Bricksandparts

Heroica RPG - Quest#25: Imbuing the Sword

Recommended Posts

Results of Round 4 of the Rat Battle:

-F-Hoke vs. Rat B ~ Hit (12+17=29 29 damage dealt)

-B-Erdathcath vs. Rat D ~ Critical Hit (10x2=20 20+15=35 35 damage dealt)

-B-Durkon vs. Rat C ~ Spell (6+1=7 7 lightning elemental damage dealt, -1 ether)

-F-Sylph vs. Rat B ~ Damage (3 damage taken)

-B-Tomas vs. Rat B ~ Spell (9+16=25 25 damage dealt)

Effects/Free hits:

Poison vs. Erdathcath ~ -1 Health

Hoke Attacked Rat B, at first thinking it was dead, but then realizing it still had a little teeny bit of life (29 damage, I know, only 1 health remaining!) Erdathcath fires a shot through Rat D, instantly killing it too (35 damage). Durkon fires lightning towards Rat C and is able to shock it to the verge of life. Slyph is having trouble swinging Rat B off of himself/herself and gets bitten again (3 damage) but Tomas, annoyed at the rat, fires an electrical bolt at the rat. Rat C bears it's fangs at the party and prepares to attack! Erdathcath loses another health from the bite and the battle continues!

Results of Round 5 of the Rat Battle:

-F-Hoke vs. Rat C ~ Hit (12+17=29 29 damage dealt)

