:
15/19
(Base Cleric 5 + Level bonus 14)

Gold:
41

Equipment:
Mourning Star (WP:9, inflicts fragile-effect; mace), White Cloak(+3 Max health; backwear), Winged Circlet (SP:2, Immune to
wind
; headwear)

Inventory:
Staff (WP:6,
Wood
) Torch Staff (WP:5,
Fire
), Hammer (WP: 6), Scroll of Sleep, Scroll of Sealing, 2 potions, 3 elixirs, 4 remedies, Phoenix essence, Phoenix incense, Mead, Venom,
Fire
Bomb, 2
Ice
Bombs, Shovel, Bedroll, Bone

4BbNL.png

Sorrow (Endgame)
*KOed*

428 year old undead Assassin

Level:
16

Power:
28

Defense
: 1

Health:
0/27

Gold:
987

Equipment:
Steel fan (WP12,
Ice elemental
) Sticky Gloves, Armor of the Croise

Inventory:
Bedroll, Tonic, Phoenix Essence, Archer's Hat (Artifact, headwear, Power +1, suitable for Rangers and their Advanced Classes)

gc5570571444584664818.jpg?width=80&height=75&aspect=fitwithin&padcolor=ffffff&size=thumb

Mizuki Kimura (zakura) *Weakened for 3 rounds (deals half damage)*

Age: 21 Gender: Female Race: Human Class: Rogue

Level: 13.5

Power: 23 (
13 + 10
)

Health: 1/19 (7 + 12)

Gold:44

Equipment: (Dagger[WP 10], Eye Patch (Artifact, headwear. 50% Chance to stop Blind effect, suitable for any class))

Inventory:
Sylph Shuriken (WP:12,
wind
- and
light
-elemental; throwing weapon), Potion, Grand Potion, Remedy, Phoenix Essence, 2 Venoms, Deadly Venom, 2 Mead, 2 Nostrum, 2 Smelling Salts Smoke Bomb, 2 Holy Bombs, Bedroll, Shovel, Pickaxe, Telescope, Magic Compass, Magnifying Glass, Cannonball, Death Progg Claw

(Replacement) Party Leader, choose the battle order, everyone choose your targets. Those enemies not targeted will get free hits on the party.

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Maurice saw how his party members fell around him while he was busy defending himself. The decision to stay and fight seemed even more foolish now. With their original party leader being knocked out, Maurice spoke up to lead the remaining heroes.

"Lady Nerwen, miss Mizuki, I think we can all see where this battle is going. It will give us nothing to keep wasting our time and efforts here while there is work to be done elsewhere. Lets throw a smoke bomb and retreat, bringing our unconscious friends with us."

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I agree. But I do not have a smoke bomb and I do not think Mizuki has either. If you do, then use it. Otherwise we must continue fighting. I am glad your messenger is standing watch. If we are to flee Nagure is too big to drag to safety, he will need to be revived.

Nerwen uses phoenix essence on Nagure.

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I speak in a hoarse and raspy voice, completely trampled by the onslaught of foes.

"Mizuki... You're.. rogue! Flee!"

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thought I'd read everyone's inventories carefully enough. Mizuki does have a smoke bomb.

As she prepares to administer the pheonix essence to Nagure, she notices he has fallen across the remains of the siege cart. She pushes the wheel and finds it still rolls. Putting the essence away, as it is no longer needed to save Nagure, Nerwen flees under cover of the smoke bomb

Battle order(in case one is needed)

Guts

Mizuki throws smoke bomb

(Maurice)

(Nerwen)

(Sorrow)

(Nagure)

Guts can have a turn at reaping more gold if you decide to grant Scubacarrot's special pleading that the attack on the riot cart was from the back row, despite his not specifying so.

Mizuki says to Sorrow "I can do better than that," and throws her smoke bomb.

Hey, Ninja-girl. First rule of Heroica, be bold in your actions!

if you are posting from your iDevice or somewhere that doesn't have rich text editing, the BBCode you need is [.b] and [./b] (just remove the dots)!