-B-Erdathcath vs. Rat C ~

-B-Durkon vs. Rat C ~

-F-Sylph vs. Rat C ~

-B-Tomas vs. Rat C ~

Effects/Free hits:

~~~

Hoke finishes the battle, smashing Rat C under his blade. The battle is victorious! Durkon gains a level of experience and the rest of the party gains half a level of experience.

Party:

img_1138.jpg_thumb.jpgDurkon (Played by RPGer)

Level 2 Mage

Power: 8 (2+6) (No extra power)

Health: 6/6 (2+4)

Shield Power: -

Ether: 4/6 (2+4)

Gold: 0 (25 lent from Sylph, 25 lent from Tomas)

Inventory: 3x Fang dagger (WP:6), Staff (WP:3), 3 Potions, Venom, Bone, skeleton decoy, Bedroll, Topaz (Lightning), Canteen Passport (2 trips), Saber teeth, Scroll of Weakening

Er2.pngErdathcath Madilinas (Played by The_Customizer)

Level 15.5 Ranger

Power: 25 (15+10) (No extra power)

Health: 21/23 (15+7+1)

Shield Power: -

Ether: -

Gold: 293

Inventory: Tritech Handcannon (WP:10), Longbow (WP:7), Helmet (+1 max. health), Snake Eye Charm (protects from petrify), 4 Potions, 2 Grand Potions,3 Mead, 2 Smelling Salts, 2 Nostrums, 12 Venoms, Deadly Venom, 3 Smoke Bombs, 2 Water Bombs, 1 lightning Bomb, 2 Holy Bomb, Bone, skeleton decoy, Bedroll, Shovel, Pickaxe, Telescope, 1/6 of the Hinckwell Wares, Canteen Passport (2 trips), Saber teeth, Scroll of Weakening

ava-sylph.jpgSylph Solanum (Played by dannylonlegs)

Level 14 Cleric

Power: 21 (14+7) (No extra power)

Health: 13/22 (14+8)

Shield Power: -

Ether: 18/18 (13+4)

Gold: 35

Inventory: Mockthril Rod (WP: 7), 2 Potions, Tonic, Remedy, 2 Venom, Smoke Bomb, 2 Ice Bomb, 3 Water Bomb, 2 smelling salts, 2 fire bomb, 2 lightning bomb, Bedroll, Shovel, Pickaxe, Magnifying Glass, 8 Bones, Signet ring, Grand tonic, Canteen Passport (2 trips), Saber teeth, Scroll of Frailty

6804337917_f0161d27c6_t.jpgTomas (Played by Tamamono)

Level 16.5 Sage *Party leader*

Power: 25 (16+9) (No extra power)

Health: 29/31 (16+15)

Shield Power: -

Ether: 22/24 (16+7)

Gold: 101

Inventory: Shadeaux Staff (WP:9), Fang Dagger (WP:6), Gold Staff (WP: 4), Pongcanis Staff (WP:5),3 Remedies, 3 Bedrolls, Tonic, 2 Bones, 2 Grand Tonics, Shovel, Mead, 2 Venoms, 3 Smoke Bombs, Topaz Elemental Gem, Smelling Salts, Common Axe (WP:5), Captain's Shield (SP:3), Holy Bomb, 2 Grand Potions, Fire Bomb, Canteen Passport (2 trips), 2 Saber teeth, Scroll of Frailty

hoke_ableword_1b.jpgHoke Ablesword (Played by UsernameMDM)

Level 17.5 Mystic Knight

Power: 29 (17+12) (No extra power)

Health: 34/34 (17+17+1)

Shield Power: 9 (7+2)

Ether: 7/17 (17+0)

Gold: 159

Inventory: Vintul (Great sword: WP 12), Hollow Blade (Dagger: WP 6), Steel Buckler (Shield: SP 7), Cultist Hat (damage vs undead), Warrior's Treads (SP:2, Health +1), Sapphire, Emerald, Aquamarine, Amethyst, 2 Phoenix Essence, 5 Potion, Grand Tonic, Remedy, 3 Bones, skeleton decoy, Smoke Bomb, Bedroll, Pickaxe, Shovel, Magnifying Glass, Telescope, Canteen Passport (2 trips), Saber teeth, Scroll of Frailty, Scroll of Weakening

Party leader, please distribute the loot:

Bluerustedkey.jpgRusty Blue key - Quest item

heroica-venom.jpgVenom – Use on a weapon to make it cause a poisoned-effect on any enemy it hits for the duration of one battle. A poisoned enemy loses 1 health each turn.

Share this post


Link to post
Share on other sites

"Here, have another venom for your collection, Erdathcath." :grin: (And if someone needs to hold on to the key, I'll do it)

"Okay, now that we have the key, let's go back to the scroll-selling-room and try the key in the door."

Edited by Tamamono

Share this post


Link to post
Share on other sites

"Okay, now that we have the key, let's go back to the scroll-selling-room and try the key in the door."

"Sounds good to me."

Share this post


Link to post
Share on other sites

Durkon smiles. He than lies dow on his bedroll, weary after the encounter.

Edited by RPGer

Share this post


Link to post
Share on other sites

"What are you doing Durkon?" Sylph asks. "You don't need to rest. You've got full health! and 4 ether. I on the other hand, don't. I'd like to heal myself. also, we don't have much of an opportunity to rest, I don't think."