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QM Note: The Free hits issue has been verfified, Guts remains KOed as the last action of a hastened hero dictates which row the free hits are taken in.

Round Two of the Riot Cart Battle

Mizuki throws Smoke Bomb (Mizuki -1 Smoke Bomb)

The battle is finished! The party has fled under the cover of the smoke bomb

The smoke bomb causes the Guardsmen to cough and splutter. Even the one high up in the seat of the Riot Cart is affected. Seeing this, Ismelda and Hergrit rush out of the ruined kitchens and help Maurice, Nerwen and Mizuki move the unconscious bodies of Guts, Sorrow and the enormous deadweight of Nagure, who is being dragged on the remains of the Siege Cart.

8217307344_65a1e3fb2f_o.jpg

"Quickly, over here!" says Hergrit, pointing to a small outhouse and shed area. It is barely big enough to hold them all but they hunker down and hide. Giving it about an hour, Ismelda pokes her head out and sees that the guardsmen are all gone.

The fallen heroes recover consiousness, Nagure's hardy nature helping him in this regard.

8217307368_17a33cd523_o.jpg

"You have certainly caused a big fuss if Lord Arkyll made his way here personally. You must keep fighting Haroka!" begs Ismelda. "Help Miranda and free it of this tyrant."

The party:

7980320141_6cde61dd30_t.jpg

Maurice Ratibor (Etzel)

51 years old male human Paladin

Level 19.5

Power:
31
(19 + 12)

Defense:
5
(5)

Health:
17/42
(9 + 18 + 11 + 1 + 3)

Ether:
19/24
(5 + 1 + 18)

Gold:
218

Equipment:
(Manta Tail Staff (WP:12+50% Stun chance), Fauxthril Shield with Paladin emblem (SP:5), Helmet (+1 max. health)), White Cloak (Max. Health +3)

Inventory:
(Emerald Staff (WP:10
Wood-elemental
), Mace (WP:5), Diamond, Scroll of Sleep, 3 Potions, 2 Tonics, 2 Ether Cores, 3 Remedies, 2 Phoenix Essences, 1 Nostrum, 2 Venom, Elixir, Floral Bomb, Water Bomb, 2 Fire Bombs, Torch, Bone, Plume)

7441682730_7e226292c6_t.jpg

Guts Holla (Scubacarrot)
*Immune to
Weakened
,
Asleep
,
Confusion
and
Blinded
**Immune to
Darkness
Elemental Damage*
**Party Leader**

42 year old male human Raider

Level 22

Power: 49
(22+24 + 3)
, 34 for ranged attacks
(22+9+3)

Health: 1/35
(7+20+7)

Gold:
749

Equipment:
Lifestealer
(WP: 24,
Ice
,
Darkness
, attacks restore 3 health),
Dancing Shoes
(Wearer dances well, in the turn after a miss is rolled, the wearer can act twice. +Immunity to Sleep, Confusion and Blinded, + Immunity to Darkness Magic. Footwear),
Pugilist's Gloves
(2+ Power, Immune to Weakened, handwear),
Spiked Collar
(+1 Power, accessory).

Inventory:
Throwing Knife (WP: 9, Light, Retrievable), Hollow Dagger (WP: 6, Hollow),
Opal
, 4x Mead, 3x Nostrum, 3x Smelling Salts, 10x Grand Potion, 1 Elixir, 1x Grand Tonic, 6x Remedy, 3x Phoenix Essence, Shovel, Telescope, Magic Compass, Bedroll, 3x Mythril Shard, Summoning Amulet (Quest Item),
Ruby
.

avatar.jpg

Nagure(Costy)

34 year old Male Yeti Barbarian.
*Immune to Fragile*

Level 12

Power: 26
(Level 12 + WP 14)

Defense: 5
(Heavy Armour)

Health: 12/19
(Barbarian base 8 + level bonus 11)

Gold: 41

Equipment: (Fafnir (WP: 14). Axe of the Croise(WP: 10), Heavy Armour (SP5, Protects from Fragile-effect.)