Share this post


Link to post
Share on other sites

"Durkon, there will be time to rest later. We should get moving."

Share this post


Link to post
Share on other sites

Party:

img_1138.jpg_thumb.jpgDurkon (Played by RPGer)

Level 2 Mage

Power: 8 (2+6) (No extra power)

Health: 6/6 (2+4)

Shield Power: -

Ether: 4/6 (2+4)

Gold: 0 (25 lent from Sylph, 25 lent from Tomas)

Inventory: 3x Fang dagger (WP:6), Staff (WP:3), 3 Potions, Venom, Bone, skeleton decoy, Bedroll, Topaz (Lightning), Canteen Passport (2 trips), Saber teeth, Scroll of Weakening

Er2.pngErdathcath Madilinas (Played by The_Customizer)

Level 15.5 Ranger

Power: 25 (15+10) (No extra power)

Health: 21/23 (15+7+1)

Shield Power: -

Ether: -

Gold: 293

Inventory: Tritech Handcannon (WP:10), Longbow (WP:7), Helmet (+1 max. health), Snake Eye Charm (protects from petrify), 4 Potions, 2 Grand Potions,3 Mead, 2 Smelling Salts, 2 Nostrums, 13 Venoms, Deadly Venom, 3 Smoke Bombs, 2 Water Bombs, 1 lightning Bomb, 2 Holy Bomb, Bone, skeleton decoy, Bedroll, Shovel, Pickaxe, Telescope, 1/6 of the Hinckwell Wares, Canteen Passport (2 trips), Saber teeth, Scroll of Weakening

ava-sylph.jpgSylph Solanum (Played by dannylonlegs)

Level 14 Cleric

Power: 21 (14+7) (No extra power)

Health: 13/22 (14+8)

Shield Power: -

Ether: 18/18 (13+4)

Gold: 35

Inventory: Mockthril Rod (WP: 7), 2 Potions, Tonic, Remedy, 2 Venom, Smoke Bomb, 2 Ice Bomb, 3 Water Bomb, 2 smelling salts, 2 fire bomb, 2 lightning bomb, Bedroll, Shovel, Pickaxe, Magnifying Glass, 8 Bones, Signet ring, Grand tonic, Canteen Passport (2 trips), Saber teeth, Scroll of Frailty

6804337917_f0161d27c6_t.jpgTomas (Played by Tamamono)

Level 16.5 Sage *Party leader*

Power: 25 (16+9) (No extra power)

Health: 29/31 (16+15)

Shield Power: -

Ether: 22/24 (16+7)

Gold: 101

Inventory: Shadeaux Staff (WP:9), Fang Dagger (WP:6), Gold Staff (WP: 4), Pongcanis Staff (WP:5),3 Remedies, 3 Bedrolls, Tonic, 2 Bones, 2 Grand Tonics, Shovel, Mead, 2 Venoms, 3 Smoke Bombs, Topaz Elemental Gem, Smelling Salts, Common Axe (WP:5), Captain's Shield (SP:3), Holy Bomb, 2 Grand Potions, Fire Bomb, Canteen Passport (2 trips), 2 Saber teeth, Scroll of Frailty, Rusty Blue key

hoke_ableword_1b.jpgHoke Ablesword (Played by UsernameMDM)

Level 17.5 Mystic Knight

Power: 29 (17+12) (No extra power)

Health: 34/34 (17+17+1)

Shield Power: 9 (7+2)

Ether: 7/17 (17+0)

Gold: 159

Inventory: Vintul (Great sword: WP 12), Hollow Blade (Dagger: WP 6), Steel Buckler (Shield: SP 7), Cultist Hat (damage vs undead), Warrior's Treads (SP:2, Health +1), Sapphire, Emerald, Aquamarine, Amethyst, 2 Phoenix Essence, 5 Potion, Grand Tonic, Remedy, 3 Bones, skeleton decoy, Smoke Bomb, Bedroll, Pickaxe, Shovel, Magnifying Glass, Telescope, Canteen Passport (2 trips), Saber teeth, Scroll of Frailty, Scroll of Weakening

The party heads to the room with the blue-painted door and unlocks it. They walk down the hall to the new room. Here they find multiple empty crates and boxes, and a red-painted door heading east.

Samsvault5.jpg

The party can head:

S

Share this post


Link to post
Share on other sites

Durkon searchs through the crates and inspects the "weapon" thingy at the left.

Share this post


Link to post
Share on other sites

QM Note: A cleric healing outside of battle heals all health correct?

Party:

img_1138.jpg_thumb.jpgDurkon (Played by RPGer)

Level 2 Mage

Power: 8 (2+6) (No extra power)

Health: 6/6 (2+4)

Shield Power: -

Ether: 4/6 (2+4)

Gold: 0 (25 lent from Sylph, 25 lent from Tomas)

Inventory: 3x Fang dagger (WP:6), Staff (WP:3), 3 Potions, Venom, Bone, skeleton decoy, Bedroll, Topaz (Lightning), Canteen Passport (2 trips), Saber teeth, Scroll of Weakening

Er2.pngErdathcath Madilinas (Played by The_Customizer)

Level 15.5 Ranger

Power: 25 (15+10) (No extra power)

Health: 21/23 (15+7+1)

Shield Power: -

Ether: -

Gold: 293