Inventory: (Remedy, Phoenix Essence x2, Smoke Bomb, Pickaxe, Helmet (Artifact, headwear, SP: 1, suitable for Rogues or Clerics and their Advanced Classes), Summoning Amulet (Quest Item))

ava-nerwen.jpg

Nerwen Calmcacil (played by Chromeknight)

262 year old female Elven Cleric

Level 15
*Immune to wind*

Power:
24
(Level 15+ WP:9)

Defense:
2
(Winged Circlet)

Health:
4/26
(Base Cleric 9 + Level bonus 14 + 3(White Cloak))

Ether:
15/19
(Base Cleric 5 + Level bonus 14)

Gold:
41

Equipment:
Mourning Star (WP:9, inflicts fragile-effect; mace), White Cloak(+3 Max health; backwear), Winged Circlet (SP:2, Immune to
wind
; headwear)

Inventory:
Staff (WP:6,
Wood
) Torch Staff (WP:5,
Fire
), Hammer (WP: 6), Scroll of Sleep, Scroll of Sealing, 2 potions, 3 elixirs, 4 remedies, Phoenix essence, Phoenix incense, Mead, Venom,
Fire
Bomb, 2
Ice
Bombs, Shovel, Bedroll, Bone

4BbNL.png

Sorrow (Endgame)

428 year old undead Assassin

Level:
16

Power:
28

Defense
: 1

Health:
1/27

Gold:
987

Equipment:
Steel fan (WP12,
Ice elemental
) Sticky Gloves, Armor of the Croise

Inventory:
Bedroll, Tonic, Phoenix Essence, Archer's Hat (Artifact, headwear, Power +1, suitable for Rangers and their Advanced Classes)

gc5570571444584664818.jpg?width=80&height=75&aspect=fitwithin&padcolor=ffffff&size=thumb

Mizuki Kimura (zakura)

Age: 21 Gender: Female Race: Human Class: Rogue

Level: 13.5

Power: 23 (
13 + 10
)

Health: 1/19 (7 + 12)

Gold:44

Equipment: (Dagger[WP 10], Eye Patch (Artifact, headwear. 50% Chance to stop Blind effect, suitable for any class))

Inventory:
Sylph Shuriken (WP:12,
wind
- and
light
-elemental; throwing weapon), Potion, Grand Potion, Remedy, Phoenix Essence, 2 Venoms, Deadly Venom, 2 Mead, 2 Nostrum, 2 Smelling Salts, 2 Holy Bombs, Bedroll, Shovel, Pickaxe, Telescope, Magic Compass, Magnifying Glass, Cannonball, Death Progg Claw

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Smoke bombs don't work like that, if we like we can heal up and go in the battle again, with the health gone from the enemies, I think, anyway. Also Guts should have 23 health from Natural Respite.

Guts drinks a Grand Potion, a Nostrum, Smelling Salts and Mead.

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Smoke bombs don't work like that, if we like we can heal up and go in the battle again, with the health gone from the enemies, I think, anyway. Also Guts should have 23 health from Natural Respite.

All the Smoke Bomb does is allowing the heroes to flee from the battle. Whether they can rejoin the battle or something else happens is not stated in the rules but up to the QM I believe.

Maurice once again heals the wounded heroes, including himself.

"I think we should move on to the church. I'm not entirely sure what kind of building that is, but I guess it's some kind of temple. We should go there and cleanse our souls to be ready for the next battle, and we could search that area for the next amulet as well."

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"Grrr... Those sons of a... deep breaths, Sorrow..."

Calm down, guy.

"Those were the last of my nostrums and smelling salts, too... Drat!"

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Nerwen turns to Hergrit and Ismelda.

Is there anyone with a supply of nostrums and suchlike? Our rogue friends no doubt have money they would like to spend. Is there a store in Miranda that has not been ransacked?

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