Inventory: Tritech Handcannon (WP:10), Longbow (WP:7), Helmet (+1 max. health), Snake Eye Charm (protects from petrify), 4 Potions, 2 Grand Potions,3 Mead, 2 Smelling Salts, 2 Nostrums, 13 Venoms, Deadly Venom, 3 Smoke Bombs, 2 Water Bombs, 1 lightning Bomb, 2 Holy Bomb, Bone, skeleton decoy, Bedroll, Shovel, Pickaxe, Telescope, 1/6 of the Hinckwell Wares, Canteen Passport (2 trips), Saber teeth, Scroll of Weakening

ava-sylph.jpgSylph Solanum (Played by dannylonlegs)

Level 14 Cleric

Power: 21 (14+7) (No extra power)

Health: 22/22 (14+8)

Shield Power: -

Ether: 17/18 (13+4)

Gold: 35

Inventory: Mockthril Rod (WP: 7), 2 Potions, Tonic, Remedy, 2 Venom, Smoke Bomb, 2 Ice Bomb, 3 Water Bomb, 2 smelling salts, 2 fire bomb, 2 lightning bomb, Bedroll, Shovel, Pickaxe, Magnifying Glass, 8 Bones, Signet ring, Grand tonic, Canteen Passport (2 trips), Saber teeth, Scroll of Frailty

6804337917_f0161d27c6_t.jpgTomas (Played by Tamamono)

Level 16.5 Sage *Party leader*

Power: 25 (16+9) (No extra power)

Health: 29/31 (16+15)

Shield Power: -

Ether: 22/24 (16+7)

Gold: 101

Inventory: Shadeaux Staff (WP:9), Fang Dagger (WP:6), Gold Staff (WP: 4), Pongcanis Staff (WP:5),3 Remedies, 3 Bedrolls, Tonic, 2 Bones, 2 Grand Tonics, Shovel, Mead, 2 Venoms, 3 Smoke Bombs, Topaz Elemental Gem, Smelling Salts, Common Axe (WP:5), Captain's Shield (SP:3), Holy Bomb, 2 Grand Potions, Fire Bomb, Canteen Passport (2 trips), 2 Saber teeth, Scroll of Frailty, Rusty Blue key

hoke_ableword_1b.jpgHoke Ablesword (Played by UsernameMDM)

Level 17.5 Mystic Knight

Power: 29 (17+12) (No extra power)

Health: 34/34 (17+17+1)

Shield Power: 9 (7+2)

Ether: 7/17 (17+0)

Gold: 159

Inventory: Vintul (Great sword: WP 12), Hollow Blade (Dagger: WP 6), Steel Buckler (Shield: SP 7), Cultist Hat (damage vs undead), Warrior's Treads (SP:2, Health +1), Sapphire, Emerald, Aquamarine, Amethyst, 2 Phoenix Essence, 5 Potion, Grand Tonic, Remedy, 3 Bones, skeleton decoy, Smoke Bomb, Bedroll, Pickaxe, Shovel, Magnifying Glass, Telescope, Canteen Passport (2 trips), Saber teeth, Scroll of Frailty, Scroll of Weakening

Durkon searches the crates but finds nothing but a spider that scurries away. He checks out the "weapon" thingy. He grabs it and it breaks off of the wall. Oh, it was a light. Durkon tries to place it back on the wall but has difficulty in doing this task so he hides it behind his back. The party heads south back to the room with the desk. Sylph heals himself/herself (+all health, -1 ether)

Samsvault3.jpg

The party can go:

S

W

Edited by Bricksandparts

Share this post


Link to post
Share on other sites

"I think we may be lost." :look: "I've always been so directionally inept. Okay, let's go south."

Share this post


Link to post
Share on other sites

Durkon uses the light to poke through all the crates and checks out the glass things in the open crate.

Share this post


Link to post
Share on other sites

Durkon uses the light to poke through all the crates and checks out the glass things in the open crate.

Durkon looks around with his light thingamajig (might as well make it an item) and finds nothing but some cobwebs and the glass things are empty viles.

Map:

Vaultmap1.png

Grey: Start

Red: party

Lightstaff.jpgLight staff - causes 5 light elemental damage to all enemies for one round, usable once per quest.

Sam notices Durkon poking around with the staff. After sighing, he walks over to him.

"Please don't take my vault apart."

QM Note: no more staffs for you!

Share this post


Link to post
Share on other sites

OOC: Does that include no rat staffs? Or anything else we find down here. default_laugh_new.gif

Ok, since we are back at the beginning, let us head west. what do you think?

Share this post


Link to post
Share on other sites

OOC: Does that include no rat staffs? Or anything else we find down here. default_laugh_new.gif

Ok, since we are back at the beginning, let us head west. what do you think?

QM Note: You can try to make items, I just thought it'd be a cool item to through in.

Erdathcath realizes there is no way to head west.

Edited by Bricksandparts

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

  • Recently Browsing   0 members

    No registered users viewing this page.